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mpv/player/screenshot.h
wm4 059e7fdb3a command: move screenshot command stubs to screenshot.c
Commands are not a monolithic giant switch() statement anymore, but
individual functions. There's no reason to have the command handlers
themselves in command.c, with a weird under-defined API in between.

(In the future, I'd like to split up command.c further, and when I do
that, scrrenshot.c will probably gets its own mp_cmd_def[] array, and
define the commands locally instead of exporting the raw handlers.)
2018-05-24 19:56:34 +02:00

37 lines
1.1 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_SCREENSHOT_H
#define MPLAYER_SCREENSHOT_H
#include <stdbool.h>
struct MPContext;
// One time initialization at program start.
void screenshot_init(struct MPContext *mpctx);
// Called by the playback core code when a new frame is displayed.
void screenshot_flip(struct MPContext *mpctx);
// Handlers for the user-facing commands.
void cmd_screenshot(void *p);
void cmd_screenshot_to_file(void *p);
void cmd_screenshot_raw(void *p);
#endif /* MPLAYER_SCREENSHOT_H */