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mirror of https://github.com/mpv-player/mpv synced 2025-02-23 08:26:56 +00:00
mpv/DOCS
Stefano Pigozzi 899e0bd16b input: add gamepad support through SDL2
The code is very basic:

- only handles gamepads, could be extended for generic joysticks in the
  future.
- only has button mappings for controllers natively supported by SDL2.
  I heard more can be added through env vars, there's also ways to load
  mappings from text files, but I'd rather not go there yet. Common ones
  like Dualshock are supported natively.
- analog buttons (TRIGGER and AXIS) are mapped to discrete buttons using an
  activation threshold.
- only supports one gamepad at a time. the feature is intented to use
  gamepads as evolved remote controls, not play multiplayer games in mpv :)
2019-10-23 09:40:30 +02:00
..
man input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
client-api-changes.rst DOCS/client-api-changes.rst: fix formatting 2019-10-22 15:48:34 +02:00
compatibility.rst DOCS/compatibility.rst: add this file 2019-10-05 02:11:55 +02:00
compile-windows.md DOCS/compile-windows: remove angleproject-git from deps 2019-07-30 23:57:50 +01:00
contribute.md DOCS/contribute.md: split into sections, random changes 2019-10-01 22:39:56 +02:00
edl-mpv.rst demux_edl: better selection of part which defines the track layout 2019-10-06 23:35:02 +02:00
encoding.rst encode: remove old timestamp handling 2018-05-03 01:08:44 +03:00
interface-changes.rst vo_gpu/d3d11: add support for configuring swap chain format 2019-10-13 22:31:33 +11:00
mplayer-changes.rst vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
release-policy.md Release 0.25.0 2017-04-23 01:57:53 +02:00
tech-overview.txt DOCS/tech-overview.txt: caching has changed 2019-10-02 19:20:51 +02:00
waf-buildsystem.rst DOCS/waf-buildsystem.rst: fix typo 2017-02-15 10:41:26 +01:00