mpv/mpvcore/player
wm4 bdd00d8b65 player: don't use a loop when no loop is needed
This used a really weird idiom: a loop that iterates only once, so you
can use break; to jump out of the block.
2013-11-26 01:11:33 +01:00
..
lua
timeline timeline: reject mplayer2 EDL files, change EDL header 2013-11-21 15:59:00 +01:00
audio.c audio: respect --end/--length with spdif passthrough 2013-11-23 21:42:31 +01:00
command.c Rename sub.c/.h to osd.c/.h 2013-11-24 14:44:58 +01:00
command.h
configfiles.c configure: uniform the defines to #define HAVE_xxx (0|1) 2013-11-03 21:59:54 +01:00
loadfile.c sub: respect detected language for fuzzy-matched external subtitles 2013-11-25 23:41:02 +01:00
main.c build: make cygwin use *nix timers 2013-11-26 00:33:40 +01:00
misc.c Reduce stheader.h includes, move stream types to mp_common.h 2013-11-23 22:08:42 +01:00
mp_core.h Reduce stheader.h includes, move stream types to mp_common.h 2013-11-23 22:08:42 +01:00
mp_lua.c Rename sub.c/.h to osd.c/.h 2013-11-24 14:44:58 +01:00
mp_lua.h
osd.c Rename sub.c/.h to osd.c/.h 2013-11-24 14:44:58 +01:00
playloop.c player: only pause for waiting on cache if it makes sense 2013-11-25 23:24:50 +01:00
screenshot.c osd: remove mp_osd_res.video_par field 2013-11-24 14:44:58 +01:00
screenshot.h
sub.c dec_video: make vf_input and hwdec_info statically allocated 2013-11-23 21:39:07 +01:00
video.c player: don't use a loop when no loop is needed 2013-11-26 01:11:33 +01:00