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https://github.com/mpv-player/mpv
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75eab4f72a
Rewrite control of the colorspace and input/output level parameters used in YUV-RGB conversions, replacing VO-specific suboptions with new common options and adding configuration support to more cases. Add new option --colormatrix which selects the colorspace the original video is assumed to have in YUV->RGB conversions. The default behavior changes from assuming BT.601 to colorspace autoselection between BT.601 and BT.709 using a simple heuristic based on video size. Add new options --colormatrix-input-range and --colormatrix-output-range which select input YUV and output RGB range. Disable the previously existing VO-specific colorspace and level conversion suboptions in vo_gl and vo_vdpau. Remove the "yuv_colorspace" property and replace it with one named "colormatrix" and semantics matching the new option. Add new properties matching the options for level conversion. Colorspace selection is currently supported by vo_gl, vo_vdpau, vo_xv and vf_scale, and all can change it at runtime (previously only vo_vdpau and vo_xv could). vo_vdpau now uses the same conversion matrix generation as vo_gl instead of libvdpau functionality; the main functional difference is that the "contrast" equalizer control behaves somewhat differently (it scales the Y component around 1/2 instead of around 0, so that contrast 0 makes the image gray rather than black). vo_xv does not support level conversion. vf_scale supports range setting for input, but always outputs full-range RGB. The value of the slave properties is the policy setting used for conversions. This means they can be set to any value regardless of whether the current VO supports that value or whether there currently even is any video. Possibly separate properties could be added to query the conversion actually used at the moment, if any. Because the colorspace and level settings are now set with a single VF/VO control call, the return value of that is no longer used to signal whether all the settings are actually supported. Instead code should set all the details it can support, and ignore the rest. The core will use GET_YUV_COLORSPACE to check which colorspace details have been set and which not. In other words, the return value for SET_YUV_COLORSPACE only signals whether any kind of YUV colorspace conversion handling exists at all, and VOs have to take care to return the actual state with GET_YUV_COLORSPACE instead. To be changed in later commits: add missing option documentation.
127 lines
3.7 KiB
C
127 lines
3.7 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* You can alternatively redistribute this file and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*/
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#ifndef MPLAYER_CSPUTILS_H
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#define MPLAYER_CSPUTILS_H
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#include <stdint.h>
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/* NOTE: the csp and levels AUTO values are converted to specific ones
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* above vf/vo level. At least vf_scale relies on all valid settings being
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* nonzero at vf/vo level.
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*/
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enum mp_csp {
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MP_CSP_AUTO,
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MP_CSP_BT_601,
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MP_CSP_BT_709,
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MP_CSP_SMPTE_240M,
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MP_CSP_COUNT
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};
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// Any enum mp_csp value is a valid index (except MP_CSP_COUNT)
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extern char * const mp_csp_names[MP_CSP_COUNT];
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enum mp_csp_levels {
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MP_CSP_LEVELS_AUTO,
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MP_CSP_LEVELS_TV,
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MP_CSP_LEVELS_PC,
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MP_CSP_LEVELS_COUNT,
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};
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struct mp_csp_details {
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enum mp_csp format;
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enum mp_csp_levels levels_in; // encoded video
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enum mp_csp_levels levels_out; // output device
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};
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// initializer for struct mp_csp_details that contains reasonable defaults
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#define MP_CSP_DETAILS_DEFAULTS {MP_CSP_BT_601, MP_CSP_LEVELS_TV, MP_CSP_LEVELS_PC}
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struct mp_csp_params {
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struct mp_csp_details colorspace;
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float brightness;
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float contrast;
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float hue;
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float saturation;
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float rgamma;
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float ggamma;
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float bgamma;
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int input_shift;
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};
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enum mp_csp_equalizer_param {
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MP_CSP_EQ_BRIGHTNESS,
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MP_CSP_EQ_CONTRAST,
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MP_CSP_EQ_HUE,
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MP_CSP_EQ_SATURATION,
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MP_CSP_EQ_GAMMA,
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MP_CSP_EQ_COUNT,
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};
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#define MP_CSP_EQ_CAPS_COLORMATRIX \
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( (1 << MP_CSP_EQ_BRIGHTNESS) \
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| (1 << MP_CSP_EQ_CONTRAST) \
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| (1 << MP_CSP_EQ_HUE) \
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| (1 << MP_CSP_EQ_SATURATION) )
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#define MP_CSP_EQ_CAPS_GAMMA (1 << MP_CSP_EQ_GAMMA)
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extern char * const mp_csp_equalizer_names[MP_CSP_EQ_COUNT];
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// Default initialization with 0 is enough, except for the capabilities field
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struct mp_csp_equalizer {
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// Bit field of capabilities. For example (1 << MP_CSP_EQ_HUE) means hue
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// support is available.
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int capabilities;
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// Value for each property is in the range [-100, 100].
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// 0 is default, meaning neutral or no change.
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int values[MP_CSP_EQ_COUNT];
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};
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void mp_csp_copy_equalizer_values(struct mp_csp_params *params,
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const struct mp_csp_equalizer *eq);
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int mp_csp_equalizer_set(struct mp_csp_equalizer *eq, const char *property,
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int value);
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int mp_csp_equalizer_get(struct mp_csp_equalizer *eq, const char *property,
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int *out_value);
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enum mp_csp mp_csp_guess_colorspace(int width, int height);
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void mp_gen_gamma_map(unsigned char *map, int size, float gamma);
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#define ROW_R 0
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#define ROW_G 1
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#define ROW_B 2
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#define COL_Y 0
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#define COL_U 1
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#define COL_V 2
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#define COL_C 3
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void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float yuv2rgb[3][4]);
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void mp_gen_yuv2rgb_map(struct mp_csp_params *params, uint8_t *map, int size);
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#endif /* MPLAYER_CSPUTILS_H */
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