mirror of https://github.com/mpv-player/mpv
474 lines
15 KiB
C
474 lines
15 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <assert.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "help_mp.h"
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#include "stream/stream.h"
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#include "libmpdemux/demuxer.h"
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#include "codec-cfg.h"
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#include "libmpdemux/stheader.h"
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#include "dec_audio.h"
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#include "ad.h"
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#include "libaf/af_format.h"
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#include "libaf/af.h"
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#ifdef CONFIG_DYNAMIC_PLUGINS
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#include <dlfcn.h>
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#endif
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#ifdef CONFIG_FAKE_MONO
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int fakemono = 0;
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#endif
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/* used for ac3surround decoder - set using -channels option */
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int audio_output_channels = 2;
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af_cfg_t af_cfg = { 1, NULL }; // Configuration for audio filters
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void afm_help(void)
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{
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int i;
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Available (compiled-in) audio codec families/drivers:\n");
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mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_DRIVERS\n");
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, " afm: info: (comment)\n");
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for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
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if (mpcodecs_ad_drivers[i]->info->comment
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&& mpcodecs_ad_drivers[i]->info->comment[0])
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s (%s)\n",
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mpcodecs_ad_drivers[i]->info->short_name,
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mpcodecs_ad_drivers[i]->info->name,
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mpcodecs_ad_drivers[i]->info->comment);
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else
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mp_msg(MSGT_DECAUDIO, MSGL_INFO, "%9s %s\n",
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mpcodecs_ad_drivers[i]->info->short_name,
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mpcodecs_ad_drivers[i]->info->name);
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}
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static int init_audio_codec(sh_audio_t *sh_audio)
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{
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if ((af_cfg.force & AF_INIT_FORMAT_MASK) == AF_INIT_FLOAT) {
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int fmt = AF_FORMAT_FLOAT_NE;
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if (sh_audio->ad_driver->control(sh_audio, ADCTRL_QUERY_FORMAT,
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&fmt) == CONTROL_TRUE) {
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sh_audio->sample_format = fmt;
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sh_audio->samplesize = 4;
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}
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}
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if (!sh_audio->ad_driver->preinit(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "ADecoder preinit failed :(\n");
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return 0;
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}
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/* allocate audio in buffer: */
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if (sh_audio->audio_in_minsize > 0) {
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sh_audio->a_in_buffer_size = sh_audio->audio_in_minsize;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d bytes for input buffer.\n",
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sh_audio->a_in_buffer_size);
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sh_audio->a_in_buffer = av_mallocz(sh_audio->a_in_buffer_size);
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sh_audio->a_in_buffer_len = 0;
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}
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sh_audio->a_buffer_size = sh_audio->audio_out_minsize + MAX_OUTBURST;
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "dec_audio: Allocating %d + %d = %d bytes for output buffer.\n",
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sh_audio->audio_out_minsize, MAX_OUTBURST, sh_audio->a_buffer_size);
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sh_audio->a_buffer = av_mallocz(sh_audio->a_buffer_size);
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if (!sh_audio->a_buffer) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot allocate audio out buffer.\n");
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return 0;
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}
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sh_audio->a_buffer_len = 0;
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if (!sh_audio->ad_driver->init(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "ADecoder init failed :(\n");
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uninit_audio(sh_audio); // free buffers
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return 0;
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}
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sh_audio->initialized = 1;
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if (!sh_audio->channels || !sh_audio->samplerate) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_WARN, "Unknown/missing audio format -> no sound\n");
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uninit_audio(sh_audio); // free buffers
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return 0;
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}
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if (!sh_audio->o_bps)
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sh_audio->o_bps = sh_audio->channels * sh_audio->samplerate
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* sh_audio->samplesize;
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mp_msg(MSGT_DECAUDIO, MSGL_INFO,
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"AUDIO: %d Hz, %d ch, %s, %3.1f kbit/%3.2f%% (ratio: %d->%d)\n",
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sh_audio->samplerate, sh_audio->channels,
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af_fmt2str_short(sh_audio->sample_format),
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sh_audio->i_bps * 8 * 0.001,
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((float) sh_audio->i_bps / sh_audio->o_bps) * 100.0,
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sh_audio->i_bps, sh_audio->o_bps);
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mp_msg(MSGT_IDENTIFY, MSGL_INFO,
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"ID_AUDIO_BITRATE=%d\nID_AUDIO_RATE=%d\n" "ID_AUDIO_NCH=%d\n",
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sh_audio->i_bps * 8, sh_audio->samplerate, sh_audio->channels);
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sh_audio->a_out_buffer_size = 0;
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sh_audio->a_out_buffer = NULL;
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sh_audio->a_out_buffer_len = 0;
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return 1;
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}
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static int init_audio(sh_audio_t *sh_audio, char *codecname, char *afm,
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int status, stringset_t *selected)
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{
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unsigned int orig_fourcc = sh_audio->wf ? sh_audio->wf->wFormatTag : 0;
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int force = 0;
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if (codecname && codecname[0] == '+') {
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codecname = &codecname[1];
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force = 1;
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}
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sh_audio->codec = NULL;
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while (1) {
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ad_functions_t *mpadec;
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int i;
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sh_audio->ad_driver = 0;
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// restore original fourcc:
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if (sh_audio->wf)
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sh_audio->wf->wFormatTag = i = orig_fourcc;
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if (!(sh_audio->codec = find_audio_codec(sh_audio->format,
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sh_audio->wf ? (&i) : NULL,
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sh_audio->codec, force)))
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break;
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if (sh_audio->wf)
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sh_audio->wf->wFormatTag = i;
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// ok we found one codec
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if (stringset_test(selected, sh_audio->codec->name))
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continue; // already tried & failed
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if (codecname && strcmp(sh_audio->codec->name, codecname))
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continue; // -ac
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if (afm && strcmp(sh_audio->codec->drv, afm))
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continue; // afm doesn't match
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if (!force && sh_audio->codec->status < status)
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continue; // too unstable
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stringset_add(selected, sh_audio->codec->name); // tagging it
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// ok, it matches all rules, let's find the driver!
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for (i = 0; mpcodecs_ad_drivers[i] != NULL; i++)
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if (!strcmp(mpcodecs_ad_drivers[i]->info->short_name,
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sh_audio->codec->drv))
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break;
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mpadec = mpcodecs_ad_drivers[i];
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#ifdef CONFIG_DYNAMIC_PLUGINS
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if (!mpadec) {
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/* try to open shared decoder plugin */
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int buf_len;
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char *buf;
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ad_functions_t *funcs_sym;
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ad_info_t *info_sym;
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buf_len =
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strlen(MPLAYER_LIBDIR) + strlen(sh_audio->codec->drv) + 16;
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buf = malloc(buf_len);
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if (!buf)
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break;
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snprintf(buf, buf_len, "%s/mplayer/ad_%s.so", MPLAYER_LIBDIR,
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sh_audio->codec->drv);
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mp_msg(MSGT_DECAUDIO, MSGL_DBG2,
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"Trying to open external plugin: %s\n", buf);
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sh_audio->dec_handle = dlopen(buf, RTLD_LAZY);
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if (!sh_audio->dec_handle)
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break;
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snprintf(buf, buf_len, "mpcodecs_ad_%s", sh_audio->codec->drv);
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funcs_sym = dlsym(sh_audio->dec_handle, buf);
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if (!funcs_sym || !funcs_sym->info || !funcs_sym->preinit
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|| !funcs_sym->init || !funcs_sym->uninit
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|| !funcs_sym->control || !funcs_sym->decode_audio)
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break;
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info_sym = funcs_sym->info;
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if (strcmp(info_sym->short_name, sh_audio->codec->drv))
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break;
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free(buf);
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mpadec = funcs_sym;
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mp_msg(MSGT_DECAUDIO, MSGL_V,
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"Using external decoder plugin (%s/mplayer/ad_%s.so)!\n",
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MPLAYER_LIBDIR, sh_audio->codec->drv);
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}
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#endif
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if (!mpadec) { // driver not available (==compiled in)
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR,
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"Requested audio codec family [%s] (afm=%s) not available.\nEnable it at compilation.\n",
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sh_audio->codec->name, sh_audio->codec->drv);
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continue;
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}
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// it's available, let's try to init!
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// init()
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Opening audio decoder: [%s] %s\n",
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mpadec->info->short_name, mpadec->info->name);
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sh_audio->ad_driver = mpadec;
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if (!init_audio_codec(sh_audio)) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "ADecoder init failed :(\n");
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continue; // try next...
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}
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// Yeah! We got it!
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return 1;
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}
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return 0;
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}
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int init_best_audio_codec(sh_audio_t *sh_audio, char **audio_codec_list,
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char **audio_fm_list)
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{
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stringset_t selected;
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char *ac_l_default[2] = { "", (char *) NULL };
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// hack:
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if (!audio_codec_list)
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audio_codec_list = ac_l_default;
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// Go through the codec.conf and find the best codec...
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sh_audio->initialized = 0;
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stringset_init(&selected);
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while (!sh_audio->initialized && *audio_codec_list) {
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char *audio_codec = *(audio_codec_list++);
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if (audio_codec[0]) {
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if (audio_codec[0] == '-') {
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// disable this codec:
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stringset_add(&selected, audio_codec + 1);
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} else {
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// forced codec by name:
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Forced audio codec: %s\n",
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audio_codec);
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init_audio(sh_audio, audio_codec, NULL, -1, &selected);
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}
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} else {
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int status;
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// try in stability order: UNTESTED, WORKING, BUGGY.
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// never try CRASHING.
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if (audio_fm_list) {
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char **fmlist = audio_fm_list;
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// try first the preferred codec families:
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while (!sh_audio->initialized && *fmlist) {
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char *audio_fm = *(fmlist++);
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Trying to force audio codec driver family %s...\n",
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audio_fm);
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for (status = CODECS_STATUS__MAX;
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status >= CODECS_STATUS__MIN; --status)
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if (init_audio(sh_audio, NULL, audio_fm, status, &selected))
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break;
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}
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}
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if (!sh_audio->initialized)
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for (status = CODECS_STATUS__MAX; status >= CODECS_STATUS__MIN;
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--status)
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if (init_audio(sh_audio, NULL, NULL, status, &selected))
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break;
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}
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}
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stringset_free(&selected);
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if (!sh_audio->initialized) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_ERR, "Cannot find codec for audio format 0x%X.\n",
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sh_audio->format);
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return 0; // failed
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}
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mp_tmsg(MSGT_DECAUDIO, MSGL_INFO, "Selected audio codec: [%s] afm: %s (%s)\n",
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sh_audio->codec->name, sh_audio->codec->drv, sh_audio->codec->info);
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return 1; // success
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}
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void uninit_audio(sh_audio_t *sh_audio)
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{
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if (sh_audio->afilter) {
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mp_msg(MSGT_DECAUDIO, MSGL_V, "Uninit audio filters...\n");
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af_uninit(sh_audio->afilter);
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free(sh_audio->afilter);
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sh_audio->afilter = NULL;
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}
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if (sh_audio->initialized) {
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Uninit audio: %s\n",
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sh_audio->codec->drv);
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sh_audio->ad_driver->uninit(sh_audio);
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#ifdef CONFIG_DYNAMIC_PLUGINS
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if (sh_audio->dec_handle)
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dlclose(sh_audio->dec_handle);
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#endif
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sh_audio->initialized = 0;
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}
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free(sh_audio->a_out_buffer);
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sh_audio->a_out_buffer = NULL;
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sh_audio->a_out_buffer_size = 0;
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av_freep(&sh_audio->a_buffer);
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av_freep(&sh_audio->a_in_buffer);
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}
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int init_audio_filters(sh_audio_t *sh_audio, int in_samplerate,
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int *out_samplerate, int *out_channels, int *out_format)
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{
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af_stream_t *afs = sh_audio->afilter;
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if (!afs) {
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afs = malloc(sizeof(af_stream_t));
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memset(afs, 0, sizeof(af_stream_t));
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}
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// input format: same as codec's output format:
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afs->input.rate = in_samplerate;
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afs->input.nch = sh_audio->channels;
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afs->input.format = sh_audio->sample_format;
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af_fix_parameters(&(afs->input));
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// output format: same as ao driver's input format (if missing, fallback to input)
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afs->output.rate = *out_samplerate;
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afs->output.nch = *out_channels;
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afs->output.format = *out_format;
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af_fix_parameters(&(afs->output));
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// filter config:
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memcpy(&afs->cfg, &af_cfg, sizeof(af_cfg_t));
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mp_tmsg(MSGT_DECAUDIO, MSGL_V, "Building audio filter chain for %dHz/%dch/%s -> %dHz/%dch/%s...\n",
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afs->input.rate, afs->input.nch,
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af_fmt2str_short(afs->input.format), afs->output.rate,
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afs->output.nch, af_fmt2str_short(afs->output.format));
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// let's autoprobe it!
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if (0 != af_init(afs)) {
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sh_audio->afilter = NULL;
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free(afs);
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return 0; // failed :(
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}
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*out_samplerate = afs->output.rate;
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*out_channels = afs->output.nch;
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*out_format = afs->output.format;
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sh_audio->a_out_buffer_len = 0;
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// ok!
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sh_audio->afilter = (void *) afs;
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return 1;
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}
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static int filter_n_bytes(sh_audio_t *sh, int len)
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{
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int error = 0;
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// Filter
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af_data_t filter_input = {
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.audio = sh->a_buffer,
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.rate = sh->samplerate,
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.nch = sh->channels,
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.format = sh->sample_format
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};
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af_data_t *filter_output;
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assert(len-1 + sh->audio_out_minsize <= sh->a_buffer_size);
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// Decode more bytes if needed
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while (sh->a_buffer_len < len) {
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unsigned char *buf = sh->a_buffer + sh->a_buffer_len;
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int minlen = len - sh->a_buffer_len;
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int maxlen = sh->a_buffer_size - sh->a_buffer_len;
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int ret = sh->ad_driver->decode_audio(sh, buf, minlen, maxlen);
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if (ret <= 0) {
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error = -1;
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len = sh->a_buffer_len;
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break;
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}
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sh->a_buffer_len += ret;
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}
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filter_input.len = len;
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af_fix_parameters(&filter_input);
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filter_output = af_play(sh->afilter, &filter_input);
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if (!filter_output)
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return -1;
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if (sh->a_out_buffer_size < sh->a_out_buffer_len + filter_output->len) {
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int newlen = sh->a_out_buffer_len + filter_output->len;
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mp_msg(MSGT_DECAUDIO, MSGL_V, "Increasing filtered audio buffer size "
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"from %d to %d\n", sh->a_out_buffer_size, newlen);
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sh->a_out_buffer = realloc(sh->a_out_buffer, newlen);
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sh->a_out_buffer_size = newlen;
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}
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memcpy(sh->a_out_buffer + sh->a_out_buffer_len, filter_output->audio,
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filter_output->len);
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sh->a_out_buffer_len += filter_output->len;
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// remove processed data from decoder buffer:
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sh->a_buffer_len -= len;
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memmove(sh->a_buffer, sh->a_buffer + len, sh->a_buffer_len);
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return error;
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}
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/* Try to get at least minlen decoded+filtered bytes in sh_audio->a_out_buffer
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* (total length including possible existing data).
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* Return 0 on success, -1 on error/EOF (not distinguished).
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* In the former case sh_audio->a_out_buffer_len is always >= minlen
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* on return. In case of EOF/error it might or might not be.
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* Can reallocate sh_audio->a_out_buffer if needed to fit all filter output. */
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int decode_audio(sh_audio_t *sh_audio, int minlen)
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{
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// Indicates that a filter seems to be buffering large amounts of data
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int huge_filter_buffer = 0;
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// Decoded audio must be cut at boundaries of this many bytes
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int unitsize = sh_audio->channels * sh_audio->samplesize * 16;
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/* Filter output size will be about filter_multiplier times input size.
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* If some filter buffers audio in big blocks this might only hold
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* as average over time. */
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double filter_multiplier = af_calc_filter_multiplier(sh_audio->afilter);
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/* If the decoder set audio_out_minsize then it can do the equivalent of
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* "while (output_len < target_len) output_len += audio_out_minsize;",
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* so we must guarantee there is at least audio_out_minsize-1 bytes
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* more space in the output buffer than the minimum length we try to
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* decode. */
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int max_decode_len = sh_audio->a_buffer_size - sh_audio->audio_out_minsize;
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max_decode_len -= max_decode_len % unitsize;
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while (sh_audio->a_out_buffer_len < minlen) {
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int declen = (minlen - sh_audio->a_out_buffer_len) / filter_multiplier
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+ (unitsize << 5); // some extra for possible filter buffering
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if (huge_filter_buffer)
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/* Some filter must be doing significant buffering if the estimated
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* input length didn't produce enough output from filters.
|
|
* Feed the filters 2k bytes at a time until we have enough output.
|
|
* Very small amounts could make filtering inefficient while large
|
|
* amounts can make MPlayer demux the file unnecessarily far ahead
|
|
* to get audio data and buffer video frames in memory while doing
|
|
* so. However the performance impact of either is probably not too
|
|
* significant as long as the value is not completely insane. */
|
|
declen = 2000;
|
|
declen -= declen % unitsize;
|
|
if (declen > max_decode_len)
|
|
declen = max_decode_len;
|
|
else
|
|
/* if this iteration does not fill buffer, we must have lots
|
|
* of buffering in filters */
|
|
huge_filter_buffer = 1;
|
|
if (filter_n_bytes(sh_audio, declen) < 0)
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void resync_audio_stream(sh_audio_t *sh_audio)
|
|
{
|
|
sh_audio->a_in_buffer_len = 0; // clear audio input buffer
|
|
if (!sh_audio->initialized)
|
|
return;
|
|
sh_audio->ad_driver->control(sh_audio, ADCTRL_RESYNC_STREAM, NULL);
|
|
}
|
|
|
|
void skip_audio_frame(sh_audio_t *sh_audio)
|
|
{
|
|
if (!sh_audio->initialized)
|
|
return;
|
|
if (sh_audio->ad_driver->control(sh_audio, ADCTRL_SKIP_FRAME, NULL) ==
|
|
CONTROL_TRUE)
|
|
return;
|
|
// default skip code:
|
|
ds_fill_buffer(sh_audio->ds); // skip block
|
|
}
|