mirror of
https://github.com/mpv-player/mpv
synced 2024-12-24 07:42:17 +00:00
e68d7f6858
Patch by Dan Christiansen <danchr@daimi.au.dk> git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12955 b3059339-0415-0410-9bf9-f77b7e298cf2
41 lines
839 B
C
41 lines
839 B
C
// Precise timer routines for WINDOWS
|
|
|
|
#include <windows.h>
|
|
#include <mmsystem.h>
|
|
#include "timer.h"
|
|
|
|
const char *timer_name = "Windows native";
|
|
|
|
// Returns current time in microseconds
|
|
unsigned int GetTimer(){
|
|
return timeGetTime() * 1000;
|
|
}
|
|
|
|
// Returns current time in milliseconds
|
|
unsigned int GetTimerMS(){
|
|
return timeGetTime() ;
|
|
}
|
|
|
|
int usec_sleep(int usec_delay){
|
|
// Sleep(0) won't sleep for one clocktick as the unix usleep
|
|
// instead it will only make the thread ready
|
|
// it may take some time until it actually starts to run again
|
|
if(usec_delay<1000)usec_delay=1000;
|
|
Sleep( usec_delay/1000);
|
|
return 0;
|
|
}
|
|
|
|
static DWORD RelativeTime = 0;
|
|
|
|
float GetRelativeTime(){
|
|
DWORD t, r;
|
|
t = GetTimer();
|
|
r = t - RelativeTime;
|
|
RelativeTime = t;
|
|
return (float) r *0.000001F;
|
|
}
|
|
|
|
void InitTimer(){
|
|
GetRelativeTime();
|
|
}
|