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mpv/video/out/vo.c
wm4 2e66f4b89b video/out: do remaining config to reconfig replacements
The main difference between the old and new callbacks is that the old
callbacks required passing the window size, which is and always was very
inconvenient and confusing, since the window size is already in
vo->dwidth and vo->dheight.
2014-01-24 21:22:25 +01:00

514 lines
14 KiB
C

/*
* libvo common functions, variables used by many/all drivers.
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <stdbool.h>
#include <unistd.h>
#include <libavutil/common.h>
#include "talloc.h"
#include "config.h"
#include "osdep/timer.h"
#include "options/options.h"
#include "bstr/bstr.h"
#include "vo.h"
#include "aspect.h"
#include "input/input.h"
#include "options/m_config.h"
#include "common/msg.h"
#include "common/global.h"
#include "video/mp_image.h"
#include "video/vfcap.h"
#include "sub/osd.h"
//
// Externally visible list of all vo drivers
//
extern struct vo_driver video_out_x11;
extern struct vo_driver video_out_vdpau;
extern struct vo_driver video_out_xv;
extern struct vo_driver video_out_opengl;
extern struct vo_driver video_out_opengl_hq;
extern struct vo_driver video_out_opengl_old;
extern struct vo_driver video_out_null;
extern struct vo_driver video_out_image;
extern struct vo_driver video_out_lavc;
extern struct vo_driver video_out_caca;
extern struct vo_driver video_out_direct3d;
extern struct vo_driver video_out_direct3d_shaders;
extern struct vo_driver video_out_sdl;
extern struct vo_driver video_out_corevideo;
extern struct vo_driver video_out_vaapi;
extern struct vo_driver video_out_wayland;
const struct vo_driver *video_out_drivers[] =
{
#if HAVE_VDPAU
&video_out_vdpau,
#endif
#if HAVE_GL
&video_out_opengl,
#endif
#if HAVE_DIRECT3D
&video_out_direct3d_shaders,
&video_out_direct3d,
#endif
#if HAVE_COREVIDEO
&video_out_corevideo,
#endif
#if HAVE_XV
&video_out_xv,
#endif
#if HAVE_SDL2
&video_out_sdl,
#endif
#if HAVE_GL
&video_out_opengl_old,
#endif
#if HAVE_VAAPI
&video_out_vaapi,
#endif
#if HAVE_X11
&video_out_x11,
#endif
&video_out_null,
// should not be auto-selected
&video_out_image,
#if HAVE_CACA
&video_out_caca,
#endif
#if HAVE_ENCODING
&video_out_lavc,
#endif
#if HAVE_GL
&video_out_opengl_hq,
#endif
#if HAVE_WAYLAND
&video_out_wayland,
#endif
NULL
};
static bool get_desc(struct m_obj_desc *dst, int index)
{
if (index >= MP_ARRAY_SIZE(video_out_drivers) - 1)
return false;
const struct vo_driver *vo = video_out_drivers[index];
*dst = (struct m_obj_desc) {
.name = vo->name,
.description = vo->description,
.priv_size = vo->priv_size,
.priv_defaults = vo->priv_defaults,
.options = vo->options,
.hidden = vo->encode,
.p = vo,
};
return true;
}
// For the vo option
const struct m_obj_list vo_obj_list = {
.get_desc = get_desc,
.description = "video outputs",
.aliases = {
{"gl", "opengl"},
{"gl3", "opengl-hq"},
{0}
},
.allow_unknown_entries = true,
.allow_trailer = true,
};
static struct vo *vo_create(struct mpv_global *global,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx,
char *name, char **args)
{
struct mp_log *log = mp_log_new(NULL, global->log, "vo");
struct m_obj_desc desc;
if (!m_obj_list_find(&desc, &vo_obj_list, bstr0(name))) {
mp_msg(log, MSGL_ERR, "Video output %s not found!\n", name);
talloc_free(log);
return NULL;
};
struct vo *vo = talloc_ptrtype(NULL, vo);
*vo = (struct vo) {
.log = mp_log_new(vo, log, name),
.driver = desc.p,
.opts = &global->opts->vo,
.global = global,
.encode_lavc_ctx = encode_lavc_ctx,
.input_ctx = input_ctx,
.event_fd = -1,
.registered_fd = -1,
.monitor_par = 1,
.next_pts = MP_NOPTS_VALUE,
.next_pts2 = MP_NOPTS_VALUE,
};
talloc_steal(vo, log);
if (vo->driver->encode != !!vo->encode_lavc_ctx)
goto error;
struct m_config *config = m_config_from_obj_desc(vo, vo->log, &desc);
if (m_config_apply_defaults(config, name, vo->opts->vo_defs) < 0)
goto error;
if (m_config_set_obj_params(config, args) < 0)
goto error;
vo->priv = config->optstruct;
if (vo->driver->preinit(vo))
goto error;
return vo;
error:
talloc_free(vo);
return NULL;
}
int vo_control(struct vo *vo, uint32_t request, void *data)
{
return vo->driver->control(vo, request, data);
}
void vo_queue_image(struct vo *vo, struct mp_image *mpi)
{
if (!vo->config_ok)
return;
if (vo->driver->buffer_frames) {
vo->driver->draw_image(vo, mpi);
return;
}
vo->frame_loaded = true;
vo->next_pts = mpi->pts;
vo->next_pts2 = MP_NOPTS_VALUE;
assert(!vo->waiting_mpi);
vo->waiting_mpi = mp_image_new_ref(mpi);
}
int vo_redraw_frame(struct vo *vo)
{
if (!vo->config_ok)
return -1;
if (vo_control(vo, VOCTRL_REDRAW_FRAME, NULL) == true) {
vo->want_redraw = false;
vo->redrawing = true;
return 0;
}
return -1;
}
bool vo_get_want_redraw(struct vo *vo)
{
if (!vo->config_ok)
return false;
return vo->want_redraw;
}
int vo_get_buffered_frame(struct vo *vo, bool eof)
{
if (!vo->config_ok)
return -1;
if (vo->frame_loaded)
return 0;
if (!vo->driver->buffer_frames)
return -1;
vo->driver->get_buffered_frame(vo, eof);
return vo->frame_loaded ? 0 : -1;
}
void vo_skip_frame(struct vo *vo)
{
vo_control(vo, VOCTRL_SKIPFRAME, NULL);
vo->frame_loaded = false;
mp_image_unrefp(&vo->waiting_mpi);
}
void vo_new_frame_imminent(struct vo *vo)
{
if (vo->driver->buffer_frames)
vo_control(vo, VOCTRL_NEWFRAME, NULL);
else {
assert(vo->frame_loaded);
assert(vo->waiting_mpi);
assert(vo->waiting_mpi->pts == vo->next_pts);
vo->driver->draw_image(vo, vo->waiting_mpi);
mp_image_unrefp(&vo->waiting_mpi);
}
}
void vo_draw_osd(struct vo *vo, struct osd_state *osd)
{
if (vo->config_ok && vo->driver->draw_osd)
vo->driver->draw_osd(vo, osd);
}
void vo_flip_page(struct vo *vo, int64_t pts_us, int duration)
{
if (!vo->config_ok)
return;
if (!vo->redrawing) {
vo->frame_loaded = false;
vo->next_pts = MP_NOPTS_VALUE;
vo->next_pts2 = MP_NOPTS_VALUE;
}
vo->want_redraw = false;
vo->redrawing = false;
if (vo->driver->flip_page_timed)
vo->driver->flip_page_timed(vo, pts_us, duration);
else
vo->driver->flip_page(vo);
vo->hasframe = true;
}
void vo_check_events(struct vo *vo)
{
if (!vo->config_ok) {
if (vo->registered_fd != -1)
mp_input_rm_key_fd(vo->input_ctx, vo->registered_fd);
vo->registered_fd = -1;
return;
}
vo_control(vo, VOCTRL_CHECK_EVENTS, NULL);
}
void vo_seek_reset(struct vo *vo)
{
vo_control(vo, VOCTRL_RESET, NULL);
vo->frame_loaded = false;
vo->next_pts = MP_NOPTS_VALUE;
vo->next_pts2 = MP_NOPTS_VALUE;
vo->hasframe = false;
mp_image_unrefp(&vo->waiting_mpi);
}
void vo_destroy(struct vo *vo)
{
if (vo->registered_fd != -1)
mp_input_rm_key_fd(vo->input_ctx, vo->registered_fd);
mp_image_unrefp(&vo->waiting_mpi);
vo->driver->uninit(vo);
talloc_free(vo);
}
struct vo *init_best_video_out(struct mpv_global *global,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx)
{
struct m_obj_settings *vo_list = global->opts->vo.video_driver_list;
// first try the preferred drivers, with their optional subdevice param:
if (vo_list && vo_list[0].name) {
for (int n = 0; vo_list[n].name; n++) {
// Something like "-vo name," allows fallback to autoprobing.
if (strlen(vo_list[n].name) == 0)
goto autoprobe;
struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx,
vo_list[n].name, vo_list[n].attribs);
if (vo)
return vo;
}
return NULL;
}
autoprobe:
// now try the rest...
for (int i = 0; video_out_drivers[i]; i++) {
struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx,
(char *)video_out_drivers[i]->name, NULL);
if (vo)
return vo;
}
return NULL;
}
static void calc_monitor_aspect(struct mp_vo_opts *opts, int scr_w, int scr_h,
float *pixelaspect, int *w, int *h)
{
*pixelaspect = 1.0 / opts->monitor_pixel_aspect;
if (scr_w > 0 && scr_h > 0 && opts->force_monitor_aspect)
*pixelaspect = opts->force_monitor_aspect * scr_h / scr_w;
if (*pixelaspect < 1) {
*h /= *pixelaspect;
} else {
*w *= *pixelaspect;
}
}
// Fit *w/*h into the size specified by geo.
static void apply_autofit(int *w, int *h, int scr_w, int scr_h,
struct m_geometry *geo, bool allow_upscale)
{
if (!geo->wh_valid)
return;
int dummy;
int n_w = *w, n_h = *h;
m_geometry_apply(&dummy, &dummy, &n_w, &n_h, scr_w, scr_h, geo);
if (!allow_upscale && *w <= n_w && *h <= n_h)
return;
// If aspect mismatches, always make the window smaller than the fit box
double asp = (double)*w / *h;
double n_asp = (double)n_w / n_h;
if (n_asp <= asp) {
*w = n_w;
*h = n_w / asp;
} else {
*w = n_h * asp;
*h = n_h;
}
}
// Set window size (vo->dwidth/dheight) and position (vo->dx/dy) according to
// the video display size d_w/d_h.
// NOTE: currently, all GUI backends do their own handling of window geometry
// additional to this code. This is to deal with initial window placement,
// fullscreen handling, avoiding resize on config() with no size change,
// multi-monitor stuff, and possibly more.
static void determine_window_geometry(struct vo *vo, int d_w, int d_h)
{
struct mp_vo_opts *opts = vo->opts;
int scr_w = opts->screenwidth;
int scr_h = opts->screenheight;
MP_DBG(vo, "screen size: %dx%d\n", scr_w, scr_h);
calc_monitor_aspect(opts, scr_w, scr_h, &vo->monitor_par, &d_w, &d_h);
apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit, true);
apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit_larger, false);
vo->dx = (int)(opts->screenwidth - d_w) / 2;
vo->dy = (int)(opts->screenheight - d_h) / 2;
m_geometry_apply(&vo->dx, &vo->dy, &d_w, &d_h, scr_w, scr_h,
&opts->geometry);
vo->dx += vo->xinerama_x;
vo->dy += vo->xinerama_y;
vo->dwidth = d_w;
vo->dheight = d_h;
}
static int event_fd_callback(void *ctx, int fd)
{
struct vo *vo = ctx;
vo_check_events(vo);
return MP_INPUT_NOTHING;
}
int vo_reconfig(struct vo *vo, struct mp_image_params *params, int flags)
{
int d_width = params->d_w;
int d_height = params->d_h;
if (vo_control(vo, VOCTRL_UPDATE_SCREENINFO, NULL) == VO_TRUE) {
determine_window_geometry(vo, params->d_w, params->d_h);
d_width = vo->dwidth;
d_height = vo->dheight;
}
vo->dwidth = d_width;
vo->dheight = d_height;
talloc_free(vo->params);
vo->params = talloc_memdup(vo, params, sizeof(*params));
int ret = vo->driver->reconfig(vo, vo->params, flags);
vo->config_ok = ret >= 0;
vo->config_count += vo->config_ok;
if (!vo->config_ok) {
talloc_free(vo->params);
vo->params = NULL;
}
if (vo->registered_fd == -1 && vo->event_fd != -1 && vo->config_ok) {
mp_input_add_fd(vo->input_ctx, vo->event_fd, 1, NULL, event_fd_callback,
NULL, vo);
vo->registered_fd = vo->event_fd;
}
vo->frame_loaded = false;
vo->waiting_mpi = NULL;
vo->redrawing = false;
vo->hasframe = false;
if (vo->config_ok) {
// Legacy
struct mp_csp_details csp;
if (vo_control(vo, VOCTRL_GET_YUV_COLORSPACE, &csp) > 0) {
csp.levels_in = params->colorlevels;
csp.levels_out = params->outputlevels;
csp.format = params->colorspace;
vo_control(vo, VOCTRL_SET_YUV_COLORSPACE, &csp);
}
}
return ret;
}
/**
* \brief lookup an integer in a table, table must have 0 as the last key
* \param key key to search for
* \result translation corresponding to key or "to" value of last mapping
* if not found.
*/
int lookup_keymap_table(const struct mp_keymap *map, int key) {
while (map->from && map->from != key) map++;
return map->to;
}
// Calculate the appropriate source and destination rectangle to
// get a correctly scaled picture, including pan-scan.
// out_src: visible part of the video
// out_dst: area of screen covered by the video source rectangle
// out_osd: OSD size, OSD margins, etc.
void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
struct mp_rect *out_dst, struct mp_osd_res *out_osd)
{
mp_get_src_dst_rects(vo->log, vo->opts, vo->params, vo->dwidth, vo->dheight,
vo->monitor_par, out_src, out_dst, out_osd);
}
// Return the window title the VO should set. Always returns a null terminated
// string. The string is valid until frontend code is invoked again. Copy it if
// you need to keep the string for an extended period of time.
const char *vo_get_window_title(struct vo *vo)
{
if (!vo->window_title)
vo->window_title = talloc_strdup(vo, "");
return vo->window_title;
}
/**
* Generates a mouse movement message if those are enable and sends it
* to the "main" MPlayer.
*
* \param posx new x position of mouse
* \param posy new y position of mouse
*/
void vo_mouse_movement(struct vo *vo, int posx, int posy)
{
if (!vo->opts->enable_mouse_movements)
return;
float p[2] = {posx, posy};
vo_control(vo, VOCTRL_WINDOW_TO_OSD_COORDS, p);
mp_input_set_mouse_pos(vo->input_ctx, p[0], p[1]);
}