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mpv/video/out/gl_hwdec.c
wm4 920512d358 vo_opengl: move hwdec parts into their own files
This wasn't done before because there was no advantage in "abstracting"
it. This changed, and putting this into its own files is better than
messing it into gl_common.c/h.
2014-12-03 23:01:19 +01:00

91 lines
2.8 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* You can alternatively redistribute this file and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*/
#include <stddef.h>
#include <string.h>
#include "config.h"
#include "common/common.h"
#include "common/msg.h"
#include "gl_hwdec.h"
extern const struct gl_hwdec_driver gl_hwdec_vaglx;
extern const struct gl_hwdec_driver gl_hwdec_vda;
extern const struct gl_hwdec_driver gl_hwdec_vdpau;
static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = {
#if HAVE_VAAPI_GLX
&gl_hwdec_vaglx,
#endif
#if HAVE_VDA_GL
&gl_hwdec_vda,
#endif
#if HAVE_VDPAU_GL_X11
&gl_hwdec_vdpau,
#endif
NULL
};
static struct gl_hwdec *load_hwdec_driver(struct mp_log *log, GL *gl,
const struct gl_hwdec_driver *drv,
struct mp_hwdec_info *info)
{
struct gl_hwdec *hwdec = talloc(NULL, struct gl_hwdec);
*hwdec = (struct gl_hwdec) {
.driver = drv,
.log = mp_log_new(hwdec, log, drv->api_name),
.gl = gl,
.info = info,
.gl_texture_target = GL_TEXTURE_2D,
};
if (hwdec->driver->create(hwdec) < 0) {
talloc_free(hwdec);
mp_err(log, "Couldn't load hwdec driver '%s'\n", drv->api_name);
return NULL;
}
return hwdec;
}
struct gl_hwdec *gl_hwdec_load_api(struct mp_log *log, GL *gl,
const char *api_name,
struct mp_hwdec_info *info)
{
for (int n = 0; mpgl_hwdec_drivers[n]; n++) {
const struct gl_hwdec_driver *drv = mpgl_hwdec_drivers[n];
if (api_name && strcmp(drv->api_name, api_name) == 0) {
struct gl_hwdec *r = load_hwdec_driver(log, gl, drv, info);
if (r)
return r;
}
}
return NULL;
}
void gl_hwdec_uninit(struct gl_hwdec *hwdec)
{
if (hwdec)
hwdec->driver->destroy(hwdec);
talloc_free(hwdec);
}