mpv/video/decode
wm4 9838bf5565 video: move video filter chain initialization from decoder to player
This should help fixing some issues (like not draining video frames
correctly on reinit), as well as decoupling the decoder, filter chain,
and VO code.

I also wanted to make the hardware video decoding fallback work properly
if software-only video filters are inserted. This currently has the
issue that the fallback is too violent, and throws away a bunch of
demuxer packets needed to restart software decoding properly. But
keeping "backup" packets turned out as too hacky, so I'm not doing this,
at least not yet.
2013-12-10 20:07:39 +01:00
..
dec_video.c video: move video filter chain initialization from decoder to player 2013-12-10 20:07:39 +01:00
dec_video.h video: move video filter chain initialization from decoder to player 2013-12-10 20:07:39 +01:00
lavc.h video: move video filter chain initialization from decoder to player 2013-12-10 20:07:39 +01:00
lavc_dr1.c build: make pthreads mandatory 2013-11-28 19:28:38 +01:00
vaapi.c vaapi: remove unused hw image formats, simplify 2013-11-29 14:19:29 +01:00
vd.h video: move video filter chain initialization from decoder to player 2013-12-10 20:07:39 +01:00
vd_lavc.c video: move video filter chain initialization from decoder to player 2013-12-10 20:07:39 +01:00
vda.c vo_opengl: support for vda hardware decoding 2013-12-02 09:03:31 +01:00
vdpau.c video: move struct mp_hwdec_info into its own header file 2013-11-23 21:26:31 +01:00
vdpau_old.c vdpau: always let decoder output IMGFMT_VDPAU 2013-11-29 14:19:44 +01:00