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mpv/video/out/opengl/hwdec_osx.c
wm4 c6fafbffac vo_opengl: separate hwdec context and mapping, port it to use ra
This does two separate rather intrusive things:

 1. Make the hwdec context (which does initialization, provides the
    device to the decoder, and other basic state) and frame mapping
    (getting textures from a mp_image) separate. This is more
    flexible, and you could map multiple images at once. It will
    help removing some hwdec special-casing from video.c.
 2. Switch all hwdec API use to ra. Of course all code is still
    GL specific, but in theory it would be possible to support other
    backends. The most important change is that the hwdec interop
    returns ra objects, instead of anything GL specific. This removes
    the last dependency on GL-specific header files from video.c.

I'm mixing these separate changes because both requires essentially
rewriting all the glue code, so better do them at once. For the same
reason, this change isn't done incrementally.

hwdec_ios.m is untested, since I can't test it. Apart from superficial
mistakes, this also requires dealing with Apple's texture format
fuckups: they force you to use GL_LUMINANCE[_ALPHA] instead of GL_RED
and GL_RG. We also need to report the correct format via ra_tex to
the renderer, which is done by find_la_variant(). It's unknown whether
this works correctly.

hwdec_rpi.c as well as vo_rpi.c are still broken. (I need to pull my
RPI out of a dusty pile of devices and cables, so, later.)
2017-08-10 21:24:31 +02:00

229 lines
6.1 KiB
C

/*
* Copyright (c) 2013 Stefano Pigozzi <stefano.pigozzi@gmail.com>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <IOSurface/IOSurface.h>
#include <CoreVideo/CoreVideo.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLIOSurface.h>
#include <libavutil/hwcontext.h>
#include "config.h"
#include "video/mp_image_pool.h"
#include "video/vt.h"
#include "ra_gl.h"
#include "hwdec.h"
struct priv_owner {
struct mp_hwdec_ctx hwctx;
};
struct priv {
CVPixelBufferRef pbuf;
GLuint gl_planes[MP_MAX_PLANES];
struct ra_imgfmt_desc desc;
};
static bool check_hwdec(struct ra_hwdec *hw)
{
if (!ra_is_gl(hw->ra))
return false;
GL *gl = ra_gl_get(hw->ra);
if (gl->version < 300) {
MP_ERR(hw, "need >= OpenGL 3.0 for core rectangle texture support\n");
return false;
}
if (!CGLGetCurrentContext()) {
MP_ERR(hw, "need cocoa opengl backend to be active");
return false;
}
return true;
}
static int init(struct ra_hwdec *hw)
{
struct priv_owner *p = hw->priv;
if (!check_hwdec(hw))
return -1;
p->hwctx = (struct mp_hwdec_ctx){
.type = HWDEC_VIDEOTOOLBOX,
.download_image = mp_vt_download_image,
.ctx = &p->hwctx,
};
#if HAVE_VIDEOTOOLBOX_HWACCEL_NEW
av_hwdevice_ctx_create(&p->hwctx.av_device_ref, AV_HWDEVICE_TYPE_VIDEOTOOLBOX,
NULL, NULL, 0);
#endif
hwdec_devices_add(hw->devs, &p->hwctx);
return 0;
}
static void uninit(struct ra_hwdec *hw)
{
struct priv_owner *p = hw->priv;
if (p->hwctx.ctx)
hwdec_devices_remove(hw->devs, &p->hwctx);
av_buffer_unref(&p->hwctx.av_device_ref);
}
static int mapper_init(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
GL *gl = ra_gl_get(mapper->ra);
gl->GenTextures(MP_MAX_PLANES, p->gl_planes);
mapper->dst_params = mapper->src_params;
mapper->dst_params.imgfmt = mapper->src_params.hw_subfmt;
mapper->dst_params.hw_subfmt = 0;
if (!mapper->dst_params.imgfmt) {
MP_ERR(mapper, "Unsupported CVPixelBuffer format.\n");
return -1;
}
if (!ra_get_imgfmt_desc(mapper->ra, mapper->dst_params.imgfmt, &p->desc)) {
MP_ERR(mapper, "Unsupported texture format.\n");
return -1;
}
for (int n = 0; n < p->desc.num_planes; n++) {
if (p->desc.planes[n]->ctype != RA_CTYPE_UNORM) {
MP_ERR(mapper, "Format unsupported.\n");
return -1;
}
}
return 0;
}
static void mapper_unmap(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
// Is this sane? No idea how to release the texture without deleting it.
CVPixelBufferRelease(p->pbuf);
p->pbuf = NULL;
for (int i = 0; i < p->desc.num_planes; i++)
ra_tex_free(mapper->ra, &mapper->tex[i]);
}
static int mapper_map(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
GL *gl = ra_gl_get(mapper->ra);
CVPixelBufferRelease(p->pbuf);
p->pbuf = (CVPixelBufferRef)mapper->src->planes[3];
CVPixelBufferRetain(p->pbuf);
IOSurfaceRef surface = CVPixelBufferGetIOSurface(p->pbuf);
if (!surface) {
MP_ERR(mapper, "CVPixelBuffer has no IOSurface\n");
return -1;
}
const bool planar = CVPixelBufferIsPlanar(p->pbuf);
const int planes = CVPixelBufferGetPlaneCount(p->pbuf);
assert((planar && planes == p->desc.num_planes) || p->desc.num_planes == 1);
GLenum gl_target = GL_TEXTURE_RECTANGLE;
for (int i = 0; i < p->desc.num_planes; i++) {
const struct ra_format *fmt = p->desc.planes[i];
GLint internal_format;
GLenum format;
GLenum type;
ra_gl_get_format(fmt, &internal_format, &format, &type);
gl->BindTexture(gl_target, p->gl_planes[i]);
CGLError err = CGLTexImageIOSurface2D(
CGLGetCurrentContext(), gl_target,
internal_format,
IOSurfaceGetWidthOfPlane(surface, i),
IOSurfaceGetHeightOfPlane(surface, i),
format, type, surface, i);
gl->BindTexture(gl_target, 0);
if (err != kCGLNoError) {
MP_ERR(mapper,
"error creating IOSurface texture for plane %d: %s (%x)\n",
i, CGLErrorString(err), gl->GetError());
return -1;
}
struct ra_tex_params params = {
.dimensions = 2,
.w = IOSurfaceGetWidthOfPlane(surface, i),
.h = IOSurfaceGetHeightOfPlane(surface, i),
.d = 1,
.format = fmt,
.render_src = true,
.src_linear = true,
.non_normalized = gl_target == GL_TEXTURE_RECTANGLE,
};
mapper->tex[i] = ra_create_wrapped_tex(mapper->ra, &params,
p->gl_planes[i]);
if (!mapper->tex[i])
return -1;
}
return 0;
}
static void mapper_uninit(struct ra_hwdec_mapper *mapper)
{
struct priv *p = mapper->priv;
GL *gl = ra_gl_get(mapper->ra);
gl->DeleteTextures(MP_MAX_PLANES, p->gl_planes);
}
const struct ra_hwdec_driver ra_hwdec_videotoolbox = {
.name = "videotoolbox",
.priv_size = sizeof(struct priv_owner),
.api = HWDEC_VIDEOTOOLBOX,
.imgfmts = {IMGFMT_VIDEOTOOLBOX, 0},
.init = init,
.uninit = uninit,
.mapper = &(const struct ra_hwdec_mapper_driver){
.priv_size = sizeof(struct priv),
.init = mapper_init,
.uninit = mapper_uninit,
.map = mapper_map,
.unmap = mapper_unmap,
},
};