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mpv/audio/decode/dec_audio.h
wm4 5fd8a1e04c audio: make decoders output refcounted frames
This rewrites the audio decode loop to some degree. Audio filters don't
do refcounted frames yet, so af.c contains a hacky "emulation".

Remove some of the weird heuristic-heavy code in dec_audio.c. Instead of
estimating how much audio we need to filter, we always filter full
frames. Maybe this should be adjusted later: in case filtering increases
the volume of the audio data, we should try not to buffer too much
filter output by reducing the input that is fed at once.

For ad_spdif.c and ad_mpg123.c, we don't avoid extra copying yet - it
doesn't seem worth the trouble.
2014-11-10 22:02:05 +01:00

69 lines
2.1 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_DEC_AUDIO_H
#define MPLAYER_DEC_AUDIO_H
#include "audio/chmap.h"
#include "audio/audio.h"
#include "demux/demux.h"
#include "demux/stheader.h"
struct mp_audio_buffer;
struct mp_decoder_list;
struct dec_audio {
struct mp_log *log;
struct MPOpts *opts;
struct mpv_global *global;
const struct ad_functions *ad_driver;
struct sh_stream *header;
struct af_stream *afilter;
char *decoder_desc;
int init_retries;
struct mp_audio_pool *pool;
struct mp_audio decode_format;
struct mp_audio *waiting; // used on format-change
// set by decoder
int bitrate; // input bitrate, can change with VBR sources
// last known pts value in output from decoder
double pts;
// number of samples output by decoder after last known pts
int pts_offset;
// For free use by the ad_driver
void *priv;
};
enum {
AD_OK = 0,
AD_ERR = -1,
AD_EOF = -2,
AD_NEW_FMT = -3,
AD_WAIT = -4,
};
struct mp_decoder_list *audio_decoder_list(void);
int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders);
int audio_decode(struct dec_audio *d_audio, struct mp_audio_buffer *outbuf,
int minsamples);
int initial_audio_decode(struct dec_audio *d_audio);
void audio_reset_decoding(struct dec_audio *d_audio);
void audio_uninit(struct dec_audio *d_audio);
#endif /* MPLAYER_DEC_AUDIO_H */