mirror of
https://github.com/mpv-player/mpv
synced 2024-12-24 07:42:17 +00:00
d1ee9ea261
Implementation wise, this could be much improved, such as using a ringbuffer that doesn't require copying data all the time. This is why we don't use mp_audio directly instead of mp_audio_buffer.
45 lines
2.0 KiB
C
45 lines
2.0 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MP_AUDIO_BUFFER_H
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#define MP_AUDIO_BUFFER_H
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struct mp_audio_buffer;
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struct mp_audio;
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struct mp_chmap;
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struct mp_audio_buffer *mp_audio_buffer_create(void *talloc_ctx);
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void mp_audio_buffer_reinit(struct mp_audio_buffer *ab, struct mp_audio *fmt);
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void mp_audio_buffer_reinit_fmt(struct mp_audio_buffer *ab, int format,
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const struct mp_chmap *channels, int srate);
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void mp_audio_buffer_get_format(struct mp_audio_buffer *ab,
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struct mp_audio *out_fmt);
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void mp_audio_buffer_preallocate_min(struct mp_audio_buffer *ab, int samples);
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int mp_audio_buffer_get_write_available(struct mp_audio_buffer *ab);
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void mp_audio_buffer_get_write_buffer(struct mp_audio_buffer *ab, int minsamples,
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struct mp_audio *out_buffer);
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void mp_audio_buffer_finish_write(struct mp_audio_buffer *ab, int samples);
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void mp_audio_buffer_append(struct mp_audio_buffer *ab, struct mp_audio *mpa);
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void mp_audio_buffer_prepend_silence(struct mp_audio_buffer *ab, int samples);
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void mp_audio_buffer_peek(struct mp_audio_buffer *ab, struct mp_audio *out_mpa);
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void mp_audio_buffer_skip(struct mp_audio_buffer *ab, int samples);
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void mp_audio_buffer_clear(struct mp_audio_buffer *ab);
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int mp_audio_buffer_samples(struct mp_audio_buffer *ab);
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double mp_audio_buffer_seconds(struct mp_audio_buffer *ab);
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#endif
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