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mpv/video/out/opengl
Niklas Haas 97363e176d vo_opengl: implement debanding (and remove source-shader)
The removal of source-shader is a side effect, since this effectively
replaces it - and the video-reading code has been significantly
restructured to make more sense and be more readable.

This means users no longer have to constantly download and maintain a
separate deband.glsl installation alongside mpv, which was the only real
use case for source-shader that we found either way.
2015-09-09 19:19:23 +02:00
..
cocoa.c
common.c
common.h
header_fixes.h
hwdec_dxva2.c
hwdec_vaglx.c
hwdec_vda.c
hwdec_vdpau.c
hwdec.c
hwdec.h
lcms.c
lcms.h
osd.c
osd.h
rpi.c
rpi.h
utils.c vo_opengl: implement debanding (and remove source-shader) 2015-09-09 19:19:23 +02:00
utils.h vo_opengl: implement debanding (and remove source-shader) 2015-09-09 19:19:23 +02:00
video_shaders.c vo_opengl: implement debanding (and remove source-shader) 2015-09-09 19:19:23 +02:00
video_shaders.h vo_opengl: implement debanding (and remove source-shader) 2015-09-09 19:19:23 +02:00
video.c vo_opengl: implement debanding (and remove source-shader) 2015-09-09 19:19:23 +02:00
video.h vo_opengl: implement debanding (and remove source-shader) 2015-09-09 19:19:23 +02:00
w32.c
wayland.c
x11.c
x11egl.c