mirror of https://github.com/mpv-player/mpv
55 lines
2.0 KiB
Objective-C
55 lines
2.0 KiB
Objective-C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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// including IOKit here again doesn't make sense, but otherwise the swift
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// compiler doesn't include the needed header in our generated header file
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#import <IOKit/pwr_mgt/IOPMLib.h>
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#include "player/client.h"
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#include "libmpv/opengl_cb.h"
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#include "player/core.h"
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#include "input/input.h"
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#include "video/out/win_state.h"
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#include "osdep/macosx_application_objc.h"
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#include "osdep/macosx_events_objc.h"
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// complex macros won't get imported to Swift so we have to reassign them
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static int SWIFT_MBTN_LEFT = MP_MBTN_LEFT;
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static int SWIFT_MBTN_MID = MP_MBTN_MID;
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static int SWIFT_MBTN_RIGHT = MP_MBTN_RIGHT;
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static int SWIFT_WHEEL_UP = MP_WHEEL_UP;
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static int SWIFT_WHEEL_DOWN = MP_WHEEL_DOWN;
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static int SWIFT_WHEEL_LEFT = MP_WHEEL_LEFT;
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static int SWIFT_WHEEL_RIGHT = MP_WHEEL_RIGHT;
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static int SWIFT_MBTN_BACK = MP_MBTN_BACK;
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static int SWIFT_MBTN_FORWARD = MP_MBTN_FORWARD;
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static int SWIFT_MBTN9 = MP_MBTN9;
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static int SWIFT_KEY_CLOSE_WIN = MP_KEY_CLOSE_WIN;
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static int SWIFT_KEY_MOUSE_LEAVE = MP_KEY_MOUSE_LEAVE;
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static int SWIFT_KEY_MOUSE_ENTER = MP_KEY_MOUSE_ENTER;
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static int SWIFT_KEY_STATE_DOWN = MP_KEY_STATE_DOWN;
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static int SWIFT_KEY_STATE_UP = MP_KEY_STATE_UP;
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// dummy function to override glFlush()
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static void glDummy() {}
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static void *glDummyPtr(void) __attribute__((unused));
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static void *glDummyPtr() { return &glDummy; }
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