mirror of
https://github.com/mpv-player/mpv
synced 2025-01-22 15:43:13 +00:00
ff64d87bb4
we keep track of the current vo struct to flag for events that are initiated async by various thread from different system notifications. the problem here is the usage of that vo struct after uninit. make accessing of that vo struct atomic and clear it on uninit, so it can't be used afterwards by concurrent threads from system notifications or events. Fixes #15088
285 lines
9.2 KiB
Swift
285 lines
9.2 KiB
Swift
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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import Cocoa
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class CocoaCB: Common, EventSubscriber {
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var libmpv: LibmpvHelper
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var layer: GLLayer?
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var isShuttingDown: Bool = false
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enum State {
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case uninitialized
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case needsInit
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case initialized
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}
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var backendState: State = .uninitialized
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init(_ mpv: OpaquePointer) {
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let log = LogHelper(mp_log_new(UnsafeMutablePointer(mpv), mp_client_get_log(mpv), "cocoacb"))
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let option = OptionHelper(UnsafeMutablePointer(mpv), mp_client_get_global(mpv))
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libmpv = LibmpvHelper(mpv, log)
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super.init(option, log)
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layer = GLLayer(cocoaCB: self)
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AppHub.shared.event?.subscribe(self, event: .init(name: "MPV_EVENT_SHUTDOWN"))
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}
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func preinit(_ vo: UnsafeMutablePointer<vo>) {
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eventsLock.withLock { self.vo = vo }
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input = InputHelper(vo.pointee.input_ctx, option)
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if backendState == .uninitialized {
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backendState = .needsInit
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guard let layer = self.layer else {
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log.error("Something went wrong, no GLLayer was initialized")
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exit(1)
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}
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initView(vo, layer)
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initMisc(vo)
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}
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}
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func uninit() {
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eventsLock.withLock { self.vo = nil }
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window?.orderOut(nil)
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window?.close()
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}
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func reconfig(_ vo: UnsafeMutablePointer<vo>) {
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eventsLock.withLock { self.vo = vo }
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if backendState == .needsInit {
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DispatchQueue.main.sync { self.initBackend(vo) }
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} else if option.vo.auto_window_resize {
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DispatchQueue.main.async {
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self.updateWindowSize(vo)
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self.layer?.update(force: true)
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if self.option.vo.focus_on == 2 {
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NSApp.activate(ignoringOtherApps: true)
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}
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}
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}
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}
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func initBackend(_ vo: UnsafeMutablePointer<vo>) {
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let previousActiveApp = getActiveApp()
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initApp()
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initWindow(vo, previousActiveApp)
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updateICCProfile()
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initWindowState()
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backendState = .initialized
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}
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func updateWindowSize(_ vo: UnsafeMutablePointer<vo>) {
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guard let targetScreen = getTargetScreen(forFullscreen: false) ?? NSScreen.main else {
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log.warning("Couldn't update Window size, no Screen available")
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return
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}
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let (wr, _) = getWindowGeometry(forScreen: targetScreen, videoOut: vo)
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if !(window?.isVisible ?? false) && !(window?.isMiniaturized ?? false) && !NSApp.isHidden {
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window?.makeKeyAndOrderFront(nil)
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}
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layer?.atomicDrawingStart()
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window?.updateSize(wr.size)
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}
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override func displayLinkCallback(_ displayLink: CVDisplayLink,
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_ inNow: UnsafePointer<CVTimeStamp>,
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_ inOutputTime: UnsafePointer<CVTimeStamp>,
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_ flagsIn: CVOptionFlags,
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_ flagsOut: UnsafeMutablePointer<CVOptionFlags>) -> CVReturn {
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libmpv.reportRenderFlip()
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return kCVReturnSuccess
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}
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override func lightSensorUpdate() {
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libmpv.setRenderLux(lmuToLux(lastLmu))
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}
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override func updateICCProfile() {
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guard let colorSpace = window?.screen?.colorSpace else {
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log.warning("Couldn't update ICC Profile, no color space available")
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return
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}
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libmpv.setRenderICCProfile(colorSpace)
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let (isEdr, colorspace) = getColorSpace()
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layer?.colorspace = colorspace
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layer?.wantsExtendedDynamicRangeContent = isEdr
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}
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func getColorSpace() -> (Bool, CGColorSpace?) {
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guard let colorSpace = window?.screen?.colorSpace?.cgColorSpace else {
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log.warning("Couldn't retrieve ICC Profile, no color space available")
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return (false, nil)
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}
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let outputCsp = Int(option.mac.cocoa_cb_output_csp)
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switch outputCsp {
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case MAC_CSP_AUTO: return (false, colorSpace)
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case MAC_CSP_DISPLAY_P3: return (true, CGColorSpace(name: CGColorSpace.displayP3))
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case MAC_CSP_DISPLAY_P3_HLG: return (true, CGColorSpace(name: CGColorSpace.displayP3_HLG))
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case MAC_CSP_DCI_P3: return (true, CGColorSpace(name: CGColorSpace.dcip3))
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case MAC_CSP_BT_2020: return (true, CGColorSpace(name: CGColorSpace.itur_2020))
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case MAC_CSP_BT_709: return (false, CGColorSpace(name: CGColorSpace.itur_709))
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case MAC_CSP_SRGB: return (false, CGColorSpace(name: CGColorSpace.sRGB))
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case MAC_CSP_SRGB_LINEAR: return (false, CGColorSpace(name: CGColorSpace.linearSRGB))
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case MAC_CSP_RGB_LINEAR: return (false, CGColorSpace(name: CGColorSpace.genericRGBLinear))
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case MAC_CSP_ADOBE: return (false, CGColorSpace(name: CGColorSpace.adobeRGB1998))
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default: break
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}
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#if HAVE_MACOS_10_15_4_FEATURES
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if #available(macOS 10.15.4, *) {
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switch outputCsp {
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case MAC_CSP_DISPLAY_P3_PQ: return (true, CGColorSpace(name: CGColorSpace.displayP3_PQ))
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default: break
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}
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}
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#endif
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#if HAVE_MACOS_11_FEATURES
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if #available(macOS 11.0, *) {
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switch outputCsp {
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case MAC_CSP_BT_2100_HLG: return (true, CGColorSpace(name: CGColorSpace.itur_2100_HLG))
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case MAC_CSP_BT_2100_PQ: return (true, CGColorSpace(name: CGColorSpace.itur_2100_PQ))
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default: break
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}
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}
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#endif
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#if HAVE_MACOS_12_FEATURES
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if #available(macOS 12.0, *) {
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switch outputCsp {
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case MAC_CSP_DISPLAY_P3_LINEAR: return (true, CGColorSpace(name: CGColorSpace.linearDisplayP3))
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case MAC_CSP_BT_2020_LINEAR: return (true, CGColorSpace(name: CGColorSpace.linearITUR_2020))
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default: break
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}
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}
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#endif
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log.warning("Couldn't retrieve configured color space, falling back to auto")
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return (false, colorSpace)
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}
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override func windowDidEndAnimation() {
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layer?.update()
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checkShutdown()
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}
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override func windowSetToFullScreen() {
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layer?.update(force: true)
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}
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override func windowSetToWindow() {
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layer?.update(force: true)
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}
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override func windowDidUpdateFrame() {
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layer?.update(force: true)
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}
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override func windowDidChangeScreen() {
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layer?.update(force: true)
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}
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override func windowDidChangeScreenProfile() {
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layer?.needsICCUpdate = true
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}
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override func windowDidChangeBackingProperties() {
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layer?.contentsScale = window?.backingScaleFactor ?? 1
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}
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override func windowWillStartLiveResize() {
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layer?.inLiveResize = true
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}
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override func windowDidEndLiveResize() {
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layer?.inLiveResize = false
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}
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override func windowDidChangeOcclusionState() {
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layer?.update(force: true)
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}
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var controlCallback: mp_render_cb_control_fn = { ( v, ctx, e, request, data ) -> Int32 in
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let ccb = unsafeBitCast(ctx, to: CocoaCB.self)
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guard let vo = v, let events = e else {
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ccb.log.warning("Unexpected nil value in Control Callback")
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return VO_FALSE
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}
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return ccb.control(vo, events: events, request: request, data: data)
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}
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override func control(_ vo: UnsafeMutablePointer<vo>,
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events: UnsafeMutablePointer<Int32>,
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request: UInt32,
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data: UnsafeMutableRawPointer?) -> Int32 {
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switch mp_voctrl(request) {
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case VOCTRL_PREINIT:
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DispatchQueue.main.sync { self.preinit(vo) }
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return VO_TRUE
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case VOCTRL_UNINIT:
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DispatchQueue.main.async { self.uninit() }
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return VO_TRUE
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case VOCTRL_RECONFIG:
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reconfig(vo)
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return VO_TRUE
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default:
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break
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}
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return super.control(vo, events: events, request: request, data: data)
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}
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func shutdown() {
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isShuttingDown = window?.isAnimating ?? false ||
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window?.isInFullscreen ?? false && option.vo.native_fs
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if window?.isInFullscreen ?? false && !(window?.isAnimating ?? false) {
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window?.close()
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}
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if isShuttingDown { return }
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uninit()
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uninitCommon()
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window = nil
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layer?.lockCglContext()
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libmpv.uninit()
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layer?.unlockCglContext()
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}
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func checkShutdown() {
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if isShuttingDown {
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shutdown()
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}
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}
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func handle(event: EventHelper.Event) {
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if event.name == String(describing: MPV_EVENT_SHUTDOWN) { shutdown() }
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}
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}
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