mpv/video/out/vulkan
Dudemanguy 3c7b6db205 options: move all wayland specific options to vo_opts
Unlike most other platforming backends, wayland has its own specific
sub_options struct. 027ca4fb85 originally
introduced this and some more options were added later, but in
retrospect it's an unneccesary complication. There are already x11,
and windows-specific options within vo_opts. In fact, there actually is
a wayland one in there already as well (wayland-content-type) so it's
split btween two places. The wayland code already has to handle vo_opts
and it is already handles callbacks if needed. There is no advantage to
having a separate wayland-specific sub_options struct which is stuck
with whatever you set at init time.

So solve everything by deleting the old sub_options struct, moving it to
vo_opts and make some minor option naming changes for clarity (i.e.
adding a 'wl_' in front of the name). This simplifies the wayland common
code and also makes it have more functionality since you get runtime
updates for free.
2024-07-24 18:46:04 +00:00
..
common.h
context.c various: allow changing GPU API options at runtime 2024-07-24 18:44:41 +00:00
context.h vf_gpu: vulkan and egl implementations 2024-04-27 01:08:22 +02:00
context_android.c various: add GPU context description 2024-04-18 16:28:21 +02:00
context_display.c various: allow changing GPU API options at runtime 2024-07-24 18:44:41 +00:00
context_mac.m mac/vulkan: error out on context creation without an NSApplication 2024-07-16 11:20:40 +02:00
context_wayland.c options: move all wayland specific options to vo_opts 2024-07-24 18:46:04 +00:00
context_win.c various: add GPU context description 2024-04-18 16:28:21 +02:00
context_xlib.c various: add GPU context description 2024-04-18 16:28:21 +02:00
utils.c
utils.h