mirror of https://github.com/mpv-player/mpv
95 lines
2.6 KiB
C
95 lines
2.6 KiB
C
#ifndef __ST_HEADER_H
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#define __ST_HEADER_H 1
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// Stream headers:
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#include "wine/mmreg.h"
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#include "wine/avifmt.h"
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#include "wine/vfw.h"
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#include "../libmpcodecs/mp_image.h"
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typedef struct {
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demux_stream_t *ds;
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unsigned int format;
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struct codecs_st *codec;
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int inited;
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// output format:
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float timer; // value of old a_frame
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int samplerate;
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int samplesize;
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int channels;
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int o_bps; // == samplerate*samplesize*channels (uncompr. bytes/sec)
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int i_bps; // == bitrate (compressed bytes/sec)
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// in buffers:
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char* a_in_buffer;
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int a_in_buffer_len;
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int a_in_buffer_size;
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// out buffers:
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char* a_buffer;
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int a_buffer_len;
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int a_buffer_size;
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int sample_format;
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// win32 codec stuff:
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AVIStreamHeader audio;
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WAVEFORMATEX *wf;
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// char wf_ext[64]; // in format
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WAVEFORMATEX o_wf; // out format
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HACMSTREAM srcstream; // handle
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int audio_in_minsize;
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int audio_out_minsize;
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// other codecs:
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void* context; // codec-specific stuff (usually HANDLE or struct pointer)
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// ac3_frame_t *ac3_frame;
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void* ac3_frame; // TODO: use *context
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int pcm_bswap;
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#ifdef HAVE_OGGVORBIS
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struct ov_struct_st *ov; // should be assigned on init TODO: use *context
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#endif
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unsigned char *codecdata;
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int codecdata_len;
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} sh_audio_t;
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typedef struct {
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demux_stream_t *ds;
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unsigned int format;
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struct codecs_st *codec;
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int inited;
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// output format:
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float timer; // value of old v_frame
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float fps;
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float frametime; // 1/fps
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int i_bps; // == bitrate (compressed bytes/sec)
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int disp_w,disp_h; // display size (filled by fileformat parser)
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// int coded_w,coded_h; // coded size (filled by video codec)
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float aspect;
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unsigned int outfmtidx;
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// unsigned int bitrate;
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// buffers:
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float num_frames; // number of frames played
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int num_frames_decoded; // number of frames decoded
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unsigned our_out_buffer_size;
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char *our_out_buffer;
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mp_image_t *image;
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// win32 codec stuff:
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AVIStreamHeader video;
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BITMAPINFOHEADER *bih; // in format
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BITMAPINFOHEADER o_bih; // out format
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void* context; // codec-specific stuff (usually HANDLE or struct pointer)
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HIC hic; // handle
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void* video_out;
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void* vfilter;
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} sh_video_t;
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sh_audio_t* get_sh_audio(demuxer_t *demuxer,int id);
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sh_video_t* get_sh_video(demuxer_t *demuxer,int id);
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sh_audio_t* new_sh_audio(demuxer_t *demuxer,int id);
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sh_video_t* new_sh_video(demuxer_t *demuxer,int id);
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void free_sh_audio(sh_audio_t *sh);
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void free_sh_video(sh_video_t *sh);
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int video_read_properties(sh_video_t *sh_video);
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int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps);
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#endif
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