mirror of https://github.com/mpv-player/mpv
390 lines
14 KiB
C
390 lines
14 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <assert.h>
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#include "demux/codec_tags.h"
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#include "config.h"
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#include "core/codecs.h"
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#include "core/mp_msg.h"
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#include "core/bstr.h"
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#include "stream/stream.h"
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#include "demux/demux.h"
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#include "demux/stheader.h"
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#include "dec_audio.h"
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#include "ad.h"
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#include "audio/format.h"
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#include "audio/filter/af.h"
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int fakemono = 0;
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struct af_cfg af_cfg = {0}; // Configuration for audio filters
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static int init_audio_codec(sh_audio_t *sh_audio, const char *decoder)
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{
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assert(!sh_audio->initialized);
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resync_audio_stream(sh_audio);
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sh_audio->samplesize = 4;
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sh_audio->sample_format = AF_FORMAT_FLOAT_NE;
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sh_audio->audio_out_minsize = 8192; // default, preinit() may change it
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if (!sh_audio->ad_driver->preinit(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder preinit failed.\n");
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return 0;
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}
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/* allocate audio in buffer: */
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if (sh_audio->audio_in_minsize > 0) {
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sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V,
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"dec_audio: Allocating %d bytes for input buffer.\n",
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sh_audio->a_in_buffer_size);
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sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
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}
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const int base_size = 65536;
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// At least 64 KiB plus rounding up to next decodable unit size
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sh_audio->a_buffer_size = base_size + sh_audio->audio_out_minsize;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V,
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"dec_audio: Allocating %d + %d = %d bytes for output buffer.\n",
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sh_audio->audio_out_minsize, base_size,
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sh_audio->a_buffer_size);
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sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
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if (!sh_audio->a_buffer)
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abort();
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sh_audio->a_buffer_len = 0;
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if (!sh_audio->ad_driver->init(sh_audio, decoder)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Audio decoder init failed.\n");
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uninit_audio(sh_audio); // free buffers
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return 0;
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}
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sh_audio->initialized = 1;
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if (mp_chmap_is_empty(&sh_audio->channels) || !sh_audio->samplerate) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Audio decoder did not specify "
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"audio format!\n");
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uninit_audio(sh_audio); // free buffers
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return 0;
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}
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if (!sh_audio->o_bps)
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sh_audio->o_bps = sh_audio->channels.num * sh_audio->samplerate
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* sh_audio->samplesize;
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return 1;
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}
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struct mp_decoder_list *mp_audio_decoder_list(void)
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{
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struct mp_decoder_list *list = talloc_zero(NULL, struct mp_decoder_list);
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for (int i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
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mpcodecs_ad_drivers[i]->add_decoders(list);
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return list;
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}
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static struct mp_decoder_list *mp_select_audio_decoders(const char *codec,
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char *selection)
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{
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struct mp_decoder_list *list = mp_audio_decoder_list();
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struct mp_decoder_list *new = mp_select_decoders(list, codec, selection);
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talloc_free(list);
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return new;
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}
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static const struct ad_functions *find_driver(const char *name)
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{
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for (int i = 0; mpcodecs_ad_drivers[i] != NULL; i++) {
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if (strcmp(mpcodecs_ad_drivers[i]->name, name) == 0)
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return mpcodecs_ad_drivers[i];
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}
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return NULL;
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}
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int init_best_audio_codec(sh_audio_t *sh_audio, char *audio_decoders)
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{
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assert(!sh_audio->initialized);
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struct mp_decoder_entry *decoder = NULL;
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struct mp_decoder_list *list =
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mp_select_audio_decoders(sh_audio->gsh->codec, audio_decoders);
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mp_print_decoders(MSGT_DECAUDIO, MSGL_V, "Codec list:", list);
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for (int n = 0; n < list->num_entries; n++) {
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struct mp_decoder_entry *sel = &list->entries[n];
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const struct ad_functions *driver = find_driver(sel->family);
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if (!driver)
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continue;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Opening audio decoder %s:%s\n",
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sel->family, sel->decoder);
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sh_audio->ad_driver = driver;
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if (init_audio_codec(sh_audio, sel->decoder)) {
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decoder = sel;
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break;
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}
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sh_audio->ad_driver = NULL;
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mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Audio decoder init failed for "
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"%s:%s\n", sel->family, sel->decoder);
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}
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if (sh_audio->initialized) {
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sh_audio->gsh->decoder_desc =
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talloc_asprintf(NULL, "%s [%s:%s]", decoder->desc, decoder->family,
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decoder->decoder);
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: %s\n",
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sh_audio->gsh->decoder_desc);
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mp_msg(MSGT_DECAUDIO, MSGL_V,
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"AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
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sh_audio->samplerate, sh_audio->channels.num,
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af_fmt2str_short(sh_audio->sample_format),
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sh_audio->i_bps * 8 * 0.001,
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((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
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sh_audio->i_bps, sh_audio->o_bps);
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mp_msg(MSGT_IDENTIFY, MSGL_INFO,
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"ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
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sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels.num);
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} else {
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mp_msg(MSGT_DECAUDIO, MSGL_ERR,
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"Failed to initialize an audio decoder for codec '%s'.\n",
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sh_audio->gsh->codec ? sh_audio->gsh->codec : "<unknown>");
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}
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talloc_free(list);
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return sh_audio->initialized;
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}
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void uninit_audio(sh_audio_t *sh_audio)
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{
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if (sh_audio->afilter) {
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mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
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af_uninit(sh_audio->afilter);
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af_destroy(sh_audio->afilter);
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sh_audio->afilter = NULL;
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}
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if (sh_audio->initialized) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio.\n");
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sh_audio->ad_driver->uninit(sh_audio);
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sh_audio->initialized = 0;
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}
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talloc_free(sh_audio->gsh->decoder_desc);
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sh_audio->gsh->decoder_desc = NULL;
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av_freep(&sh_audio->a_buffer);
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av_freep(&sh_audio->a_in_buffer);
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}
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int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
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int *out_samplerate, struct mp_chmap *out_channels,
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int *out_format)
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{
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struct af_stream *afs = sh_audio->afilter;
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if (!afs)
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afs = af_new(sh_audio->opts);
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// input format: same as codec's output format:
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afs->input.rate = in_samplerate;
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mp_audio_set_channels(&afs->input, &sh_audio->channels);
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mp_audio_set_format(&afs->input, sh_audio->sample_format);
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// output format: same as ao driver's input format (if missing, fallback to input)
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afs->output.rate = *out_samplerate;
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mp_audio_set_channels(&afs->output, out_channels);
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mp_audio_set_format(&afs->output, *out_format);
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// filter config:
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memcpy(&afs->cfg, &af_cfg, sizeof(struct af_cfg));
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char *s_from = mp_audio_config_to_str(&afs->input);
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char *s_to = mp_audio_config_to_str(&afs->output);
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mp_tmsg(MSGT_DECAUDIO, MSGL_V,
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"Building audio filter chain for %s -> %s...\n", s_from, s_to);
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talloc_free(s_from);
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talloc_free(s_to);
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// let's autoprobe it!
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if (0 != af_init(afs)) {
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sh_audio->afilter = NULL;
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af_destroy(afs);
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return 0; // failed :(
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}
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*out_samplerate = afs->output.rate;
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*out_channels = afs->output.channels;
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*out_format = afs->output.format;
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// ok!
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sh_audio->afilter = (void *) afs;
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return 1;
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}
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static void set_min_out_buffer_size(struct bstr *outbuf, int len)
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{
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size_t oldlen = talloc_get_size(outbuf->start);
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if (oldlen < len) {
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assert(outbuf->start); // talloc context should be already set
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mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
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"from %zd to %d\n", oldlen, len);
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outbuf->start = talloc_realloc_size(NULL, outbuf->start, len);
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}
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}
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static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len)
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{
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assert(len - 1 + sh->audio_out_minsize <= sh->a_buffer_size);
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int error = 0;
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// Decode more bytes if needed
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int old_samplerate = sh->samplerate;
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struct mp_chmap old_channels = sh->channels;
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int old_sample_format = sh->sample_format;
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while (sh->a_buffer_len < len) {
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unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
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int minlen = len - sh->a_buffer_len;
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int maxlen = sh->a_buffer_size - sh->a_buffer_len;
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int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
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int format_change = sh->samplerate != old_samplerate
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|| !mp_chmap_equals(&sh->channels, &old_channels)
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|| sh->sample_format != old_sample_format;
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if (ret <= 0 || format_change) {
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error = format_change ? -2 : -1;
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// samples from format-changing call get discarded too
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len = sh->a_buffer_len;
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break;
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}
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sh->a_buffer_len += ret;
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}
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// Filter
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struct mp_audio filter_input = {
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.audio = sh->a_buffer,
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.len = len,
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.rate = sh->samplerate,
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};
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mp_audio_set_format(&filter_input, sh->sample_format);
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mp_audio_set_channels(&filter_input, &sh->channels);
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struct mp_audio *filter_output = af_play(sh->afilter, &filter_input);
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if (!filter_output)
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return -1;
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set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len);
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memcpy(outbuf->start + outbuf->len, filter_output->audio,
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filter_output->len);
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outbuf->len += filter_output->len;
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// remove processed data from decoder buffer:
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sh->a_buffer_len -= len;
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memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);
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return error;
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}
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/* Try to get at least minlen decoded+filtered bytes in outbuf
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* (total length including possible existing data).
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* Return 0 on success, -1 on error/EOF (not distinguished).
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* In the former case outbuf->len is always >= minlen on return.
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* In case of EOF/error it might or might not be.
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* Outbuf.start must be talloc-allocated, and will be reallocated
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* if needed to fit all filter output. */
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int decode_audio(sh_audio_t *sh_audio, struct bstr *outbuf, int minlen)
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{
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// Indicates that a filter seems to be buffering large amounts of data
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int huge_filter_buffer = 0;
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// Decoded audio must be cut at boundaries of this many bytes
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int unitsize = sh_audio->channels.num * sh_audio->samplesize * 16;
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/* Filter output size will be about filter_multiplier times input size.
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* If some filter buffers audio in big blocks this might only hold
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* as average over time. */
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double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);
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/* If the decoder set audio_out_minsize then it can do the equivalent of
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* "while (output_len < target_len) output_len += audio_out_minsize;",
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* so we must guarantee there is at least audio_out_minsize-1 bytes
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* more space in the output buffer than the minimum length we try to
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* decode. */
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int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
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if (!unitsize)
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return -1;
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max_decode_len -= max_decode_len % unitsize;
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while (minlen >= 0 && outbuf->len < minlen) {
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// + some extra for possible filter buffering
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int declen = (minlen - outbuf->len) / filter_multiplier + (unitsize << 5);
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if (huge_filter_buffer)
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/* Some filter must be doing significant buffering if the estimated
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* input length didn't produce enough output from filters.
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* Feed the filters 2k bytes at a time until we have enough output.
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* Very small amounts could make filtering inefficient while large
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* amounts can make MPlayer demux the file unnecessarily far ahead
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* to get audio data and buffer video frames in memory while doing
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* so. However the performance impact of either is probably not too
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* significant as long as the value is not completely insane. */
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declen = 2000;
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declen -= declen % unitsize;
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if (declen > max_decode_len)
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declen = max_decode_len;
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else
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/* if this iteration does not fill buffer, we must have lots
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* of buffering in filters */
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huge_filter_buffer = 1;
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int res = filter_n_bytes(sh_audio, outbuf, declen);
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if (res < 0)
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return res;
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}
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return 0;
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}
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void decode_audio_prepend_bytes(struct bstr *outbuf, int count, int byte)
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{
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set_min_out_buffer_size(outbuf, outbuf->len + count);
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memmove(outbuf->start + count, outbuf->start, outbuf->len);
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memset(outbuf->start, byte, count);
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outbuf->len += count;
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}
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void resync_audio_stream(sh_audio_t *sh_audio)
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{
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sh_audio->a_in_buffer_len = 0; // clear audio input buffer
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sh_audio->pts = MP_NOPTS_VALUE;
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if (!sh_audio->initialized)
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return;
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sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
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}
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void skip_audio_frame(sh_audio_t *sh_audio)
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{
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if (!sh_audio->initialized)
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return;
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if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL)
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== CONTROL_TRUE)
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return;
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// default skip code:
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ds_fill_buffer(sh_audio->ds); // skip block
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}
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