1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-26 09:02:38 +00:00
mpv/player/misc.c
wm4 3c3361217c player: offset demuxer on start/seek properly with audio/sub delay
Assume you use a large value like --audio-delay=20. Then until now the
player would just have seeked normally to a "too late" position, and
played silence for about 20 seconds until audio in the correct time
range is coming again.

Change this by offsetting seeks by the right amount. This works for both
external and muxed files. If a seek isn't precise, then it works only
for external files.

This might cause issues with very large delay options. Hr-seek skipping
could take a lot of time (especially because it affects video too), the
demuxer queue could overflow, and other weird corner cases could appear.
But we just try this on best-effort basis, and if the user uses extreme
values we don't guarantee good behavior.
2016-08-04 11:26:57 +02:00

310 lines
9.3 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <stdbool.h>
#include <pthread.h>
#include <assert.h>
#include "config.h"
#include "mpv_talloc.h"
#include "osdep/io.h"
#include "osdep/timer.h"
#include "osdep/threads.h"
#include "common/msg.h"
#include "options/options.h"
#include "options/m_property.h"
#include "options/m_config.h"
#include "common/common.h"
#include "common/global.h"
#include "common/encode.h"
#include "common/playlist.h"
#include "input/input.h"
#include "audio/out/ao.h"
#include "demux/demux.h"
#include "stream/stream.h"
#include "video/out/vo.h"
#include "core.h"
#include "command.h"
double rel_time_to_abs(struct MPContext *mpctx, struct m_rel_time t)
{
double length = get_time_length(mpctx);
switch (t.type) {
case REL_TIME_ABSOLUTE:
return t.pos;
case REL_TIME_RELATIVE:
if (t.pos >= 0) {
return t.pos;
} else {
if (length >= 0)
return MPMAX(length + t.pos, 0.0);
}
break;
case REL_TIME_PERCENT:
if (length >= 0)
return length * (t.pos / 100.0);
break;
case REL_TIME_CHAPTER:
if (chapter_start_time(mpctx, t.pos) != MP_NOPTS_VALUE)
return chapter_start_time(mpctx, t.pos);
break;
}
return MP_NOPTS_VALUE;
}
double get_play_end_pts(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
double end = MP_NOPTS_VALUE;
if (opts->play_end.type) {
end = rel_time_to_abs(mpctx, opts->play_end);
} else if (opts->play_length.type) {
double start = rel_time_to_abs(mpctx, opts->play_start);
if (start == MP_NOPTS_VALUE)
start = 0;
double length = rel_time_to_abs(mpctx, opts->play_length);
if (length != MP_NOPTS_VALUE)
end = start + length;
}
if (opts->chapterrange[1] > 0) {
double cend = chapter_start_time(mpctx, opts->chapterrange[1]);
if (cend != MP_NOPTS_VALUE && (end == MP_NOPTS_VALUE || cend < end))
end = cend;
}
return end;
}
double get_track_seek_offset(struct MPContext *mpctx, struct track *track)
{
struct MPOpts *opts = mpctx->opts;
if (track->selected) {
if (track->type == STREAM_AUDIO)
return -opts->audio_delay;
if (track->type == STREAM_SUB)
return -opts->sub_delay;
}
return 0;
}
float mp_get_cache_percent(struct MPContext *mpctx)
{
struct stream_cache_info info = {0};
if (mpctx->demuxer)
demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &info);
if (info.size > 0 && info.fill >= 0)
return info.fill / (info.size / 100.0);
return -1;
}
bool mp_get_cache_idle(struct MPContext *mpctx)
{
struct stream_cache_info info = {0};
if (mpctx->demuxer)
demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &info);
return info.idle;
}
void update_vo_playback_state(struct MPContext *mpctx)
{
if (mpctx->video_out) {
struct voctrl_playback_state oldstate = mpctx->vo_playback_state;
struct voctrl_playback_state newstate = {
.taskbar_progress = mpctx->opts->vo.taskbar_progress,
.playing = mpctx->playing,
.paused = mpctx->paused,
.percent_pos = get_percent_pos(mpctx),
};
if (oldstate.taskbar_progress != newstate.taskbar_progress ||
oldstate.playing != newstate.playing ||
oldstate.paused != newstate.paused ||
oldstate.percent_pos != newstate.percent_pos)
{
// Don't update progress bar if it was and still is hidden
if ((oldstate.playing && oldstate.taskbar_progress) ||
(newstate.playing && newstate.taskbar_progress))
{
vo_control(mpctx->video_out,
VOCTRL_UPDATE_PLAYBACK_STATE, &newstate);
}
mpctx->vo_playback_state = newstate;
}
} else {
mpctx->vo_playback_state = (struct voctrl_playback_state){ 0 };
}
}
void update_window_title(struct MPContext *mpctx, bool force)
{
if (!mpctx->video_out && !mpctx->ao) {
talloc_free(mpctx->last_window_title);
mpctx->last_window_title = NULL;
return;
}
char *title = mp_property_expand_string(mpctx, mpctx->opts->wintitle);
if (!mpctx->last_window_title || force ||
strcmp(title, mpctx->last_window_title) != 0)
{
talloc_free(mpctx->last_window_title);
mpctx->last_window_title = talloc_steal(mpctx, title);
if (mpctx->video_out)
vo_control(mpctx->video_out, VOCTRL_UPDATE_WINDOW_TITLE, title);
if (mpctx->ao) {
ao_control(mpctx->ao, AOCONTROL_UPDATE_STREAM_TITLE, title);
}
} else {
talloc_free(title);
}
}
void error_on_track(struct MPContext *mpctx, struct track *track)
{
if (!track || !track->selected)
return;
mp_deselect_track(mpctx, track);
if (track->type == STREAM_AUDIO)
MP_INFO(mpctx, "Audio: no audio\n");
if (track->type == STREAM_VIDEO)
MP_INFO(mpctx, "Video: no video\n");
if (mpctx->opts->stop_playback_on_init_failure ||
!(mpctx->vo_chain || mpctx->ao_chain))
{
if (!mpctx->stop_play)
mpctx->stop_play = PT_ERROR;
if (mpctx->error_playing >= 0)
mpctx->error_playing = MPV_ERROR_NOTHING_TO_PLAY;
}
mpctx->sleeptime = 0;
}
int stream_dump(struct MPContext *mpctx, const char *source_filename)
{
struct MPOpts *opts = mpctx->opts;
stream_t *stream = stream_open(source_filename, mpctx->global);
if (!stream)
return -1;
int64_t size = stream_get_size(stream);
stream_set_capture_file(stream, opts->stream_dump);
while (mpctx->stop_play == KEEP_PLAYING && !stream->eof) {
if (!opts->quiet && ((stream->pos / (1024 * 1024)) % 2) == 1) {
uint64_t pos = stream->pos;
MP_MSG(mpctx, MSGL_STATUS, "Dumping %lld/%lld...",
(long long int)pos, (long long int)size);
}
stream_fill_buffer(stream);
mp_process_input(mpctx);
}
free_stream(stream);
return 0;
}
void merge_playlist_files(struct playlist *pl)
{
if (!pl->first)
return;
char *edl = talloc_strdup(NULL, "edl://");
for (struct playlist_entry *e = pl->first; e; e = e->next) {
if (e != pl->first)
edl = talloc_strdup_append_buffer(edl, ";");
// Escape if needed
if (e->filename[strcspn(e->filename, "=%,;\n")] ||
bstr_strip(bstr0(e->filename)).len != strlen(e->filename))
{
// %length%
edl = talloc_asprintf_append_buffer(edl, "%%%zd%%", strlen(e->filename));
}
edl = talloc_strdup_append_buffer(edl, e->filename);
}
playlist_clear(pl);
playlist_add_file(pl, edl);
talloc_free(edl);
}
// Create a talloc'ed copy of mpctx->global. It contains a copy of the global
// option struct. It still just references some things though, like mp_log.
// The main purpose is letting threads access the option struct without the
// need for additional synchronization.
struct mpv_global *create_sub_global(struct MPContext *mpctx)
{
struct mpv_global *new = talloc_ptrtype(NULL, new);
struct m_config *new_config = m_config_dup(new, mpctx->mconfig);
*new = (struct mpv_global){
.log = mpctx->global->log,
.opts = new_config->optstruct,
.client_api = mpctx->clients,
};
return new;
}
struct wrapper_args {
struct MPContext *mpctx;
void (*thread_fn)(void *);
void *thread_arg;
pthread_mutex_t mutex;
bool done;
};
static void *thread_wrapper(void *pctx)
{
struct wrapper_args *args = pctx;
mpthread_set_name("opener");
args->thread_fn(args->thread_arg);
pthread_mutex_lock(&args->mutex);
args->done = true;
pthread_mutex_unlock(&args->mutex);
mp_input_wakeup(args->mpctx->input); // this interrupts mp_idle()
return NULL;
}
// Run the thread_fn in a new thread. Wait until the thread returns, but while
// waiting, process input and input commands.
int mpctx_run_reentrant(struct MPContext *mpctx, void (*thread_fn)(void *arg),
void *thread_arg)
{
struct wrapper_args args = {mpctx, thread_fn, thread_arg};
pthread_mutex_init(&args.mutex, NULL);
bool success = false;
pthread_t thread;
if (pthread_create(&thread, NULL, thread_wrapper, &args))
goto done;
while (!success) {
mp_idle(mpctx);
if (mpctx->stop_play)
mp_cancel_trigger(mpctx->playback_abort);
pthread_mutex_lock(&args.mutex);
success |= args.done;
pthread_mutex_unlock(&args.mutex);
}
pthread_join(thread, NULL);
done:
pthread_mutex_destroy(&args.mutex);
return success ? 0 : -1;
}