mirror of https://github.com/mpv-player/mpv
692 lines
20 KiB
C
692 lines
20 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <libavutil/frame.h>
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#include <libavutil/mem.h>
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#include "config.h"
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#include "common/common.h"
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#include "chmap.h"
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#include "chmap_avchannel.h"
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#include "fmt-conversion.h"
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#include "format.h"
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#include "aframe.h"
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struct mp_aframe {
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AVFrame *av_frame;
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// We support channel layouts different from AVFrame channel masks
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struct mp_chmap chmap;
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// We support spdif formats, which are allocated as AV_SAMPLE_FMT_S16.
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int format;
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double pts;
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double speed;
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};
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struct avframe_opaque {
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double speed;
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};
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static void free_frame(void *ptr)
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{
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struct mp_aframe *frame = ptr;
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av_frame_free(&frame->av_frame);
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}
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struct mp_aframe *mp_aframe_create(void)
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{
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struct mp_aframe *frame = talloc_zero(NULL, struct mp_aframe);
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frame->av_frame = av_frame_alloc();
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if (!frame->av_frame)
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abort();
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talloc_set_destructor(frame, free_frame);
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mp_aframe_reset(frame);
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return frame;
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}
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struct mp_aframe *mp_aframe_new_ref(struct mp_aframe *frame)
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{
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if (!frame)
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return NULL;
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struct mp_aframe *dst = mp_aframe_create();
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dst->chmap = frame->chmap;
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dst->format = frame->format;
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dst->pts = frame->pts;
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dst->speed = frame->speed;
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if (mp_aframe_is_allocated(frame)) {
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if (av_frame_ref(dst->av_frame, frame->av_frame) < 0)
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abort();
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} else {
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// av_frame_ref() would fail.
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mp_aframe_config_copy(dst, frame);
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}
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return dst;
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}
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// Revert to state after mp_aframe_create().
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void mp_aframe_reset(struct mp_aframe *frame)
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{
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av_frame_unref(frame->av_frame);
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frame->chmap.num = 0;
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frame->format = 0;
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frame->pts = MP_NOPTS_VALUE;
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frame->speed = 1.0;
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}
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// Remove all actual audio data and leave only the metadata.
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void mp_aframe_unref_data(struct mp_aframe *frame)
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{
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// In a fucked up way, this is less complex than just unreffing the data.
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struct mp_aframe *tmp = mp_aframe_create();
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MPSWAP(struct mp_aframe, *tmp, *frame);
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mp_aframe_reset(frame);
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mp_aframe_config_copy(frame, tmp);
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talloc_free(tmp);
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}
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// Allocate this much data. Returns false for failure (data already allocated,
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// invalid sample count or format, allocation failures).
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// Normally you're supposed to use a frame pool and mp_aframe_pool_allocate().
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bool mp_aframe_alloc_data(struct mp_aframe *frame, int samples)
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{
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if (mp_aframe_is_allocated(frame))
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return false;
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struct mp_aframe_pool *p = mp_aframe_pool_create(NULL);
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int r = mp_aframe_pool_allocate(p, frame, samples);
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talloc_free(p);
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return r >= 0;
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}
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// Return a new reference to the data in av_frame. av_frame itself is not
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// touched. Returns NULL if not representable, or if input is NULL.
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// Does not copy the timestamps.
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struct mp_aframe *mp_aframe_from_avframe(struct AVFrame *av_frame)
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{
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if (!av_frame || av_frame->width > 0 || av_frame->height > 0)
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return NULL;
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#if HAVE_AV_CHANNEL_LAYOUT
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if (!av_channel_layout_check(&av_frame->ch_layout))
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return NULL;
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struct mp_chmap converted_map = { 0 };
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if (!mp_chmap_from_av_layout(&converted_map, &av_frame->ch_layout)) {
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return NULL;
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}
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#endif
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int format = af_from_avformat(av_frame->format);
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if (!format && av_frame->format != AV_SAMPLE_FMT_NONE)
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return NULL;
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struct mp_aframe *frame = mp_aframe_create();
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// This also takes care of forcing refcounting.
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if (av_frame_ref(frame->av_frame, av_frame) < 0)
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abort();
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frame->format = format;
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#if !HAVE_AV_CHANNEL_LAYOUT
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mp_chmap_from_lavc(&frame->chmap, frame->av_frame->channel_layout);
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// FFmpeg being a stupid POS again
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if (frame->chmap.num != frame->av_frame->channels)
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mp_chmap_from_channels(&frame->chmap, av_frame->channels);
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#else
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frame->chmap = converted_map;
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#endif
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if (av_frame->opaque_ref) {
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struct avframe_opaque *op = (void *)av_frame->opaque_ref->data;
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frame->speed = op->speed;
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}
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return frame;
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}
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// Return a new reference to the data in frame. Returns NULL is not
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// representable (), or if input is NULL.
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// Does not copy the timestamps.
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struct AVFrame *mp_aframe_to_avframe(struct mp_aframe *frame)
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{
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if (!frame)
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return NULL;
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if (af_to_avformat(frame->format) != frame->av_frame->format)
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return NULL;
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if (!mp_chmap_is_lavc(&frame->chmap))
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return NULL;
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if (!frame->av_frame->opaque_ref && frame->speed != 1.0) {
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frame->av_frame->opaque_ref =
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av_buffer_alloc(sizeof(struct avframe_opaque));
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if (!frame->av_frame->opaque_ref)
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return NULL;
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struct avframe_opaque *op = (void *)frame->av_frame->opaque_ref->data;
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op->speed = frame->speed;
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}
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return av_frame_clone(frame->av_frame);
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}
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struct AVFrame *mp_aframe_to_avframe_and_unref(struct mp_aframe *frame)
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{
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AVFrame *av = mp_aframe_to_avframe(frame);
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talloc_free(frame);
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return av;
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}
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// You must not use this.
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struct AVFrame *mp_aframe_get_raw_avframe(struct mp_aframe *frame)
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{
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return frame->av_frame;
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}
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// Return whether it has associated audio data. (If not, metadata only.)
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bool mp_aframe_is_allocated(struct mp_aframe *frame)
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{
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return frame->av_frame->buf[0] || frame->av_frame->extended_data[0];
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}
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// Clear dst, and then copy the configuration to it.
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void mp_aframe_config_copy(struct mp_aframe *dst, struct mp_aframe *src)
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{
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mp_aframe_reset(dst);
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dst->chmap = src->chmap;
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dst->format = src->format;
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mp_aframe_copy_attributes(dst, src);
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dst->av_frame->sample_rate = src->av_frame->sample_rate;
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dst->av_frame->format = src->av_frame->format;
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#if !HAVE_AV_CHANNEL_LAYOUT
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dst->av_frame->channel_layout = src->av_frame->channel_layout;
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// FFmpeg being a stupid POS again
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dst->av_frame->channels = src->av_frame->channels;
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#else
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if (av_channel_layout_copy(&dst->av_frame->ch_layout,
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&src->av_frame->ch_layout) < 0)
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abort();
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#endif
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}
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// Copy "soft" attributes from src to dst, excluding things which affect
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// frame allocation and organization.
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void mp_aframe_copy_attributes(struct mp_aframe *dst, struct mp_aframe *src)
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{
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dst->pts = src->pts;
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dst->speed = src->speed;
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int rate = dst->av_frame->sample_rate;
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if (av_frame_copy_props(dst->av_frame, src->av_frame) < 0)
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abort();
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dst->av_frame->sample_rate = rate;
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}
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// Return whether a and b use the same physical audio format. Extra metadata
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// such as PTS, per-frame signalling, and AVFrame side data is not compared.
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bool mp_aframe_config_equals(struct mp_aframe *a, struct mp_aframe *b)
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{
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struct mp_chmap ca = {0}, cb = {0};
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mp_aframe_get_chmap(a, &ca);
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mp_aframe_get_chmap(b, &cb);
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return mp_chmap_equals(&ca, &cb) &&
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mp_aframe_get_rate(a) == mp_aframe_get_rate(b) &&
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mp_aframe_get_format(a) == mp_aframe_get_format(b);
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}
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// Return whether all required format fields have been set.
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bool mp_aframe_config_is_valid(struct mp_aframe *frame)
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{
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return frame->format && frame->chmap.num && frame->av_frame->sample_rate;
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}
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// Return the pointer to the first sample for each plane. The pointers stay
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// valid until the next call that mutates frame somehow. You must not write to
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// the audio data. Returns NULL if no frame allocated.
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uint8_t **mp_aframe_get_data_ro(struct mp_aframe *frame)
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{
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return mp_aframe_is_allocated(frame) ? frame->av_frame->extended_data : NULL;
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}
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// Like mp_aframe_get_data_ro(), but you can write to the audio data.
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// Additionally, it will return NULL if copy-on-write fails.
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uint8_t **mp_aframe_get_data_rw(struct mp_aframe *frame)
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{
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if (!mp_aframe_is_allocated(frame))
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return NULL;
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if (av_frame_make_writable(frame->av_frame) < 0)
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return NULL;
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return frame->av_frame->extended_data;
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}
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int mp_aframe_get_format(struct mp_aframe *frame)
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{
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return frame->format;
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}
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bool mp_aframe_get_chmap(struct mp_aframe *frame, struct mp_chmap *out)
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{
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if (!mp_chmap_is_valid(&frame->chmap))
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return false;
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*out = frame->chmap;
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return true;
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}
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int mp_aframe_get_channels(struct mp_aframe *frame)
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{
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return frame->chmap.num;
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}
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int mp_aframe_get_rate(struct mp_aframe *frame)
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{
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return frame->av_frame->sample_rate;
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}
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int mp_aframe_get_size(struct mp_aframe *frame)
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{
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return frame->av_frame->nb_samples;
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}
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double mp_aframe_get_pts(struct mp_aframe *frame)
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{
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return frame->pts;
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}
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bool mp_aframe_set_format(struct mp_aframe *frame, int format)
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{
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if (mp_aframe_is_allocated(frame))
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return false;
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enum AVSampleFormat av_format = af_to_avformat(format);
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if (av_format == AV_SAMPLE_FMT_NONE && format) {
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if (!af_fmt_is_spdif(format))
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return false;
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av_format = AV_SAMPLE_FMT_S16;
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}
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frame->format = format;
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frame->av_frame->format = av_format;
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return true;
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}
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bool mp_aframe_set_chmap(struct mp_aframe *frame, struct mp_chmap *in)
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{
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if (!mp_chmap_is_valid(in) && !mp_chmap_is_empty(in))
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return false;
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if (mp_aframe_is_allocated(frame) && in->num != frame->chmap.num)
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return false;
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#if !HAVE_AV_CHANNEL_LAYOUT
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uint64_t lavc_layout = mp_chmap_to_lavc_unchecked(in);
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if (!lavc_layout && in->num)
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return false;
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#endif
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frame->chmap = *in;
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#if !HAVE_AV_CHANNEL_LAYOUT
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frame->av_frame->channel_layout = lavc_layout;
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// FFmpeg being a stupid POS again
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frame->av_frame->channels = frame->chmap.num;
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#else
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mp_chmap_to_av_layout(&frame->av_frame->ch_layout, in);
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#endif
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return true;
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}
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bool mp_aframe_set_rate(struct mp_aframe *frame, int rate)
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{
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if (rate < 1 || rate > 10000000)
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return false;
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frame->av_frame->sample_rate = rate;
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return true;
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}
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bool mp_aframe_set_size(struct mp_aframe *frame, int samples)
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{
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if (!mp_aframe_is_allocated(frame) || mp_aframe_get_size(frame) < samples)
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return false;
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frame->av_frame->nb_samples = MPMAX(samples, 0);
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return true;
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}
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void mp_aframe_set_pts(struct mp_aframe *frame, double pts)
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{
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frame->pts = pts;
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}
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// Set a speed factor. This is multiplied with the sample rate to get the
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// "effective" samplerate (mp_aframe_get_effective_rate()), which will be used
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// to do PTS calculations. If speed!=1.0, the PTS values always refer to the
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// original PTS (before changing speed), and if you want reasonably continuous
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// PTS between frames, you need to use the effective samplerate.
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void mp_aframe_set_speed(struct mp_aframe *frame, double factor)
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{
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frame->speed = factor;
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}
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// Adjust current speed factor.
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void mp_aframe_mul_speed(struct mp_aframe *frame, double factor)
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{
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frame->speed *= factor;
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}
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double mp_aframe_get_speed(struct mp_aframe *frame)
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{
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return frame->speed;
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}
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// Matters for speed changed frames (such as a frame which has been resampled
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// to play at a different speed).
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// Return the sample rate at which the frame would have to be played to result
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// in the same duration as the original frame before the speed change.
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// This is used for A/V sync.
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double mp_aframe_get_effective_rate(struct mp_aframe *frame)
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{
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return mp_aframe_get_rate(frame) / frame->speed;
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}
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// Return number of data pointers.
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int mp_aframe_get_planes(struct mp_aframe *frame)
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{
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return af_fmt_is_planar(mp_aframe_get_format(frame))
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? mp_aframe_get_channels(frame) : 1;
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}
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// Return number of bytes between 2 consecutive samples on the same plane.
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size_t mp_aframe_get_sstride(struct mp_aframe *frame)
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{
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int format = mp_aframe_get_format(frame);
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return af_fmt_to_bytes(format) *
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(af_fmt_is_planar(format) ? 1 : mp_aframe_get_channels(frame));
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}
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// Return total number of samples on each plane.
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int mp_aframe_get_total_plane_samples(struct mp_aframe *frame)
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{
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return frame->av_frame->nb_samples *
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(af_fmt_is_planar(mp_aframe_get_format(frame))
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? 1 : mp_aframe_get_channels(frame));
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}
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char *mp_aframe_format_str_buf(char *buf, size_t buf_size, struct mp_aframe *fmt)
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{
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char ch[128];
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mp_chmap_to_str_buf(ch, sizeof(ch), &fmt->chmap);
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char *hr_ch = mp_chmap_to_str_hr(&fmt->chmap);
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if (strcmp(hr_ch, ch) != 0)
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mp_snprintf_cat(ch, sizeof(ch), " (%s)", hr_ch);
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snprintf(buf, buf_size, "%dHz %s %dch %s", fmt->av_frame->sample_rate,
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ch, fmt->chmap.num, af_fmt_to_str(fmt->format));
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return buf;
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}
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// Set data to the audio after the given number of samples (i.e. slice it).
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void mp_aframe_skip_samples(struct mp_aframe *f, int samples)
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{
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assert(samples >= 0 && samples <= mp_aframe_get_size(f));
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if (av_frame_make_writable(f->av_frame) < 0)
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return; // go complain to ffmpeg
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int num_planes = mp_aframe_get_planes(f);
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size_t sstride = mp_aframe_get_sstride(f);
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for (int n = 0; n < num_planes; n++) {
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memmove(f->av_frame->extended_data[n],
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f->av_frame->extended_data[n] + samples * sstride,
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(f->av_frame->nb_samples - samples) * sstride);
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}
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f->av_frame->nb_samples -= samples;
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if (f->pts != MP_NOPTS_VALUE)
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f->pts += samples / mp_aframe_get_effective_rate(f);
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}
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// Return the timestamp of the sample just after the end of this frame.
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double mp_aframe_end_pts(struct mp_aframe *f)
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{
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double rate = mp_aframe_get_effective_rate(f);
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if (f->pts == MP_NOPTS_VALUE || rate <= 0)
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return MP_NOPTS_VALUE;
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return f->pts + f->av_frame->nb_samples / rate;
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}
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// Return the duration in seconds of the frame (0 if invalid).
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double mp_aframe_duration(struct mp_aframe *f)
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{
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double rate = mp_aframe_get_effective_rate(f);
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if (rate <= 0)
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return 0;
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return f->av_frame->nb_samples / rate;
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}
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// Clip the given frame to the given timestamp range. Adjusts the frame size
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// and timestamp.
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// Refuses to change spdif frames.
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void mp_aframe_clip_timestamps(struct mp_aframe *f, double start, double end)
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{
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double f_end = mp_aframe_end_pts(f);
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double rate = mp_aframe_get_effective_rate(f);
|
|
if (f_end == MP_NOPTS_VALUE)
|
|
return;
|
|
if (end != MP_NOPTS_VALUE) {
|
|
if (f_end >= end) {
|
|
if (f->pts >= end) {
|
|
f->av_frame->nb_samples = 0;
|
|
} else {
|
|
if (af_fmt_is_spdif(mp_aframe_get_format(f)))
|
|
return;
|
|
int new = (end - f->pts) * rate;
|
|
f->av_frame->nb_samples = MPCLAMP(new, 0, f->av_frame->nb_samples);
|
|
}
|
|
}
|
|
}
|
|
if (start != MP_NOPTS_VALUE) {
|
|
if (f->pts < start) {
|
|
if (f_end <= start) {
|
|
f->av_frame->nb_samples = 0;
|
|
f->pts = f_end;
|
|
} else {
|
|
if (af_fmt_is_spdif(mp_aframe_get_format(f)))
|
|
return;
|
|
int skip = (start - f->pts) * rate;
|
|
skip = MPCLAMP(skip, 0, f->av_frame->nb_samples);
|
|
mp_aframe_skip_samples(f, skip);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool mp_aframe_copy_samples(struct mp_aframe *dst, int dst_offset,
|
|
struct mp_aframe *src, int src_offset,
|
|
int samples)
|
|
{
|
|
if (!mp_aframe_config_equals(dst, src))
|
|
return false;
|
|
|
|
if (mp_aframe_get_size(dst) < dst_offset + samples ||
|
|
mp_aframe_get_size(src) < src_offset + samples)
|
|
return false;
|
|
|
|
uint8_t **s = mp_aframe_get_data_ro(src);
|
|
uint8_t **d = mp_aframe_get_data_rw(dst);
|
|
if (!s || !d)
|
|
return false;
|
|
|
|
int planes = mp_aframe_get_planes(dst);
|
|
size_t sstride = mp_aframe_get_sstride(dst);
|
|
|
|
for (int n = 0; n < planes; n++) {
|
|
memcpy(d[n] + dst_offset * sstride, s[n] + src_offset * sstride,
|
|
samples * sstride);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool mp_aframe_set_silence(struct mp_aframe *f, int offset, int samples)
|
|
{
|
|
if (mp_aframe_get_size(f) < offset + samples)
|
|
return false;
|
|
|
|
int format = mp_aframe_get_format(f);
|
|
uint8_t **d = mp_aframe_get_data_rw(f);
|
|
if (!d)
|
|
return false;
|
|
|
|
int planes = mp_aframe_get_planes(f);
|
|
size_t sstride = mp_aframe_get_sstride(f);
|
|
|
|
for (int n = 0; n < planes; n++)
|
|
af_fill_silence(d[n] + offset * sstride, samples * sstride, format);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool mp_aframe_reverse(struct mp_aframe *f)
|
|
{
|
|
int format = mp_aframe_get_format(f);
|
|
size_t bps = af_fmt_to_bytes(format);
|
|
if (!af_fmt_is_pcm(format) || bps > 16)
|
|
return false;
|
|
|
|
uint8_t **d = mp_aframe_get_data_rw(f);
|
|
if (!d)
|
|
return false;
|
|
|
|
int planes = mp_aframe_get_planes(f);
|
|
int samples = mp_aframe_get_size(f);
|
|
int channels = mp_aframe_get_channels(f);
|
|
size_t sstride = mp_aframe_get_sstride(f);
|
|
|
|
int plane_samples = channels;
|
|
if (af_fmt_is_planar(format))
|
|
plane_samples = 1;
|
|
|
|
for (int p = 0; p < planes; p++) {
|
|
for (int n = 0; n < samples / 2; n++) {
|
|
int s1_offset = n * sstride;
|
|
int s2_offset = (samples - 1 - n) * sstride;
|
|
for (int c = 0; c < plane_samples; c++) {
|
|
// Nobody said it'd be fast.
|
|
char tmp[16];
|
|
uint8_t *s1 = d[p] + s1_offset + c * bps;
|
|
uint8_t *s2 = d[p] + s2_offset + c * bps;
|
|
memcpy(tmp, s2, bps);
|
|
memcpy(s2, s1, bps);
|
|
memcpy(s1, tmp, bps);
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
int mp_aframe_approx_byte_size(struct mp_aframe *frame)
|
|
{
|
|
// God damn, AVFrame is too fucking annoying. Just go with the size that
|
|
// allocating a new frame would use.
|
|
int planes = mp_aframe_get_planes(frame);
|
|
size_t sstride = mp_aframe_get_sstride(frame);
|
|
int samples = frame->av_frame->nb_samples;
|
|
int plane_size = MP_ALIGN_UP(sstride * MPMAX(samples, 1), 32);
|
|
return plane_size * planes + sizeof(*frame);
|
|
}
|
|
|
|
struct mp_aframe_pool {
|
|
AVBufferPool *avpool;
|
|
int element_size;
|
|
};
|
|
|
|
struct mp_aframe_pool *mp_aframe_pool_create(void *ta_parent)
|
|
{
|
|
return talloc_zero(ta_parent, struct mp_aframe_pool);
|
|
}
|
|
|
|
static void mp_aframe_pool_destructor(void *p)
|
|
{
|
|
struct mp_aframe_pool *pool = p;
|
|
av_buffer_pool_uninit(&pool->avpool);
|
|
}
|
|
|
|
// Like mp_aframe_allocate(), but use the pool to allocate data.
|
|
int mp_aframe_pool_allocate(struct mp_aframe_pool *pool, struct mp_aframe *frame,
|
|
int samples)
|
|
{
|
|
int planes = mp_aframe_get_planes(frame);
|
|
size_t sstride = mp_aframe_get_sstride(frame);
|
|
// FFmpeg hardcodes similar hidden possibly-requirements in a number of
|
|
// places: av_frame_get_buffer(), libavcodec's get_buffer(), mem.c,
|
|
// probably more.
|
|
int align_samples = MP_ALIGN_UP(MPMAX(samples, 1), 32);
|
|
int plane_size = MP_ALIGN_UP(sstride * align_samples, 64);
|
|
int size = plane_size * planes;
|
|
|
|
if (size <= 0 || mp_aframe_is_allocated(frame))
|
|
return -1;
|
|
|
|
if (!pool->avpool || size > pool->element_size) {
|
|
size_t alloc = ta_calc_prealloc_elems(size);
|
|
if (alloc >= INT_MAX)
|
|
return -1;
|
|
av_buffer_pool_uninit(&pool->avpool);
|
|
pool->element_size = alloc;
|
|
pool->avpool = av_buffer_pool_init(pool->element_size, NULL);
|
|
if (!pool->avpool)
|
|
return -1;
|
|
talloc_set_destructor(pool, mp_aframe_pool_destructor);
|
|
}
|
|
|
|
// Yes, you have to do all this shit manually.
|
|
// At least it's less stupid than av_frame_get_buffer(), which just wipes
|
|
// the entire frame struct on error for no reason.
|
|
AVFrame *av_frame = frame->av_frame;
|
|
if (av_frame->extended_data != av_frame->data)
|
|
av_freep(&av_frame->extended_data); // sigh
|
|
if (planes > AV_NUM_DATA_POINTERS) {
|
|
av_frame->extended_data =
|
|
av_calloc(planes, sizeof(av_frame->extended_data[0]));
|
|
if (!av_frame->extended_data)
|
|
abort();
|
|
} else {
|
|
av_frame->extended_data = av_frame->data;
|
|
}
|
|
av_frame->buf[0] = av_buffer_pool_get(pool->avpool);
|
|
if (!av_frame->buf[0])
|
|
return -1;
|
|
av_frame->linesize[0] = samples * sstride;
|
|
for (int n = 0; n < planes; n++)
|
|
av_frame->extended_data[n] = av_frame->buf[0]->data + n * plane_size;
|
|
if (planes > AV_NUM_DATA_POINTERS) {
|
|
for (int n = 0; n < AV_NUM_DATA_POINTERS; n++)
|
|
av_frame->data[n] = av_frame->extended_data[n];
|
|
}
|
|
av_frame->nb_samples = samples;
|
|
|
|
return 0;
|
|
}
|