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https://github.com/mpv-player/mpv
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7832204c99
Again worthless, slow, and only for libswscale parity. With this, we support all formats libswscale supports, except bayer input, and rgb4/bgr4 output. We even support some formats libswscale doesn't. It's possible that the zimg wrapper isn't always as fast as libswscale. But there is optimization potential: the inner repack loops are self-contained enough that they could be reasonably be implemented in assembler (probably), and doing everything slice-wise should reduce the overhead of the separate pack/unpack stages. |
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.. | ||
ref | ||
chmap.c | ||
gl_video.c | ||
img_format.c | ||
input-gamepad.conf | ||
json.c | ||
linked_list.c | ||
paths.c | ||
scale_sws.c | ||
scale_test.c | ||
scale_test.h | ||
scale_zimg.c | ||
subtimes.js | ||
tests.c | ||
tests.h |