mirror of
https://github.com/mpv-player/mpv
synced 2024-12-21 22:30:22 +00:00
8dc7156bc0
And also let vo.c know of it. Currently, this does not help much, but will facilitate future improvements.
52 lines
984 B
C++
52 lines
984 B
C++
#ifndef MPVRENDERER_H_
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#define MPVRENDERER_H_
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#include <QtQuick/QQuickItem>
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#include <mpv/client.h>
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#include <mpv/opengl_cb.h>
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#include <mpv/qthelper.hpp>
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class MpvRenderer : public QObject
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{
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Q_OBJECT
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mpv::qt::Handle mpv;
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mpv_opengl_cb_context *mpv_gl;
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QQuickWindow *window;
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QSize size;
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friend class MpvObject;
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public:
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MpvRenderer(mpv::qt::Handle a_mpv, mpv_opengl_cb_context *a_mpv_gl);
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virtual ~MpvRenderer();
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public slots:
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void paint();
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};
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class MpvObject : public QQuickItem
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{
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Q_OBJECT
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mpv::qt::Handle mpv;
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mpv_opengl_cb_context *mpv_gl;
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MpvRenderer *renderer;
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public:
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MpvObject(QQuickItem * parent = 0);
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virtual ~MpvObject();
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public slots:
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void command(const QVariant& params);
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void sync();
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void swapped();
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void cleanup();
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signals:
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void onUpdate();
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private slots:
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void doUpdate();
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void handleWindowChanged(QQuickWindow *win);
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private:
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static void on_update(void *ctx);
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};
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#endif
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