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https://github.com/mpv-player/mpv
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d511ef79a0
VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
34 lines
1.3 KiB
C
34 lines
1.3 KiB
C
/* VFCAP_* values: they are flags, returned by query_format():
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_VFCAP_H
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#define MPLAYER_VFCAP_H
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// set, if the given colorspace is supported (with or without conversion)
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#define VFCAP_CSP_SUPPORTED 0x1
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// set, if the given colorspace is supported _without_ conversion
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#define VFCAP_CSP_SUPPORTED_BY_HW 0x2
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// driver/filter can do vertical flip (upside-down)
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#define VFCAP_FLIP 0x80
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// filter does postprocessing (so you shouldn't scale/filter image before it)
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#define VFCAP_POSTPROC 0x800
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#endif /* MPLAYER_VFCAP_H */
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