mpv/video/out
Stefano Pigozzi f0d2120347 osx: cocoa_common: use default wakeup period
Now that Cocoa's input handling is done on a separate thread from the playloop
it is ridicolously simple to have longer asynchronous sleeps when paused.
2013-06-03 22:31:13 +02:00
..
aspect.c video: deal with 0x0 window size 2013-03-19 23:34:50 +01:00
aspect.h video: simplify aspect calculation stuff 2013-03-17 22:07:13 +01:00
bitmap_packer.c Silence some compiler warnings 2013-05-21 00:04:27 +02:00
bitmap_packer.h
cocoa_common.h cocoa_common: use cocoa APIs to go fullscreen 2013-05-30 23:01:12 +02:00
cocoa_common.m osx: cocoa_common: use default wakeup period 2013-06-03 22:31:13 +02:00
d3d_shader_yuv.h
d3d_shader_yuv.hlsl vo_direct3d: remove 2ch hack for 10 bit playback 2013-01-13 20:04:14 +01:00
dither.c gl_video: improve dithering 2013-05-26 16:44:20 +02:00
dither.h gl_video: improve dithering 2013-05-26 16:44:20 +02:00
filter_kernels.c
filter_kernels.h
gl_cocoa.c video/out: introduce vo_control for gl_common based VOs 2013-05-26 16:44:18 +02:00
gl_common.c gl_common: fix invalid alignment 2013-05-30 15:56:51 +02:00
gl_common.h gl_video: improve dithering 2013-05-26 16:44:20 +02:00
gl_header_fixes.h gl_header_fixes: add GL_RGBA32F 2013-03-28 22:55:56 +01:00
gl_lcms.c gl_lcms: fix compilation when lcms2 is not available 2013-03-30 03:29:54 +01:00
gl_lcms.h vo_opengl: split into multiple files, convert to new option API 2013-03-28 21:46:17 +01:00
gl_osd.c add a way to resize window contents without VO resize 2013-05-12 15:27:54 +02:00
gl_osd.h add a way to resize window contents without VO resize 2013-05-12 15:27:54 +02:00
gl_video.c gl_video: reduce output with -v, skip useless header parts 2013-06-03 00:05:07 +02:00
gl_video.h gl_video: improve dithering 2013-05-26 16:44:20 +02:00
gl_video_shaders.glsl gl_video: explicitly clamp colormatrix output 2013-06-03 00:00:14 +02:00
gl_w32.c video/out: introduce vo_control for gl_common based VOs 2013-05-26 16:44:18 +02:00
gl_wayland.c wayland: introduce vo_wayland_config 2013-05-26 16:44:19 +02:00
gl_x11.c video/out: introduce vo_control for gl_common based VOs 2013-05-26 16:44:18 +02:00
pnm_loader.c
pnm_loader.h
vo.c vo: rip out VO timer wakeup mechanism again 2013-05-26 16:44:20 +02:00
vo.h Replace all calls to GetTimer()/GetTimerMS() 2013-05-26 16:44:20 +02:00
vo_caca.c vo: remove vo.check_events callback 2013-05-26 16:44:19 +02:00
vo_corevideo.h
vo_corevideo.m video/out: introduce vo_control for gl_common based VOs 2013-05-26 16:44:18 +02:00
vo_direct3d.c w32: use vo_w32_control() for all VOs 2013-05-26 16:44:19 +02:00
vo_image.c vo: remove vo.check_events callback 2013-05-26 16:44:19 +02:00
vo_lavc.c Replace all calls to GetTimer()/GetTimerMS() 2013-05-26 16:44:20 +02:00
vo_null.c vo: remove vo.check_events callback 2013-05-26 16:44:19 +02:00
vo_opengl.c vo_opengl: remove most of the "inline" documentation 2013-05-26 17:20:01 +02:00
vo_opengl_old.c video/out: introduce vo_control for gl_common based VOs 2013-05-26 16:44:18 +02:00
vo_sdl.c vo_sdl: use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
vo_vdpau.c Replace all calls to GetTimer()/GetTimerMS() 2013-05-26 16:44:20 +02:00
vo_x11.c Replace calls to usec_sleep() 2013-05-26 16:44:20 +02:00
vo_xv.c Replace calls to usec_sleep() 2013-05-26 16:44:20 +02:00
w32_common.c w32: use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
w32_common.h w32: use vo_w32_control() for all VOs 2013-05-26 16:44:19 +02:00
wayland_common.c wayland: use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
wayland_common.h wayland: use VOCTRL_SET_CURSOR_VISIBILITY 2013-05-26 16:44:19 +02:00
x11_common.c Replace all calls to GetTimer()/GetTimerMS() 2013-05-26 16:44:20 +02:00
x11_common.h Replace all calls to GetTimer()/GetTimerMS() 2013-05-26 16:44:20 +02:00