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mirror of https://github.com/mpv-player/mpv synced 2024-12-26 00:42:57 +00:00
mpv/player/client.h
wm4 1a72037720 scripting: remove race condition when toggling internal scripts
Scripts such as the OSC can be loaded and unloaded at runtime by
toggling the option that enables them. (It even works, although normally
it's only used to control initial loading.)

Unloading was racy because it used the client name; fix this.

The load-script change is an accidental feature. And probably useless.
2020-03-26 23:59:44 +01:00

59 lines
2.0 KiB
C

#ifndef MP_CLIENT_H_
#define MP_CLIENT_H_
#include <stdint.h>
#include <stdbool.h>
#include "libmpv/client.h"
#include "libmpv/stream_cb.h"
#include "misc/bstr.h"
struct MPContext;
struct mpv_handle;
struct mp_client_api;
struct mp_log;
struct mpv_global;
// Includes space for \0
#define MAX_CLIENT_NAME 64
void mp_clients_init(struct MPContext *mpctx);
void mp_clients_destroy(struct MPContext *mpctx);
void mp_shutdown_clients(struct MPContext *mpctx);
bool mp_is_shutting_down(struct MPContext *mpctx);
bool mp_clients_all_initialized(struct MPContext *mpctx);
bool mp_client_id_exists(struct MPContext *mpctx, int64_t id);
void mp_client_broadcast_event(struct MPContext *mpctx, int event, void *data);
int mp_client_send_event(struct MPContext *mpctx, const char *client_name,
uint64_t reply_userdata, int event, void *data);
int mp_client_send_event_dup(struct MPContext *mpctx, const char *client_name,
int event, void *data);
void mp_client_property_change(struct MPContext *mpctx, const char *name);
void mp_client_send_property_changes(struct MPContext *mpctx);
struct mpv_handle *mp_new_client(struct mp_client_api *clients, const char *name);
void mp_client_set_weak(struct mpv_handle *ctx);
struct mp_log *mp_client_get_log(struct mpv_handle *ctx);
struct mpv_global *mp_client_get_global(struct mpv_handle *ctx);
void mp_client_broadcast_event_external(struct mp_client_api *api, int event,
void *data);
// m_option.c
void *node_get_alloc(struct mpv_node *node);
// for vo_libmpv.c
struct osd_state;
struct mpv_render_context;
bool mp_set_main_render_context(struct mp_client_api *client_api,
struct mpv_render_context *ctx, bool active);
struct mpv_render_context *
mp_client_api_acquire_render_context(struct mp_client_api *ca);
void kill_video_async(struct mp_client_api *client_api);
bool mp_streamcb_lookup(struct mpv_global *g, const char *protocol,
void **out_user_data, mpv_stream_cb_open_ro_fn *out_fn);
#endif