mirror of
https://github.com/mpv-player/mpv
synced 2024-12-30 02:52:10 +00:00
3289473678
Based on an earlier patch for mplayer by Alexandre Ratchov <alex@caoua.org>
266 lines
7.5 KiB
C
266 lines
7.5 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "talloc.h"
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#include "config.h"
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#include "ao.h"
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#include "audio/format.h"
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#include "mpvcore/options.h"
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#include "mpvcore/m_config.h"
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#include "mpvcore/mp_msg.h"
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#include "mpvcore/mpv_global.h"
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extern const struct ao_driver audio_out_oss;
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extern const struct ao_driver audio_out_coreaudio;
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extern const struct ao_driver audio_out_rsound;
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extern const struct ao_driver audio_out_sndio;
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extern const struct ao_driver audio_out_pulse;
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extern const struct ao_driver audio_out_jack;
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extern const struct ao_driver audio_out_openal;
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extern const struct ao_driver audio_out_null;
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extern const struct ao_driver audio_out_alsa;
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extern const struct ao_driver audio_out_dsound;
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extern const struct ao_driver audio_out_wasapi;
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extern const struct ao_driver audio_out_pcm;
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extern const struct ao_driver audio_out_lavc;
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extern const struct ao_driver audio_out_portaudio;
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extern const struct ao_driver audio_out_sdl;
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static const struct ao_driver * const audio_out_drivers[] = {
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// native:
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#ifdef CONFIG_COREAUDIO
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&audio_out_coreaudio,
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#endif
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#ifdef CONFIG_PULSE
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&audio_out_pulse,
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#endif
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#ifdef CONFIG_SNDIO
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&audio_out_sndio,
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#endif
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#ifdef CONFIG_ALSA
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&audio_out_alsa,
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#endif
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#ifdef CONFIG_WASAPI
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&audio_out_wasapi,
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#endif
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#ifdef CONFIG_OSS_AUDIO
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&audio_out_oss,
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#endif
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#ifdef CONFIG_DSOUND
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&audio_out_dsound,
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#endif
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#ifdef CONFIG_PORTAUDIO
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&audio_out_portaudio,
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#endif
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// wrappers:
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#ifdef CONFIG_JACK
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&audio_out_jack,
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#endif
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#ifdef CONFIG_OPENAL
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&audio_out_openal,
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#endif
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#ifdef CONFIG_SDL
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&audio_out_sdl,
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#endif
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&audio_out_null,
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// should not be auto-selected:
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&audio_out_pcm,
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#ifdef CONFIG_ENCODING
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&audio_out_lavc,
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#endif
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#ifdef CONFIG_RSOUND
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&audio_out_rsound,
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#endif
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NULL
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};
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static bool get_desc(struct m_obj_desc *dst, int index)
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{
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if (index >= MP_ARRAY_SIZE(audio_out_drivers) - 1)
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return false;
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const struct ao_driver *ao = audio_out_drivers[index];
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*dst = (struct m_obj_desc) {
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.name = ao->info->short_name,
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.description = ao->info->name,
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.priv_size = ao->priv_size,
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.priv_defaults = ao->priv_defaults,
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.options = ao->options,
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.hidden = ao->encode,
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.p = ao,
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};
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return true;
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}
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// For the ao option
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const struct m_obj_list ao_obj_list = {
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.get_desc = get_desc,
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.description = "audio outputs",
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.allow_unknown_entries = true,
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.allow_trailer = true,
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};
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static struct ao *ao_create(bool probing, struct mpv_global *global,
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struct input_ctx *input_ctx,
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struct encode_lavc_context *encode_lavc_ctx,
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int samplerate, int format, struct mp_chmap channels,
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char *name, char **args)
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{
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struct mp_log *log = mp_log_new(NULL, global->log, "ao");
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struct m_obj_desc desc;
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if (!m_obj_list_find(&desc, &ao_obj_list, bstr0(name))) {
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mp_tmsg_log(log, MSGL_ERR, "Audio output %s not found!\n", name);
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talloc_free(log);
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return NULL;
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};
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struct ao *ao = talloc_ptrtype(NULL, ao);
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talloc_steal(ao, log);
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*ao = (struct ao) {
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.driver = desc.p,
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.probing = probing,
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.opts = global->opts,
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.encode_lavc_ctx = encode_lavc_ctx,
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.input_ctx = input_ctx,
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.samplerate = samplerate,
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.channels = channels,
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.format = format,
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.log = mp_log_new(ao, log, name),
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};
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if (ao->driver->encode != !!ao->encode_lavc_ctx)
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goto error;
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struct m_config *config = m_config_from_obj_desc(ao, &desc);
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if (m_config_set_obj_params(config, args) < 0)
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goto error;
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ao->priv = config->optstruct;
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if (ao->driver->init(ao) < 0)
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goto error;
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ao->bps = ao->channels.num * ao->samplerate * af_fmt2bits(ao->format) / 8;
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return ao;
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error:
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talloc_free(ao);
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return NULL;
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}
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struct ao *ao_init_best(struct mpv_global *global,
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struct input_ctx *input_ctx,
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struct encode_lavc_context *encode_lavc_ctx,
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int samplerate, int format, struct mp_chmap channels)
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{
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struct m_obj_settings *ao_list = global->opts->audio_driver_list;
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if (ao_list && ao_list[0].name) {
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for (int n = 0; ao_list[n].name; n++) {
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if (strlen(ao_list[n].name) == 0)
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goto autoprobe;
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mp_tmsg(MSGT_AO, MSGL_V, "Trying preferred audio driver '%s'\n",
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ao_list[n].name);
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struct ao *ao = ao_create(false, global, input_ctx, encode_lavc_ctx,
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samplerate, format, channels,
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ao_list[n].name, ao_list[n].attribs);
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if (ao)
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return ao;
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mp_tmsg(MSGT_AO, MSGL_WARN, "Failed to initialize audio driver '%s'\n",
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ao_list[n].name);
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}
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return NULL;
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}
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autoprobe:
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// now try the rest...
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for (int i = 0; audio_out_drivers[i]; i++) {
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struct ao *ao = ao_create(true, global, input_ctx, encode_lavc_ctx,
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samplerate, format, channels,
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(char *)audio_out_drivers[i]->info->short_name, NULL);
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if (ao)
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return ao;
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}
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return NULL;
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}
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void ao_uninit(struct ao *ao, bool cut_audio)
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{
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assert(ao->buffer.len >= ao->buffer_playable_size);
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ao->buffer.len = ao->buffer_playable_size;
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ao->driver->uninit(ao, cut_audio);
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if (!cut_audio && ao->buffer.len)
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mp_msg(MSGT_AO, MSGL_WARN, "Audio output truncated at end.\n");
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talloc_free(ao);
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}
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int ao_play(struct ao *ao, void *data, int len, int flags)
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{
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return ao->driver->play(ao, data, len, flags);
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}
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int ao_control(struct ao *ao, enum aocontrol cmd, void *arg)
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{
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if (ao->driver->control)
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return ao->driver->control(ao, cmd, arg);
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return CONTROL_UNKNOWN;
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}
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double ao_get_delay(struct ao *ao)
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{
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if (!ao->driver->get_delay) {
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assert(ao->untimed);
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return 0;
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}
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return ao->driver->get_delay(ao);
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}
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int ao_get_space(struct ao *ao)
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{
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return ao->driver->get_space(ao);
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}
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void ao_reset(struct ao *ao)
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{
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ao->buffer.len = 0;
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ao->buffer_playable_size = 0;
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if (ao->driver->reset)
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ao->driver->reset(ao);
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}
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void ao_pause(struct ao *ao)
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{
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if (ao->driver->pause)
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ao->driver->pause(ao);
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}
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void ao_resume(struct ao *ao)
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{
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if (ao->driver->resume)
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ao->driver->resume(ao);
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}
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bool ao_chmap_sel_adjust(struct ao *ao, const struct mp_chmap_sel *s,
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struct mp_chmap *map)
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{
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return mp_chmap_sel_adjust(s, map);
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}
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bool ao_chmap_sel_get_def(struct ao *ao, const struct mp_chmap_sel *s,
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struct mp_chmap *map, int num)
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{
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return mp_chmap_sel_get_def(s, map, num);
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}
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