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mpv/sub/osd_state.h
wm4 716285782d video/out: change aspects of OSD handling
Let the VOs draw the OSD on their own, instead of making OSD drawing a
separate VO driver call. Further, let it be the VOs responsibility to
request subtitles with the correct PTS. We also basically allow the VO
to request OSD/subtitles at any time.

OSX changes untested.
2014-06-15 20:53:15 +02:00

67 lines
1.3 KiB
C

#ifndef MP_OSD_STATE_H_
#define MP_OSD_STATE_H_
#include <pthread.h>
#include "osd.h"
#define OSD_CONV_CACHE_MAX 4
struct osd_object {
int type; // OSDTYPE_*
bool is_sub;
bool force_redraw;
// OSDTYPE_SUB/OSDTYPE_SUB2/OSDTYPE_OSD/OSDTYPE_EXTERNAL
char *text;
// OSDTYPE_PROGBAR
struct osd_progbar_state progbar_state;
// OSDTYPE_SUB/OSDTYPE_SUB2
struct osd_sub_state sub_state;
// OSDTYPE_EXTERNAL
int external_res_x, external_res_y;
// OSDTYPE_EXTERNAL2
struct sub_bitmaps *external2;
// OSDTYPE_NAV_HIGHLIGHT
void *highlight_priv;
// caches for OSD conversion (internal to render_object())
struct osd_conv_cache *cache[OSD_CONV_CACHE_MAX];
struct sub_bitmaps cached;
// VO cache state
int vo_bitmap_id;
int vo_bitmap_pos_id;
struct mp_osd_res vo_res;
// Internally used by osd_libass.c
struct sub_bitmap *parts_cache;
struct ass_track *osd_track;
struct ass_renderer *osd_render;
struct ass_library *osd_ass_library;
};
struct osd_state {
pthread_mutex_t lock;
struct osd_object *objs[MAX_OSD_PARTS];
bool render_subs_in_filter;
bool want_redraw;
struct MPOpts *opts;
struct mpv_global *global;
struct mp_log *log;
struct mp_draw_sub_cache *draw_cache;
};
#endif