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mpv/sub/draw_bmp.h
wm4 3d6d549dac vo_xv, vo_x11: simplify OSD redrawing
In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c
included an awkward "backup" mechanism to copy and restore image
regions that have been changed by OSD/subtitles.

Replace this by a much simpler mechanism: keep a reference to the
original image, and use that to restore the Xv/X framebuffers.

In the worst case, this may increase cache pressure and memory usage,
even if no OSD or subtitles are rendered. In practice, it seems to be
always faster.
2013-01-13 20:04:12 +01:00

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C

#ifndef MPLAYER_DRAW_BMP_H
#define MPLAYER_DRAW_BMP_H
#include "sub/sub.h"
struct mp_image;
struct sub_bitmaps;
struct mp_csp_details;
struct mp_draw_sub_cache;
void mp_draw_sub_bitmaps(struct mp_draw_sub_cache **cache, struct mp_image *dst,
struct sub_bitmaps *sbs);
extern const bool mp_draw_sub_formats[SUBBITMAP_COUNT];
#endif /* MPLAYER_DRAW_BMP_H */
// vim: ts=4 sw=4 et tw=80