mirror of
https://github.com/mpv-player/mpv
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fb7b66ecf1
this field is used only in a special vo draining edge case. switching to an atomic reduces osd->lock contention between the mpv core (in write_video) and vo threads which are managing osd rendering manually (such as vo_rpi). Signed-off-by: Aman Karmani <aman@tmm1.net>
95 lines
1.9 KiB
C
95 lines
1.9 KiB
C
#ifndef MP_OSD_STATE_H_
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#define MP_OSD_STATE_H_
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#include <pthread.h>
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#include "osdep/atomic.h"
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#include "osd.h"
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enum mp_osdtype {
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OSDTYPE_SUB,
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OSDTYPE_SUB2, // IDs must be numerically successive
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OSDTYPE_OSD,
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OSDTYPE_EXTERNAL,
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OSDTYPE_EXTERNAL2,
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OSDTYPE_COUNT
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};
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struct ass_state {
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struct mp_log *log;
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struct ass_track *track;
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struct ass_renderer *render;
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struct ass_library *library;
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int res_x, res_y;
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bool changed;
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struct mp_osd_res vo_res; // last known value
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};
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struct osd_object {
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int type; // OSDTYPE_*
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bool is_sub;
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// OSDTYPE_OSD
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bool osd_changed;
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char *text;
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struct osd_progbar_state progbar_state;
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// OSDTYPE_SUB/OSDTYPE_SUB2
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struct dec_sub *sub;
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// OSDTYPE_EXTERNAL
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struct osd_external **externals;
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int num_externals;
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// OSDTYPE_EXTERNAL2
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struct sub_bitmaps *external2;
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// VO cache state
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int vo_change_id;
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struct mp_osd_res vo_res;
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bool vo_had_output;
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// Internally used by osd_libass.c
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bool changed;
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struct ass_state ass;
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struct mp_ass_packer *ass_packer;
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struct sub_bitmap_copy_cache *copy_cache;
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struct ass_image **ass_imgs;
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};
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struct osd_external {
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struct osd_external_ass ov;
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struct ass_state ass;
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};
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struct osd_state {
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pthread_mutex_t lock;
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struct osd_object *objs[MAX_OSD_PARTS];
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bool render_subs_in_filter;
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mp_atomic_double force_video_pts;
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bool want_redraw;
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bool want_redraw_notification;
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struct m_config_cache *opts_cache;
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struct mp_osd_render_opts *opts;
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struct mpv_global *global;
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struct mp_log *log;
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struct stats_ctx *stats;
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struct mp_draw_sub_cache *draw_cache;
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};
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// defined in osd_libass.c
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struct sub_bitmaps *osd_object_get_bitmaps(struct osd_state *osd,
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struct osd_object *obj, int format);
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void osd_init_backend(struct osd_state *osd);
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void osd_destroy_backend(struct osd_state *osd);
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#endif
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