mirror of
https://github.com/mpv-player/mpv
synced 2025-02-01 12:42:04 +00:00
d81fb97f45
This has two reasons: 1. I tend to add new fields to this metadata, and every time I've done so I've consistently forgotten to update all of the dozens of places in which this colorimetry metadata might end up getting used. While most usages don't really care about most of the metadata, sometimes the intend was simply to “copy” the colorimetry metadata from one struct to another. With this being inside a substruct, those lines of code can now simply read a.color = b.color without having to care about added or removed fields. 2. It makes the type definitions nicer for upcoming refactors. In going through all of the usages, I also expanded a few where I felt that omitting the “young” fields was a bug.
491 lines
13 KiB
C
491 lines
13 KiB
C
/*
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* Based on vo_gl.c by Reimar Doeffinger.
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <libavutil/common.h>
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#include "config.h"
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#include "mpv_talloc.h"
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#include "common/common.h"
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#include "misc/bstr.h"
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#include "common/msg.h"
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#include "common/global.h"
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#include "options/m_config.h"
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#include "vo.h"
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#include "video/mp_image.h"
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#include "sub/osd.h"
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#include "opengl/context.h"
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#include "opengl/utils.h"
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#include "opengl/hwdec.h"
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#include "opengl/osd.h"
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#include "filter_kernels.h"
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#include "video/hwdec.h"
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#include "opengl/video.h"
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#define NUM_VSYNC_FENCES 10
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struct gl_priv {
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struct vo *vo;
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struct mp_log *log;
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MPGLContext *glctx;
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GL *gl;
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struct gl_video *renderer;
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struct gl_hwdec *hwdec;
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int events;
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void *original_opts;
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// Options
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struct gl_video_opts *renderer_opts;
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int use_glFinish;
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int waitvsync;
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int use_gl_debug;
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int allow_sw;
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int swap_interval;
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int dwm_flush;
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int opt_vsync_fences;
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char *backend;
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int es;
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int frames_rendered;
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unsigned int prev_sgi_sync_count;
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// check-pattern sub-option; for testing/debugging
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int opt_pattern[2];
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int last_pattern;
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int matches, mismatches;
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GLsync vsync_fences[NUM_VSYNC_FENCES];
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int num_vsync_fences;
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};
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static void resize(struct gl_priv *p)
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{
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struct vo *vo = p->vo;
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MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight);
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struct mp_rect src, dst;
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struct mp_osd_res osd;
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vo_get_src_dst_rects(vo, &src, &dst, &osd);
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int height = p->glctx->flip_v ? vo->dheight : -vo->dheight;
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gl_video_resize(p->renderer, vo->dwidth, height, &src, &dst, &osd);
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vo->want_redraw = true;
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}
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static void check_pattern(struct vo *vo, int item)
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{
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struct gl_priv *p = vo->priv;
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int expected = p->opt_pattern[p->last_pattern];
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if (item == expected) {
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p->last_pattern++;
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if (p->last_pattern >= 2)
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p->last_pattern = 0;
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p->matches++;
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} else {
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p->mismatches++;
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MP_WARN(vo, "wrong pattern, expected %d got %d (hit: %d, mis: %d)\n",
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expected, item, p->matches, p->mismatches);
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}
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}
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static void draw_frame(struct vo *vo, struct vo_frame *frame)
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{
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struct gl_priv *p = vo->priv;
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GL *gl = p->gl;
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if (gl->FenceSync && p->num_vsync_fences < p->opt_vsync_fences) {
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GLsync fence = gl->FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);;
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if (fence)
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p->vsync_fences[p->num_vsync_fences++] = fence;
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}
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gl_video_render_frame(p->renderer, frame, gl->main_fb);
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if (p->use_glFinish)
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gl->Finish();
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}
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static void flip_page(struct vo *vo)
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{
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struct gl_priv *p = vo->priv;
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GL *gl = p->gl;
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mpgl_swap_buffers(p->glctx);
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p->frames_rendered++;
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if (p->frames_rendered > 5 && !p->use_gl_debug)
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gl_video_set_debug(p->renderer, false);
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if (p->use_glFinish)
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gl->Finish();
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if (p->waitvsync || p->opt_pattern[0]) {
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if (gl->GetVideoSync) {
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unsigned int n1 = 0, n2 = 0;
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gl->GetVideoSync(&n1);
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if (p->waitvsync)
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gl->WaitVideoSync(2, (n1 + 1) % 2, &n2);
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int step = n1 - p->prev_sgi_sync_count;
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p->prev_sgi_sync_count = n1;
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MP_DBG(vo, "Flip counts: %u->%u, step=%d\n", n1, n2, step);
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if (p->opt_pattern[0])
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check_pattern(vo, step);
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} else {
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MP_WARN(vo, "GLX_SGI_video_sync not available, disabling.\n");
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p->waitvsync = 0;
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p->opt_pattern[0] = 0;
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}
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}
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while (p->opt_vsync_fences > 0 && p->num_vsync_fences >= p->opt_vsync_fences) {
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gl->ClientWaitSync(p->vsync_fences[0], GL_SYNC_FLUSH_COMMANDS_BIT, 1e9);
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gl->DeleteSync(p->vsync_fences[0]);
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MP_TARRAY_REMOVE_AT(p->vsync_fences, p->num_vsync_fences, 0);
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}
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}
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static int query_format(struct vo *vo, int format)
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{
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struct gl_priv *p = vo->priv;
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if (!gl_video_check_format(p->renderer, format))
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return 0;
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return 1;
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}
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static int reconfig(struct vo *vo, struct mp_image_params *params)
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{
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struct gl_priv *p = vo->priv;
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if (mpgl_reconfig_window(p->glctx) < 0)
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return -1;
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resize(p);
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gl_video_config(p->renderer, params);
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return 0;
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}
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static void request_hwdec_api(struct vo *vo, void *api)
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{
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struct gl_priv *p = vo->priv;
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if (p->hwdec)
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return;
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p->hwdec = gl_hwdec_load_api(p->vo->log, p->gl, p->vo->global,
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vo->hwdec_devs, (intptr_t)api);
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gl_video_set_hwdec(p->renderer, p->hwdec);
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}
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static void call_request_hwdec_api(void *ctx, enum hwdec_type type)
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{
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// Roundabout way to run hwdec loading on the VO thread.
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// Redirects to request_hwdec_api().
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vo_control(ctx, VOCTRL_LOAD_HWDEC_API, (void *)(intptr_t)type);
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}
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static void get_and_update_icc_profile(struct gl_priv *p)
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{
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if (gl_video_icc_auto_enabled(p->renderer)) {
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MP_VERBOSE(p, "Querying ICC profile...\n");
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bstr icc = bstr0(NULL);
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int r = mpgl_control(p->glctx, &p->events, VOCTRL_GET_ICC_PROFILE, &icc);
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if (r != VO_NOTAVAIL) {
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if (r == VO_FALSE) {
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MP_WARN(p, "Could not retrieve an ICC profile.\n");
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} else if (r == VO_NOTIMPL) {
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MP_ERR(p, "icc-profile-auto not implemented on this platform.\n");
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}
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gl_video_set_icc_profile(p->renderer, icc);
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}
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}
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}
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static void get_and_update_ambient_lighting(struct gl_priv *p)
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{
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int lux;
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int r = mpgl_control(p->glctx, &p->events, VOCTRL_GET_AMBIENT_LUX, &lux);
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if (r == VO_TRUE) {
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gl_video_set_ambient_lux(p->renderer, lux);
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}
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if (r != VO_TRUE && p->renderer_opts->gamma_auto) {
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MP_ERR(p, "gamma_auto option provided, but querying for ambient"
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" lighting is not supported on this platform\n");
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}
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}
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static const struct m_option options[];
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static const struct m_sub_options opengl_conf = {
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.opts = options,
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.size = sizeof(struct gl_priv),
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};
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static bool reparse_cmdline(struct vo *vo, char *args)
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{
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struct gl_priv *p = vo->priv;
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int r = 0;
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struct gl_priv *opts = p;
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if (strcmp(args, "-") == 0) {
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opts = p->original_opts;
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} else {
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r = m_config_parse_suboptions(vo->config, "opengl", args);
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}
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gl_video_set_options(p->renderer, opts->renderer_opts);
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get_and_update_icc_profile(p);
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gl_video_configure_queue(p->renderer, p->vo);
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p->vo->want_redraw = true;
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return r >= 0;
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}
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static int control(struct vo *vo, uint32_t request, void *data)
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{
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struct gl_priv *p = vo->priv;
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switch (request) {
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case VOCTRL_GET_PANSCAN:
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return VO_TRUE;
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case VOCTRL_SET_PANSCAN:
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resize(p);
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return VO_TRUE;
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case VOCTRL_GET_EQUALIZER: {
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struct voctrl_get_equalizer_args *args = data;
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struct mp_csp_equalizer *eq = gl_video_eq_ptr(p->renderer);
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bool r = mp_csp_equalizer_get(eq, args->name, args->valueptr) >= 0;
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return r ? VO_TRUE : VO_NOTIMPL;
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}
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case VOCTRL_SET_EQUALIZER: {
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struct voctrl_set_equalizer_args *args = data;
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struct mp_csp_equalizer *eq = gl_video_eq_ptr(p->renderer);
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if (mp_csp_equalizer_set(eq, args->name, args->value) >= 0) {
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gl_video_eq_update(p->renderer);
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vo->want_redraw = true;
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return VO_TRUE;
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}
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return VO_NOTIMPL;
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}
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case VOCTRL_SCREENSHOT_WIN: {
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struct mp_image *screen = gl_read_window_contents(p->gl);
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// set image parameters according to the display, if possible
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if (screen) {
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screen->params.color = (struct mp_colorspace) {
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.primaries = p->renderer_opts->target_prim,
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.gamma = p->renderer_opts->target_trc,
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};
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if (p->glctx->flip_v)
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mp_image_vflip(screen);
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}
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*(struct mp_image **)data = screen;
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return true;
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}
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case VOCTRL_LOAD_HWDEC_API:
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request_hwdec_api(vo, data);
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return true;
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case VOCTRL_SET_COMMAND_LINE: {
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char *arg = data;
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return reparse_cmdline(vo, arg);
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}
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case VOCTRL_RESET:
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gl_video_reset(p->renderer);
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return true;
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case VOCTRL_PAUSE:
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if (gl_video_showing_interpolated_frame(p->renderer)) {
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vo->want_redraw = true;
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vo_wakeup(vo);
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}
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return true;
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case VOCTRL_PERFORMANCE_DATA:
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*(struct voctrl_performance_data *)data = gl_video_perfdata(p->renderer);
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return true;
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}
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int events = 0;
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int r = mpgl_control(p->glctx, &events, request, data);
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if (events & VO_EVENT_ICC_PROFILE_CHANGED) {
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get_and_update_icc_profile(p);
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vo->want_redraw = true;
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}
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if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) {
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get_and_update_ambient_lighting(p);
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vo->want_redraw = true;
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}
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events |= p->events;
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p->events = 0;
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if (events & VO_EVENT_RESIZE)
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resize(p);
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if (events & VO_EVENT_EXPOSE)
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vo->want_redraw = true;
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vo_event(vo, events);
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return r;
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}
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static void uninit(struct vo *vo)
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{
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struct gl_priv *p = vo->priv;
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gl_video_uninit(p->renderer);
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gl_hwdec_uninit(p->hwdec);
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if (vo->hwdec_devs) {
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hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL);
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hwdec_devices_destroy(vo->hwdec_devs);
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}
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mpgl_uninit(p->glctx);
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}
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static int preinit(struct vo *vo)
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{
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struct gl_priv *p = vo->priv;
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p->vo = vo;
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p->log = vo->log;
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int vo_flags = 0;
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if (p->renderer_opts->alpha_mode == 1)
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vo_flags |= VOFLAG_ALPHA;
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if (p->use_gl_debug)
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vo_flags |= VOFLAG_GL_DEBUG;
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if (p->es == 1)
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vo_flags |= VOFLAG_GLES;
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if (p->es == -1)
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vo_flags |= VOFLAG_NO_GLES;
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if (p->allow_sw)
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vo_flags |= VOFLAG_SW;
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p->glctx = mpgl_init(vo, p->backend, vo_flags);
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if (!p->glctx)
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goto err_out;
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p->gl = p->glctx->gl;
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p->glctx->dwm_flush_opt = p->dwm_flush;
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if (p->gl->SwapInterval) {
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p->gl->SwapInterval(p->swap_interval);
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} else {
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MP_VERBOSE(vo, "swap_control extension missing.\n");
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}
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p->renderer = gl_video_init(p->gl, vo->log, vo->global);
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if (!p->renderer)
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goto err_out;
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gl_video_set_osd_source(p->renderer, vo->osd);
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gl_video_set_options(p->renderer, p->renderer_opts);
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gl_video_configure_queue(p->renderer, vo);
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get_and_update_icc_profile(p);
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vo->hwdec_devs = hwdec_devices_create();
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hwdec_devices_set_loader(vo->hwdec_devs, call_request_hwdec_api, vo);
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int hwdec = vo->opts->hwdec_preload_api;
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if (hwdec == HWDEC_NONE)
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hwdec = vo->global->opts->hwdec_api;
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if (hwdec != HWDEC_NONE) {
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p->hwdec = gl_hwdec_load_api(p->vo->log, p->gl, vo->global,
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vo->hwdec_devs, hwdec);
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gl_video_set_hwdec(p->renderer, p->hwdec);
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}
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p->original_opts = m_sub_options_copy(p, &opengl_conf, p);
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return 0;
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err_out:
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uninit(vo);
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return -1;
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}
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#define OPT_BASE_STRUCT struct gl_priv
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static const struct m_option options[] = {
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OPT_FLAG("glfinish", use_glFinish, 0),
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OPT_FLAG("waitvsync", waitvsync, 0),
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OPT_INT("swapinterval", swap_interval, 0, OPTDEF_INT(1)),
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OPT_CHOICE("dwmflush", dwm_flush, 0,
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({"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})),
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OPT_FLAG("debug", use_gl_debug, 0),
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OPT_STRING_VALIDATE("backend", backend, 0, mpgl_validate_backend_opt),
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OPT_FLAG("sw", allow_sw, 0),
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OPT_CHOICE("es", es, 0, ({"no", -1}, {"auto", 0}, {"yes", 1})),
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OPT_INTPAIR("check-pattern", opt_pattern, 0),
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OPT_INTRANGE("vsync-fences", opt_vsync_fences, 0, 0, NUM_VSYNC_FENCES),
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OPT_SUBSTRUCT("", renderer_opts, gl_video_conf, 0),
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{0},
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};
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#define CAPS VO_CAP_ROTATE90
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const struct vo_driver video_out_opengl = {
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.description = "Extended OpenGL Renderer",
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.name = "opengl",
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.caps = CAPS,
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.preinit = preinit,
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.query_format = query_format,
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.reconfig = reconfig,
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.control = control,
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.draw_frame = draw_frame,
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.flip_page = flip_page,
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.uninit = uninit,
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.priv_size = sizeof(struct gl_priv),
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.options = options,
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};
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const struct vo_driver video_out_opengl_hq = {
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.description = "Extended OpenGL Renderer (high quality rendering preset)",
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.name = "opengl-hq",
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.caps = CAPS,
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.preinit = preinit,
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.query_format = query_format,
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.reconfig = reconfig,
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.control = control,
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.draw_frame = draw_frame,
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.flip_page = flip_page,
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.uninit = uninit,
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.priv_size = sizeof(struct gl_priv),
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.priv_defaults = &(const struct gl_priv){
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.renderer_opts = (struct gl_video_opts *)&gl_video_opts_hq_def,
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},
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|
.options = options,
|
|
};
|