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The previous few commits changed sd_lavc.c's output to packed RGB sub- images. In particular, this means all sub-bitmaps are part of a larger, single bitmap. Change the vo_opengl OSD code such that it can make use of this, and upload the pre-packed image, instead of packing and copying them again. This complicates the upload code a bit (4 code paths due to messy PBO handling). The plan is to make sub-bitmaps always packed, but some more work is required to reach this point. The plan is to pack libass images as well. Since this implies a copy, this will make it easy to refcount the result. (This is all targeted towards vo_opengl. Other VOs, vo_xv, vo_x11, and vo_wayland in particular, will become less efficient. Although at least vo_vdpau and vo_direct3d could be switched to the new method as well.) |
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.. | ||
cocoa | ||
opengl | ||
wayland | ||
win32 | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_common.h | ||
cocoa_common.m | ||
d3d_shader_420p.h | ||
d3d_shader_nv12.h | ||
d3d_shader_yuv.hlsl | ||
dither.c | ||
dither.h | ||
drm_common.c | ||
drm_common.h | ||
filter_kernels.c | ||
filter_kernels.h | ||
vo_caca.c | ||
vo_direct3d.c | ||
vo_drm.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_null.c | ||
vo_opengl_cb.c | ||
vo_opengl.c | ||
vo_rpi.c | ||
vo_sdl.c | ||
vo_vaapi.c | ||
vo_vdpau.c | ||
vo_wayland.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
wayland_common.c | ||
wayland_common.h | ||
win_state.c | ||
win_state.h | ||
x11_common.c | ||
x11_common.h | ||
x11_icon.bin |