mirror of https://github.com/mpv-player/mpv
1311 lines
45 KiB
C
1311 lines
45 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <inttypes.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "talloc.h"
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#include "common/msg.h"
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#include "options/options.h"
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#include "options/m_config.h"
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#include "options/m_option.h"
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#include "common/common.h"
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#include "common/encode.h"
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#include "options/m_property.h"
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#include "osdep/timer.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "stream/stream.h"
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#include "sub/osd.h"
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#include "video/hwdec.h"
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#include "video/filter/vf.h"
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#include "video/decode/dec_video.h"
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#include "video/decode/vd.h"
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#include "video/out/vo.h"
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#include "audio/filter/af.h"
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#include "audio/decode/dec_audio.h"
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#include "core.h"
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#include "command.h"
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#include "screenshot.h"
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enum {
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// update_video() - code also uses: <0 error, 0 eof, >0 progress
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VD_ERROR = -1,
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VD_EOF = 0, // end of file - no new output
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VD_PROGRESS = 1, // progress, but no output; repeat call with no waiting
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VD_NEW_FRAME = 2, // the call produced a new frame
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VD_WAIT = 3, // no EOF, but no output; wait until wakeup
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VD_RECONFIG = 4,
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};
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static const char av_desync_help_text[] =
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"\n"
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"Audio/Video desynchronisation detected! Possible reasons include too slow\n"
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"hardware, temporary CPU spikes, broken drivers, and broken files. Audio\n"
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"position will not match to the video (see A-V status field).\n"
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"\n";
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static bool decode_coverart(struct dec_video *d_video);
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static void set_allowed_vo_formats(struct vf_chain *c, struct vo *vo)
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{
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vo_query_formats(vo, c->allowed_output_formats);
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}
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static int try_filter(struct MPContext *mpctx, struct mp_image_params params,
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char *name, char *label, char **args)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct vf_instance *vf = vf_append_filter(d_video->vfilter, name, args);
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if (!vf)
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return -1;
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vf->label = talloc_strdup(vf, label);
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if (video_reconfig_filters(d_video, ¶ms) < 0) {
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vf_remove_filter(d_video->vfilter, vf);
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// restore
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video_reconfig_filters(d_video, ¶ms);
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return -1;
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}
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return 0;
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}
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// Reconfigure the filter chain according to decoder output.
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// probe_only: don't force fallback to software when doing hw decoding, and
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// the filter chain couldn't be configured
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static void filter_reconfig(struct MPContext *mpctx,
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bool probe_only)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct mp_image_params params = d_video->decoder_output;
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
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if (video_reconfig_filters(d_video, ¶ms) < 0) {
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// Most video filters don't work with hardware decoding, so this
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// might be the reason why filter reconfig failed.
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if (!probe_only &&
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video_vd_control(d_video, VDCTRL_FORCE_HWDEC_FALLBACK, NULL) == CONTROL_OK)
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{
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// Fallback active; decoder will return software format next
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// time. Don't abort video decoding.
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d_video->vfilter->initialized = 0;
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mp_image_unrefp(&d_video->waiting_decoded_mpi);
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d_video->decoder_output = (struct mp_image_params){0};
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MP_VERBOSE(mpctx, "hwdec falback due to filters.\n");
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}
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return;
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}
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if (d_video->vfilter->initialized < 1)
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return;
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if (params.rotate && (params.rotate % 90 == 0)) {
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if (!(mpctx->video_out->driver->caps & VO_CAP_ROTATE90)) {
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// Try to insert a rotation filter.
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char *args[] = {"angle", "auto", NULL};
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if (try_filter(mpctx, params, "rotate", "autorotate", args) >= 0) {
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params.rotate = 0;
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} else {
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MP_ERR(mpctx, "Can't insert rotation filter.\n");
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}
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}
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}
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if (params.stereo_in != params.stereo_out &&
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params.stereo_in > 0 && params.stereo_out >= 0)
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{
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char *to = (char *)MP_STEREO3D_NAME(params.stereo_out);
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if (to) {
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char *args[] = {"in", "auto", "out", to, NULL, NULL};
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if (try_filter(mpctx, params, "stereo3d", "stereo3d", args) < 0)
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MP_ERR(mpctx, "Can't insert 3D conversion filter.\n");
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}
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}
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}
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static void recreate_video_filters(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct dec_video *d_video = mpctx->d_video;
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assert(d_video);
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vf_destroy(d_video->vfilter);
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d_video->vfilter = vf_new(mpctx->global);
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d_video->vfilter->hwdec = d_video->hwdec_info;
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d_video->vfilter->wakeup_callback = wakeup_playloop;
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d_video->vfilter->wakeup_callback_ctx = mpctx;
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d_video->vfilter->container_fps = d_video->fps;
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vo_control(mpctx->video_out, VOCTRL_GET_DISPLAY_FPS,
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&d_video->vfilter->display_fps);
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vf_append_filter_list(d_video->vfilter, opts->vf_settings);
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// for vf_sub
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osd_set_render_subs_in_filter(mpctx->osd,
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vf_control_any(d_video->vfilter, VFCTRL_INIT_OSD, mpctx->osd) > 0);
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set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
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}
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int reinit_video_filters(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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if (!d_video)
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return 0;
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bool need_reconfig = d_video->vfilter->initialized != 0;
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recreate_video_filters(mpctx);
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if (need_reconfig)
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filter_reconfig(mpctx, true);
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return d_video->vfilter->initialized;
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}
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void reset_video_state(struct MPContext *mpctx)
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{
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if (mpctx->d_video)
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video_reset_decoding(mpctx->d_video);
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if (mpctx->video_out)
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vo_seek_reset(mpctx->video_out);
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for (int n = 0; n < mpctx->num_next_frames; n++)
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mp_image_unrefp(&mpctx->next_frames[n]);
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mpctx->num_next_frames = 0;
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mp_image_unrefp(&mpctx->saved_frame);
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mpctx->delay = 0;
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mpctx->time_frame = 0;
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mpctx->video_pts = MP_NOPTS_VALUE;
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mpctx->video_next_pts = MP_NOPTS_VALUE;
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mpctx->num_past_frames = 0;
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mpctx->total_avsync_change = 0;
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mpctx->last_av_difference = 0;
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mpctx->dropped_frames_total = 0;
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mpctx->dropped_frames = 0;
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mpctx->mistimed_frames_total = 0;
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mpctx->drop_message_shown = 0;
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mpctx->display_sync_drift_dir = 0;
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mpctx->display_sync_broken = false;
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mpctx->video_status = mpctx->d_video ? STATUS_SYNCING : STATUS_EOF;
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}
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void uninit_video_out(struct MPContext *mpctx)
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{
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uninit_video_chain(mpctx);
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if (mpctx->video_out) {
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vo_destroy(mpctx->video_out);
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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}
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mpctx->video_out = NULL;
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}
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void uninit_video_chain(struct MPContext *mpctx)
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{
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if (mpctx->d_video) {
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reset_video_state(mpctx);
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video_uninit(mpctx->d_video);
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mpctx->d_video = NULL;
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mpctx->video_status = STATUS_EOF;
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mpctx->sync_audio_to_video = false;
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reselect_demux_streams(mpctx);
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remove_deint_filter(mpctx);
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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}
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}
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int reinit_video_chain(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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assert(!mpctx->d_video);
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struct track *track = mpctx->current_track[0][STREAM_VIDEO];
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struct sh_stream *sh = track ? track->stream : NULL;
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if (!sh)
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goto no_video;
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if (!mpctx->video_out) {
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struct vo_extra ex = {
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.input_ctx = mpctx->input,
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.osd = mpctx->osd,
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.encode_lavc_ctx = mpctx->encode_lavc_ctx,
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.opengl_cb_context = mpctx->gl_cb_ctx,
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};
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mpctx->video_out = init_best_video_out(mpctx->global, &ex);
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if (!mpctx->video_out) {
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MP_FATAL(mpctx, "Error opening/initializing "
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"the selected video_out (-vo) device.\n");
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mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
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goto err_out;
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}
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mpctx->mouse_cursor_visible = true;
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}
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update_window_title(mpctx, true);
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struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
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mpctx->d_video = d_video;
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d_video->global = mpctx->global;
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d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
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d_video->opts = mpctx->opts;
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d_video->header = sh;
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d_video->fps = sh->video->fps;
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d_video->vo = mpctx->video_out;
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MP_VERBOSE(d_video, "Container reported FPS: %f\n", sh->video->fps);
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if (opts->force_fps) {
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d_video->fps = opts->force_fps;
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MP_INFO(mpctx, "FPS forced to %5.3f.\n", d_video->fps);
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MP_INFO(mpctx, "Use --no-correct-pts to force FPS based timing.\n");
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}
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#if HAVE_ENCODING
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if (mpctx->encode_lavc_ctx)
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encode_lavc_set_video_fps(mpctx->encode_lavc_ctx, d_video->fps);
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#endif
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vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);
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recreate_video_filters(mpctx);
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if (!video_init_best_codec(d_video, opts->video_decoders))
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goto err_out;
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if (d_video->header->attached_picture && !decode_coverart(d_video))
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goto err_out;
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bool saver_state = opts->pause || !opts->stop_screensaver;
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vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
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: VOCTRL_KILL_SCREENSAVER, NULL);
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vo_set_paused(mpctx->video_out, mpctx->paused);
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mpctx->sync_audio_to_video = !sh->attached_picture;
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mpctx->vo_pts_history_seek_ts++;
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// If we switch on video again, ensure audio position matches up.
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if (mpctx->d_audio)
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mpctx->audio_status = STATUS_SYNCING;
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reset_video_state(mpctx);
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reset_subtitle_state(mpctx);
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return 1;
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err_out:
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no_video:
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uninit_video_chain(mpctx);
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if (track)
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error_on_track(mpctx, track);
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handle_force_window(mpctx, true);
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return 0;
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}
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// Try to refresh the video by doing a precise seek to the currently displayed
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// frame. This can go wrong in all sorts of ways, so use sparingly.
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void mp_force_video_refresh(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct dec_video *d_video = mpctx->d_video;
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if (!d_video || !d_video->decoder_output.imgfmt)
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return;
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// If not paused, the next frame should come soon enough.
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if (opts->pause && mpctx->video_status == STATUS_PLAYING &&
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mpctx->last_vo_pts != MP_NOPTS_VALUE)
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{
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queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts,
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MPSEEK_VERY_EXACT, true);
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}
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}
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static int check_framedrop(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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// check for frame-drop:
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if (mpctx->video_status == STATUS_PLAYING && !mpctx->paused &&
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mpctx->audio_status == STATUS_PLAYING && !ao_untimed(mpctx->ao))
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{
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float fps = mpctx->d_video->fps;
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double frame_time = fps > 0 ? 1.0 / fps : 0;
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// we should avoid dropping too many frames in sequence unless we
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// are too late. and we allow 100ms A-V delay here:
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if (mpctx->last_av_difference - 0.100 > mpctx->dropped_frames * frame_time)
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return !!(opts->frame_dropping & 2);
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}
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return 0;
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}
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static bool decode_coverart(struct dec_video *d_video)
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{
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d_video->cover_art_mpi =
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video_decode(d_video, d_video->header->attached_picture, 0);
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// Might need flush.
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if (!d_video->cover_art_mpi)
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d_video->cover_art_mpi = video_decode(d_video, NULL, 0);
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return !!d_video->cover_art_mpi;
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}
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// Read a packet, store decoded image into d_video->waiting_decoded_mpi
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// returns VD_* code
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static int decode_image(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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if (d_video->header->attached_picture) {
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d_video->waiting_decoded_mpi = mp_image_new_ref(d_video->cover_art_mpi);
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return VD_EOF;
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}
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struct demux_packet *pkt;
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if (demux_read_packet_async(d_video->header, &pkt) == 0)
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return VD_WAIT;
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bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
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int framedrop_type = check_framedrop(mpctx);
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if (hrseek && pkt && pkt->pts < mpctx->hrseek_pts - .005 &&
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!d_video->has_broken_packet_pts && mpctx->opts->hr_seek_framedrop)
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{
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framedrop_type = 2;
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}
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d_video->waiting_decoded_mpi =
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video_decode(d_video, pkt, framedrop_type);
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bool had_packet = !!pkt;
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talloc_free(pkt);
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if (had_packet && !d_video->waiting_decoded_mpi &&
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mpctx->video_status == STATUS_PLAYING &&
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(mpctx->opts->frame_dropping & 2))
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{
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mpctx->dropped_frames_total++;
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mpctx->dropped_frames++;
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}
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return had_packet ? VD_PROGRESS : VD_EOF;
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}
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// Called after video reinit. This can be generally used to try to insert more
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// filters using the filter chain edit functionality in command.c.
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static void init_filter_params(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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// Note that the filter chain is already initialized. This code might
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// recreate the chain a second time, which is not very elegant, but allows
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// us to test whether enabling deinterlacing works with the current video
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// format and other filters.
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if (opts->deinterlace >= 0) {
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remove_deint_filter(mpctx);
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set_deinterlacing(mpctx, opts->deinterlace != 0);
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}
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}
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// Feed newly decoded frames to the filter, take care of format changes.
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// If eof=true, drain the filter chain, and return VD_EOF if empty.
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static int video_filter(struct MPContext *mpctx, bool eof)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct vf_chain *vf = d_video->vfilter;
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if (vf->initialized < 0)
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return VD_ERROR;
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// There is already a filtered frame available.
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// If vf_needs_input() returns > 0, the filter wants input anyway.
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if (vf_output_frame(vf, eof) > 0 && vf_needs_input(vf) < 1)
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return VD_PROGRESS;
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|
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// Decoder output is different from filter input?
|
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bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
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!mp_image_params_equal(&d_video->decoder_output, &vf->input_params);
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// (If imgfmt==0, nothing was decoded yet, and the format is unknown.)
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if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
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// Drain the filter chain.
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if (vf_output_frame(vf, true) > 0)
|
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return VD_PROGRESS;
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|
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// The filter chain is drained; execute the filter format change.
|
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filter_reconfig(mpctx, false);
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if (vf->initialized == 0)
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return VD_PROGRESS; // hw decoding fallback; try again
|
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if (vf->initialized < 1)
|
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return VD_ERROR;
|
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init_filter_params(mpctx);
|
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return VD_RECONFIG;
|
|
}
|
|
|
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// If something was decoded, and the filter chain is ready, filter it.
|
|
if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
|
|
vf_filter_frame(vf, d_video->waiting_decoded_mpi);
|
|
d_video->waiting_decoded_mpi = NULL;
|
|
return VD_PROGRESS;
|
|
}
|
|
|
|
return eof ? VD_EOF : VD_PROGRESS;
|
|
}
|
|
|
|
// Make sure at least 1 filtered image is available, decode new video if needed.
|
|
// returns VD_* code
|
|
// A return value of VD_PROGRESS doesn't necessarily output a frame, but makes
|
|
// the promise that calling this function again will eventually do something.
|
|
static int video_decode_and_filter(struct MPContext *mpctx)
|
|
{
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
|
|
int r = video_filter(mpctx, false);
|
|
if (r < 0)
|
|
return r;
|
|
|
|
if (!d_video->waiting_decoded_mpi) {
|
|
// Decode a new image, or at least feed the decoder a packet.
|
|
r = decode_image(mpctx);
|
|
if (r == VD_WAIT)
|
|
return r;
|
|
if (d_video->waiting_decoded_mpi)
|
|
d_video->decoder_output = d_video->waiting_decoded_mpi->params;
|
|
}
|
|
|
|
bool eof = !d_video->waiting_decoded_mpi && (r == VD_EOF || r < 0);
|
|
r = video_filter(mpctx, eof);
|
|
if (r == VD_RECONFIG) // retry feeding decoded image
|
|
r = video_filter(mpctx, eof);
|
|
return r;
|
|
}
|
|
|
|
static int video_feed_async_filter(struct MPContext *mpctx)
|
|
{
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
struct vf_chain *vf = d_video->vfilter;
|
|
|
|
if (vf->initialized < 0)
|
|
return VD_ERROR;
|
|
|
|
if (vf_needs_input(vf) < 1)
|
|
return 0;
|
|
mpctx->sleeptime = 0; // retry until done
|
|
return video_decode_and_filter(mpctx);
|
|
}
|
|
|
|
/* Modify video timing to match the audio timeline. There are two main
|
|
* reasons this is needed. First, video and audio can start from different
|
|
* positions at beginning of file or after a seek (MPlayer starts both
|
|
* immediately even if they have different pts). Second, the file can have
|
|
* audio timestamps that are inconsistent with the duration of the audio
|
|
* packets, for example two consecutive timestamp values differing by
|
|
* one second but only a packet with enough samples for half a second
|
|
* of playback between them.
|
|
*/
|
|
static void adjust_sync(struct MPContext *mpctx, double v_pts, double frame_time)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
if (mpctx->audio_status != STATUS_PLAYING)
|
|
return;
|
|
|
|
double a_pts = written_audio_pts(mpctx) + opts->audio_delay - mpctx->delay;
|
|
double av_delay = a_pts - v_pts;
|
|
|
|
double change = av_delay * 0.1;
|
|
double max_change = opts->default_max_pts_correction >= 0 ?
|
|
opts->default_max_pts_correction : frame_time * 0.1;
|
|
if (change < -max_change)
|
|
change = -max_change;
|
|
else if (change > max_change)
|
|
change = max_change;
|
|
mpctx->delay += change;
|
|
mpctx->total_avsync_change += change;
|
|
|
|
if (mpctx->display_sync_active)
|
|
mpctx->total_avsync_change = 0;
|
|
}
|
|
|
|
// Make the frame at position 0 "known" to the playback logic. This must happen
|
|
// only once for each frame, so this function has to be called carefully.
|
|
// Generally, if position 0 gets a new frame, this must be called.
|
|
static void handle_new_frame(struct MPContext *mpctx)
|
|
{
|
|
assert(mpctx->num_next_frames >= 1);
|
|
|
|
double frame_time = 0;
|
|
double pts = mpctx->next_frames[0]->pts;
|
|
if (mpctx->video_pts != MP_NOPTS_VALUE) {
|
|
frame_time = pts - mpctx->video_pts;
|
|
double tolerance = 15;
|
|
if (mpctx->demuxer->ts_resets_possible) {
|
|
// Fortunately no real framerate is likely to go below this. It
|
|
// still could be that the file is VFR, but the demuxer reports a
|
|
// higher rate, so account for the case of e.g. 60hz demuxer fps
|
|
// but 23hz actual fps.
|
|
double fps = 23.976;
|
|
if (mpctx->d_video->fps > 0 && mpctx->d_video->fps < fps)
|
|
fps = mpctx->d_video->fps;
|
|
tolerance = 3 * 1.0 / fps;
|
|
}
|
|
if (frame_time <= 0 || frame_time >= tolerance) {
|
|
// Assume a discontinuity.
|
|
MP_WARN(mpctx, "Invalid video timestamp: %f -> %f\n",
|
|
mpctx->video_pts, pts);
|
|
if (mpctx->d_audio && fabs(frame_time) > 1.0)
|
|
mpctx->audio_status = STATUS_SYNCING;
|
|
frame_time = 0;
|
|
}
|
|
}
|
|
mpctx->video_next_pts = pts;
|
|
mpctx->delay -= frame_time;
|
|
if (mpctx->video_status >= STATUS_PLAYING) {
|
|
mpctx->time_frame += frame_time / mpctx->video_speed;
|
|
adjust_sync(mpctx, pts, frame_time);
|
|
}
|
|
mpctx->dropped_frames = 0;
|
|
MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time);
|
|
}
|
|
|
|
// Remove the first frame in mpctx->next_frames
|
|
static void shift_frames(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->num_next_frames < 1)
|
|
return;
|
|
talloc_free(mpctx->next_frames[0]);
|
|
for (int n = 0; n < mpctx->num_next_frames - 1; n++)
|
|
mpctx->next_frames[n] = mpctx->next_frames[n + 1];
|
|
mpctx->num_next_frames -= 1;
|
|
}
|
|
|
|
static int get_req_frames(struct MPContext *mpctx, bool eof)
|
|
{
|
|
// On EOF, drain all frames.
|
|
if (eof)
|
|
return 1;
|
|
|
|
// On the first frame, output a new frame as quickly as possible.
|
|
// But display-sync likes to have a correct frame duration always.
|
|
if (mpctx->video_pts == MP_NOPTS_VALUE)
|
|
return mpctx->opts->video_sync == VS_DEFAULT ? 1 : 2;
|
|
|
|
int req = vo_get_num_req_frames(mpctx->video_out);
|
|
return MPCLAMP(req, 2, MP_ARRAY_SIZE(mpctx->next_frames));
|
|
}
|
|
|
|
// Whether it's fine to call add_new_frame() now.
|
|
static bool needs_new_frame(struct MPContext *mpctx)
|
|
{
|
|
return mpctx->num_next_frames < get_req_frames(mpctx, false);
|
|
}
|
|
|
|
// Queue a frame to mpctx->next_frames[]. Call only if needs_new_frame() signals ok.
|
|
static void add_new_frame(struct MPContext *mpctx, struct mp_image *frame)
|
|
{
|
|
assert(needs_new_frame(mpctx));
|
|
assert(frame);
|
|
mpctx->next_frames[mpctx->num_next_frames++] = frame;
|
|
if (mpctx->num_next_frames == 1)
|
|
handle_new_frame(mpctx);
|
|
}
|
|
|
|
// Enough video filtered already to push one frame to the VO?
|
|
// Set eof to true if no new frames are to be expected.
|
|
static bool have_new_frame(struct MPContext *mpctx, bool eof)
|
|
{
|
|
return mpctx->num_next_frames >= get_req_frames(mpctx, eof);
|
|
}
|
|
|
|
// Fill mpctx->next_frames[] with a newly filtered or decoded image.
|
|
// returns VD_* code
|
|
static int video_output_image(struct MPContext *mpctx, double endpts)
|
|
{
|
|
bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
|
|
|
|
if (mpctx->d_video->header->attached_picture) {
|
|
if (vo_has_frame(mpctx->video_out))
|
|
return VD_EOF;
|
|
if (mpctx->num_next_frames >= 1)
|
|
return VD_NEW_FRAME;
|
|
int r = video_decode_and_filter(mpctx);
|
|
video_filter(mpctx, true); // force EOF filtering (avoid decoding more)
|
|
mpctx->next_frames[0] = vf_read_output_frame(mpctx->d_video->vfilter);
|
|
if (mpctx->next_frames[0]) {
|
|
mpctx->next_frames[0]->pts = MP_NOPTS_VALUE;
|
|
mpctx->num_next_frames = 1;
|
|
}
|
|
return r <= 0 ? VD_EOF : VD_PROGRESS;
|
|
}
|
|
|
|
if (have_new_frame(mpctx, false))
|
|
return VD_NEW_FRAME;
|
|
|
|
// Get a new frame if we need one.
|
|
int r = VD_PROGRESS;
|
|
if (needs_new_frame(mpctx)) {
|
|
// Filter a new frame.
|
|
r = video_decode_and_filter(mpctx);
|
|
if (r < 0)
|
|
return r; // error
|
|
struct mp_image *img = vf_read_output_frame(mpctx->d_video->vfilter);
|
|
if (img) {
|
|
// Always add these; they make backstepping after seeking faster.
|
|
add_frame_pts(mpctx, img->pts);
|
|
|
|
if (endpts != MP_NOPTS_VALUE && img->pts >= endpts) {
|
|
r = VD_EOF;
|
|
} else if (mpctx->max_frames == 0) {
|
|
r = VD_EOF;
|
|
} else if (hrseek && mpctx->hrseek_lastframe) {
|
|
mp_image_setrefp(&mpctx->saved_frame, img);
|
|
} else if (hrseek && img->pts < mpctx->hrseek_pts - .005) {
|
|
/* just skip */
|
|
} else {
|
|
add_new_frame(mpctx, img);
|
|
img = NULL;
|
|
}
|
|
talloc_free(img);
|
|
}
|
|
}
|
|
|
|
// Last-frame seek
|
|
if (r <= 0 && hrseek && mpctx->hrseek_lastframe && mpctx->saved_frame) {
|
|
add_new_frame(mpctx, mpctx->saved_frame);
|
|
mpctx->saved_frame = NULL;
|
|
r = VD_PROGRESS;
|
|
}
|
|
|
|
return have_new_frame(mpctx, r <= 0) ? VD_NEW_FRAME : r;
|
|
}
|
|
|
|
/* Update avsync before a new video frame is displayed. Actually, this can be
|
|
* called arbitrarily often before the actual display.
|
|
* This adjusts the time of the next video frame */
|
|
static void update_avsync_before_frame(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
if (!mpctx->sync_audio_to_video || mpctx->video_status < STATUS_READY) {
|
|
mpctx->time_frame = 0;
|
|
} else if (mpctx->display_sync_active || opts->video_sync == VS_NONE) {
|
|
// don't touch the timing
|
|
} else if (mpctx->audio_status == STATUS_PLAYING &&
|
|
mpctx->video_status == STATUS_PLAYING &&
|
|
!ao_untimed(mpctx->ao))
|
|
{
|
|
double buffered_audio = ao_get_delay(mpctx->ao);
|
|
|
|
double predicted = mpctx->delay / mpctx->video_speed +
|
|
mpctx->time_frame;
|
|
double difference = buffered_audio - predicted;
|
|
MP_STATS(mpctx, "value %f audio-diff", difference);
|
|
|
|
if (opts->autosync) {
|
|
/* Smooth reported playback position from AO by averaging
|
|
* it with the value expected based on previus value and
|
|
* time elapsed since then. May help smooth video timing
|
|
* with audio output that have inaccurate position reporting.
|
|
* This is badly implemented; the behavior of the smoothing
|
|
* now undesirably depends on how often this code runs
|
|
* (mainly depends on video frame rate). */
|
|
buffered_audio = predicted + difference / opts->autosync;
|
|
}
|
|
|
|
mpctx->time_frame = buffered_audio - mpctx->delay / mpctx->video_speed;
|
|
} else {
|
|
/* If we're more than 200 ms behind the right playback
|
|
* position, don't try to speed up display of following
|
|
* frames to catch up; continue with default speed from
|
|
* the current frame instead.
|
|
* If untimed is set always output frames immediately
|
|
* without sleeping.
|
|
*/
|
|
if (mpctx->time_frame < -0.2 || opts->untimed || vo->driver->untimed)
|
|
mpctx->time_frame = 0;
|
|
}
|
|
}
|
|
|
|
// Update the A/V sync difference when a new video frame is being shown.
|
|
static void update_av_diff(struct MPContext *mpctx, double offset)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
mpctx->last_av_difference = 0;
|
|
|
|
if (mpctx->audio_status != STATUS_PLAYING ||
|
|
mpctx->video_status != STATUS_PLAYING)
|
|
return;
|
|
|
|
double a_pos = playing_audio_pts(mpctx);
|
|
if (a_pos != MP_NOPTS_VALUE && mpctx->video_pts != MP_NOPTS_VALUE) {
|
|
mpctx->last_av_difference = a_pos - mpctx->video_pts
|
|
+ opts->audio_delay + offset;
|
|
}
|
|
|
|
if (fabs(mpctx->last_av_difference) > 0.5 && !mpctx->drop_message_shown) {
|
|
MP_WARN(mpctx, "%s", av_desync_help_text);
|
|
mpctx->drop_message_shown = true;
|
|
}
|
|
}
|
|
|
|
static void init_vo(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
|
|
if (opts->gamma_gamma != 1000)
|
|
video_set_colors(d_video, "gamma", opts->gamma_gamma);
|
|
if (opts->gamma_brightness != 1000)
|
|
video_set_colors(d_video, "brightness", opts->gamma_brightness);
|
|
if (opts->gamma_contrast != 1000)
|
|
video_set_colors(d_video, "contrast", opts->gamma_contrast);
|
|
if (opts->gamma_saturation != 1000)
|
|
video_set_colors(d_video, "saturation", opts->gamma_saturation);
|
|
if (opts->gamma_hue != 1000)
|
|
video_set_colors(d_video, "hue", opts->gamma_hue);
|
|
video_set_colors(d_video, "output-levels", opts->video_output_levels);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
|
|
}
|
|
|
|
double calc_average_frame_duration(struct MPContext *mpctx)
|
|
{
|
|
double total = 0;
|
|
int num = 0;
|
|
for (int n = 0; n < mpctx->num_past_frames; n++) {
|
|
double dur = mpctx->past_frames[0].approx_duration;
|
|
if (dur <= 0)
|
|
continue;
|
|
total += dur;
|
|
num += 1;
|
|
}
|
|
return num > 0 ? total / num : 0;
|
|
}
|
|
|
|
// Find a speed factor such that the display FPS is an integer multiple of the
|
|
// effective video FPS. If this is not possible, try to do it for multiples,
|
|
// which still leads to an improved end result.
|
|
// Both parameters are durations in seconds.
|
|
static double calc_best_speed(double vsync, double frame)
|
|
{
|
|
double ratio = frame / vsync;
|
|
double best_scale = -1;
|
|
double best_dev = INFINITY;
|
|
for (int factor = 1; factor <= 5; factor++) {
|
|
double scale = ratio * factor / rint(ratio * factor);
|
|
double dev = fabs(scale - 1);
|
|
if (dev < best_dev) {
|
|
best_scale = scale;
|
|
best_dev = dev;
|
|
}
|
|
}
|
|
return best_scale;
|
|
}
|
|
|
|
static double find_best_speed(struct MPContext *mpctx, double vsync)
|
|
{
|
|
double total = 0;
|
|
int num = 0;
|
|
for (int n = 0; n < mpctx->num_past_frames; n++) {
|
|
double dur = mpctx->past_frames[n].approx_duration;
|
|
if (dur <= 0)
|
|
continue;
|
|
total += calc_best_speed(vsync, dur / mpctx->opts->playback_speed);
|
|
num++;
|
|
}
|
|
return num > 0 ? total / num : 1;
|
|
}
|
|
|
|
static bool using_spdif_passthrough(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->d_audio && mpctx->d_audio->afilter)
|
|
return !af_fmt_is_pcm(mpctx->d_audio->afilter->input.format);
|
|
return false;
|
|
}
|
|
|
|
// Compute the relative audio speed difference by taking A/V dsync into account.
|
|
static double compute_audio_drift(struct MPContext *mpctx, double vsync)
|
|
{
|
|
// Least-squares linear regression, using relative real time for x, and
|
|
// audio desync for y. Assume speed didn't change for the frames we're
|
|
// looking at for simplicity. This also should actually use the realtime
|
|
// (minus paused time) for x, but use vsync scheduling points instead.
|
|
if (mpctx->num_past_frames <= 10)
|
|
return NAN;
|
|
int num = mpctx->num_past_frames - 1;
|
|
double sum_x = 0, sum_y = 0, sum_xy = 0, sum_xx = 0;
|
|
double x = 0;
|
|
for (int n = 0; n < num; n++) {
|
|
struct frame_info *frame = &mpctx->past_frames[n + 1];
|
|
if (frame->num_vsyncs < 0)
|
|
return NAN;
|
|
double y = frame->av_diff;
|
|
sum_x += x;
|
|
sum_y += y;
|
|
sum_xy += x * y;
|
|
sum_xx += x * x;
|
|
x -= frame->num_vsyncs * vsync;
|
|
}
|
|
return (sum_x * sum_y - num * sum_xy) / (sum_x * sum_x - num * sum_xx);
|
|
}
|
|
|
|
static void adjust_audio_resample_speed(struct MPContext *mpctx, double vsync)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
int mode = opts->video_sync;
|
|
|
|
if (mode != VS_DISP_RESAMPLE || mpctx->audio_status != STATUS_PLAYING) {
|
|
mpctx->speed_factor_a = mpctx->speed_factor_v;
|
|
return;
|
|
}
|
|
|
|
// Try to smooth out audio timing drifts. This can happen if either
|
|
// video isn't playing at expected speed, or audio is not playing at
|
|
// the requested speed. Both are unavoidable.
|
|
// The audio desync is made up of 2 parts: 1. drift due to rounding
|
|
// errors and imperfect information, and 2. an offset, due to
|
|
// unaligned audio/video start, or disruptive events halting audio
|
|
// or video for a small time.
|
|
// Instead of trying to be clever, just apply an awfully dumb drift
|
|
// compensation with a constant factor, which does what we want. In
|
|
// theory we could calculate the exact drift compensation needed,
|
|
// but it likely would be wrong anyway, and we'd run into the same
|
|
// issues again, except with more complex code.
|
|
// 1 means drifts to positive, -1 means drifts to negative
|
|
double max_drift = vsync / 2;
|
|
double av_diff = mpctx->last_av_difference;
|
|
int new = mpctx->display_sync_drift_dir;
|
|
if (av_diff * -mpctx->display_sync_drift_dir >= 0)
|
|
new = 0;
|
|
if (fabs(av_diff) > max_drift)
|
|
new = av_diff >= 0 ? 1 : -1;
|
|
|
|
bool change = mpctx->display_sync_drift_dir != new;
|
|
if (new || change) {
|
|
if (change)
|
|
MP_VERBOSE(mpctx, "Change display sync audio drift: %d\n", new);
|
|
mpctx->display_sync_drift_dir = new;
|
|
|
|
double max_correct = opts->sync_max_audio_change / 100;
|
|
double audio_factor = 1 + max_correct * -mpctx->display_sync_drift_dir;
|
|
|
|
if (new == 0) {
|
|
// If we're resetting, actually try to be clever and pick a speed
|
|
// which compensates the general drift we're getting.
|
|
double drift = compute_audio_drift(mpctx, vsync);
|
|
if (isnormal(drift)) {
|
|
// other = will be multiplied with audio_factor for final speed
|
|
double other = mpctx->opts->playback_speed * mpctx->speed_factor_v;
|
|
audio_factor = (mpctx->audio_speed - drift) / other;
|
|
MP_VERBOSE(mpctx, "Compensation factor: %f\n", audio_factor);
|
|
}
|
|
}
|
|
|
|
audio_factor = MPCLAMP(audio_factor, 1 - max_correct, 1 + max_correct);
|
|
mpctx->speed_factor_a = audio_factor * mpctx->speed_factor_v;
|
|
}
|
|
}
|
|
|
|
// Manipulate frame timing for display sync, or do nothing for normal timing.
|
|
static void handle_display_sync_frame(struct MPContext *mpctx,
|
|
struct vo_frame *frame)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
int mode = opts->video_sync;
|
|
|
|
if (!mpctx->display_sync_active) {
|
|
mpctx->display_sync_error = 0.0;
|
|
mpctx->display_sync_drift_dir = 0;
|
|
}
|
|
|
|
mpctx->display_sync_active = false;
|
|
|
|
if (!VS_IS_DISP(mode) || mpctx->display_sync_broken)
|
|
return;
|
|
bool resample = mode == VS_DISP_RESAMPLE || mode == VS_DISP_RESAMPLE_VDROP ||
|
|
mode == VS_DISP_RESAMPLE_NONE;
|
|
bool drop = mode == VS_DISP_VDROP || mode == VS_DISP_RESAMPLE ||
|
|
mode == VS_DISP_ADROP || mode == VS_DISP_RESAMPLE_VDROP;
|
|
drop &= (opts->frame_dropping & 1);
|
|
|
|
if (resample && using_spdif_passthrough(mpctx))
|
|
return;
|
|
|
|
double vsync = vo_get_vsync_interval(vo) / 1e6;
|
|
if (vsync <= 0)
|
|
return;
|
|
|
|
double adjusted_duration = MPMAX(0, mpctx->past_frames[0].approx_duration);
|
|
adjusted_duration /= opts->playback_speed;
|
|
if (adjusted_duration > 0.5)
|
|
return;
|
|
|
|
mpctx->speed_factor_v = 1.0;
|
|
if (mode != VS_DISP_VDROP) {
|
|
double best = find_best_speed(mpctx, vsync);
|
|
// If it doesn't work, play at normal speed.
|
|
if (fabs(best - 1.0) <= opts->sync_max_video_change / 100)
|
|
mpctx->speed_factor_v = best;
|
|
}
|
|
|
|
double av_diff = mpctx->last_av_difference;
|
|
if (fabs(av_diff) > 0.5) {
|
|
mpctx->display_sync_broken = true;
|
|
return;
|
|
}
|
|
|
|
// Determine for how many vsyncs a frame should be displayed. This can be
|
|
// e.g. 2 for 30hz on a 60hz display. It can also be 0 if the video
|
|
// framerate is higher than the display framerate.
|
|
// We use the speed-adjusted (i.e. real) frame duration for this.
|
|
double frame_duration = adjusted_duration / mpctx->speed_factor_v;
|
|
double ratio = (frame_duration + mpctx->display_sync_error) / vsync;
|
|
int num_vsyncs = MPMAX(lrint(ratio), 0);
|
|
double prev_error = mpctx->display_sync_error;
|
|
mpctx->display_sync_error += frame_duration - num_vsyncs * vsync;
|
|
|
|
MP_DBG(mpctx, "s=%f vsyncs=%d dur=%f ratio=%f err=%.20f (%f/%f)\n",
|
|
mpctx->speed_factor_v, num_vsyncs, adjusted_duration, ratio,
|
|
mpctx->display_sync_error, mpctx->display_sync_error / vsync,
|
|
mpctx->display_sync_error / frame_duration);
|
|
|
|
MP_STATS(mpctx, "value %f avdiff", av_diff);
|
|
|
|
// Intended number of additional display frames to drop (<0) or repeat (>0)
|
|
int drop_repeat = 0;
|
|
|
|
// If we are too far ahead/behind, attempt to drop/repeat frames.
|
|
// Tolerate some desync to avoid frame dropping due to jitter.
|
|
if (drop && fabs(av_diff) >= 0.020 && fabs(av_diff) / vsync >= 1)
|
|
drop_repeat = -av_diff / vsync; // round towards 0
|
|
|
|
// We can only drop all frames at most. We can repeat much more frames,
|
|
// but we still limit it to 10 times the original frames to avoid that
|
|
// corner cases or exceptional situations cause too much havoc.
|
|
drop_repeat = MPCLAMP(drop_repeat, -num_vsyncs, num_vsyncs * 10);
|
|
num_vsyncs += drop_repeat;
|
|
|
|
// Estimate the video position, so we can calculate a good A/V difference
|
|
// value below. This is used to estimate A/V drift.
|
|
double time_left = vo_get_delay(vo);
|
|
|
|
// We also know that the timing is (necessarily) off, because we have to
|
|
// align frame timings on the vsync boundaries. This is unavoidable, and
|
|
// for the sake of the A/V sync calculations we pretend it's perfect.
|
|
time_left += prev_error;
|
|
// Likewise, we know sync is off, but is going to be compensated.
|
|
time_left += drop_repeat * vsync;
|
|
|
|
if (drop_repeat) {
|
|
mpctx->mistimed_frames_total += 1;
|
|
MP_STATS(mpctx, "mistimed");
|
|
}
|
|
|
|
mpctx->total_avsync_change = 0;
|
|
update_av_diff(mpctx, time_left * opts->playback_speed);
|
|
|
|
mpctx->past_frames[0].num_vsyncs = num_vsyncs;
|
|
mpctx->past_frames[0].av_diff = mpctx->last_av_difference;
|
|
|
|
if (resample) {
|
|
adjust_audio_resample_speed(mpctx, vsync);
|
|
} else {
|
|
mpctx->speed_factor_a = 1.0;
|
|
}
|
|
|
|
// A bad guess, only needed when reverting to audio sync.
|
|
mpctx->time_frame = time_left;
|
|
|
|
frame->vsync_interval = vsync;
|
|
frame->vsync_offset = -prev_error;
|
|
frame->ideal_frame_duration = frame_duration;
|
|
frame->num_vsyncs = num_vsyncs;
|
|
frame->display_synced = true;
|
|
|
|
mpctx->display_sync_active = true;
|
|
update_playback_speed(mpctx);
|
|
|
|
MP_STATS(mpctx, "value %f aspeed", mpctx->speed_factor_a - 1);
|
|
MP_STATS(mpctx, "value %f vspeed", mpctx->speed_factor_v - 1);
|
|
}
|
|
|
|
static void schedule_frame(struct MPContext *mpctx, struct vo_frame *frame)
|
|
{
|
|
handle_display_sync_frame(mpctx, frame);
|
|
|
|
if (mpctx->num_past_frames > 1 &&
|
|
((mpctx->past_frames[1].num_vsyncs >= 0) != mpctx->display_sync_active))
|
|
{
|
|
MP_VERBOSE(mpctx, "Video sync mode %s.\n",
|
|
mpctx->display_sync_active ? "enabled" : "disabled");
|
|
}
|
|
|
|
if (!mpctx->display_sync_active) {
|
|
mpctx->speed_factor_a = 1.0;
|
|
mpctx->speed_factor_v = 1.0;
|
|
update_playback_speed(mpctx);
|
|
|
|
update_av_diff(mpctx, mpctx->time_frame > 0 ?
|
|
mpctx->time_frame * mpctx->video_speed : 0);
|
|
}
|
|
}
|
|
|
|
// Determine the mpctx->past_frames[0] frame duration.
|
|
static void calculate_frame_duration(struct MPContext *mpctx)
|
|
{
|
|
assert(mpctx->num_past_frames >= 1 && mpctx->num_next_frames >= 1);
|
|
|
|
double demux_duration =
|
|
mpctx->d_video->fps > 0 ? 1.0 / mpctx->d_video->fps : -1;
|
|
double duration = -1;
|
|
|
|
if (mpctx->num_next_frames >= 2) {
|
|
double pts0 = mpctx->next_frames[0]->pts;
|
|
double pts1 = mpctx->next_frames[1]->pts;
|
|
if (pts0 != MP_NOPTS_VALUE && pts1 != MP_NOPTS_VALUE && pts1 >= pts0)
|
|
duration = pts1 - pts0;
|
|
} else {
|
|
// E.g. last frame on EOF.
|
|
duration = demux_duration;
|
|
}
|
|
|
|
// The following code tries to compensate for rounded Matroska timestamps
|
|
// by "unrounding" frame durations, or if not possible, approximating them.
|
|
// These formats usually round on 1ms. (Some muxers do this incorrectly,
|
|
// and might be off by 2ms or more, and compensate for it later by an
|
|
// equal rounding error into the opposite direction. Don't try to deal
|
|
// with them; too much potential damage to timing.)
|
|
double tolerance = 0.0011;
|
|
|
|
double total = 0;
|
|
int num_dur = 0;
|
|
for (int n = 1; n < mpctx->num_past_frames; n++) {
|
|
// Eliminate likely outliers using a really dumb heuristic.
|
|
double dur = mpctx->past_frames[n].duration;
|
|
if (dur <= 0 || fabs(dur - duration) >= tolerance)
|
|
break;
|
|
total += dur;
|
|
num_dur += 1;
|
|
}
|
|
double approx_duration = num_dur > 0 ? total / num_dur : duration;
|
|
|
|
// Try if the demuxer frame rate fits - if so, just take it.
|
|
if (demux_duration > 0) {
|
|
// Note that even if each timestamp is within rounding tolerance, it
|
|
// could literally not add up (e.g. if demuxer FPS is rounded itself).
|
|
if (fabs(duration - demux_duration) < tolerance &&
|
|
fabs(total - demux_duration * num_dur) < tolerance)
|
|
{
|
|
approx_duration = demux_duration;
|
|
}
|
|
}
|
|
|
|
mpctx->past_frames[0].duration = duration;
|
|
mpctx->past_frames[0].approx_duration = approx_duration;
|
|
}
|
|
|
|
void write_video(struct MPContext *mpctx, double endpts)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
if (!mpctx->d_video)
|
|
return;
|
|
|
|
// Actual playback starts when both audio and video are ready.
|
|
if (mpctx->video_status == STATUS_READY)
|
|
return;
|
|
|
|
if (mpctx->paused && mpctx->video_status >= STATUS_READY)
|
|
return;
|
|
|
|
int r = video_output_image(mpctx, endpts);
|
|
MP_TRACE(mpctx, "video_output_image: %d\n", r);
|
|
|
|
if (r < 0)
|
|
goto error;
|
|
|
|
if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode.
|
|
return;
|
|
|
|
if (r == VD_EOF) {
|
|
int prev_state = mpctx->video_status;
|
|
mpctx->video_status =
|
|
vo_still_displaying(vo) ? STATUS_DRAINING : STATUS_EOF;
|
|
mpctx->delay = 0;
|
|
mpctx->last_av_difference = 0;
|
|
MP_DBG(mpctx, "video EOF (status=%d)\n", mpctx->video_status);
|
|
if (prev_state != mpctx->video_status)
|
|
mpctx->sleeptime = 0;
|
|
return;
|
|
}
|
|
|
|
if (mpctx->video_status > STATUS_PLAYING)
|
|
mpctx->video_status = STATUS_PLAYING;
|
|
|
|
if (r != VD_NEW_FRAME) {
|
|
mpctx->sleeptime = 0; // Decode more in next iteration.
|
|
return;
|
|
}
|
|
|
|
// Filter output is different from VO input?
|
|
struct mp_image_params p = mpctx->next_frames[0]->params;
|
|
if (!vo->params || !mp_image_params_equal(&p, vo->params)) {
|
|
// Changing config deletes the current frame; wait until it's finished.
|
|
if (vo_still_displaying(vo))
|
|
return;
|
|
|
|
const struct vo_driver *info = mpctx->video_out->driver;
|
|
char extra[20] = {0};
|
|
if (p.p_w != p.p_h) {
|
|
int d_w, d_h;
|
|
mp_image_params_get_dsize(&p, &d_w, &d_h);
|
|
snprintf(extra, sizeof(extra), " => %dx%d", d_w, d_h);
|
|
}
|
|
MP_INFO(mpctx, "VO: [%s] %dx%d%s %s\n",
|
|
info->name, p.w, p.h, extra, vo_format_name(p.imgfmt));
|
|
MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description);
|
|
|
|
int vo_r = vo_reconfig(vo, &p);
|
|
if (vo_r < 0) {
|
|
mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
|
|
goto error;
|
|
}
|
|
init_vo(mpctx);
|
|
}
|
|
|
|
mpctx->time_frame -= get_relative_time(mpctx);
|
|
update_avsync_before_frame(mpctx);
|
|
|
|
if (!update_subtitles(mpctx, mpctx->next_frames[0]->pts)) {
|
|
MP_WARN(mpctx, "subt wait\n");
|
|
return;
|
|
}
|
|
|
|
double time_frame = MPMAX(mpctx->time_frame, -1);
|
|
int64_t pts = mp_time_us() + (int64_t)(time_frame * 1e6);
|
|
|
|
// wait until VO wakes us up to get more frames
|
|
// (NB: in theory, the 1st frame after display sync mode change uses the
|
|
// wrong waiting mode)
|
|
if (!vo_is_ready_for_frame(vo, mpctx->display_sync_active ? -1 : pts)) {
|
|
if (video_feed_async_filter(mpctx) < 0)
|
|
goto error;
|
|
return;
|
|
}
|
|
|
|
assert(mpctx->num_next_frames >= 1);
|
|
|
|
if (mpctx->num_past_frames >= MAX_NUM_VO_PTS)
|
|
mpctx->num_past_frames--;
|
|
MP_TARRAY_INSERT_AT(mpctx, mpctx->past_frames, mpctx->num_past_frames, 0,
|
|
(struct frame_info){0});
|
|
mpctx->past_frames[0] = (struct frame_info){
|
|
.pts = mpctx->next_frames[0]->pts,
|
|
.num_vsyncs = -1,
|
|
};
|
|
calculate_frame_duration(mpctx);
|
|
|
|
struct vo_frame dummy = {
|
|
.pts = pts,
|
|
.duration = -1,
|
|
.still = mpctx->step_frames > 0,
|
|
.num_frames = mpctx->num_next_frames,
|
|
.num_vsyncs = 1,
|
|
};
|
|
for (int n = 0; n < dummy.num_frames; n++)
|
|
dummy.frames[n] = mpctx->next_frames[n];
|
|
struct vo_frame *frame = vo_frame_ref(&dummy);
|
|
|
|
double diff = mpctx->past_frames[0].approx_duration;
|
|
if (opts->untimed || vo->driver->untimed)
|
|
diff = -1; // disable frame dropping and aspects of frame timing
|
|
if (diff >= 0) {
|
|
// expected A/V sync correction is ignored
|
|
diff /= mpctx->video_speed;
|
|
if (mpctx->time_frame < 0)
|
|
diff += mpctx->time_frame;
|
|
frame->duration = MPCLAMP(diff, 0, 10) * 1e6;
|
|
}
|
|
|
|
mpctx->video_pts = mpctx->next_frames[0]->pts;
|
|
mpctx->last_vo_pts = mpctx->video_pts;
|
|
mpctx->playback_pts = mpctx->video_pts;
|
|
|
|
shift_frames(mpctx);
|
|
|
|
schedule_frame(mpctx, frame);
|
|
|
|
mpctx->osd_force_update = true;
|
|
update_osd_msg(mpctx);
|
|
|
|
vo_queue_frame(vo, frame);
|
|
|
|
// The frames were shifted down; "initialize" the new first entry.
|
|
if (mpctx->num_next_frames >= 1)
|
|
handle_new_frame(mpctx);
|
|
|
|
mpctx->shown_vframes++;
|
|
if (mpctx->video_status < STATUS_PLAYING) {
|
|
mpctx->video_status = STATUS_READY;
|
|
// After a seek, make sure to wait until the first frame is visible.
|
|
vo_wait_frame(vo);
|
|
MP_VERBOSE(mpctx, "first video frame after restart shown\n");
|
|
}
|
|
screenshot_flip(mpctx);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_TICK, NULL);
|
|
|
|
if (!mpctx->sync_audio_to_video)
|
|
mpctx->video_status = STATUS_EOF;
|
|
|
|
if (mpctx->video_status != STATUS_EOF) {
|
|
if (mpctx->step_frames > 0) {
|
|
mpctx->step_frames--;
|
|
if (!mpctx->step_frames && !opts->pause)
|
|
pause_player(mpctx);
|
|
}
|
|
if (mpctx->max_frames == 0 && !mpctx->stop_play)
|
|
mpctx->stop_play = AT_END_OF_FILE;
|
|
if (mpctx->max_frames > 0)
|
|
mpctx->max_frames--;
|
|
}
|
|
|
|
mpctx->sleeptime = 0;
|
|
return;
|
|
|
|
error:
|
|
MP_FATAL(mpctx, "Could not initialize video chain.\n");
|
|
uninit_video_chain(mpctx);
|
|
error_on_track(mpctx, mpctx->current_track[STREAM_VIDEO][0]);
|
|
handle_force_window(mpctx, true);
|
|
mpctx->sleeptime = 0;
|
|
}
|