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mpv/video/decode/dec_video.h
wm4 571e697a7c vo_opengl: add infrastructure for hardware decoding OpenGL interop
Most hardware decoding APIs provide some OpenGL interop. This allows
using vo_opengl, without having to read the video data back from GPU.

This requires adding a backend for each hardware decoding API. (Each
backend is an entry in gl_hwdec_vaglx[].) The backends expose video data
as a set of OpenGL textures.

Add infrastructure to support this. The next commit will add support for
VA-API.
2013-11-04 00:11:07 +01:00

58 lines
2.1 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_DEC_VIDEO_H
#define MPLAYER_DEC_VIDEO_H
#include "demux/stheader.h"
struct osd_state;
struct mp_decoder_list;
struct mp_decoder_list *mp_video_decoder_list(void);
int init_best_video_codec(sh_video_t *sh_video, char* video_decoders);
void uninit_video(sh_video_t *sh_video);
struct demux_packet;
void *decode_video(sh_video_t *sh_video, struct demux_packet *packet,
int drop_frame, double pts);
int get_video_quality_max(sh_video_t *sh_video);
int get_video_colors(sh_video_t *sh_video, const char *item, int *value);
int set_video_colors(sh_video_t *sh_video, const char *item, int value);
void resync_video_stream(sh_video_t *sh_video);
void video_reinit_vo(struct sh_video *sh_video);
int get_current_video_decoder_lag(sh_video_t *sh_video);
int vd_control(struct sh_video *sh_video, int cmd, void *arg);
// Used to communicate hardware decoder API handles from VO to video decoder.
// The VO can set the context pointer for supported APIs.
struct mp_hwdec_info {
struct mp_vdpau_ctx *vdpau_ctx;
struct mp_vaapi_ctx *vaapi_ctx;
// Can be used to lazily load a requested API.
// api_name is e.g. "vdpau" (like the fields above, without "_ctx")
// Can be NULL, is idempotent, caller checks _ctx fields for success/access.
void (*load_api)(struct mp_hwdec_info *info, const char *api_name);
void *load_api_ctx;
};
#endif /* MPLAYER_DEC_VIDEO_H */