mirror of https://github.com/mpv-player/mpv
242 lines
8.0 KiB
C
242 lines
8.0 KiB
C
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// ----------------------------------------------------------------------------------------------
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// AutoSpace Window System for Linux/Win32 v0.61
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// Writed by pontscho / fresh!mindworkz
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// ----------------------------------------------------------------------------------------------
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#ifndef __MY_WS
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#define __MY_WS
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <X11/Xatom.h>
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#include <X11/extensions/XShm.h>
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#include <X11/extensions/dpms.h>
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#define wsKeyReleased 0
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#define wsKeyPressed 1
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#define wsShift (1L<<0)
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#define wsLock (1L<<1)
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#define wsCtrl (1L<<2)
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#define wsAlt (1L<<3)
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#define wsPLMouseButton 1
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#define wsPMMouseButton 2
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#define wsPRMouseButton 3
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#define wsRLMouseButton 1 + 128
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#define wsRMMouseButton 2 + 128
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#define wsRRMouseButton 3 + 128
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#define wsEnterWindow 253
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#define wsLeaveWindow 254
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#define wsMoveMouse 255
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#define wsShowMouseCursor 1
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#define wsMouse 1
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#define wsHideMouseCursor 0
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#define wsNoMouse 0
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#define wsHandleMouseButton 2
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#define wsHandleMouseMove 4
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#define wsHideFrame 0
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#define wsNoFrame 0
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#define wsShowFrame 1
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#define wsFrame 1
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#define wsMaxSize 2
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#define wsMinSize 4
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#define wsShowWindow 8
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#define wsHideWindow 16
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#define wsOverredirect 32
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#define wsNoBorder 0
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#define wsSysName "AutoSpace Window System LiTe"
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#define wsRGB32 1
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#define wsBGR32 2
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#define wsRGB24 3
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#define wsBGR24 4
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#define wsRGB16 5
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#define wsBGR16 6
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#define wsRGB15 7
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#define wsBGR15 8
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#define wsWindowVisible 1
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#define wsWindowPartialVisible 2
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#define wsWindowNotVisible 4
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#define wsWindowMapped 8
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#define wsWindowUnmapped 16
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#define wsWindowFocusIn 32
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#define wsWindowFocusOut 64
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#define wsWindowExpose 128
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#define wsWindowRolled 256
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#define wsNone 0
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#define wsMapped 1
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#define wsFocused 2
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#define wsVisible 3
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#define wsNotVisible 4
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#define wsPVisible 5
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#define wsRolled 6
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#define wsParamDisplay Display *dpy,Window w
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typedef void (*wsTReDraw)( wsParamDisplay );
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typedef void (*wsTReSize)( unsigned int X,unsigned int Y,unsigned int width,unsigned int height );
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typedef void (*wsTIdle)( void );
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typedef void (*wsTKeyHandler)( int State,int Type,int Key );
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typedef void (*wsTMouseHandler)( int Button,int X,int Y,int RX,int RY );
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typedef void (*wsRemoteHandler)( char * str );
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typedef struct
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{
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Window WindowID;
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Window Parent;
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int X,Y,Width,Height;
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int OldX,OldY,OldWidth,OldHeight;
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int MaxX,MaxY;
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int isFullScreen;
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int BorderWidth;
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int Property;
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unsigned char * bImage;
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XImage * xImage;
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Pixmap Mask;
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int Decorations;
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int State;
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int Visible;
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int Mapped;
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int Focused;
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int Rolled;
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wsTReDraw ReDraw;
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wsTReSize ReSize;
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wsTIdle Idle;
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wsTKeyHandler KeyHandler;
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wsTMouseHandler MouseHandler;
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wsRemoteHandler RemoteHandler;
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int Alt;
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int Shift;
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int Control;
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int NumLock;
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int CapsLock;
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// --- Misc -------------------------------------------------------------------------------------
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Atom AtomDeleteWindow;
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Atom AtomTakeFocus;
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Atom AtomRolle;
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Atom AtomProtocols;
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Atom AtomsProtocols[3];
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Atom AtomLeaderClient;
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Atom AtomRemote;
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XShmSegmentInfo Shminfo;
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unsigned char * ImageData;
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unsigned short int * ImageDataw;
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unsigned int * ImageDatadw;
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GC wGC;
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XGCValues wGCV;
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unsigned long WindowMask;
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XVisualInfo VisualInfo;
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XWindowAttributes Attribs;
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XSetWindowAttributes WindowAttrib;
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XSizeHints SizeHint;
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XWMHints WMHints;
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XFontStruct * Font;
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int FontHeight;
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Cursor wsCursor;
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char wsCursorData[1];
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Pixmap wsCursorPixmap;
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int wsMouseEventType;
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XColor wsColor;
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} wsTWindow;
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extern unsigned int wsMaxX;
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extern unsigned int wsMaxY;
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extern Display * wsDisplay;
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extern int wsScreen;
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extern Window wsRootWin;
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extern unsigned char * wsImageData;
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extern XEvent wsEvent;
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extern int wsDepthOnScreen;
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extern int wsRedMask;
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extern int wsGreenMask;
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extern int wsBlueMask;
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extern int wsUseXShm;
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extern int wsUseDGA;
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// ----------------------------------------------------------------------------------------------
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// wsKeyTable
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// ----------------------------------------------------------------------------------------------
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extern unsigned long wsKeyTable[512];
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extern void wsXDone( void );
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extern void wsXInit( void* disp );
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extern int wsGetDepthOnScreen( void );
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extern void wsDoExit( void );
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extern void wsMainLoop( void );
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// ----------------------------------------------------------------------------------------------
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// wsCrateWindow: create a new window on the screen.
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// X,Y : window position
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// wX,hY : window size
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// bW : window frame size
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// cV : mouse cursor visible
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// D : "decoration", visible titlebar, etc ...
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// ----------------------------------------------------------------------------------------------
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extern void wsCreateWindow( wsTWindow * win,int X,int Y,int wX,int hY,int bW,int cV,unsigned char D,char * label );
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extern void wsDestroyWindow( wsTWindow * win );
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extern void wsMoveWindow( wsTWindow * win,int x, int y );
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extern void wsResizeWindow( wsTWindow * win,int sx, int sy );
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extern void wsIconify( wsTWindow win );
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extern void wsMoveTopWindow( wsTWindow * win );
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extern void wsSetBackground( wsTWindow * win,int color );
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extern void wsSetForegroundRGB( wsTWindow * win,int r,int g,int b );
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extern void wsSetBackgroundRGB( wsTWindow * win,int r,int g,int b );
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#define wsClearWindow( win ); XClearWindow( wsDisplay,win.WindowID );
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extern void wsSetTitle( wsTWindow * win,char * name );
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extern void wsVisibleWindow( wsTWindow * win,int show );
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extern void wsWindowDecoration( wsTWindow * win,long d );
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extern void wsFullScreen( wsTWindow * win );
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extern void wsPostRedisplay( wsTWindow * win );
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extern void wsSetShape( wsTWindow * win,char * data );
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// ----------------------------------------------------------------------------------------------
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// Draw string at x,y with fc ( foreground color ) and bc ( background color ).
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// ----------------------------------------------------------------------------------------------
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extern void wsDrawString( wsTWindow win,int x,int y,char * str,int fc,int bc );
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extern int wsTextWidth( wsTWindow win,char * str );
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// ----------------------------------------------------------------------------------------------
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// Show / hide mouse cursor.
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// ----------------------------------------------------------------------------------------------
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extern void wsVisibleMouse( wsTWindow * win,int m );
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extern void wsSetMousePosition( wsTWindow * win,int x, int y );
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// ----------------------------------------------------------------------------------------------
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// Image handling
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// ----------------------------------------------------------------------------------------------
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extern void wsCreateImage( wsTWindow * win,int Width,int Height );
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extern void wsConvert( wsTWindow * win,unsigned char * Image,unsigned int Size );
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extern void wsPutImage( wsTWindow * win );
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extern void wsResizeImage( wsTWindow * win,int Width,int Height );
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extern void wsDestroyImage( wsTWindow * win );
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extern int wsGetOutMask( void );
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extern void wsScreenSaverOn( Display *mDisplay );
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extern void wsScreenSaverOff( Display * mDisplay );
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#endif
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