mirror of
https://github.com/mpv-player/mpv
synced 2024-12-22 06:42:03 +00:00
1f32250629
This allows avoiding a copy. The logic about using the AVFrame.reference field if buffer hints are not available is similar to mplayer-svn's direct rendering code. This is needed because h264 decoding doesn't set buffer hints. <wm4> michaelni: couldn't it set buffer hints from AVFrame.reference then? <michaelni> i see no reason ATM why that wouldnt be possible OK...
250 lines
6.9 KiB
C
250 lines
6.9 KiB
C
/*
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* Various utilities for command line tools
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* Copyright (c) 2000-2003 Fabrice Bellard
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <math.h>
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#include <libavcodec/avcodec.h>
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#include <libavutil/avassert.h>
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#include <libavutil/mathematics.h>
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#include <libavutil/imgutils.h>
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#include <libavutil/pixdesc.h>
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#include "lavc.h"
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typedef struct FramePool {
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struct FrameBuffer *list;
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// used to deal with frames that live past the time the pool should live
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int dead;
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int refcount; // number of allocated buffers (not in list)
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} FramePool;
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typedef struct FrameBuffer {
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uint8_t *base[4];
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uint8_t *data[4];
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int linesize[4];
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int h, w;
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int pix_fmt;
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int used_by_decoder, needed_by_decoder;
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int refcount;
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struct FramePool *pool;
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struct FrameBuffer *next;
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} FrameBuffer;
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static int alloc_buffer(FramePool *pool, AVCodecContext *s)
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{
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const AVPixFmtDescriptor *desc = &av_pix_fmt_descriptors[s->pix_fmt];
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FrameBuffer *buf;
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int i, ret;
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int pixel_size;
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int h_chroma_shift, v_chroma_shift;
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int edge = 32; // XXX should be avcodec_get_edge_width(), but that fails on svq1
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int w = s->width, h = s->height;
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if (!desc)
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return AVERROR(EINVAL);
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pixel_size = desc->comp[0].step_minus1 + 1;
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buf = av_mallocz(sizeof(*buf));
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if (!buf)
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return AVERROR(ENOMEM);
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avcodec_align_dimensions(s, &w, &h);
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if (!(s->flags & CODEC_FLAG_EMU_EDGE)) {
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w += 2*edge;
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h += 2*edge;
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}
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if ((ret = av_image_alloc(buf->base, buf->linesize, w, h,
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s->pix_fmt, 32)) < 0) {
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av_freep(&buf);
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av_log(s, AV_LOG_ERROR, "alloc_buffer: av_image_alloc() failed\n");
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return ret;
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}
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/* XXX this shouldn't be needed, but some tests break without this line
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* those decoders are buggy and need to be fixed.
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* the following tests fail:
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* cdgraphics, ansi, aasc, fraps-v1, qtrle-1bit
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*/
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memset(buf->base[0], 128, ret);
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avcodec_get_chroma_sub_sample(s->pix_fmt, &h_chroma_shift, &v_chroma_shift);
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for (i = 0; i < FF_ARRAY_ELEMS(buf->data); i++) {
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const int h_shift = i==0 ? 0 : h_chroma_shift;
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const int v_shift = i==0 ? 0 : v_chroma_shift;
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if ((s->flags & CODEC_FLAG_EMU_EDGE) || !buf->linesize[i] || !buf->base[i])
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buf->data[i] = buf->base[i];
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else
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buf->data[i] = buf->base[i] +
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FFALIGN((buf->linesize[i]*edge >> v_shift) +
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(pixel_size*edge >> h_shift), 32);
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}
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buf->w = s->width;
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buf->h = s->height;
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buf->pix_fmt = s->pix_fmt;
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buf->pool = pool;
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buf->next = pool->list;
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pool->list = buf;
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return 0;
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}
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int mp_codec_get_buffer(AVCodecContext *s, AVFrame *frame)
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{
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sh_video_t *sh = s->opaque;
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struct ffmpeg_ctx *ctx = sh->context;
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if (!ctx->dr1_buffer_pool) {
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ctx->dr1_buffer_pool = av_mallocz(sizeof(*ctx->dr1_buffer_pool));
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if (!ctx->dr1_buffer_pool)
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return AVERROR(ENOMEM);
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}
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FramePool *pool = ctx->dr1_buffer_pool;
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FrameBuffer *buf;
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int ret, i;
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if(av_image_check_size(s->width, s->height, 0, s) || s->pix_fmt<0) {
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av_log(s, AV_LOG_ERROR, "codec_get_buffer: image parameters invalid\n");
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return -1;
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}
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if (!pool->list && (ret = alloc_buffer(pool, s)) < 0)
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return ret;
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buf = pool->list;
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if (buf->w != s->width || buf->h != s->height || buf->pix_fmt != s->pix_fmt) {
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pool->list = buf->next;
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av_freep(&buf->base[0]);
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av_free(buf);
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if ((ret = alloc_buffer(pool, s)) < 0)
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return ret;
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buf = pool->list;
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}
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av_assert0(!buf->refcount);
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buf->refcount++;
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pool->list = buf->next;
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pool->refcount++;
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frame->opaque = buf;
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frame->type = FF_BUFFER_TYPE_USER;
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frame->extended_data = frame->data;
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buf->used_by_decoder = buf->needed_by_decoder = 1;
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if (frame->buffer_hints & FF_BUFFER_HINTS_VALID) {
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buf->needed_by_decoder =
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(frame->buffer_hints & FF_BUFFER_HINTS_PRESERVE) ||
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(frame->buffer_hints & FF_BUFFER_HINTS_REUSABLE);
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} else {
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buf->needed_by_decoder = !!frame->reference;
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}
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for (i = 0; i < FF_ARRAY_ELEMS(buf->data); i++) {
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frame->base[i] = buf->base[i]; // XXX h264.c uses base though it shouldn't
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frame->data[i] = buf->data[i];
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frame->linesize[i] = buf->linesize[i];
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}
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return 0;
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}
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void mp_buffer_ref(struct FrameBuffer *buf)
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{
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buf->refcount++;
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}
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void mp_buffer_unref(struct FrameBuffer *buf)
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{
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FramePool *pool = buf->pool;
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av_assert0(pool->refcount > 0);
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av_assert0(buf->refcount > 0);
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buf->refcount--;
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if (!buf->refcount) {
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FrameBuffer *tmp;
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for(tmp= pool->list; tmp; tmp= tmp->next)
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av_assert1(tmp != buf);
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buf->next = pool->list;
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pool->list = buf;
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pool->refcount--;
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}
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if (pool->dead && pool->refcount == 0)
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mp_buffer_pool_free(&pool);
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}
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bool mp_buffer_is_unique(struct FrameBuffer *buf)
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{
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int refcount = buf->refcount;
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// Decoder has a reference, but doesn't want to use it. (ffmpeg has no good
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// way of transferring frame ownership to the user.)
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if (buf->used_by_decoder && !buf->needed_by_decoder)
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refcount--;
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return refcount == 1;
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}
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void mp_codec_release_buffer(AVCodecContext *s, AVFrame *frame)
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{
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FrameBuffer *buf = frame->opaque;
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int i;
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if(frame->type!=FF_BUFFER_TYPE_USER) {
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avcodec_default_release_buffer(s, frame);
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return;
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}
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buf->used_by_decoder = buf->needed_by_decoder = 0;
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for (i = 0; i < FF_ARRAY_ELEMS(frame->data); i++)
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frame->data[i] = NULL;
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mp_buffer_unref(buf);
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}
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void mp_buffer_pool_free(struct FramePool **p_pool)
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{
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struct FramePool *pool = *p_pool;
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if (!pool)
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return;
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while (pool->list) {
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FrameBuffer *buf = pool->list;
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pool->list = buf->next;
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av_assert0(buf->refcount == 0);
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av_freep(&buf->base[0]);
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av_free(buf);
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}
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pool->dead = 1;
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if (pool->refcount == 0)
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av_free(pool);
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*p_pool = NULL;
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}
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