mirror of
https://github.com/mpv-player/mpv
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As the first step towards handling scenarios where the are multiple hwdecs for a given image format but backed by different AVHWDeviceTypes, let us annotate the hwdecs with their corresponding device types. From this, we can also see how all the existing hwdecs which match the same image format also match the same device type.
253 lines
7.1 KiB
C
253 lines
7.1 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <assert.h>
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#include "video/out/gpu/hwdec.h"
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#include "ra_gl.h"
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#include "video/vdpau.h"
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#include "video/vdpau_mixer.h"
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// This is a GL_NV_vdpau_interop specification bug, and headers (unfortunately)
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// follow it. I'm not sure about the original nvidia headers.
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#define BRAINDEATH(x) ((void *)(uintptr_t)(x))
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struct priv_owner {
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struct mp_vdpau_ctx *ctx;
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};
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struct priv {
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struct mp_vdpau_ctx *ctx;
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GL *gl;
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uint64_t preemption_counter;
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GLuint gl_texture;
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bool vdpgl_initialized;
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GLvdpauSurfaceNV vdpgl_surface;
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VdpOutputSurface vdp_surface;
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struct mp_vdpau_mixer *mixer;
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struct ra_imgfmt_desc direct_desc;
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bool mapped;
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};
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static int init(struct ra_hwdec *hw)
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{
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struct ra *ra = hw->ra_ctx->ra;
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Display *x11disp = ra_get_native_resource(ra, "x11");
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if (!x11disp || !ra_is_gl(ra))
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return -1;
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GL *gl = ra_gl_get(ra);
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if (!(gl->mpgl_caps & MPGL_CAP_VDPAU))
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return -1;
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struct priv_owner *p = hw->priv;
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p->ctx = mp_vdpau_create_device_x11(hw->log, x11disp, true);
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if (!p->ctx)
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return -1;
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if (mp_vdpau_handle_preemption(p->ctx, NULL) < 1)
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return -1;
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if (hw->probing && mp_vdpau_guess_if_emulated(p->ctx))
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return -1;
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p->ctx->hwctx.driver_name = hw->driver->name;
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p->ctx->hwctx.hw_imgfmt = IMGFMT_VDPAU;
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hwdec_devices_add(hw->devs, &p->ctx->hwctx);
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return 0;
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}
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static void uninit(struct ra_hwdec *hw)
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{
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struct priv_owner *p = hw->priv;
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if (p->ctx)
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hwdec_devices_remove(hw->devs, &p->ctx->hwctx);
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mp_vdpau_destroy(p->ctx);
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}
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static void mapper_unmap(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = p->gl;
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for (int n = 0; n < 4; n++)
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ra_tex_free(mapper->ra, &mapper->tex[n]);
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if (p->mapped) {
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gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface);
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}
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p->mapped = false;
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}
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static void mark_vdpau_objects_uninitialized(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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p->vdp_surface = VDP_INVALID_HANDLE;
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p->mapped = false;
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}
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static void mapper_uninit(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = p->gl;
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struct vdp_functions *vdp = &p->ctx->vdp;
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VdpStatus vdp_st;
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assert(!p->mapped);
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if (p->vdpgl_surface)
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gl->VDPAUUnregisterSurfaceNV(p->vdpgl_surface);
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p->vdpgl_surface = 0;
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gl->DeleteTextures(1, &p->gl_texture);
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if (p->vdp_surface != VDP_INVALID_HANDLE) {
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vdp_st = vdp->output_surface_destroy(p->vdp_surface);
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CHECK_VDP_WARNING(mapper, "Error when calling vdp_output_surface_destroy");
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}
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p->vdp_surface = VDP_INVALID_HANDLE;
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gl_check_error(gl, mapper->log, "Before uninitializing OpenGL interop");
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if (p->vdpgl_initialized)
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gl->VDPAUFiniNV();
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p->vdpgl_initialized = false;
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gl_check_error(gl, mapper->log, "After uninitializing OpenGL interop");
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mp_vdpau_mixer_destroy(p->mixer);
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}
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static int mapper_init(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *p_owner = mapper->owner->priv;
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struct priv *p = mapper->priv;
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p->gl = ra_gl_get(mapper->ra);
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p->ctx = p_owner->ctx;
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GL *gl = p->gl;
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struct vdp_functions *vdp = &p->ctx->vdp;
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VdpStatus vdp_st;
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p->vdp_surface = VDP_INVALID_HANDLE;
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p->mixer = mp_vdpau_mixer_create(p->ctx, mapper->log);
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if (!p->mixer)
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return -1;
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mapper->dst_params = mapper->src_params;
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if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 0)
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return -1;
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gl->VDPAUInitNV(BRAINDEATH(p->ctx->vdp_device), p->ctx->get_proc_address);
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p->vdpgl_initialized = true;
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gl->GenTextures(1, &p->gl_texture);
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gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->BindTexture(GL_TEXTURE_2D, 0);
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vdp_st = vdp->output_surface_create(p->ctx->vdp_device,
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VDP_RGBA_FORMAT_B8G8R8A8,
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mapper->src_params.w,
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mapper->src_params.h,
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&p->vdp_surface);
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CHECK_VDP_ERROR(mapper, "Error when calling vdp_output_surface_create");
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p->vdpgl_surface = gl->VDPAURegisterOutputSurfaceNV(BRAINDEATH(p->vdp_surface),
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GL_TEXTURE_2D,
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1, &p->gl_texture);
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if (!p->vdpgl_surface)
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return -1;
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gl->VDPAUSurfaceAccessNV(p->vdpgl_surface, GL_READ_ONLY);
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mapper->dst_params.imgfmt = IMGFMT_RGB0;
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mapper->dst_params.hw_subfmt = 0;
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gl_check_error(gl, mapper->log, "After initializing vdpau OpenGL interop");
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return 0;
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}
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static int mapper_map(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = p->gl;
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int pe = mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter);
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if (pe < 1) {
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mark_vdpau_objects_uninitialized(mapper);
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if (pe < 0)
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return -1;
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mapper_uninit(mapper);
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if (mapper_init(mapper) < 0)
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return -1;
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}
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if (!p->vdpgl_surface)
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return -1;
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mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, mapper->src,
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NULL);
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gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
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p->mapped = true;
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struct ra_tex_params params = {
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.dimensions = 2,
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.w = mapper->src_params.w,
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.h = mapper->src_params.h,
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.d = 1,
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.format = ra_find_unorm_format(mapper->ra, 1, 4),
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.render_src = true,
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.src_linear = true,
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};
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if (!params.format)
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return -1;
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mapper->tex[0] =
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ra_create_wrapped_tex(mapper->ra, ¶ms, p->gl_texture);
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if (!mapper->tex[0])
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return -1;
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return 0;
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}
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const struct ra_hwdec_driver ra_hwdec_vdpau = {
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.name = "vdpau-gl",
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.priv_size = sizeof(struct priv_owner),
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.imgfmts = {IMGFMT_VDPAU, 0},
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.device_type = AV_HWDEVICE_TYPE_VDPAU,
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.init = init,
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.uninit = uninit,
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.mapper = &(const struct ra_hwdec_mapper_driver){
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.priv_size = sizeof(struct priv),
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.init = mapper_init,
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.uninit = mapper_uninit,
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.map = mapper_map,
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.unmap = mapper_unmap,
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},
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};
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