There are different C types for each stream type: sh_video for video,
sh_audio for audio, sh_sub for sub. There is no type that handles all
stream types in a generic way. Instead, there's a macro SH_COMMON, that
is used to define common fields for all 3 stream structs. Accessing
the common fields is hard if you want to be independent from the stream
type.
Introduce an actual generic stream struct (struct sh_stream), which is
supposed to unify all 3 stream types one day. Once all fields defined
by SH_COMMON have been moved into sh_stream, the transition is complete.
Move some fields into sh_stream, and rewrite osd_show_tracks to use
them.
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.
Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
- libvdpau (for VDPAU output, best choice for NVIDIA cards)
- libGL (OpenGL output)
- libXv (XVideo output)
general:
- libasound (ALSA audio output)
- various general X development libraries
- libfreetype (for libass)
- libfontconfig (for libass)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.