mirror of
https://github.com/mpv-player/mpv
synced 2024-12-22 06:42:03 +00:00
16e951c2cd
Do this instead of stuffing all x11/cocoa/win32/wayland specific code into gl_common.c. The cocoa specific parts could probably go directly into cocoa_common.m, possibly same with wayland. Also redo how the list of backends is managed. Get rid of the GLTYPE_ constants. Instead of having a big switch() on GLTYPE_, each backend entry has a function pointer to setup the MPGLContext callback (e.g. mpgl_set_backend_x11()).
427 lines
12 KiB
Objective-C
427 lines
12 KiB
Objective-C
/*
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* CoreVideo video output driver
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* Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <assert.h>
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#import "vo_corevideo.h"
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// mplayer includes
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#import "talloc.h"
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#import "vo.h"
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#import "sub/sub.h"
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#import "core/subopt-helper.h"
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#import "video/csputils.h"
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#import "video/vfcap.h"
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#import "video/mp_image.h"
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#import "gl_common.h"
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#import "gl_osd.h"
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#import "cocoa_common.h"
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struct quad {
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GLfloat lowerLeft[2];
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GLfloat lowerRight[2];
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GLfloat upperRight[2];
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GLfloat upperLeft[2];
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};
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struct priv {
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MPGLContext *mpglctx;
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OSType pixelFormat;
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unsigned int image_width;
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unsigned int image_height;
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struct mp_csp_details colorspace;
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struct mp_rect src_rect;
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struct mp_rect dst_rect;
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struct mp_osd_res osd_res;
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CVPixelBufferRef pixelBuffer;
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CVOpenGLTextureCacheRef textureCache;
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CVOpenGLTextureRef texture;
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struct quad *quad;
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struct mpgl_osd *osd;
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};
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static void resize(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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gl->Viewport(0, 0, vo->dwidth, vo->dheight);
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gl->MatrixMode(GL_MODELVIEW);
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gl->LoadIdentity();
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gl->Ortho(0, vo->dwidth, vo->dheight, 0, -1, 1);
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vo_get_src_dst_rects(vo, &p->src_rect, &p->dst_rect, &p->osd_res);
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gl->Clear(GL_COLOR_BUFFER_BIT);
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vo->want_redraw = true;
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}
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static int init_gl(struct vo *vo, uint32_t d_width, uint32_t d_height)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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const char *vendor = gl->GetString(GL_VENDOR);
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const char *version = gl->GetString(GL_VERSION);
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const char *renderer = gl->GetString(GL_RENDERER);
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mp_msg(MSGT_VO, MSGL_V, "[vo_corevideo] Running on OpenGL '%s' by '%s',"
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" version '%s'\n", renderer, vendor, version);
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gl->Disable(GL_BLEND);
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gl->Disable(GL_DEPTH_TEST);
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gl->DepthMask(GL_FALSE);
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gl->Disable(GL_CULL_FACE);
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gl->Enable(GL_TEXTURE_2D);
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gl->DrawBuffer(GL_BACK);
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gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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if (!p->osd)
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p->osd = mpgl_osd_init(gl, true);
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resize(vo);
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gl->ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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gl->Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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if (gl->SwapInterval)
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gl->SwapInterval(1);
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return 1;
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}
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static void release_cv_entities(struct vo *vo) {
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struct priv *p = vo->priv;
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CVPixelBufferRelease(p->pixelBuffer);
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p->pixelBuffer = NULL;
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CVOpenGLTextureRelease(p->texture);
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p->texture = NULL;
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CVOpenGLTextureCacheRelease(p->textureCache);
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p->textureCache = NULL;
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}
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static int config(struct vo *vo, uint32_t width, uint32_t height,
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uint32_t d_width, uint32_t d_height, uint32_t flags,
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uint32_t format)
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{
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struct priv *p = vo->priv;
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release_cv_entities(vo);
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p->image_width = width;
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p->image_height = height;
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int mpgl_caps = MPGL_CAP_GL_LEGACY;
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if (!mpgl_config_window(p->mpglctx, mpgl_caps, d_width, d_height, flags))
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return -1;
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init_gl(vo, vo->dwidth, vo->dheight);
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return 0;
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}
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static void check_events(struct vo *vo)
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{
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struct priv *p = vo->priv;
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int e = p->mpglctx->check_events(vo);
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if (e & VO_EVENT_RESIZE)
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resize(vo);
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}
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static void prepare_texture(struct vo *vo)
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{
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struct priv *p = vo->priv;
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struct quad *q = p->quad;
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CVReturn error;
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CVOpenGLTextureRelease(p->texture);
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error = CVOpenGLTextureCacheCreateTextureFromImage(NULL,
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p->textureCache, p->pixelBuffer, 0, &p->texture);
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if(error != kCVReturnSuccess)
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mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL"
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" texture(%d)\n", error);
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CVOpenGLTextureGetCleanTexCoords(p->texture, q->lowerLeft, q->lowerRight,
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q->upperRight, q->upperLeft);
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}
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// map x/y (in range 0..1) to the video texture, and emit OpenGL vertexes
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static void video_vertex(struct vo *vo, float x, float y)
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{
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struct priv *p = vo->priv;
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struct quad *q = p->quad;
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GL *gl = p->mpglctx->gl;
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double tx0 = q->upperLeft[0];
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double ty0 = q->upperLeft[1];
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double tw = q->lowerRight[0] - tx0;
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double th = q->lowerRight[1] - ty0;
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double sx0 = p->src_rect.x0 / (double)p->image_width;
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double sy0 = p->src_rect.y0 / (double)p->image_height;
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double sw = (p->src_rect.x1 - p->src_rect.x0) / (double)p->image_width;
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double sh = (p->src_rect.y1 - p->src_rect.y0) / (double)p->image_height;
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gl->TexCoord2f(tx0 + (sx0 + x * sw) * tw,
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ty0 + (sy0 + y * sh) * th);
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gl->Vertex2f(p->dst_rect.x1 * x + p->dst_rect.x0 * (1 - x),
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p->dst_rect.y1 * y + p->dst_rect.y0 * (1 - y));
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}
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static void do_render(struct vo *vo)
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{
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struct priv *p = vo->priv;
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GL *gl = p->mpglctx->gl;
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prepare_texture(vo);
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gl->Enable(CVOpenGLTextureGetTarget(p->texture));
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gl->BindTexture(
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CVOpenGLTextureGetTarget(p->texture),
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CVOpenGLTextureGetName(p->texture));
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gl->Begin(GL_QUADS);
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video_vertex(vo, 0, 0);
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video_vertex(vo, 0, 1);
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video_vertex(vo, 1, 1);
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video_vertex(vo, 1, 0);
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gl->End();
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gl->Disable(CVOpenGLTextureGetTarget(p->texture));
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}
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static void flip_page(struct vo *vo)
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{
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struct priv *p = vo->priv;
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p->mpglctx->swapGlBuffers(p->mpglctx);
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p->mpglctx->gl->Clear(GL_COLOR_BUFFER_BIT);
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}
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static void draw_image(struct vo *vo, mp_image_t *mpi)
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{
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struct priv *p = vo->priv;
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CVReturn error;
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if (!p->textureCache || !p->pixelBuffer) {
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error = CVOpenGLTextureCacheCreate(NULL, 0, vo_cocoa_cgl_context(vo),
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vo_cocoa_cgl_pixel_format(vo), 0, &p->textureCache);
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if(error != kCVReturnSuccess)
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mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL"
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" texture Cache(%d)\n", error);
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error = CVPixelBufferCreateWithBytes(NULL, mpi->w, mpi->h,
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p->pixelFormat, mpi->planes[0], mpi->stride[0],
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NULL, NULL, NULL, &p->pixelBuffer);
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if(error != kCVReturnSuccess)
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mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create Pixel"
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"Buffer(%d)\n", error);
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}
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do_render(vo);
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}
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static int query_format(struct vo *vo, uint32_t format)
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{
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struct priv *p = vo->priv;
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const int flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
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switch (format) {
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case IMGFMT_YUYV:
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p->pixelFormat = kYUVSPixelFormat;
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return flags;
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case IMGFMT_RGB24:
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p->pixelFormat = k24RGBPixelFormat;
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return flags;
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case IMGFMT_ARGB:
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p->pixelFormat = k32ARGBPixelFormat;
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return flags;
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case IMGFMT_BGRA:
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p->pixelFormat = k32BGRAPixelFormat;
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return flags;
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}
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return 0;
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}
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static void uninit(struct vo *vo)
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{
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struct priv *p = vo->priv;
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if (p->osd)
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mpgl_osd_destroy(p->osd);
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release_cv_entities(vo);
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mpgl_uninit(p->mpglctx);
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}
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static int preinit(struct vo *vo, const char *arg)
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{
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struct priv *p = vo->priv;
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*p = (struct priv) {
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.mpglctx = mpgl_init(vo, "cocoa"),
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.colorspace = MP_CSP_DETAILS_DEFAULTS,
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.quad = talloc_ptrtype(p, p->quad),
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};
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return 0;
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}
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static void draw_osd(struct vo *vo, struct osd_state *osd)
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{
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struct priv *p = vo->priv;
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assert(p->osd);
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mpgl_osd_draw_legacy(p->osd, osd, p->osd_res);
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}
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static CFStringRef get_cv_csp_matrix(struct vo *vo)
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{
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struct priv *p = vo->priv;
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switch (p->colorspace.format) {
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case MP_CSP_BT_601:
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return kCVImageBufferYCbCrMatrix_ITU_R_601_4;
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case MP_CSP_BT_709:
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return kCVImageBufferYCbCrMatrix_ITU_R_709_2;
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case MP_CSP_SMPTE_240M:
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return kCVImageBufferYCbCrMatrix_SMPTE_240M_1995;
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default:
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return kCVImageBufferYCbCrMatrix_ITU_R_601_4;
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}
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}
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static void set_yuv_colorspace(struct vo *vo)
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{
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struct priv *p = vo->priv;
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CVBufferSetAttachment(p->pixelBuffer,
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kCVImageBufferYCbCrMatrixKey, get_cv_csp_matrix(vo),
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kCVAttachmentMode_ShouldPropagate);
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vo->want_redraw = true;
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}
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static int get_image_fmt(struct vo *vo)
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{
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struct priv *p = vo->priv;
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switch (p->pixelFormat) {
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case kYUVSPixelFormat: return IMGFMT_YUYV;
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case k24RGBPixelFormat: return IMGFMT_RGB24;
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case k32ARGBPixelFormat: return IMGFMT_ARGB;
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case k32BGRAPixelFormat: return IMGFMT_BGRA;
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}
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mp_msg(MSGT_VO, MSGL_ERR, "[vo_corevideo] Failed to convert pixel format. "
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"Please contact the developers. PixelFormat: %d\n", p->pixelFormat);
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return -1;
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}
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static mp_image_t *get_screenshot(struct vo *vo)
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{
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int img_fmt = get_image_fmt(vo);
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if (img_fmt < 0) return NULL;
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struct priv *p = vo->priv;
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void *base = CVPixelBufferGetBaseAddress(p->pixelBuffer);
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size_t width = CVPixelBufferGetWidth(p->pixelBuffer);
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size_t height = CVPixelBufferGetHeight(p->pixelBuffer);
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size_t stride = CVPixelBufferGetBytesPerRow(p->pixelBuffer);
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struct mp_image img = {0};
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mp_image_setfmt(&img, img_fmt);
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mp_image_set_size(&img, width, height);
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img.planes[0] = base;
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img.stride[0] = stride;
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struct mp_image *image = mp_image_new_copy(&img);
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mp_image_set_display_size(image, vo->aspdat.prew, vo->aspdat.preh);
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mp_image_set_colorspace_details(image, &p->colorspace);
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return image;
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}
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static int control(struct vo *vo, uint32_t request, void *data)
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{
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struct priv *p = vo->priv;
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switch (request) {
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case VOCTRL_ONTOP:
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p->mpglctx->ontop(vo);
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return VO_TRUE;
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case VOCTRL_PAUSE:
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if (!p->mpglctx->pause)
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break;
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p->mpglctx->pause(vo);
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return VO_TRUE;
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case VOCTRL_RESUME:
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if (!p->mpglctx->resume)
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break;
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p->mpglctx->resume(vo);
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return VO_TRUE;
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case VOCTRL_FULLSCREEN:
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p->mpglctx->fullscreen(vo);
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resize(vo);
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return VO_TRUE;
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case VOCTRL_GET_PANSCAN:
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return VO_TRUE;
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case VOCTRL_SET_PANSCAN:
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resize(vo);
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return VO_TRUE;
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case VOCTRL_UPDATE_SCREENINFO:
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p->mpglctx->update_xinerama_info(vo);
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return VO_TRUE;
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case VOCTRL_REDRAW_FRAME:
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do_render(vo);
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return VO_TRUE;
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case VOCTRL_SET_YUV_COLORSPACE:
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p->colorspace.format = ((struct mp_csp_details *)data)->format;
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set_yuv_colorspace(vo);
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return VO_TRUE;
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case VOCTRL_GET_YUV_COLORSPACE:
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*(struct mp_csp_details *)data = p->colorspace;
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return VO_TRUE;
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case VOCTRL_SCREENSHOT: {
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struct voctrl_screenshot_args *args = data;
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if (args->full_window)
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args->out_image = glGetWindowScreenshot(p->mpglctx->gl);
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else
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args->out_image = get_screenshot(vo);
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return VO_TRUE;
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}
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}
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return VO_NOTIMPL;
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}
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const struct vo_driver video_out_corevideo = {
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.info = &(const vo_info_t) {
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"Mac OS X Core Video",
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"corevideo",
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"Nicolas Plourde <nicolas.plourde@gmail.com> and others",
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""
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},
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.preinit = preinit,
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.query_format = query_format,
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.config = config,
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.control = control,
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.draw_image = draw_image,
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.draw_osd = draw_osd,
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.flip_page = flip_page,
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.check_events = check_events,
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.uninit = uninit,
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.priv_size = sizeof(struct priv),
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};
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