mirror of
https://github.com/mpv-player/mpv
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7d0a20954f
This is better than having just the operating system type decide the wakeup period, as e.g. when compiling for Win32/cygwin, a wakeup period of 0.5 would work perfectly fine. Instead, the default wakeup period is now only decided by availability of a working select() system call (which is the case on cygwin but not mingw and MSVC) AND a vo that can provide an event file descriptor or a similar hack (vo_corevideo). vos that cannot do either need polling for event handling and now can set the wakeup period to 0.02 in the vo code. |
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.. | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_common.h | ||
cocoa_common.m | ||
d3d_shader_yuv_2ch.h | ||
d3d_shader_yuv.h | ||
d3d_shader_yuv.hlsl | ||
filter_kernels.c | ||
filter_kernels.h | ||
geometry.c | ||
geometry.h | ||
gl_common.c | ||
gl_common.h | ||
gl_header_fixes.h | ||
gl_osd.c | ||
gl_osd.h | ||
osx_common.h | ||
osx_common.m | ||
pnm_loader.c | ||
pnm_loader.h | ||
vo_caca.c | ||
vo_corevideo.h | ||
vo_corevideo.m | ||
vo_direct3d.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_null.c | ||
vo_opengl_old.c | ||
vo_opengl_shaders.glsl | ||
vo_opengl.c | ||
vo_vdpau.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
x11_common.c | ||
x11_common.h |