mirror of
https://github.com/mpv-player/mpv
synced 2024-12-28 10:02:17 +00:00
245 lines
6.4 KiB
C
245 lines
6.4 KiB
C
/*
|
|
* null audio output driver
|
|
*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/*
|
|
* Note: this does much more than just ignoring audio output. It simulates
|
|
* (to some degree) an ideal AO.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#include "mpv_talloc.h"
|
|
|
|
#include "config.h"
|
|
#include "osdep/timer.h"
|
|
#include "options/m_option.h"
|
|
#include "common/common.h"
|
|
#include "common/msg.h"
|
|
#include "audio/format.h"
|
|
#include "ao.h"
|
|
#include "internal.h"
|
|
|
|
struct priv {
|
|
bool paused;
|
|
double last_time;
|
|
bool playing_final;
|
|
float buffered; // samples
|
|
int buffersize; // samples
|
|
|
|
int untimed;
|
|
float bufferlen; // seconds
|
|
float speed; // multiplier
|
|
float latency_sec; // seconds
|
|
float latency; // samples
|
|
int broken_eof;
|
|
int broken_delay;
|
|
|
|
// Minimal unit of audio samples that can be written at once. If play() is
|
|
// called with sizes not aligned to this, a rounded size will be returned.
|
|
// (This is not needed by the AO API, but many AOs behave this way.)
|
|
int outburst; // samples
|
|
|
|
struct m_channels channel_layouts;
|
|
};
|
|
|
|
static void drain(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
if (ao->untimed) {
|
|
priv->buffered = 0;
|
|
return;
|
|
}
|
|
|
|
if (priv->paused)
|
|
return;
|
|
|
|
double now = mp_time_sec();
|
|
if (priv->buffered > 0) {
|
|
priv->buffered -= (now - priv->last_time) * ao->samplerate * priv->speed;
|
|
if (priv->buffered < 0) {
|
|
if (!priv->playing_final)
|
|
MP_ERR(ao, "buffer underrun\n");
|
|
priv->buffered = 0;
|
|
}
|
|
}
|
|
priv->last_time = now;
|
|
}
|
|
|
|
static int init(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
ao->untimed = priv->untimed;
|
|
|
|
struct mp_chmap_sel sel = {.tmp = ao};
|
|
if (priv->channel_layouts.num_chmaps) {
|
|
for (int n = 0; n < priv->channel_layouts.num_chmaps; n++)
|
|
mp_chmap_sel_add_map(&sel, &priv->channel_layouts.chmaps[n]);
|
|
} else {
|
|
mp_chmap_sel_add_any(&sel);
|
|
}
|
|
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
|
|
mp_chmap_from_channels(&ao->channels, 2);
|
|
|
|
priv->latency = priv->latency_sec * ao->samplerate;
|
|
|
|
// A "buffer" for this many seconds of audio
|
|
int bursts = (int)(ao->samplerate * priv->bufferlen + 1) / priv->outburst;
|
|
priv->buffersize = priv->outburst * bursts + priv->latency;
|
|
|
|
priv->last_time = mp_time_sec();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// close audio device
|
|
static void uninit(struct ao *ao)
|
|
{
|
|
}
|
|
|
|
static void wait_drain(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
drain(ao);
|
|
if (!priv->paused)
|
|
mp_sleep_us(1000000.0 * priv->buffered / ao->samplerate / priv->speed);
|
|
}
|
|
|
|
// stop playing and empty buffers (for seeking/pause)
|
|
static void reset(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
priv->buffered = 0;
|
|
priv->playing_final = false;
|
|
}
|
|
|
|
// stop playing, keep buffers (for pause)
|
|
static void pause(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
drain(ao);
|
|
priv->paused = true;
|
|
}
|
|
|
|
// resume playing, after pause()
|
|
static void resume(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
drain(ao);
|
|
priv->paused = false;
|
|
priv->last_time = mp_time_sec();
|
|
}
|
|
|
|
static int get_space(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
drain(ao);
|
|
int samples = priv->buffersize - priv->latency - priv->buffered;
|
|
return samples / priv->outburst * priv->outburst;
|
|
}
|
|
|
|
static int play(struct ao *ao, void **data, int samples, int flags)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
int accepted;
|
|
|
|
resume(ao);
|
|
|
|
if (priv->buffered <= 0)
|
|
priv->buffered = priv->latency; // emulate fixed latency
|
|
|
|
priv->playing_final = flags & AOPLAY_FINAL_CHUNK;
|
|
if (priv->playing_final) {
|
|
// Last audio chunk - don't round to outburst.
|
|
accepted = MPMIN(priv->buffersize - priv->buffered, samples);
|
|
} else {
|
|
int maxbursts = (priv->buffersize - priv->buffered) / priv->outburst;
|
|
int playbursts = samples / priv->outburst;
|
|
int bursts = playbursts > maxbursts ? maxbursts : playbursts;
|
|
accepted = bursts * priv->outburst;
|
|
}
|
|
priv->buffered += accepted;
|
|
return accepted;
|
|
}
|
|
|
|
static double get_delay(struct ao *ao)
|
|
{
|
|
struct priv *priv = ao->priv;
|
|
|
|
drain(ao);
|
|
|
|
// Note how get_delay returns the delay in audio device time (instead of
|
|
// adjusting for speed), since most AOs seem to also do that.
|
|
double delay = priv->buffered;
|
|
|
|
// Drivers with broken EOF handling usually always report the same device-
|
|
// level delay that is additional to the buffer time.
|
|
if (priv->broken_eof && priv->buffered < priv->latency)
|
|
delay = priv->latency;
|
|
|
|
delay /= ao->samplerate;
|
|
|
|
if (priv->broken_delay) { // Report only multiples of outburst
|
|
double q = priv->outburst / (double)ao->samplerate;
|
|
if (delay > 0)
|
|
delay = (int)(delay / q) * q;
|
|
}
|
|
|
|
return delay;
|
|
}
|
|
|
|
#define OPT_BASE_STRUCT struct priv
|
|
|
|
const struct ao_driver audio_out_null = {
|
|
.description = "Null audio output",
|
|
.name = "null",
|
|
.init = init,
|
|
.uninit = uninit,
|
|
.reset = reset,
|
|
.get_space = get_space,
|
|
.play = play,
|
|
.get_delay = get_delay,
|
|
.pause = pause,
|
|
.resume = resume,
|
|
.drain = wait_drain,
|
|
.priv_size = sizeof(struct priv),
|
|
.priv_defaults = &(const struct priv) {
|
|
.bufferlen = 0.2,
|
|
.outburst = 256,
|
|
.speed = 1,
|
|
},
|
|
.options = (const struct m_option[]) {
|
|
OPT_FLAG("untimed", untimed, 0),
|
|
OPT_FLOATRANGE("buffer", bufferlen, 0, 0, 100),
|
|
OPT_INTRANGE("outburst", outburst, 0, 1, 100000),
|
|
OPT_FLOATRANGE("speed", speed, 0, 0, 10000),
|
|
OPT_FLOATRANGE("latency", latency_sec, 0, 0, 100),
|
|
OPT_FLAG("broken-eof", broken_eof, 0),
|
|
OPT_FLAG("broken-delay", broken_delay, 0),
|
|
OPT_CHANNELS("channel-layouts", channel_layouts, 0),
|
|
{0}
|
|
},
|
|
};
|