mpv/libmpdemux/stheader.h

95 lines
2.6 KiB
C

#ifndef __ST_HEADER_H
#define __ST_HEADER_H 1
// Stream headers:
#include "wine/mmreg.h"
#include "wine/avifmt.h"
#include "wine/vfw.h"
#include "../libmpcodecs/mp_image.h"
typedef struct {
demux_stream_t *ds;
unsigned int format;
struct codecs_st *codec;
int inited;
// output format:
float timer; // value of old a_frame
int samplerate;
int samplesize;
int channels;
int o_bps; // == samplerate*samplesize*channels (uncompr. bytes/sec)
int i_bps; // == bitrate (compressed bytes/sec)
// in buffers:
char* a_in_buffer;
int a_in_buffer_len;
int a_in_buffer_size;
// out buffers:
char* a_buffer;
int a_buffer_len;
int a_buffer_size;
int sample_format;
// win32 codec stuff:
AVIStreamHeader audio;
WAVEFORMATEX *wf;
// char wf_ext[64]; // in format
WAVEFORMATEX o_wf; // out format
HACMSTREAM srcstream; // handle
int audio_in_minsize;
int audio_out_minsize;
// other codecs:
void* context; // codec-specific stuff (usually HANDLE or struct pointer)
// ac3_frame_t *ac3_frame;
void* ac3_frame; // TODO: use *context
int pcm_bswap;
#ifdef HAVE_OGGVORBIS
struct ov_struct_st *ov; // should be assigned on init TODO: use *context
#endif
unsigned char *codecdata;
int codecdata_len;
} sh_audio_t;
typedef struct {
demux_stream_t *ds;
unsigned int format;
struct codecs_st *codec;
int inited;
// output format:
float timer; // value of old v_frame
float fps;
float frametime; // 1/fps
int i_bps; // == bitrate (compressed bytes/sec)
int disp_w,disp_h; // display size (filled by fileformat parser)
// int coded_w,coded_h; // coded size (filled by video codec)
float aspect;
unsigned int outfmtidx;
// unsigned int bitrate;
// buffers:
float num_frames; // number of frames played
int num_frames_decoded; // number of frames decoded
unsigned our_out_buffer_size;
char *our_out_buffer;
mp_image_t *image;
// win32 codec stuff:
AVIStreamHeader video;
BITMAPINFOHEADER *bih; // in format
BITMAPINFOHEADER o_bih; // out format
void* context; // codec-specific stuff (usually HANDLE or struct pointer)
HIC hic; // handle
void* video_out;
void* vfilter;
} sh_video_t;
sh_audio_t* get_sh_audio(demuxer_t *demuxer,int id);
sh_video_t* get_sh_video(demuxer_t *demuxer,int id);
sh_audio_t* new_sh_audio(demuxer_t *demuxer,int id);
sh_video_t* new_sh_video(demuxer_t *demuxer,int id);
void free_sh_audio(sh_audio_t *sh);
void free_sh_video(sh_video_t *sh);
int video_read_properties(sh_video_t *sh_video);
int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps);
#endif