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Command line video player
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wm4 8721ac50fb msg: always use terminal control codes for status line
Before this commit, the status line used terminal control codes only if
stderr was a terminal. I'm not sure why this was done, and git blame
tracks it back to a huge commit by me, which changed all of the terminal
handling.

A user complained, so just stop treating this specially for no reason.

Fixes: #6617
2019-10-24 13:52:09 +02:00
.github github: try to get contributors to read contribute.md 2019-10-01 21:44:57 +02:00
audio input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
ci ci: remove --enable-zsh-comp 2019-09-27 13:19:29 +02:00
common msg: always use terminal control codes for status line 2019-10-24 13:52:09 +02:00
demux build: add --enable-ffmpeg-strict-abi option 2019-10-21 01:38:25 +02:00
DOCS manpage: fix RST formatting errorin vf_format description 2019-10-24 13:52:05 +02:00
etc input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
filters filters: extend vf_format so that it can convert color parameters 2019-10-21 01:38:25 +02:00
input input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
libmpv DOCS: explicitly mention that property observing has an initial event 2019-10-08 21:11:55 +02:00
misc demux: sort filenames naturally when playing a directory / archive 2019-09-29 01:13:00 +03:00
options wayland: add various render-related options 2019-10-20 15:34:57 +00:00
osdep cocoa-cb: remove get_property_* usages and split up mpv helper 2019-10-06 13:29:48 +02:00
player ytdl_hook: --vid=no should not ignore --ytdl-format in config file 2019-10-24 13:52:09 +02:00
stream demux: restore some of the DVD/BD/CDDA interaction layers 2019-10-03 00:22:18 +02:00
sub sub: make font provider user-selectable 2019-09-25 22:11:48 +02:00
ta ta: destroy/free children in reverse order 2019-09-19 20:37:05 +02:00
test input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
TOOLS skip-logo.lua: fix skipping in the first two frames 2019-10-08 21:26:43 +02:00
video input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
waftools zsh completion: move generation to runtime and improve 2019-09-27 13:19:29 +02:00
.gitignore
.travis.yml travis: use macOS 10.14 image with xcode 11 instead of xcode 10.2 2019-09-22 17:15:45 +03:00
appveyor.yml appveyor: remove broken packages, install libplacebo 2019-07-03 17:30:50 +03:00
bootstrap.py build: add --no-download option to bootstrap.py 2018-08-13 19:09:35 +02:00
Copyright DOCS/contribute.md: license clarifications 2019-09-21 13:58:09 +02:00
LICENSE.GPL
LICENSE.LGPL
mpv_talloc.h
README.md README.md: minor cleanups 2019-10-02 13:53:35 +02:00
RELEASE_NOTES vo_drm: 30bpp support 2019-09-22 15:59:24 +02:00
VERSION Update VERSION 2018-07-22 18:47:16 +02:00
version.sh version.sh: update MPVCOPYRIGHT to include the current year, 2019 2019-04-16 20:11:30 +02:00
wscript input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00
wscript_build.py input: add gamepad support through SDL2 2019-10-23 09:40:30 +02:00

mpv logo

mpv

Overview

mpv is a media player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.

Releases can be found on the release list.

System requirements

  • A not too ancient Linux, Windows 7 or later, or OSX 10.8 or later.
  • A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to decode video in realtime, but must be explicitly enabled with the --hwdec option.
  • A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are many caveats with drivers or system compositors causing tearing, stutter, etc. On Windows, you might want to make sure the graphics drivers are current. In some cases, ancient fallback video output methods can help (such as --vo=xv on Linux), but this use is not recommended or supported.

Downloads

For semi-official builds and third-party packages please see mpv.io/installation.

Changelog

There is no complete changelog; however, changes to the player core interface are listed in the interface changelog.

Changes to the C API are documented in the client API changelog.

The release list has a summary of most of the important changes on every release.

Changes to the default key bindings are indicated in restore-old-bindings.conf.

Compilation

Compiling with full features requires development files for several external libraries. Below is a list of some important requirements.

The mpv build system uses waf, but we don't store it in the repository. The ./bootstrap.py script will download the latest version of waf that was tested with the build system.

For a list of the available build options use ./waf configure --help. If you think you have support for some feature installed but configure fails to detect it, the file build/config.log may contain information about the reasons for the failure.

NOTE: To avoid cluttering the output with unreadable spam, --help only shows one of the two switches for each option. If the option is autodetected by default, the --disable-*** switch is printed; if the option is disabled by default, the --enable-*** switch is printed. Either way, you can use --enable-*** or --disable-** regardless of what is printed by --help.

To build the software you can use ./waf build: the result of the compilation will be located in build/mpv. You can use ./waf install to install mpv to the prefix after it is compiled.

Example:

./bootstrap.py
./waf configure
./waf
./waf install

Essential dependencies (incomplete list):

  • gcc or clang
  • X development headers (xlib, xrandr, xext, xscrnsaver, xinerama, libvdpau, libGL, GLX, EGL, xv, ...)
  • Audio output development headers (libasound/ALSA, pulseaudio)
  • FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter and either libswresample or libavresample)
  • zlib
  • iconv (normally provided by the system libc)
  • libass (OSD, OSC, text subtitles)
  • Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
  • libjpeg (optional, used for screenshots only)
  • uchardet (optional, for subtitle charset detection)
  • nvdec and vaapi libraries for hardware decoding on Linux (optional)

Libass dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • fribidi, freetype, fontconfig development headers (for libass)
  • harfbuzz (optional, required for correct rendering of combining characters, particularly for correct rendering of non-English text on OSX, and Arabic/Indic scripts on any platform)

FFmpeg dependencies:

  • gcc or clang, yasm on x86 and x86_64
  • OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
  • libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be explicitly enabled when compiling FFmpeg)
  • For native DASH playback, FFmpeg needs to be built with --enable-libxml2 (although there are security implications, and DAHS support has lots of bugs).
  • AV1 decoding support requires dav1d.
  • For good nvidia support on Linux, make sure nv-codec-headers is installed and can be found by configure.

Most of the above libraries are available in suitable versions on normal Linux distributions. For ease of compiling the latest git master of everything, you may wish to use the separately available build wrapper (mpv-build) which first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.

If you want to build a Windows binary, you either have to use MSYS2 and MinGW, or cross-compile from Linux with MinGW. See Windows compilation.

Release cycle

Every other month, an arbitrary git snapshot is made, and is assigned a 0.X.0 version number. No further maintenance is done.

The goal of releases is to make Linux distributions happy. Linux distributions are also expected to apply their own patches in case of bugs and security issues.

Releases other than the latest release are unsupported and unmaintained.

See the release policy document for more information.

Bug reports

Please use the issue tracker provided by GitHub to send us bug reports or feature requests. Follow the template's instructions or the issue will likely be ignored or closed as invalid.

Using the bug tracker as place for simple questions is fine but IRC is recommended (see Contact below).

Contributing

Please read contribute.md.

For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.

You can check the wiki or the issue tracker for ideas on what you could contribute with.

License

GPLv2 "or later" by default, LGPLv2.1 "or later" with --enable-lgpl. See details.

Contact

Most activity happens on the IRC channel and the github issue tracker.

  • GitHub issue tracker: issue tracker (report bugs here)
  • User IRC Channel: #mpv on irc.freenode.net
  • Developer IRC Channel: #mpv-devel on irc.freenode.net