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angle_common.c
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vo_opengl: fix d3d11 hardware decoding probing on Windows 7
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2016-06-09 11:18:36 +02:00 |
angle_common.h
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vo_opengl: fix d3d11 hardware decoding probing on Windows 7
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2016-06-09 11:18:36 +02:00 |
angle_dynamic.c
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vo_opengl: angle: dynamically load ANGLE
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2016-05-11 15:39:29 +02:00 |
angle_dynamic.h
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vo_opengl: angle: dynamically load ANGLE
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2016-05-11 15:39:29 +02:00 |
common.c
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vo_opengl: add time queries
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2016-06-07 12:16:15 +02:00 |
common.h
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vo_opengl: add time queries
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2016-06-07 12:16:15 +02:00 |
context.c
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vo_opengl: add an angle-es2 backend
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2016-05-10 20:19:25 +02:00 |
context.h
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vo_opengl: GLX: try to create 3.3 core profile context
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2016-03-19 19:31:17 +01:00 |
context_angle.c
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vo_opengl: angle: prevent DXGI hooking Alt+Enter
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2016-06-07 18:41:47 +10:00 |
context_cocoa.c
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vo_opengl: always premultiply alpha
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2016-03-29 21:56:38 +02:00 |
context_drm_egl.c
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vo_opengl: add KMS/DRM VAAPI hardware decoding interop
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2016-01-20 19:41:29 +01:00 |
context_dxinterop.c
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win32: use HINST_THISCOMPONENT
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2016-06-11 15:35:17 +02:00 |
context_rpi.c
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vo_opengl: rpi: don't include x11 header file
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2016-04-15 09:45:15 +02:00 |
context_rpi.h
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vo_opengl: prefix per-backend source files with context_
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2015-12-19 14:14:12 +01:00 |
context_w32.c
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Change GPL/LGPL dual-licensed files to LGPL
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2016-01-19 18:36:34 +01:00 |
context_wayland.c
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wayland: implement HIDPI support
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2016-05-30 20:17:26 +02:00 |
context_x11.c
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vo_opengl: always premultiply alpha
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2016-03-29 21:56:38 +02:00 |
context_x11egl.c
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vo_opengl: request core profile on X11/EGL too
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2016-06-10 20:31:28 +02:00 |
egl_helpers.c
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Change GPL/LGPL dual-licensed files to LGPL
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2016-01-19 18:36:34 +01:00 |
egl_helpers.h
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vo_opengl: x11egl: retrieve framebuffer depth
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2015-12-19 14:14:12 +01:00 |
formats.c
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vo_opengl: make ES float texture format checks stricter
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2016-05-23 21:27:18 +02:00 |
formats.h
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vo_opengl: make ES float texture format checks stricter
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2016-05-23 21:27:18 +02:00 |
header_fixes.h
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vo_opengl: reorganize texture format handling
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2016-05-12 21:22:28 +02:00 |
hwdec.c
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video: remove d3d11 video processor use from OpenGL interop
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2016-05-29 19:00:55 +02:00 |
hwdec.h
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vo_opengl: d3d11egl: enable "required" GLSL extensions
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2016-05-19 12:02:08 +02:00 |
hwdec_d3d11egl.c
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vo_opengl: fix d3d11 hardware decoding probing on Windows 7
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2016-06-09 11:18:36 +02:00 |
hwdec_d3d11eglrgb.c
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vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
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2016-06-09 18:43:40 +02:00 |
hwdec_dxva2.c
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vo_opengl: refactor how hwdec interop exports textures
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2016-05-10 18:42:42 +02:00 |
hwdec_dxva2egl.c
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vo_opengl: hwdec: remove build-dependency on dxva2
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2016-05-17 10:59:11 +02:00 |
hwdec_dxva2gldx.c
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vo_opengl: hwdec: remove build-dependency on dxva2
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2016-05-17 10:59:11 +02:00 |
hwdec_osx.c
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vo_opengl: fix passing along swizzle from hwdec interop
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2016-05-10 21:12:57 +02:00 |
hwdec_vaegl.c
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vo_opengl: refactor how hwdec interop exports textures
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2016-05-10 18:42:42 +02:00 |
hwdec_vaglx.c
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vo_opengl: refactor how hwdec interop exports textures
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2016-05-10 18:42:42 +02:00 |
hwdec_vdpau.c
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vo_opengl: hwdec_vdpau: remove minor code duplication
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2016-06-08 22:16:32 +02:00 |
lcms.c
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vo_opengl: cleanup icc + runtime option changing behavior
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2016-06-04 17:52:10 +02:00 |
lcms.h
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vo_opengl: cleanup icc + runtime option changing behavior
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2016-06-04 17:52:10 +02:00 |
nnedi3.c
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vo_opengl: abstract hook texture access behind macro
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2016-05-15 20:42:08 +02:00 |
nnedi3.h
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vo_opengl: abstract hook texture access behind macro
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2016-05-15 20:42:08 +02:00 |
nnedi3_weights.bin
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vo_opengl: implement NNEDI3 prescaler
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2015-11-05 17:38:20 +01:00 |
osd.c
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vo_opengl: rename glUploadTex, drop unused parameter
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2016-05-23 21:27:18 +02:00 |
osd.h
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vo_opengl, osd: allow osc.lua to react faster on resizes
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2016-03-21 22:23:41 +01:00 |
superxbr.c
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vo_opengl: fix superxbr shader compilation on ES
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2016-05-26 08:21:10 +02:00 |
superxbr.h
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vo_opengl: abstract hook texture access behind macro
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2016-05-15 20:42:08 +02:00 |
user_shaders.c
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vo_opengl: make user hook passes optional
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2016-06-08 20:50:19 +02:00 |
user_shaders.h
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vo_opengl: make user hook passes optional
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2016-06-08 20:50:19 +02:00 |
utils.c
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vo_opengl: do not leak previous FBO when reallocating it
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2016-06-08 17:49:23 +02:00 |
utils.h
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vo_opengl: add time queries
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2016-06-07 12:16:15 +02:00 |
video.c
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vo_opengl: make size of OUTPUT available to user shaders
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2016-06-12 17:51:50 +02:00 |
video.h
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vo_opengl: expose performance timers as properties
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2016-06-07 12:17:25 +02:00 |
video_shaders.c
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vo_opengl: refactor HDR mechanism
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2016-05-30 20:17:33 +02:00 |
video_shaders.h
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vo_opengl: refactor HDR mechanism
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2016-05-30 20:17:33 +02:00 |