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mirror of https://github.com/mpv-player/mpv synced 2025-02-15 03:27:35 +00:00
mpv/audio/out/ao_opensles.c
Dudemanguy 50025428b1 ao: convert all timing code to nanoseconds
Pull AOs work off of a callback that relies on mpv's internal timer. So
like with the related video changes, convert all of these to nanoseconds
instead. In many cases, the underlying audio API does actually provide
nanosecond resolution as well.
2023-10-16 15:38:59 +00:00

267 lines
7.9 KiB
C

/*
* OpenSL ES audio output driver.
* Copyright (C) 2016 Ilya Zhuravlev <whatever@xyz.is>
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ao.h"
#include "internal.h"
#include "common/msg.h"
#include "audio/format.h"
#include "options/m_option.h"
#include "osdep/timer.h"
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <pthread.h>
struct priv {
SLObjectItf sl, output_mix, player;
SLBufferQueueItf buffer_queue;
SLEngineItf engine;
SLPlayItf play;
void *buf;
int bytes_per_enqueue;
pthread_mutex_t buffer_lock;
double audio_latency;
int frames_per_enqueue;
int buffer_size_in_ms;
};
#define DESTROY(thing) \
if (p->thing) { \
(*p->thing)->Destroy(p->thing); \
p->thing = NULL; \
}
static void uninit(struct ao *ao)
{
struct priv *p = ao->priv;
DESTROY(player);
DESTROY(output_mix);
DESTROY(sl);
p->buffer_queue = NULL;
p->engine = NULL;
p->play = NULL;
pthread_mutex_destroy(&p->buffer_lock);
free(p->buf);
p->buf = NULL;
}
#undef DESTROY
static void buffer_callback(SLBufferQueueItf buffer_queue, void *context)
{
struct ao *ao = context;
struct priv *p = ao->priv;
SLresult res;
double delay;
pthread_mutex_lock(&p->buffer_lock);
delay = p->frames_per_enqueue / (double)ao->samplerate;
delay += p->audio_latency;
ao_read_data(ao, &p->buf, p->frames_per_enqueue,
mp_time_ns() + MP_TIME_S_TO_NS(delay));
res = (*buffer_queue)->Enqueue(buffer_queue, p->buf, p->bytes_per_enqueue);
if (res != SL_RESULT_SUCCESS)
MP_ERR(ao, "Failed to Enqueue: %d\n", res);
pthread_mutex_unlock(&p->buffer_lock);
}
#define CHK(stmt) \
{ \
SLresult res = stmt; \
if (res != SL_RESULT_SUCCESS) { \
MP_ERR(ao, "%s: %d\n", #stmt, res); \
goto error; \
} \
}
static int init(struct ao *ao)
{
struct priv *p = ao->priv;
SLDataLocator_BufferQueue locator_buffer_queue;
SLDataLocator_OutputMix locator_output_mix;
SLAndroidDataFormat_PCM_EX pcm;
SLDataSource audio_source;
SLDataSink audio_sink;
// This AO only supports two channels at the moment
mp_chmap_from_channels(&ao->channels, 2);
// Upstream "Wilhelm" supports only 8000 <= rate <= 192000
ao->samplerate = MPCLAMP(ao->samplerate, 8000, 192000);
CHK(slCreateEngine(&p->sl, 0, NULL, 0, NULL, NULL));
CHK((*p->sl)->Realize(p->sl, SL_BOOLEAN_FALSE));
CHK((*p->sl)->GetInterface(p->sl, SL_IID_ENGINE, (void*)&p->engine));
CHK((*p->engine)->CreateOutputMix(p->engine, &p->output_mix, 0, NULL, NULL));
CHK((*p->output_mix)->Realize(p->output_mix, SL_BOOLEAN_FALSE));
locator_buffer_queue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
locator_buffer_queue.numBuffers = 8;
if (af_fmt_is_int(ao->format)) {
// Be future-proof
if (af_fmt_to_bytes(ao->format) > 2)
ao->format = AF_FORMAT_S32;
else
ao->format = af_fmt_from_planar(ao->format);
pcm.formatType = SL_DATAFORMAT_PCM;
} else {
ao->format = AF_FORMAT_FLOAT;
pcm.formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
pcm.representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
}
pcm.numChannels = ao->channels.num;
pcm.containerSize = pcm.bitsPerSample = 8 * af_fmt_to_bytes(ao->format);
pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
pcm.sampleRate = ao->samplerate * 1000;
if (p->buffer_size_in_ms) {
ao->device_buffer = ao->samplerate * p->buffer_size_in_ms / 1000;
// As the purpose of buffer_size_in_ms is to request a specific
// soft buffer size:
ao->def_buffer = 0;
}
// But it does not make sense if it is smaller than the enqueue size:
if (p->frames_per_enqueue) {
ao->device_buffer = MPMAX(ao->device_buffer, p->frames_per_enqueue);
} else {
if (ao->device_buffer) {
p->frames_per_enqueue = ao->device_buffer;
} else if (ao->def_buffer) {
p->frames_per_enqueue = ao->def_buffer * ao->samplerate;
} else {
MP_ERR(ao, "Enqueue size is not set and can neither be derived\n");
goto error;
}
}
p->bytes_per_enqueue = p->frames_per_enqueue * ao->channels.num *
af_fmt_to_bytes(ao->format);
p->buf = calloc(1, p->bytes_per_enqueue);
if (!p->buf) {
MP_ERR(ao, "Failed to allocate device buffer\n");
goto error;
}
int r = pthread_mutex_init(&p->buffer_lock, NULL);
if (r) {
MP_ERR(ao, "Failed to initialize the mutex: %d\n", r);
goto error;
}
audio_source.pFormat = (void*)&pcm;
audio_source.pLocator = (void*)&locator_buffer_queue;
locator_output_mix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
locator_output_mix.outputMix = p->output_mix;
audio_sink.pLocator = (void*)&locator_output_mix;
audio_sink.pFormat = NULL;
SLInterfaceID iid_array[] = { SL_IID_BUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
SLboolean required[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
CHK((*p->engine)->CreateAudioPlayer(p->engine, &p->player, &audio_source,
&audio_sink, 2, iid_array, required));
CHK((*p->player)->Realize(p->player, SL_BOOLEAN_FALSE));
CHK((*p->player)->GetInterface(p->player, SL_IID_PLAY, (void*)&p->play));
CHK((*p->player)->GetInterface(p->player, SL_IID_BUFFERQUEUE,
(void*)&p->buffer_queue));
CHK((*p->buffer_queue)->RegisterCallback(p->buffer_queue,
buffer_callback, ao));
CHK((*p->play)->SetPlayState(p->play, SL_PLAYSTATE_PLAYING));
SLAndroidConfigurationItf android_config;
SLuint32 audio_latency = 0, value_size = sizeof(SLuint32);
SLint32 get_interface_result = (*p->player)->GetInterface(
p->player,
SL_IID_ANDROIDCONFIGURATION,
&android_config
);
if (get_interface_result == SL_RESULT_SUCCESS) {
SLint32 get_configuration_result = (*android_config)->GetConfiguration(
android_config,
(const SLchar *)"androidGetAudioLatency",
&value_size,
&audio_latency
);
if (get_configuration_result == SL_RESULT_SUCCESS) {
p->audio_latency = (double)audio_latency / 1000.0;
MP_INFO(ao, "Device latency is %f\n", p->audio_latency);
}
}
return 1;
error:
uninit(ao);
return -1;
}
#undef CHK
static void reset(struct ao *ao)
{
struct priv *p = ao->priv;
(*p->buffer_queue)->Clear(p->buffer_queue);
}
static void resume(struct ao *ao)
{
struct priv *p = ao->priv;
buffer_callback(p->buffer_queue, ao);
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_opensles = {
.description = "OpenSL ES audio output",
.name = "opensles",
.init = init,
.uninit = uninit,
.reset = reset,
.start = resume,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv) {
.buffer_size_in_ms = 250,
},
.options = (const struct m_option[]) {
{"frames-per-enqueue", OPT_INT(frames_per_enqueue),
M_RANGE(1, 96000)},
{"buffer-size-in-ms", OPT_INT(buffer_size_in_ms),
M_RANGE(0, 500)},
{0}
},
.options_prefix = "opensles",
};