mpv/osdep/macOS_swift_bridge.h

55 lines
2.0 KiB
Objective-C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
// including IOKit here again doesn't make sense, but otherwise the swift
// compiler doesn't include the needed header in our generated header file
#import <IOKit/pwr_mgt/IOPMLib.h>
#include "player/client.h"
#include "libmpv/opengl_cb.h"
#include "player/core.h"
#include "input/input.h"
#include "video/out/win_state.h"
#include "osdep/macosx_application_objc.h"
#include "osdep/macosx_events_objc.h"
// complex macros won't get imported to Swift so we have to reassign them
static int SWIFT_MBTN_LEFT = MP_MBTN_LEFT;
static int SWIFT_MBTN_MID = MP_MBTN_MID;
static int SWIFT_MBTN_RIGHT = MP_MBTN_RIGHT;
static int SWIFT_WHEEL_UP = MP_WHEEL_UP;
static int SWIFT_WHEEL_DOWN = MP_WHEEL_DOWN;
static int SWIFT_WHEEL_LEFT = MP_WHEEL_LEFT;
static int SWIFT_WHEEL_RIGHT = MP_WHEEL_RIGHT;
static int SWIFT_MBTN_BACK = MP_MBTN_BACK;
static int SWIFT_MBTN_FORWARD = MP_MBTN_FORWARD;
static int SWIFT_MBTN9 = MP_MBTN9;
static int SWIFT_KEY_CLOSE_WIN = MP_KEY_CLOSE_WIN;
static int SWIFT_KEY_MOUSE_LEAVE = MP_KEY_MOUSE_LEAVE;
static int SWIFT_KEY_MOUSE_ENTER = MP_KEY_MOUSE_ENTER;
static int SWIFT_KEY_STATE_DOWN = MP_KEY_STATE_DOWN;
static int SWIFT_KEY_STATE_UP = MP_KEY_STATE_UP;
// dummy function to override glFlush()
static void glDummy() {}
static void *glDummyPtr(void) __attribute__((unused));
static void *glDummyPtr() { return &glDummy; }