1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-22 06:42:03 +00:00
mpv/video/out/vo_corevideo.m
wm4 16e951c2cd gl_common: split into platform specific files
Do this instead of stuffing all x11/cocoa/win32/wayland specific code
into gl_common.c. The cocoa specific parts could probably go directly
into cocoa_common.m, possibly same with wayland.

Also redo how the list of backends is managed. Get rid of the GLTYPE_
constants. Instead of having a big switch() on GLTYPE_, each backend
entry has a function pointer to setup the MPGLContext callback (e.g.
mpgl_set_backend_x11()).
2013-03-28 21:46:17 +01:00

427 lines
12 KiB
Objective-C

/*
* CoreVideo video output driver
* Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <assert.h>
#import "vo_corevideo.h"
// mplayer includes
#import "talloc.h"
#import "vo.h"
#import "sub/sub.h"
#import "core/subopt-helper.h"
#import "video/csputils.h"
#import "video/vfcap.h"
#import "video/mp_image.h"
#import "gl_common.h"
#import "gl_osd.h"
#import "cocoa_common.h"
struct quad {
GLfloat lowerLeft[2];
GLfloat lowerRight[2];
GLfloat upperRight[2];
GLfloat upperLeft[2];
};
struct priv {
MPGLContext *mpglctx;
OSType pixelFormat;
unsigned int image_width;
unsigned int image_height;
struct mp_csp_details colorspace;
struct mp_rect src_rect;
struct mp_rect dst_rect;
struct mp_osd_res osd_res;
CVPixelBufferRef pixelBuffer;
CVOpenGLTextureCacheRef textureCache;
CVOpenGLTextureRef texture;
struct quad *quad;
struct mpgl_osd *osd;
};
static void resize(struct vo *vo)
{
struct priv *p = vo->priv;
GL *gl = p->mpglctx->gl;
gl->Viewport(0, 0, vo->dwidth, vo->dheight);
gl->MatrixMode(GL_MODELVIEW);
gl->LoadIdentity();
gl->Ortho(0, vo->dwidth, vo->dheight, 0, -1, 1);
vo_get_src_dst_rects(vo, &p->src_rect, &p->dst_rect, &p->osd_res);
gl->Clear(GL_COLOR_BUFFER_BIT);
vo->want_redraw = true;
}
static int init_gl(struct vo *vo, uint32_t d_width, uint32_t d_height)
{
struct priv *p = vo->priv;
GL *gl = p->mpglctx->gl;
const char *vendor = gl->GetString(GL_VENDOR);
const char *version = gl->GetString(GL_VERSION);
const char *renderer = gl->GetString(GL_RENDERER);
mp_msg(MSGT_VO, MSGL_V, "[vo_corevideo] Running on OpenGL '%s' by '%s',"
" version '%s'\n", renderer, vendor, version);
gl->Disable(GL_BLEND);
gl->Disable(GL_DEPTH_TEST);
gl->DepthMask(GL_FALSE);
gl->Disable(GL_CULL_FACE);
gl->Enable(GL_TEXTURE_2D);
gl->DrawBuffer(GL_BACK);
gl->TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
if (!p->osd)
p->osd = mpgl_osd_init(gl, true);
resize(vo);
gl->ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
gl->Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (gl->SwapInterval)
gl->SwapInterval(1);
return 1;
}
static void release_cv_entities(struct vo *vo) {
struct priv *p = vo->priv;
CVPixelBufferRelease(p->pixelBuffer);
p->pixelBuffer = NULL;
CVOpenGLTextureRelease(p->texture);
p->texture = NULL;
CVOpenGLTextureCacheRelease(p->textureCache);
p->textureCache = NULL;
}
static int config(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t flags,
uint32_t format)
{
struct priv *p = vo->priv;
release_cv_entities(vo);
p->image_width = width;
p->image_height = height;
int mpgl_caps = MPGL_CAP_GL_LEGACY;
if (!mpgl_config_window(p->mpglctx, mpgl_caps, d_width, d_height, flags))
return -1;
init_gl(vo, vo->dwidth, vo->dheight);
return 0;
}
static void check_events(struct vo *vo)
{
struct priv *p = vo->priv;
int e = p->mpglctx->check_events(vo);
if (e & VO_EVENT_RESIZE)
resize(vo);
}
static void prepare_texture(struct vo *vo)
{
struct priv *p = vo->priv;
struct quad *q = p->quad;
CVReturn error;
CVOpenGLTextureRelease(p->texture);
error = CVOpenGLTextureCacheCreateTextureFromImage(NULL,
p->textureCache, p->pixelBuffer, 0, &p->texture);
if(error != kCVReturnSuccess)
mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL"
" texture(%d)\n", error);
CVOpenGLTextureGetCleanTexCoords(p->texture, q->lowerLeft, q->lowerRight,
q->upperRight, q->upperLeft);
}
// map x/y (in range 0..1) to the video texture, and emit OpenGL vertexes
static void video_vertex(struct vo *vo, float x, float y)
{
struct priv *p = vo->priv;
struct quad *q = p->quad;
GL *gl = p->mpglctx->gl;
double tx0 = q->upperLeft[0];
double ty0 = q->upperLeft[1];
double tw = q->lowerRight[0] - tx0;
double th = q->lowerRight[1] - ty0;
double sx0 = p->src_rect.x0 / (double)p->image_width;
double sy0 = p->src_rect.y0 / (double)p->image_height;
double sw = (p->src_rect.x1 - p->src_rect.x0) / (double)p->image_width;
double sh = (p->src_rect.y1 - p->src_rect.y0) / (double)p->image_height;
gl->TexCoord2f(tx0 + (sx0 + x * sw) * tw,
ty0 + (sy0 + y * sh) * th);
gl->Vertex2f(p->dst_rect.x1 * x + p->dst_rect.x0 * (1 - x),
p->dst_rect.y1 * y + p->dst_rect.y0 * (1 - y));
}
static void do_render(struct vo *vo)
{
struct priv *p = vo->priv;
GL *gl = p->mpglctx->gl;
prepare_texture(vo);
gl->Enable(CVOpenGLTextureGetTarget(p->texture));
gl->BindTexture(
CVOpenGLTextureGetTarget(p->texture),
CVOpenGLTextureGetName(p->texture));
gl->Begin(GL_QUADS);
video_vertex(vo, 0, 0);
video_vertex(vo, 0, 1);
video_vertex(vo, 1, 1);
video_vertex(vo, 1, 0);
gl->End();
gl->Disable(CVOpenGLTextureGetTarget(p->texture));
}
static void flip_page(struct vo *vo)
{
struct priv *p = vo->priv;
p->mpglctx->swapGlBuffers(p->mpglctx);
p->mpglctx->gl->Clear(GL_COLOR_BUFFER_BIT);
}
static void draw_image(struct vo *vo, mp_image_t *mpi)
{
struct priv *p = vo->priv;
CVReturn error;
if (!p->textureCache || !p->pixelBuffer) {
error = CVOpenGLTextureCacheCreate(NULL, 0, vo_cocoa_cgl_context(vo),
vo_cocoa_cgl_pixel_format(vo), 0, &p->textureCache);
if(error != kCVReturnSuccess)
mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create OpenGL"
" texture Cache(%d)\n", error);
error = CVPixelBufferCreateWithBytes(NULL, mpi->w, mpi->h,
p->pixelFormat, mpi->planes[0], mpi->stride[0],
NULL, NULL, NULL, &p->pixelBuffer);
if(error != kCVReturnSuccess)
mp_msg(MSGT_VO, MSGL_ERR,"[vo_corevideo] Failed to create Pixel"
"Buffer(%d)\n", error);
}
do_render(vo);
}
static int query_format(struct vo *vo, uint32_t format)
{
struct priv *p = vo->priv;
const int flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
switch (format) {
case IMGFMT_YUYV:
p->pixelFormat = kYUVSPixelFormat;
return flags;
case IMGFMT_RGB24:
p->pixelFormat = k24RGBPixelFormat;
return flags;
case IMGFMT_ARGB:
p->pixelFormat = k32ARGBPixelFormat;
return flags;
case IMGFMT_BGRA:
p->pixelFormat = k32BGRAPixelFormat;
return flags;
}
return 0;
}
static void uninit(struct vo *vo)
{
struct priv *p = vo->priv;
if (p->osd)
mpgl_osd_destroy(p->osd);
release_cv_entities(vo);
mpgl_uninit(p->mpglctx);
}
static int preinit(struct vo *vo, const char *arg)
{
struct priv *p = vo->priv;
*p = (struct priv) {
.mpglctx = mpgl_init(vo, "cocoa"),
.colorspace = MP_CSP_DETAILS_DEFAULTS,
.quad = talloc_ptrtype(p, p->quad),
};
return 0;
}
static void draw_osd(struct vo *vo, struct osd_state *osd)
{
struct priv *p = vo->priv;
assert(p->osd);
mpgl_osd_draw_legacy(p->osd, osd, p->osd_res);
}
static CFStringRef get_cv_csp_matrix(struct vo *vo)
{
struct priv *p = vo->priv;
switch (p->colorspace.format) {
case MP_CSP_BT_601:
return kCVImageBufferYCbCrMatrix_ITU_R_601_4;
case MP_CSP_BT_709:
return kCVImageBufferYCbCrMatrix_ITU_R_709_2;
case MP_CSP_SMPTE_240M:
return kCVImageBufferYCbCrMatrix_SMPTE_240M_1995;
default:
return kCVImageBufferYCbCrMatrix_ITU_R_601_4;
}
}
static void set_yuv_colorspace(struct vo *vo)
{
struct priv *p = vo->priv;
CVBufferSetAttachment(p->pixelBuffer,
kCVImageBufferYCbCrMatrixKey, get_cv_csp_matrix(vo),
kCVAttachmentMode_ShouldPropagate);
vo->want_redraw = true;
}
static int get_image_fmt(struct vo *vo)
{
struct priv *p = vo->priv;
switch (p->pixelFormat) {
case kYUVSPixelFormat: return IMGFMT_YUYV;
case k24RGBPixelFormat: return IMGFMT_RGB24;
case k32ARGBPixelFormat: return IMGFMT_ARGB;
case k32BGRAPixelFormat: return IMGFMT_BGRA;
}
mp_msg(MSGT_VO, MSGL_ERR, "[vo_corevideo] Failed to convert pixel format. "
"Please contact the developers. PixelFormat: %d\n", p->pixelFormat);
return -1;
}
static mp_image_t *get_screenshot(struct vo *vo)
{
int img_fmt = get_image_fmt(vo);
if (img_fmt < 0) return NULL;
struct priv *p = vo->priv;
void *base = CVPixelBufferGetBaseAddress(p->pixelBuffer);
size_t width = CVPixelBufferGetWidth(p->pixelBuffer);
size_t height = CVPixelBufferGetHeight(p->pixelBuffer);
size_t stride = CVPixelBufferGetBytesPerRow(p->pixelBuffer);
struct mp_image img = {0};
mp_image_setfmt(&img, img_fmt);
mp_image_set_size(&img, width, height);
img.planes[0] = base;
img.stride[0] = stride;
struct mp_image *image = mp_image_new_copy(&img);
mp_image_set_display_size(image, vo->aspdat.prew, vo->aspdat.preh);
mp_image_set_colorspace_details(image, &p->colorspace);
return image;
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct priv *p = vo->priv;
switch (request) {
case VOCTRL_ONTOP:
p->mpglctx->ontop(vo);
return VO_TRUE;
case VOCTRL_PAUSE:
if (!p->mpglctx->pause)
break;
p->mpglctx->pause(vo);
return VO_TRUE;
case VOCTRL_RESUME:
if (!p->mpglctx->resume)
break;
p->mpglctx->resume(vo);
return VO_TRUE;
case VOCTRL_FULLSCREEN:
p->mpglctx->fullscreen(vo);
resize(vo);
return VO_TRUE;
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
resize(vo);
return VO_TRUE;
case VOCTRL_UPDATE_SCREENINFO:
p->mpglctx->update_xinerama_info(vo);
return VO_TRUE;
case VOCTRL_REDRAW_FRAME:
do_render(vo);
return VO_TRUE;
case VOCTRL_SET_YUV_COLORSPACE:
p->colorspace.format = ((struct mp_csp_details *)data)->format;
set_yuv_colorspace(vo);
return VO_TRUE;
case VOCTRL_GET_YUV_COLORSPACE:
*(struct mp_csp_details *)data = p->colorspace;
return VO_TRUE;
case VOCTRL_SCREENSHOT: {
struct voctrl_screenshot_args *args = data;
if (args->full_window)
args->out_image = glGetWindowScreenshot(p->mpglctx->gl);
else
args->out_image = get_screenshot(vo);
return VO_TRUE;
}
}
return VO_NOTIMPL;
}
const struct vo_driver video_out_corevideo = {
.info = &(const vo_info_t) {
"Mac OS X Core Video",
"corevideo",
"Nicolas Plourde <nicolas.plourde@gmail.com> and others",
""
},
.preinit = preinit,
.query_format = query_format,
.config = config,
.control = control,
.draw_image = draw_image,
.draw_osd = draw_osd,
.flip_page = flip_page,
.check_events = check_events,
.uninit = uninit,
.priv_size = sizeof(struct priv),
};