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https://github.com/mpv-player/mpv
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5cca9143ab
The goal is being able to use vdpau decoding independently from vo_vdpau.c.
75 lines
2.1 KiB
C
75 lines
2.1 KiB
C
#ifndef MPV_VDPAU_H
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#define MPV_VDPAU_H
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#include <stdbool.h>
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#include <inttypes.h>
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#include <vdpau/vdpau.h>
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#include <vdpau/vdpau_x11.h>
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#include "mpvcore/mp_msg.h"
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#define CHECK_ST_ERROR(message) \
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do { \
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if (vdp_st != VDP_STATUS_OK) { \
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mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] %s: %s\n", \
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message, vdp->get_error_string(vdp_st)); \
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return -1; \
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} \
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} while (0)
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#define CHECK_ST_WARNING(message) \
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do { \
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if (vdp_st != VDP_STATUS_OK) \
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mp_msg(MSGT_VO, MSGL_WARN, "[vdpau] %s: %s\n", \
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message, vdp->get_error_string(vdp_st)); \
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} while (0)
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struct vdp_functions {
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#define VDP_FUNCTION(vdp_type, _, mp_name) vdp_type *mp_name;
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#include "video/vdpau_functions.inc"
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#undef VDP_FUNCTION
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};
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#define MAX_VIDEO_SURFACES 50
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// Shared state. Objects created from different VdpDevices are often (always?)
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// incompatible to each other, so all code must use a shared VdpDevice.
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struct mp_vdpau_ctx {
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struct vdp_functions *vdp;
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VdpGetProcAddress *get_proc_address;
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VdpDevice vdp_device;
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bool is_preempted; // set to true during unavailability
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uint64_t preemption_counter; // incremented after _restoring_
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bool preemption_user_notified;
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double last_preemption_retry_fail;
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struct vo_x11_state *x11;
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// Surface pool
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struct surface_entry {
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VdpVideoSurface surface;
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int fmt, w, h;
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VdpChromaType chroma;
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bool in_use;
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} video_surfaces[MAX_VIDEO_SURFACES];
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struct mp_log *log;
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};
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struct mp_vdpau_ctx *mp_vdpau_create_device_x11(struct mp_log *log,
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struct vo_x11_state *x11);
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void mp_vdpau_destroy(struct mp_vdpau_ctx *ctx);
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bool mp_vdpau_status_ok(struct mp_vdpau_ctx *ctx);
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struct mp_image *mp_vdpau_get_video_surface(struct mp_vdpau_ctx *ctx, int fmt,
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VdpChromaType chroma, int w, int h);
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bool mp_vdpau_get_format(int imgfmt, VdpChromaType *out_chroma_type,
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VdpYCbCrFormat *out_pixel_format);
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#endif
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