mirror of https://github.com/mpv-player/mpv
1178 lines
38 KiB
C
1178 lines
38 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <inttypes.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "mpv_talloc.h"
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#include "common/msg.h"
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#include "options/options.h"
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#include "common/common.h"
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#include "common/encode.h"
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#include "common/recorder.h"
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#include "filters/f_decoder_wrapper.h"
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#include "options/m_config.h"
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#include "options/m_property.h"
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#include "common/playlist.h"
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#include "input/input.h"
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#include "misc/dispatch.h"
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#include "osdep/terminal.h"
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#include "osdep/timer.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "stream/stream.h"
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#include "sub/osd.h"
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#include "video/out/vo.h"
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#include "core.h"
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#include "client.h"
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#include "command.h"
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// Wait until mp_wakeup_core() is called, since the last time
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// mp_wait_events() was called.
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void mp_wait_events(struct MPContext *mpctx)
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{
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bool sleeping = mpctx->sleeptime > 0;
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if (sleeping)
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MP_STATS(mpctx, "start sleep");
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mp_dispatch_queue_process(mpctx->dispatch, mpctx->sleeptime);
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mpctx->sleeptime = INFINITY;
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if (sleeping)
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MP_STATS(mpctx, "end sleep");
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}
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// Set the timeout used when the playloop goes to sleep. This means the
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// playloop will re-run as soon as the timeout elapses (or earlier).
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// mp_set_timeout(c, 0) is essentially equivalent to mp_wakeup_core(c).
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void mp_set_timeout(struct MPContext *mpctx, double sleeptime)
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{
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if (mpctx->sleeptime > sleeptime) {
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mpctx->sleeptime = sleeptime;
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int64_t abstime = mp_add_timeout(mp_time_us(), sleeptime);
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mp_dispatch_adjust_timeout(mpctx->dispatch, abstime);
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}
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}
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// Cause the playloop to run. This can be called from any thread. If called
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// from within the playloop itself, it will be run immediately again, instead
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// of going to sleep in the next mp_wait_events().
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void mp_wakeup_core(struct MPContext *mpctx)
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{
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mp_dispatch_interrupt(mpctx->dispatch);
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}
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// Opaque callback variant of mp_wakeup_core().
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void mp_wakeup_core_cb(void *ctx)
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{
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struct MPContext *mpctx = ctx;
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mp_wakeup_core(mpctx);
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}
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void mp_core_lock(struct MPContext *mpctx)
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{
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mp_dispatch_lock(mpctx->dispatch);
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}
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void mp_core_unlock(struct MPContext *mpctx)
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{
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mp_dispatch_unlock(mpctx->dispatch);
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}
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// Process any queued input, whether it's user input, or requests from client
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// API threads. This also resets the "wakeup" flag used with mp_wait_events().
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void mp_process_input(struct MPContext *mpctx)
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{
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for (;;) {
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mp_cmd_t *cmd = mp_input_read_cmd(mpctx->input);
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if (!cmd)
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break;
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run_command(mpctx, cmd, NULL, NULL, NULL);
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}
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mp_set_timeout(mpctx, mp_input_get_delay(mpctx->input));
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}
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double get_relative_time(struct MPContext *mpctx)
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{
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int64_t new_time = mp_time_us();
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int64_t delta = new_time - mpctx->last_time;
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mpctx->last_time = new_time;
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return delta * 0.000001;
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}
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void update_core_idle_state(struct MPContext *mpctx)
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{
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bool eof = mpctx->video_status == STATUS_EOF &&
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mpctx->audio_status == STATUS_EOF;
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bool active = !mpctx->paused && mpctx->restart_complete &&
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mpctx->stop_play && mpctx->in_playloop && !eof;
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if (mpctx->playback_active != active) {
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mpctx->playback_active = active;
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update_screensaver_state(mpctx);
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mp_notify(mpctx, MP_EVENT_CORE_IDLE, NULL);
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}
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}
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// The value passed here is the new value for mpctx->opts->pause
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void set_pause_state(struct MPContext *mpctx, bool user_pause)
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{
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struct MPOpts *opts = mpctx->opts;
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bool send_update = false;
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if (opts->pause != user_pause)
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send_update = true;
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opts->pause = user_pause;
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bool internal_paused = opts->pause || mpctx->paused_for_cache;
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if (internal_paused != mpctx->paused) {
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mpctx->paused = internal_paused;
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send_update = true;
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if (mpctx->ao && mpctx->ao_chain) {
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if (internal_paused) {
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ao_pause(mpctx->ao);
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} else {
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ao_resume(mpctx->ao);
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}
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}
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if (mpctx->video_out)
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vo_set_paused(mpctx->video_out, internal_paused);
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mpctx->osd_function = 0;
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mpctx->osd_force_update = true;
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mp_wakeup_core(mpctx);
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if (internal_paused) {
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mpctx->step_frames = 0;
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mpctx->time_frame -= get_relative_time(mpctx);
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} else {
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(void)get_relative_time(mpctx); // ignore time that passed during pause
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}
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}
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update_core_idle_state(mpctx);
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if (send_update)
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mp_notify(mpctx, opts->pause ? MPV_EVENT_PAUSE : MPV_EVENT_UNPAUSE, 0);
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}
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void update_internal_pause_state(struct MPContext *mpctx)
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{
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set_pause_state(mpctx, mpctx->opts->pause);
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}
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void update_screensaver_state(struct MPContext *mpctx)
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{
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if (!mpctx->video_out)
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return;
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bool saver_state = !mpctx->playback_active || !mpctx->opts->stop_screensaver;
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vo_control_async(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
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: VOCTRL_KILL_SCREENSAVER, NULL);
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}
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void add_step_frame(struct MPContext *mpctx, int dir)
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{
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if (!mpctx->vo_chain)
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return;
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if (dir > 0) {
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mpctx->step_frames += 1;
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set_pause_state(mpctx, false);
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} else if (dir < 0) {
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if (!mpctx->hrseek_active) {
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queue_seek(mpctx, MPSEEK_BACKSTEP, 0, MPSEEK_VERY_EXACT, 0);
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set_pause_state(mpctx, true);
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}
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}
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}
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// Clear some playback-related fields on file loading or after seeks.
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void reset_playback_state(struct MPContext *mpctx)
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{
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mp_filter_reset(mpctx->filter_root);
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reset_video_state(mpctx);
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reset_audio_state(mpctx);
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reset_subtitle_state(mpctx);
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mpctx->hrseek_active = false;
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mpctx->hrseek_lastframe = false;
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mpctx->hrseek_backstep = false;
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mpctx->current_seek = (struct seek_params){0};
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mpctx->playback_pts = MP_NOPTS_VALUE;
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mpctx->step_frames = 0;
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mpctx->ab_loop_clip = true;
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mpctx->restart_complete = false;
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mpctx->paused_for_cache = false;
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mpctx->cache_buffer = 100;
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mpctx->seek_slave = NULL;
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encode_lavc_discontinuity(mpctx->encode_lavc_ctx);
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update_internal_pause_state(mpctx);
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update_core_idle_state(mpctx);
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}
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static void mp_seek(MPContext *mpctx, struct seek_params seek)
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{
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struct MPOpts *opts = mpctx->opts;
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if (!mpctx->demuxer || !seek.type || seek.amount == MP_NOPTS_VALUE)
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return;
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bool hr_seek_very_exact = seek.exact == MPSEEK_VERY_EXACT;
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double current_time = get_current_time(mpctx);
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if (current_time == MP_NOPTS_VALUE && seek.type == MPSEEK_RELATIVE)
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return;
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if (current_time == MP_NOPTS_VALUE)
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current_time = 0;
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double seek_pts = MP_NOPTS_VALUE;
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int demux_flags = 0;
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switch (seek.type) {
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case MPSEEK_ABSOLUTE:
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seek_pts = seek.amount;
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break;
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case MPSEEK_BACKSTEP:
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seek_pts = current_time;
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hr_seek_very_exact = true;
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break;
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case MPSEEK_RELATIVE:
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demux_flags = seek.amount > 0 ? SEEK_FORWARD : 0;
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seek_pts = current_time + seek.amount;
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break;
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case MPSEEK_FACTOR: ;
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double len = get_time_length(mpctx);
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if (len >= 0)
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seek_pts = seek.amount * len;
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break;
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default: abort();
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}
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double demux_pts = seek_pts;
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bool hr_seek = opts->correct_pts && seek.exact != MPSEEK_KEYFRAME &&
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((opts->hr_seek == 0 && seek.type == MPSEEK_ABSOLUTE) ||
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opts->hr_seek > 0 || seek.exact >= MPSEEK_EXACT) &&
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seek_pts != MP_NOPTS_VALUE;
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if (seek.type == MPSEEK_FACTOR || seek.amount < 0 ||
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(seek.type == MPSEEK_ABSOLUTE && seek.amount < mpctx->last_chapter_pts))
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mpctx->last_chapter_seek = -2;
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// Under certain circumstances, prefer SEEK_FACTOR.
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if (seek.type == MPSEEK_FACTOR && !hr_seek &&
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(mpctx->demuxer->ts_resets_possible || seek_pts == MP_NOPTS_VALUE))
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{
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demux_pts = seek.amount;
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demux_flags |= SEEK_FACTOR;
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}
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if (hr_seek) {
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double hr_seek_offset = opts->hr_seek_demuxer_offset;
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// Always try to compensate for possibly bad demuxers in "special"
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// situations where we need more robustness from the hr-seek code, even
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// if the user doesn't use --hr-seek-demuxer-offset.
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// The value is arbitrary, but should be "good enough" in most situations.
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if (hr_seek_very_exact)
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hr_seek_offset = MPMAX(hr_seek_offset, 0.5); // arbitrary
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for (int n = 0; n < mpctx->num_tracks; n++) {
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double offset = 0;
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if (!mpctx->tracks[n]->is_external)
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offset += get_track_seek_offset(mpctx, mpctx->tracks[n]);
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hr_seek_offset = MPMAX(hr_seek_offset, -offset);
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}
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demux_pts -= hr_seek_offset;
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demux_flags = (demux_flags | SEEK_HR) & ~SEEK_FORWARD;
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}
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if (!mpctx->demuxer->seekable)
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demux_flags |= SEEK_CACHED;
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if (!demux_seek(mpctx->demuxer, demux_pts, demux_flags)) {
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if (!mpctx->demuxer->seekable) {
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MP_ERR(mpctx, "Cannot seek in this stream.\n");
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MP_ERR(mpctx, "You can force it with '--force-seekable=yes'.\n");
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}
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return;
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}
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// Seek external, extra files too:
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bool has_video = false;
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struct track *external_audio = NULL;
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for (int t = 0; t < mpctx->num_tracks; t++) {
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struct track *track = mpctx->tracks[t];
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if (track->selected && track->is_external && track->demuxer) {
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double main_new_pos = demux_pts;
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if (!hr_seek || track->is_external)
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main_new_pos += get_track_seek_offset(mpctx, track);
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if (demux_flags & SEEK_FACTOR)
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main_new_pos = seek_pts;
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demux_seek(track->demuxer, main_new_pos, 0);
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if (track->type == STREAM_AUDIO && !external_audio)
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external_audio = track;
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}
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if (track->selected && !track->is_external && track->stream &&
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track->type == STREAM_VIDEO && !track->stream->attached_picture)
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has_video = true;
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}
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if (!(seek.flags & MPSEEK_FLAG_NOFLUSH))
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clear_audio_output_buffers(mpctx);
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reset_playback_state(mpctx);
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if (mpctx->recorder)
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mp_recorder_mark_discontinuity(mpctx->recorder);
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// When doing keyframe seeks (hr_seek=false) backwards (no SEEK_FORWARD),
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// then video can seek before the external audio track (because video seek
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// granularity is coarser than audio). The result would be playing video with
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// silence until the audio seek target is reached. Work around by blocking
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// the demuxer (decoders can't read) and seeking to video position later.
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if (has_video && external_audio && !hr_seek && !(demux_flags & SEEK_FORWARD)) {
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MP_VERBOSE(mpctx, "delayed seek for aid=%d\n", external_audio->user_tid);
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demux_block_reading(external_audio->demuxer, true);
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mpctx->seek_slave = external_audio;
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}
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/* Use the target time as "current position" for further relative
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* seeks etc until a new video frame has been decoded */
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mpctx->last_seek_pts = seek_pts;
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if (hr_seek) {
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mpctx->hrseek_active = true;
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mpctx->hrseek_backstep = seek.type == MPSEEK_BACKSTEP;
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mpctx->hrseek_pts = seek_pts;
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// allow decoder to drop frames before hrseek_pts
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bool hrseek_framedrop = !hr_seek_very_exact && opts->hr_seek_framedrop;
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MP_VERBOSE(mpctx, "hr-seek, skipping to %f%s%s\n", mpctx->hrseek_pts,
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hrseek_framedrop ? "" : " (no framedrop)",
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mpctx->hrseek_backstep ? " (backstep)" : "");
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for (int n = 0; n < mpctx->num_tracks; n++) {
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struct track *track = mpctx->tracks[n];
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struct mp_decoder_wrapper *dec = track->dec;
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if (dec && hrseek_framedrop)
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mp_decoder_wrapper_set_start_pts(dec, mpctx->hrseek_pts);
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}
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}
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if (mpctx->stop_play == AT_END_OF_FILE)
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mpctx->stop_play = KEEP_PLAYING;
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mpctx->start_timestamp = mp_time_sec();
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mp_wakeup_core(mpctx);
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mp_notify(mpctx, MPV_EVENT_SEEK, NULL);
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mp_notify(mpctx, MPV_EVENT_TICK, NULL);
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mpctx->ab_loop_clip = mpctx->last_seek_pts < opts->ab_loop[1];
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mpctx->current_seek = seek;
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}
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// This combines consecutive seek requests.
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void queue_seek(struct MPContext *mpctx, enum seek_type type, double amount,
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enum seek_precision exact, int flags)
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{
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struct seek_params *seek = &mpctx->seek;
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mp_wakeup_core(mpctx);
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if (mpctx->stop_play == AT_END_OF_FILE)
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mpctx->stop_play = KEEP_PLAYING;
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switch (type) {
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case MPSEEK_RELATIVE:
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seek->flags |= flags;
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if (seek->type == MPSEEK_FACTOR)
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return; // Well... not common enough to bother doing better
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seek->amount += amount;
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seek->exact = MPMAX(seek->exact, exact);
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if (seek->type == MPSEEK_NONE)
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seek->exact = exact;
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if (seek->type == MPSEEK_ABSOLUTE)
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return;
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seek->type = MPSEEK_RELATIVE;
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return;
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case MPSEEK_ABSOLUTE:
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case MPSEEK_FACTOR:
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case MPSEEK_BACKSTEP:
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*seek = (struct seek_params) {
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.type = type,
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.amount = amount,
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.exact = exact,
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.flags = flags,
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};
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return;
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case MPSEEK_NONE:
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*seek = (struct seek_params){ 0 };
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return;
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}
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abort();
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}
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|
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void execute_queued_seek(struct MPContext *mpctx)
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{
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if (mpctx->seek.type) {
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// Let explicitly imprecise seeks cancel precise seeks:
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if (mpctx->hrseek_active && mpctx->seek.exact == MPSEEK_KEYFRAME)
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mpctx->start_timestamp = -1e9;
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/* If the user seeks continuously (keeps arrow key down)
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* try to finish showing a frame from one location before doing
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* another seek (which could lead to unchanging display). */
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bool delay = mpctx->seek.flags & MPSEEK_FLAG_DELAY;
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if (delay && mpctx->video_status < STATUS_PLAYING &&
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mp_time_sec() - mpctx->start_timestamp < 0.3)
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return;
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mp_seek(mpctx, mpctx->seek);
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mpctx->seek = (struct seek_params){0};
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}
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}
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// NOPTS (i.e. <0) if unknown
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double get_time_length(struct MPContext *mpctx)
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{
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struct demuxer *demuxer = mpctx->demuxer;
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return demuxer && demuxer->duration >= 0 ? demuxer->duration : MP_NOPTS_VALUE;
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}
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double get_current_time(struct MPContext *mpctx)
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{
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struct demuxer *demuxer = mpctx->demuxer;
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if (demuxer) {
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if (mpctx->playback_pts != MP_NOPTS_VALUE)
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return mpctx->playback_pts;
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if (mpctx->last_seek_pts != MP_NOPTS_VALUE)
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return mpctx->last_seek_pts;
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}
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return MP_NOPTS_VALUE;
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}
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|
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double get_playback_time(struct MPContext *mpctx)
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{
|
|
double cur = get_current_time(mpctx);
|
|
if (cur == MP_NOPTS_VALUE)
|
|
return cur;
|
|
// During seeking, the time corresponds to the last seek time - apply some
|
|
// cosmetics to it.
|
|
if (mpctx->playback_pts == MP_NOPTS_VALUE) {
|
|
double length = get_time_length(mpctx);
|
|
if (length >= 0)
|
|
cur = MPCLAMP(cur, 0, length);
|
|
}
|
|
return cur;
|
|
}
|
|
|
|
// Return playback position in 0.0-1.0 ratio, or -1 if unknown.
|
|
double get_current_pos_ratio(struct MPContext *mpctx, bool use_range)
|
|
{
|
|
struct demuxer *demuxer = mpctx->demuxer;
|
|
if (!demuxer)
|
|
return -1;
|
|
double ans = -1;
|
|
double start = 0;
|
|
double len = get_time_length(mpctx);
|
|
if (use_range) {
|
|
double startpos = get_play_start_pts(mpctx);
|
|
double endpos = get_play_end_pts(mpctx);
|
|
if (endpos == MP_NOPTS_VALUE || endpos > MPMAX(0, len))
|
|
endpos = MPMAX(0, len);
|
|
if (startpos == MP_NOPTS_VALUE || startpos < 0)
|
|
startpos = 0;
|
|
if (endpos < startpos)
|
|
endpos = startpos;
|
|
start = startpos;
|
|
len = endpos - startpos;
|
|
}
|
|
double pos = get_current_time(mpctx);
|
|
if (len > 0)
|
|
ans = MPCLAMP((pos - start) / len, 0, 1);
|
|
if (ans < 0 || demuxer->ts_resets_possible) {
|
|
int64_t size;
|
|
if (demux_stream_control(demuxer, STREAM_CTRL_GET_SIZE, &size) > 0) {
|
|
if (size > 0 && demuxer->filepos >= 0)
|
|
ans = MPCLAMP(demuxer->filepos / (double)size, 0, 1);
|
|
}
|
|
}
|
|
if (use_range) {
|
|
if (mpctx->opts->play_frames > 0)
|
|
ans = MPMAX(ans, 1.0 -
|
|
mpctx->max_frames / (double) mpctx->opts->play_frames);
|
|
}
|
|
return ans;
|
|
}
|
|
|
|
// 0-100, -1 if unknown
|
|
int get_percent_pos(struct MPContext *mpctx)
|
|
{
|
|
double pos = get_current_pos_ratio(mpctx, false);
|
|
return pos < 0 ? -1 : pos * 100;
|
|
}
|
|
|
|
// -2 is no chapters, -1 is before first chapter
|
|
int get_current_chapter(struct MPContext *mpctx)
|
|
{
|
|
if (!mpctx->num_chapters)
|
|
return -2;
|
|
double current_pts = get_current_time(mpctx);
|
|
int i;
|
|
for (i = 0; i < mpctx->num_chapters; i++)
|
|
if (current_pts < mpctx->chapters[i].pts)
|
|
break;
|
|
return MPMAX(mpctx->last_chapter_seek, i - 1);
|
|
}
|
|
|
|
char *chapter_display_name(struct MPContext *mpctx, int chapter)
|
|
{
|
|
char *name = chapter_name(mpctx, chapter);
|
|
char *dname = NULL;
|
|
if (name) {
|
|
dname = talloc_asprintf(NULL, "(%d) %s", chapter + 1, name);
|
|
} else if (chapter < -1) {
|
|
dname = talloc_strdup(NULL, "(unavailable)");
|
|
} else {
|
|
int chapter_count = get_chapter_count(mpctx);
|
|
if (chapter_count <= 0)
|
|
dname = talloc_asprintf(NULL, "(%d)", chapter + 1);
|
|
else
|
|
dname = talloc_asprintf(NULL, "(%d) of %d", chapter + 1,
|
|
chapter_count);
|
|
}
|
|
return dname;
|
|
}
|
|
|
|
// returns NULL if chapter name unavailable
|
|
char *chapter_name(struct MPContext *mpctx, int chapter)
|
|
{
|
|
if (chapter < 0 || chapter >= mpctx->num_chapters)
|
|
return NULL;
|
|
return mp_tags_get_str(mpctx->chapters[chapter].metadata, "title");
|
|
}
|
|
|
|
// returns the start of the chapter in seconds (NOPTS if unavailable)
|
|
double chapter_start_time(struct MPContext *mpctx, int chapter)
|
|
{
|
|
if (chapter == -1)
|
|
return 0;
|
|
if (chapter >= 0 && chapter < mpctx->num_chapters)
|
|
return mpctx->chapters[chapter].pts;
|
|
return MP_NOPTS_VALUE;
|
|
}
|
|
|
|
int get_chapter_count(struct MPContext *mpctx)
|
|
{
|
|
return mpctx->num_chapters;
|
|
}
|
|
|
|
static void handle_osd_redraw(struct MPContext *mpctx)
|
|
{
|
|
if (!mpctx->video_out || !mpctx->video_out->config_ok)
|
|
return;
|
|
// If we're playing normally, let OSD be redrawn naturally as part of
|
|
// video display.
|
|
if (!mpctx->paused) {
|
|
if (mpctx->sleeptime < 0.1 && mpctx->video_status == STATUS_PLAYING)
|
|
return;
|
|
}
|
|
// Don't redraw immediately during a seek (makes it significantly slower).
|
|
bool use_video = mpctx->vo_chain && !mpctx->vo_chain->is_coverart;
|
|
if (use_video && mp_time_sec() - mpctx->start_timestamp < 0.1) {
|
|
mp_set_timeout(mpctx, 0.1);
|
|
return;
|
|
}
|
|
bool want_redraw = osd_query_and_reset_want_redraw(mpctx->osd) ||
|
|
vo_want_redraw(mpctx->video_out);
|
|
if (!want_redraw)
|
|
return;
|
|
vo_redraw(mpctx->video_out);
|
|
}
|
|
|
|
static void handle_pause_on_low_cache(struct MPContext *mpctx)
|
|
{
|
|
bool force_update = false;
|
|
struct MPOpts *opts = mpctx->opts;
|
|
if (!mpctx->demuxer)
|
|
return;
|
|
|
|
double now = mp_time_sec();
|
|
|
|
struct demux_ctrl_reader_state s = {.idle = true, .ts_duration = -1};
|
|
demux_control(mpctx->demuxer, DEMUXER_CTRL_GET_READER_STATE, &s);
|
|
|
|
int cache_buffer = 100;
|
|
bool use_pause_on_low_cache = demux_is_network_cached(mpctx->demuxer) &&
|
|
opts->cache_pause;
|
|
|
|
if (!mpctx->restart_complete) {
|
|
// Audio or video is restarting, and initial buffering is enabled. Make
|
|
// sure we actually restart them in paused mode, so no audio gets
|
|
// dropped and video technically doesn't start yet.
|
|
use_pause_on_low_cache &= opts->cache_pause_initial &&
|
|
(mpctx->video_status == STATUS_READY ||
|
|
mpctx->audio_status == STATUS_READY);
|
|
}
|
|
|
|
bool is_low = use_pause_on_low_cache && !s.idle &&
|
|
s.ts_duration < opts->cache_pause_wait;
|
|
|
|
// Enter buffering state only if there actually was an underrun (or if
|
|
// initial caching before playback restart is used).
|
|
if (is_low && !mpctx->paused_for_cache && mpctx->restart_complete)
|
|
is_low = s.underrun;
|
|
|
|
if (mpctx->paused_for_cache != is_low) {
|
|
mpctx->paused_for_cache = is_low;
|
|
update_internal_pause_state(mpctx);
|
|
force_update = true;
|
|
if (is_low)
|
|
mpctx->cache_stop_time = now;
|
|
}
|
|
|
|
if (mpctx->paused_for_cache) {
|
|
cache_buffer =
|
|
100 * MPCLAMP(s.ts_duration / opts->cache_pause_wait, 0, 0.99);
|
|
mp_set_timeout(mpctx, 0.2);
|
|
}
|
|
|
|
// Also update cache properties.
|
|
bool busy = !s.idle;
|
|
if (busy || mpctx->next_cache_update > 0) {
|
|
if (mpctx->next_cache_update <= now) {
|
|
mpctx->next_cache_update = busy ? now + 0.25 : 0;
|
|
force_update = true;
|
|
}
|
|
if (mpctx->next_cache_update > 0)
|
|
mp_set_timeout(mpctx, mpctx->next_cache_update - now);
|
|
}
|
|
|
|
if (mpctx->cache_buffer != cache_buffer) {
|
|
if ((mpctx->cache_buffer == 100) != (cache_buffer == 100)) {
|
|
if (cache_buffer < 100) {
|
|
MP_VERBOSE(mpctx, "Enter buffering (buffer went from %d%% -> %d%%) [%fs].\n",
|
|
mpctx->cache_buffer, cache_buffer, s.ts_duration);
|
|
} else {
|
|
double t = now - mpctx->cache_stop_time;
|
|
MP_VERBOSE(mpctx, "End buffering (waited %f secs) [%fs].\n",
|
|
t, s.ts_duration);
|
|
}
|
|
} else {
|
|
MP_VERBOSE(mpctx, "Still buffering (buffer went from %d%% -> %d%%) [%fs].\n",
|
|
mpctx->cache_buffer, cache_buffer, s.ts_duration);
|
|
}
|
|
mpctx->cache_buffer = cache_buffer;
|
|
force_update = true;
|
|
}
|
|
|
|
if (s.eof && !busy)
|
|
prefetch_next(mpctx);
|
|
|
|
if (force_update)
|
|
mp_notify(mpctx, MP_EVENT_CACHE_UPDATE, NULL);
|
|
}
|
|
|
|
int get_cache_buffering_percentage(struct MPContext *mpctx)
|
|
{
|
|
return mpctx->demuxer ? mpctx->cache_buffer : -1;
|
|
}
|
|
|
|
static void handle_cursor_autohide(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
if (!vo)
|
|
return;
|
|
|
|
bool mouse_cursor_visible = mpctx->mouse_cursor_visible;
|
|
double now = mp_time_sec();
|
|
|
|
unsigned mouse_event_ts = mp_input_get_mouse_event_counter(mpctx->input);
|
|
if (mpctx->mouse_event_ts != mouse_event_ts) {
|
|
mpctx->mouse_event_ts = mouse_event_ts;
|
|
mpctx->mouse_timer = now + opts->cursor_autohide_delay / 1000.0;
|
|
mouse_cursor_visible = true;
|
|
}
|
|
|
|
if (mpctx->mouse_timer > now) {
|
|
mp_set_timeout(mpctx, mpctx->mouse_timer - now);
|
|
} else {
|
|
mouse_cursor_visible = false;
|
|
}
|
|
|
|
if (opts->cursor_autohide_delay == -1)
|
|
mouse_cursor_visible = true;
|
|
|
|
if (opts->cursor_autohide_delay == -2)
|
|
mouse_cursor_visible = false;
|
|
|
|
if (opts->cursor_autohide_fs && !opts->vo->fullscreen)
|
|
mouse_cursor_visible = true;
|
|
|
|
if (mouse_cursor_visible != mpctx->mouse_cursor_visible)
|
|
vo_control(vo, VOCTRL_SET_CURSOR_VISIBILITY, &mouse_cursor_visible);
|
|
mpctx->mouse_cursor_visible = mouse_cursor_visible;
|
|
}
|
|
|
|
static void handle_vo_events(struct MPContext *mpctx)
|
|
{
|
|
struct vo *vo = mpctx->video_out;
|
|
int events = vo ? vo_query_and_reset_events(vo, VO_EVENTS_USER) : 0;
|
|
if (events & VO_EVENT_RESIZE)
|
|
mp_notify(mpctx, MP_EVENT_WIN_RESIZE, NULL);
|
|
if (events & VO_EVENT_WIN_STATE)
|
|
mp_notify(mpctx, MP_EVENT_WIN_STATE, NULL);
|
|
if (events & VO_EVENT_FULLSCREEN_STATE) {
|
|
// The only purpose of this is to update the fullscreen flag on the
|
|
// playloop side if it changes "from outside" on the VO.
|
|
int fs = mpctx->opts->vo->fullscreen;
|
|
vo_control(vo, VOCTRL_GET_FULLSCREEN, &fs);
|
|
m_config_set_option_raw_direct(mpctx->mconfig,
|
|
m_config_get_co(mpctx->mconfig, bstr0("fullscreen")), &fs, 0);
|
|
}
|
|
}
|
|
|
|
static void handle_sstep(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
if (mpctx->stop_play || !mpctx->restart_complete)
|
|
return;
|
|
|
|
if (opts->step_sec > 0 && !mpctx->paused) {
|
|
set_osd_function(mpctx, OSD_FFW);
|
|
queue_seek(mpctx, MPSEEK_RELATIVE, opts->step_sec, MPSEEK_DEFAULT, 0);
|
|
}
|
|
|
|
if (mpctx->video_status >= STATUS_EOF) {
|
|
if (mpctx->max_frames >= 0 && !mpctx->stop_play)
|
|
mpctx->stop_play = AT_END_OF_FILE; // force EOF even if audio left
|
|
if (mpctx->step_frames > 0 && !mpctx->paused)
|
|
set_pause_state(mpctx, true);
|
|
}
|
|
}
|
|
|
|
static void handle_loop_file(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
if (mpctx->stop_play == AT_END_OF_FILE &&
|
|
(opts->ab_loop[0] != MP_NOPTS_VALUE || opts->ab_loop[1] != MP_NOPTS_VALUE))
|
|
{
|
|
// Assumes execute_queued_seek() happens before next audio/video is
|
|
// attempted to be decoded or filtered.
|
|
mpctx->stop_play = KEEP_PLAYING;
|
|
double start = get_ab_loop_start_time(mpctx);
|
|
if (start == MP_NOPTS_VALUE)
|
|
start = 0;
|
|
mark_seek(mpctx);
|
|
queue_seek(mpctx, MPSEEK_ABSOLUTE, start, MPSEEK_EXACT,
|
|
MPSEEK_FLAG_NOFLUSH);
|
|
}
|
|
|
|
// Do not attempt to loop-file if --ab-loop is active.
|
|
else if (opts->loop_file && mpctx->stop_play == AT_END_OF_FILE) {
|
|
mpctx->stop_play = KEEP_PLAYING;
|
|
set_osd_function(mpctx, OSD_FFW);
|
|
queue_seek(mpctx, MPSEEK_ABSOLUTE, 0, MPSEEK_DEFAULT, MPSEEK_FLAG_NOFLUSH);
|
|
if (opts->loop_file > 0)
|
|
opts->loop_file--;
|
|
}
|
|
}
|
|
|
|
void seek_to_last_frame(struct MPContext *mpctx)
|
|
{
|
|
if (!mpctx->vo_chain)
|
|
return;
|
|
if (mpctx->hrseek_lastframe) // exit if we already tried this
|
|
return;
|
|
MP_VERBOSE(mpctx, "seeking to last frame...\n");
|
|
// Approximately seek close to the end of the file.
|
|
// Usually, it will seek some seconds before end.
|
|
double end = get_play_end_pts(mpctx);
|
|
if (end == MP_NOPTS_VALUE)
|
|
end = get_time_length(mpctx);
|
|
mp_seek(mpctx, (struct seek_params){
|
|
.type = MPSEEK_ABSOLUTE,
|
|
.amount = end,
|
|
.exact = MPSEEK_VERY_EXACT,
|
|
});
|
|
// Make it exact: stop seek only if last frame was reached.
|
|
if (mpctx->hrseek_active) {
|
|
mpctx->hrseek_pts = 1e99; // "infinite"
|
|
mpctx->hrseek_lastframe = true;
|
|
}
|
|
}
|
|
|
|
static void handle_keep_open(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
if (opts->keep_open && mpctx->stop_play == AT_END_OF_FILE &&
|
|
(opts->keep_open == 2 || !playlist_get_next(mpctx->playlist, 1)) &&
|
|
opts->loop_times == 1)
|
|
{
|
|
mpctx->stop_play = KEEP_PLAYING;
|
|
if (mpctx->vo_chain) {
|
|
if (!vo_has_frame(mpctx->video_out)) // EOF not reached normally
|
|
seek_to_last_frame(mpctx);
|
|
mpctx->playback_pts = mpctx->last_vo_pts;
|
|
}
|
|
if (opts->keep_open_pause)
|
|
set_pause_state(mpctx, true);
|
|
}
|
|
}
|
|
|
|
static void handle_chapter_change(struct MPContext *mpctx)
|
|
{
|
|
int chapter = get_current_chapter(mpctx);
|
|
if (chapter != mpctx->last_chapter) {
|
|
mpctx->last_chapter = chapter;
|
|
mp_notify(mpctx, MPV_EVENT_CHAPTER_CHANGE, NULL);
|
|
}
|
|
}
|
|
|
|
// Execute a forceful refresh of the VO window. This clears the window from
|
|
// the previous video. It also creates/destroys the VO on demand.
|
|
// It tries to make the change only in situations where the window is
|
|
// definitely needed or not needed, or if the force parameter is set (the
|
|
// latter also decides whether to clear an existing window, because there's
|
|
// no way to know if this has already been done or not).
|
|
int handle_force_window(struct MPContext *mpctx, bool force)
|
|
{
|
|
// True if we're either in idle mode, or loading of the file has finished.
|
|
// It's also set via force in some stages during file loading.
|
|
bool act = mpctx->stop_play || mpctx->playback_initialized || force;
|
|
|
|
// On the other hand, if a video track is selected, but no video is ever
|
|
// decoded on it, then create the window.
|
|
bool stalled_video = mpctx->playback_initialized && mpctx->restart_complete &&
|
|
mpctx->video_status == STATUS_EOF && mpctx->vo_chain &&
|
|
!mpctx->video_out->config_ok;
|
|
|
|
// Don't interfere with real video playback
|
|
if (mpctx->vo_chain && !stalled_video)
|
|
return 0;
|
|
|
|
if (!mpctx->opts->force_vo) {
|
|
if (act && !mpctx->vo_chain)
|
|
uninit_video_out(mpctx);
|
|
return 0;
|
|
}
|
|
|
|
if (mpctx->opts->force_vo != 2 && !act)
|
|
return 0;
|
|
|
|
if (!mpctx->video_out) {
|
|
struct vo_extra ex = {
|
|
.input_ctx = mpctx->input,
|
|
.osd = mpctx->osd,
|
|
.encode_lavc_ctx = mpctx->encode_lavc_ctx,
|
|
.wakeup_cb = mp_wakeup_core_cb,
|
|
.wakeup_ctx = mpctx,
|
|
};
|
|
mpctx->video_out = init_best_video_out(mpctx->global, &ex);
|
|
if (!mpctx->video_out)
|
|
goto err;
|
|
mpctx->mouse_cursor_visible = true;
|
|
}
|
|
|
|
if (!mpctx->video_out->config_ok || force) {
|
|
struct vo *vo = mpctx->video_out;
|
|
// Pick whatever works
|
|
int config_format = 0;
|
|
uint8_t fmts[IMGFMT_END - IMGFMT_START] = {0};
|
|
vo_query_formats(vo, fmts);
|
|
for (int fmt = IMGFMT_START; fmt < IMGFMT_END; fmt++) {
|
|
if (fmts[fmt - IMGFMT_START]) {
|
|
config_format = fmt;
|
|
break;
|
|
}
|
|
}
|
|
int w = 960;
|
|
int h = 480;
|
|
struct mp_image_params p = {
|
|
.imgfmt = config_format,
|
|
.w = w, .h = h,
|
|
.p_w = 1, .p_h = 1,
|
|
};
|
|
if (vo_reconfig(vo, &p) < 0)
|
|
goto err;
|
|
update_screensaver_state(mpctx);
|
|
vo_set_paused(vo, true);
|
|
vo_redraw(vo);
|
|
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
|
|
}
|
|
|
|
return 0;
|
|
|
|
err:
|
|
mpctx->opts->force_vo = 0;
|
|
uninit_video_out(mpctx);
|
|
MP_FATAL(mpctx, "Error opening/initializing the VO window.\n");
|
|
return -1;
|
|
}
|
|
|
|
// Potentially needed by some Lua scripts, which assume TICK always comes.
|
|
static void handle_dummy_ticks(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->video_status == STATUS_EOF || mpctx->paused) {
|
|
if (mp_time_sec() - mpctx->last_idle_tick > 0.050) {
|
|
mpctx->last_idle_tick = mp_time_sec();
|
|
mp_notify(mpctx, MPV_EVENT_TICK, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update current playback time.
|
|
static void handle_playback_time(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->vo_chain &&
|
|
!mpctx->vo_chain->is_coverart &&
|
|
!mpctx->vo_chain->is_sparse &&
|
|
mpctx->video_status >= STATUS_PLAYING &&
|
|
mpctx->video_status < STATUS_EOF)
|
|
{
|
|
mpctx->playback_pts = mpctx->video_pts;
|
|
} else if (mpctx->audio_status >= STATUS_PLAYING &&
|
|
mpctx->audio_status < STATUS_EOF)
|
|
{
|
|
mpctx->playback_pts = playing_audio_pts(mpctx);
|
|
}
|
|
}
|
|
|
|
static void handle_delayed_audio_seek(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->seek_slave) {
|
|
if (mpctx->video_pts != MP_NOPTS_VALUE) {
|
|
// We know the video position now, so seek external audio to the
|
|
// correct position.
|
|
double pts = mpctx->video_pts +
|
|
get_track_seek_offset(mpctx, mpctx->seek_slave);
|
|
demux_seek(mpctx->seek_slave->demuxer, pts, 0);
|
|
mpctx->seek_slave = NULL;
|
|
} else if (mpctx->video_status >= STATUS_EOF) {
|
|
// We won't get a video position; don't stall the audio stream.
|
|
demux_block_reading(mpctx->seek_slave->demuxer, false);
|
|
mpctx->seek_slave = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
// We always make sure audio and video buffers are filled before actually
|
|
// starting playback. This code handles starting them at the same time.
|
|
static void handle_playback_restart(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
// Do not wait for video stream if it only has sparse frames.
|
|
if (mpctx->vo_chain && mpctx->vo_chain->is_sparse &&
|
|
mpctx->video_status < STATUS_READY)
|
|
{
|
|
mpctx->video_status = STATUS_READY;
|
|
}
|
|
|
|
if (mpctx->audio_status < STATUS_READY ||
|
|
mpctx->video_status < STATUS_READY)
|
|
return;
|
|
|
|
handle_pause_on_low_cache(mpctx);
|
|
|
|
if (mpctx->video_status == STATUS_READY) {
|
|
mpctx->video_status = STATUS_PLAYING;
|
|
get_relative_time(mpctx);
|
|
mp_wakeup_core(mpctx);
|
|
}
|
|
|
|
if (mpctx->audio_status == STATUS_READY) {
|
|
// If a new seek is queued while the current one finishes, don't
|
|
// actually play the audio, but resume seeking immediately.
|
|
if (mpctx->seek.type && mpctx->video_status == STATUS_PLAYING) {
|
|
handle_playback_time(mpctx);
|
|
execute_queued_seek(mpctx);
|
|
return;
|
|
}
|
|
|
|
// Video needed, but not started yet -> wait.
|
|
if (mpctx->vo_chain &&
|
|
!mpctx->vo_chain->is_coverart &&
|
|
!mpctx->vo_chain->is_sparse &&
|
|
mpctx->video_status <= STATUS_READY)
|
|
return;
|
|
|
|
MP_VERBOSE(mpctx, "starting audio playback\n");
|
|
mpctx->audio_status = STATUS_PLAYING;
|
|
fill_audio_out_buffers(mpctx); // actually play prepared buffer
|
|
mp_wakeup_core(mpctx);
|
|
}
|
|
|
|
if (!mpctx->restart_complete) {
|
|
mpctx->hrseek_active = false;
|
|
mpctx->restart_complete = true;
|
|
mpctx->current_seek = (struct seek_params){0};
|
|
handle_playback_time(mpctx);
|
|
mp_notify(mpctx, MPV_EVENT_PLAYBACK_RESTART, NULL);
|
|
update_core_idle_state(mpctx);
|
|
if (!mpctx->playing_msg_shown) {
|
|
if (opts->playing_msg && opts->playing_msg[0]) {
|
|
char *msg =
|
|
mp_property_expand_escaped_string(mpctx, opts->playing_msg);
|
|
struct mp_log *log = mp_log_new(NULL, mpctx->log, "!term-msg");
|
|
mp_info(log, "%s\n", msg);
|
|
talloc_free(log);
|
|
talloc_free(msg);
|
|
}
|
|
if (opts->osd_playing_msg && opts->osd_playing_msg[0]) {
|
|
char *msg =
|
|
mp_property_expand_escaped_string(mpctx, opts->osd_playing_msg);
|
|
set_osd_msg(mpctx, 1, opts->osd_duration, "%s", msg);
|
|
talloc_free(msg);
|
|
}
|
|
}
|
|
mpctx->playing_msg_shown = true;
|
|
mp_wakeup_core(mpctx);
|
|
mpctx->ab_loop_clip = mpctx->playback_pts < opts->ab_loop[1];
|
|
MP_VERBOSE(mpctx, "playback restart complete\n");
|
|
}
|
|
}
|
|
|
|
static void handle_eof(struct MPContext *mpctx)
|
|
{
|
|
/* Don't quit while paused and we're displaying the last video frame. On the
|
|
* other hand, if we don't have a video frame, then the user probably seeked
|
|
* outside of the video, and we do want to quit. */
|
|
bool prevent_eof =
|
|
mpctx->paused && mpctx->video_out && vo_has_frame(mpctx->video_out);
|
|
/* It's possible for the user to simultaneously switch both audio
|
|
* and video streams to "disabled" at runtime. Handle this by waiting
|
|
* rather than immediately stopping playback due to EOF.
|
|
*/
|
|
if ((mpctx->ao_chain || mpctx->vo_chain) && !prevent_eof &&
|
|
mpctx->audio_status == STATUS_EOF &&
|
|
mpctx->video_status == STATUS_EOF &&
|
|
!mpctx->stop_play)
|
|
{
|
|
mpctx->stop_play = AT_END_OF_FILE;
|
|
}
|
|
}
|
|
|
|
void run_playloop(struct MPContext *mpctx)
|
|
{
|
|
if (encode_lavc_didfail(mpctx->encode_lavc_ctx)) {
|
|
mpctx->stop_play = PT_QUIT;
|
|
return;
|
|
}
|
|
|
|
update_demuxer_properties(mpctx);
|
|
|
|
handle_cursor_autohide(mpctx);
|
|
handle_vo_events(mpctx);
|
|
handle_command_updates(mpctx);
|
|
|
|
if (mpctx->lavfi && mp_filter_has_failed(mpctx->lavfi))
|
|
mpctx->stop_play = AT_END_OF_FILE;
|
|
|
|
fill_audio_out_buffers(mpctx);
|
|
write_video(mpctx);
|
|
|
|
handle_delayed_audio_seek(mpctx);
|
|
|
|
handle_playback_restart(mpctx);
|
|
|
|
handle_playback_time(mpctx);
|
|
|
|
handle_dummy_ticks(mpctx);
|
|
|
|
update_osd_msg(mpctx);
|
|
if (mpctx->video_status == STATUS_EOF)
|
|
update_subtitles(mpctx, mpctx->playback_pts);
|
|
|
|
handle_eof(mpctx);
|
|
|
|
handle_loop_file(mpctx);
|
|
|
|
handle_keep_open(mpctx);
|
|
|
|
handle_sstep(mpctx);
|
|
|
|
update_core_idle_state(mpctx);
|
|
|
|
if (mpctx->stop_play)
|
|
return;
|
|
|
|
handle_osd_redraw(mpctx);
|
|
|
|
if (mp_filter_run(mpctx->filter_root))
|
|
mp_wakeup_core(mpctx);
|
|
mp_wait_events(mpctx);
|
|
|
|
handle_pause_on_low_cache(mpctx);
|
|
|
|
mp_process_input(mpctx);
|
|
|
|
handle_chapter_change(mpctx);
|
|
|
|
handle_force_window(mpctx, false);
|
|
|
|
execute_queued_seek(mpctx);
|
|
}
|
|
|
|
void mp_idle(struct MPContext *mpctx)
|
|
{
|
|
handle_dummy_ticks(mpctx);
|
|
mp_wait_events(mpctx);
|
|
mp_process_input(mpctx);
|
|
handle_command_updates(mpctx);
|
|
handle_cursor_autohide(mpctx);
|
|
handle_vo_events(mpctx);
|
|
update_osd_msg(mpctx);
|
|
handle_osd_redraw(mpctx);
|
|
}
|
|
|
|
// Waiting for the slave master to send us a new file to play.
|
|
void idle_loop(struct MPContext *mpctx)
|
|
{
|
|
// ================= idle loop (STOP state) =========================
|
|
bool need_reinit = true;
|
|
while (mpctx->opts->player_idle_mode && !mpctx->playlist->current
|
|
&& mpctx->stop_play != PT_QUIT)
|
|
{
|
|
if (need_reinit) {
|
|
uninit_audio_out(mpctx);
|
|
handle_force_window(mpctx, true);
|
|
mp_wakeup_core(mpctx);
|
|
mp_notify(mpctx, MPV_EVENT_IDLE, NULL);
|
|
need_reinit = false;
|
|
}
|
|
mp_idle(mpctx);
|
|
}
|
|
}
|