mirror of https://github.com/mpv-player/mpv
954 lines
26 KiB
C
954 lines
26 KiB
C
#include <assert.h>
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#include <string.h>
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#include <sys/types.h>
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#include <dirent.h>
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#include <math.h>
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#include "osdep/io.h"
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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#include "talloc.h"
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#include "common/common.h"
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#include "options/m_property.h"
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#include "common/msg.h"
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#include "common/msg_control.h"
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#include "options/m_option.h"
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#include "input/input.h"
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#include "options/path.h"
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#include "bstr/bstr.h"
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#include "osdep/timer.h"
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#include "osdep/threads.h"
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#include "sub/osd.h"
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#include "core.h"
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#include "command.h"
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#include "client.h"
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#include "libmpv/client.h"
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#include "lua.h"
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// List of builtin modules and their contents as strings.
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// All these are generated from player/lua/*.lua
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static const char *builtin_lua_scripts[][2] = {
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{"mp.defaults",
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# include "player/lua/defaults.inc"
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},
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{"mp.assdraw",
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# include "player/lua/assdraw.inc"
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},
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{"@osc",
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# include "player/lua/osc.inc"
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},
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{0}
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};
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// Represents a loaded script. Each has its own Lua state.
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struct script_ctx {
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const char *name;
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lua_State *state;
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struct mp_log *log;
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struct mpv_handle *client;
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struct MPContext *mpctx;
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int suspended;
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};
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static struct script_ctx *get_ctx(lua_State *L)
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{
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lua_getfield(L, LUA_REGISTRYINDEX, "ctx");
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struct script_ctx *ctx = lua_touserdata(L, -1);
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lua_pop(L, 1);
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assert(ctx);
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return ctx;
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}
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static struct MPContext *get_mpctx(lua_State *L)
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{
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return get_ctx(L)->mpctx;
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}
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static int wrap_cpcall(lua_State *L)
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{
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lua_CFunction fn = lua_touserdata(L, -1);
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lua_pop(L, 1);
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return fn(L);
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}
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// Call the given function fn under a Lua error handler (similar to lua_cpcall).
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// Pass the given number of args from the Lua stack to fn.
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// Returns 0 (and empty stack) on success.
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// Returns LUA_ERR[RUN|MEM|ERR] otherwise, with the error value on the stack.
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static int mp_cpcall(lua_State *L, lua_CFunction fn, int args)
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{
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// Don't use lua_pushcfunction() - it allocates memory on Lua 5.1.
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// Instead, emulate C closures by making wrap_cpcall call fn.
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lua_pushlightuserdata(L, fn); // args... fn
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// Will always succeed if mp_lua_init() set it up correctly.
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lua_getfield(L, LUA_REGISTRYINDEX, "wrap_cpcall"); // args... fn wrap_cpcall
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lua_insert(L, -(args + 2)); // wrap_cpcall args... fn
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return lua_pcall(L, args + 1, 0, 0);
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}
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static void report_error(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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const char *err = lua_tostring(L, -1);
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MP_WARN(ctx, "Error: %s\n", err ? err : "[unknown]");
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lua_pop(L, 1);
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}
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// Check client API error code:
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// if err >= 0, push "true" to the stack, and return 1
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// if err < 0, push nil and then the error string to the stack, and return 2
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static int check_error(lua_State *L, int err)
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{
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if (err >= 0) {
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lua_pushboolean(L, 1);
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return 1;
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}
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lua_pushnil(L);
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lua_pushstring(L, mpv_error_string(err));
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return 2;
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}
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static int run_event_loop(lua_State *L)
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{
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lua_getglobal(L, "mp_event_loop");
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if (lua_isnil(L, -1))
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luaL_error(L, "no event loop function\n");
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lua_call(L, 0, 0);
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return 0;
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}
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static void add_functions(struct script_ctx *ctx);
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static char *script_name_from_filename(void *talloc_ctx, const char *fname)
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{
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fname = mp_basename(fname);
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if (fname[0] == '@')
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fname += 1;
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char *name = talloc_strdup(talloc_ctx, fname);
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// Drop .lua extension
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char *dot = strrchr(name, '.');
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if (dot)
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*dot = '\0';
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// Turn it into a safe identifier - this is used with e.g. dispatching
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// input via: "send scriptname ..."
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for (int n = 0; name[n]; n++) {
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char c = name[n];
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if (!(c >= 'A' && c <= 'Z') && !(c >= 'a' && c <= 'z') &&
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!(c >= '0' && c <= '9'))
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name[n] = '_';
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}
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return talloc_asprintf(talloc_ctx, "lua/%s", name);
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}
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static int load_file(struct script_ctx *ctx, const char *fname)
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{
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int r = 0;
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lua_State *L = ctx->state;
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char *res_name = mp_get_user_path(NULL, ctx->mpctx->global, fname);
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MP_VERBOSE(ctx, "loading file %s\n", res_name);
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if (luaL_loadfile(L, res_name) || lua_pcall(L, 0, 0, 0)) {
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report_error(L);
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r = -1;
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}
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assert(lua_gettop(L) == 0);
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talloc_free(res_name);
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return r;
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}
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static int load_builtin(lua_State *L)
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{
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const char *name = luaL_checkstring(L, 1);
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for (int n = 0; builtin_lua_scripts[n][0]; n++) {
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if (strcmp(name, builtin_lua_scripts[n][0]) == 0) {
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if (luaL_loadstring(L, builtin_lua_scripts[n][1]))
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lua_error(L);
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lua_call(L, 0, 1);
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return 1;
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}
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}
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return 0;
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}
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// Execute "require " .. name
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static bool require(lua_State *L, const char *name)
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{
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struct script_ctx *ctx = get_ctx(L);
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MP_VERBOSE(ctx, "loading %s\n", name);
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// Lazy, but better than calling the "require" function manually
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char buf[80];
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snprintf(buf, sizeof(buf), "require '%s'", name);
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if (luaL_loadstring(L, buf) || lua_pcall(L, 0, 0, 0)) {
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report_error(L);
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return false;
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}
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return true;
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}
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struct thread_arg {
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struct MPContext *mpctx;
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mpv_handle *client;
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const char *fname;
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};
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static void *lua_thread(void *p)
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{
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pthread_detach(pthread_self());
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struct thread_arg *arg = p;
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struct MPContext *mpctx = arg->mpctx;
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const char *fname = arg->fname;
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mpv_handle *client = arg->client;
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struct script_ctx *ctx = talloc_ptrtype(NULL, ctx);
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*ctx = (struct script_ctx) {
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.mpctx = mpctx,
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.client = client,
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.name = mpv_client_name(client),
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.log = mp_client_get_log(client),
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};
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lua_State *L = ctx->state = luaL_newstate();
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if (!L)
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goto error_out;
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// used by get_ctx()
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lua_pushlightuserdata(L, ctx); // ctx
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lua_setfield(L, LUA_REGISTRYINDEX, "ctx"); // -
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lua_pushcfunction(L, wrap_cpcall); // closure
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lua_setfield(L, LUA_REGISTRYINDEX, "wrap_cpcall"); // -
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luaL_openlibs(L);
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lua_newtable(L); // mp
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lua_pushvalue(L, -1); // mp mp
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lua_setglobal(L, "mp"); // mp
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add_functions(ctx); // mp
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lua_pushstring(L, ctx->name); // mp name
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lua_setfield(L, -2, "script_name"); // mp
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// used by pushnode()
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lua_newtable(L); // mp table
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lua_pushvalue(L, -1); // mp table table
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lua_setfield(L, LUA_REGISTRYINDEX, "UNKNOWN_TYPE"); // mp table
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lua_setfield(L, -2, "UNKNOWN_TYPE"); // mp
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lua_pop(L, 1); // -
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assert(lua_gettop(L) == 0);
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// Add a preloader for each builtin Lua module
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lua_getglobal(L, "package"); // package
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assert(lua_type(L, -1) == LUA_TTABLE);
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lua_getfield(L, -1, "preload"); // package preload
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assert(lua_type(L, -1) == LUA_TTABLE);
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for (int n = 0; builtin_lua_scripts[n][0]; n++) {
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lua_pushcfunction(L, load_builtin); // package preload load_builtin
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lua_setfield(L, -2, builtin_lua_scripts[n][0]);
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}
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lua_pop(L, 2); // -
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assert(lua_gettop(L) == 0);
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if (!require(L, "mp.defaults")) {
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report_error(L);
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goto error_out;
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}
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assert(lua_gettop(L) == 0);
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if (fname[0] == '@') {
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if (!require(L, fname))
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goto error_out;
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} else {
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if (load_file(ctx, fname) < 0)
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goto error_out;
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}
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// Call the script's event loop runs until the script terminates and unloads.
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if (mp_cpcall(L, run_event_loop, 0) != 0)
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report_error(L);
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error_out:
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MP_VERBOSE(ctx, "exiting.\n");
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if (ctx->suspended)
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mpv_resume(ctx->client);
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if (ctx->state)
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lua_close(ctx->state);
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mpv_destroy(ctx->client);
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talloc_free(ctx);
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talloc_free(arg);
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return NULL;
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}
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static void mp_lua_load_script(struct MPContext *mpctx, const char *fname)
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{
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struct thread_arg *arg = talloc_ptrtype(NULL, arg);
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char *name = script_name_from_filename(arg, fname);
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*arg = (struct thread_arg){
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.mpctx = mpctx,
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.fname = talloc_strdup(arg, fname),
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// Create the client before creating the thread; otherwise a race
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// condition could happen, where MPContext is destroyed while the
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// thread tries to create the client.
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.client = mp_new_client(mpctx->clients, name),
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};
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if (!arg->client) {
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talloc_free(arg);
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return;
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}
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pthread_t thread;
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if (pthread_create(&thread, NULL, lua_thread, arg))
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talloc_free(arg);
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return;
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}
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static int check_loglevel(lua_State *L, int arg)
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{
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const char *level = luaL_checkstring(L, arg);
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for (int n = 0; n < MSGL_MAX; n++) {
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if (mp_log_levels[n] && strcasecmp(mp_log_levels[n], level) == 0)
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return n;
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}
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luaL_error(L, "Invalid log level '%s'", level);
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abort();
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}
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static int script_log(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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int msgl = check_loglevel(L, 1);
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int last = lua_gettop(L);
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lua_getglobal(L, "tostring"); // args... tostring
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for (int i = 2; i <= last; i++) {
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lua_pushvalue(L, -1); // args... tostring tostring
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lua_pushvalue(L, i); // args... tostring tostring args[i]
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lua_call(L, 1, 1); // args... tostring str
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const char *s = lua_tostring(L, -1);
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if (s == NULL)
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return luaL_error(L, "Invalid argument");
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mp_msg(ctx->log, msgl, "%s%s", s, i > 0 ? " " : "");
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lua_pop(L, 1); // args... tostring
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}
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mp_msg(ctx->log, msgl, "\n");
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return 0;
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}
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static int script_find_config_file(lua_State *L)
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{
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struct MPContext *mpctx = get_mpctx(L);
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const char *s = luaL_checkstring(L, 1);
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char *path = mp_find_user_config_file(NULL, mpctx->global, s);
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if (path) {
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lua_pushstring(L, path);
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} else {
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lua_pushnil(L);
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}
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talloc_free(path);
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return 1;
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}
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static int script_suspend(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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if (!ctx->suspended)
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mpv_suspend(ctx->client);
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ctx->suspended++;
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return 0;
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}
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static int script_resume(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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if (ctx->suspended < 1)
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luaL_error(L, "trying to resume, but core is not suspended");
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ctx->suspended--;
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if (!ctx->suspended)
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mpv_resume(ctx->client);
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return 0;
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}
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static int script_resume_all(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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if (ctx->suspended)
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mpv_resume(ctx->client);
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ctx->suspended = 0;
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return 0;
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}
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static int script_wait_event(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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double timeout = luaL_optnumber(L, 1, 1e20);
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// This will almost surely lead to a deadlock. (Polling is still ok.)
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if (ctx->suspended && timeout > 0)
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luaL_error(L, "attempting to wait while core is suspended");
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mpv_event *event = mpv_wait_event(ctx->client, timeout);
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lua_newtable(L); // event
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lua_pushstring(L, mpv_event_name(event->event_id)); // event name
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lua_setfield(L, -2, "event"); // event
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if (event->error < 0) {
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lua_pushstring(L, mpv_error_string(event->error)); // event err
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lua_setfield(L, -2, "error"); // event
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}
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switch (event->event_id) {
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case MPV_EVENT_LOG_MESSAGE: {
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mpv_event_log_message *msg = event->data;
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lua_pushstring(L, msg->prefix); // event s
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lua_setfield(L, -2, "prefix"); // event
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lua_pushstring(L, msg->level); // event s
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lua_setfield(L, -2, "level"); // event
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lua_pushstring(L, msg->text); // event s
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lua_setfield(L, -2, "text"); // event
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break;
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}
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case MPV_EVENT_SCRIPT_INPUT_DISPATCH: {
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mpv_event_script_input_dispatch *msg = event->data;
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lua_pushinteger(L, msg->arg0); // event i
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lua_setfield(L, -2, "arg0"); // event
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lua_pushstring(L, msg->type); // event s
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lua_setfield(L, -2, "type"); // event
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break;
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}
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case MPV_EVENT_CLIENT_MESSAGE: {
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mpv_event_client_message *msg = event->data;
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lua_newtable(L); // event args
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for (int n = 0; n < msg->num_args; n++) {
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lua_pushinteger(L, n + 1); // event args N
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lua_pushstring(L, msg->args[n]); // event args N val
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lua_settable(L, -3); // event args
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}
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lua_setfield(L, -2, "args"); // event
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break;
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}
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case MPV_EVENT_PAUSE:
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case MPV_EVENT_UNPAUSE:
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{
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mpv_event_pause_reason *msg = event->data;
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lua_pushboolean(L, msg->real_paused);
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lua_setfield(L, -2, "real_paused");
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lua_pushboolean(L, msg->user_paused);
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lua_setfield(L, -2, "user_paused");
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lua_pushboolean(L, msg->by_command);
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lua_setfield(L, -2, "by_command");
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lua_pushboolean(L, msg->by_cache);
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lua_setfield(L, -2, "by_cache");
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lua_pushboolean(L, msg->by_keep_open);
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lua_setfield(L, -2, "by_keep_open");
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break;
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}
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default: ;
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}
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// return event
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return 1;
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}
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static int script_request_event(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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const char *event = luaL_checkstring(L, 1);
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bool enable = lua_toboolean(L, 2);
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// brute force event name -> id; stops working for events > assumed max
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int event_id = -1;
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for (int n = 0; n < 256; n++) {
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const char *name = mpv_event_name(n);
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if (name && strcmp(name, event) == 0) {
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event_id = n;
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break;
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}
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}
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lua_pushboolean(L, mpv_request_event(ctx->client, event_id, enable) >= 0);
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return 1;
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}
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static int script_enable_messages(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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check_loglevel(L, 1);
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const char *level = luaL_checkstring(L, 1);
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return check_error(L, mpv_request_log_messages(ctx->client, level));
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}
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static int script_command(lua_State *L)
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{
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struct script_ctx *ctx = get_ctx(L);
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const char *s = luaL_checkstring(L, 1);
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return check_error(L, mpv_command_string(ctx->client, s));
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}
|
|
|
|
static int script_commandv(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
int num = lua_gettop(L);
|
|
const char *args[50];
|
|
if (num + 1 > MP_ARRAY_SIZE(args))
|
|
luaL_error(L, "too many arguments");
|
|
for (int n = 1; n <= num; n++) {
|
|
const char *s = lua_tostring(L, n);
|
|
if (!s)
|
|
luaL_error(L, "argument %d is not a string", n);
|
|
args[n - 1] = s;
|
|
}
|
|
args[num] = NULL;
|
|
return check_error(L, mpv_command(ctx->client, args));
|
|
}
|
|
|
|
static int script_set_property(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
const char *v = luaL_checkstring(L, 2);
|
|
|
|
return check_error(L, mpv_set_property_string(ctx->client, p, v));
|
|
}
|
|
|
|
static int script_set_property_bool(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
int v = lua_toboolean(L, 2);
|
|
|
|
return check_error(L, mpv_set_property(ctx->client, p, MPV_FORMAT_FLAG, &v));
|
|
}
|
|
|
|
static int script_set_property_number(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *p = luaL_checkstring(L, 1);
|
|
double d = luaL_checknumber(L, 2);
|
|
// If the number might be an integer, then set it as integer. The mpv core
|
|
// will (probably) convert INT64 to DOUBLE when setting, but not the other
|
|
// way around.
|
|
int64_t v = d;
|
|
int res;
|
|
if (d == (double)v) {
|
|
res = mpv_set_property(ctx->client, p, MPV_FORMAT_INT64, &v);
|
|
} else {
|
|
res = mpv_set_property(ctx->client, p, MPV_FORMAT_DOUBLE, &d);
|
|
}
|
|
return check_error(L, res);
|
|
}
|
|
|
|
static int script_property_list(lua_State *L)
|
|
{
|
|
const struct m_option *props = mp_get_property_list();
|
|
lua_newtable(L);
|
|
for (int i = 0; props[i].name; i++) {
|
|
lua_pushinteger(L, i + 1);
|
|
lua_pushstring(L, props[i].name);
|
|
lua_settable(L, -3);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int script_get_property(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
int type = lua_tointeger(L, lua_upvalueindex(1))
|
|
? MPV_FORMAT_OSD_STRING : MPV_FORMAT_STRING;
|
|
|
|
char *result = NULL;
|
|
int err = mpv_get_property(ctx->client, name, type, &result);
|
|
if (err >= 0) {
|
|
lua_pushstring(L, result);
|
|
talloc_free(result);
|
|
return 1;
|
|
} else {
|
|
if (lua_isnoneornil(L, 2) && type == MPV_FORMAT_OSD_STRING) {
|
|
lua_pushstring(L, "");
|
|
} else {
|
|
lua_pushvalue(L, 2);
|
|
}
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
static int script_get_property_bool(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
|
|
int result = 0;
|
|
int err = mpv_get_property(ctx->client, name, MPV_FORMAT_FLAG, &result);
|
|
if (err >= 0) {
|
|
lua_pushboolean(L, !!result);
|
|
return 1;
|
|
} else {
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
static int script_get_property_number(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
|
|
// Note: the mpv core will (hopefully) convert INT64 to DOUBLE
|
|
double result = 0;
|
|
int err = mpv_get_property(ctx->client, name, MPV_FORMAT_DOUBLE, &result);
|
|
if (err >= 0) {
|
|
lua_pushnumber(L, result);
|
|
return 1;
|
|
} else {
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, mpv_error_string(err));
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
static bool pushnode(lua_State *L, mpv_node *node, int depth)
|
|
{
|
|
depth--;
|
|
if (depth < 0)
|
|
return false;
|
|
luaL_checkstack(L, 6, "stack overflow");
|
|
|
|
switch (node->format) {
|
|
case MPV_FORMAT_STRING:
|
|
lua_pushstring(L, node->u.string);
|
|
break;
|
|
case MPV_FORMAT_INT64:
|
|
lua_pushnumber(L, node->u.int64);
|
|
break;
|
|
case MPV_FORMAT_DOUBLE:
|
|
lua_pushnumber(L, node->u.double_);
|
|
break;
|
|
case MPV_FORMAT_NONE:
|
|
lua_pushnil(L);
|
|
break;
|
|
case MPV_FORMAT_FLAG:
|
|
lua_pushboolean(L, node->u.flag);
|
|
break;
|
|
case MPV_FORMAT_NODE_ARRAY:
|
|
lua_newtable(L); // table
|
|
for (int n = 0; n < node->u.list->num; n++) {
|
|
if (!pushnode(L, &node->u.list->values[n], depth)) // table value
|
|
return false;
|
|
lua_rawseti(L, -2, n + 1); // table
|
|
}
|
|
break;
|
|
case MPV_FORMAT_NODE_MAP:
|
|
lua_newtable(L); // table
|
|
for (int n = 0; n < node->u.list->num; n++) {
|
|
lua_pushstring(L, node->u.list->keys[n]); // table key
|
|
if (!pushnode(L, &node->u.list->values[n], depth)) // table key value
|
|
return false;
|
|
lua_rawset(L, -3);
|
|
}
|
|
break;
|
|
default:
|
|
// unknown value - what do we do?
|
|
// for now, set a unique dummy value
|
|
lua_getfield(L, LUA_REGISTRYINDEX, "UNKNOWN_TYPE");
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static int script_get_property_native(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
const char *name = luaL_checkstring(L, 1);
|
|
|
|
mpv_node node;
|
|
int err = mpv_get_property(ctx->client, name, MPV_FORMAT_NODE, &node);
|
|
const char *errstr = mpv_error_string(err);
|
|
if (err >= 0) {
|
|
bool ok = pushnode(L, &node, 50);
|
|
mpv_free_node_contents(&node);
|
|
if (ok)
|
|
return 1;
|
|
errstr = "value too large";
|
|
}
|
|
lua_pushvalue(L, 2);
|
|
lua_pushstring(L, errstr);
|
|
return 2;
|
|
}
|
|
|
|
static int script_set_osd_ass(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
int res_x = luaL_checkinteger(L, 1);
|
|
int res_y = luaL_checkinteger(L, 2);
|
|
const char *text = luaL_checkstring(L, 3);
|
|
osd_set_external(mpctx->osd, res_x, res_y, (char *)text);
|
|
return 0;
|
|
}
|
|
|
|
static int script_get_osd_resolution(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
int w, h;
|
|
osd_object_get_resolution(mpctx->osd, OSDTYPE_EXTERNAL, &w, &h);
|
|
lua_pushnumber(L, w);
|
|
lua_pushnumber(L, h);
|
|
return 2;
|
|
}
|
|
|
|
static int script_get_screen_size(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
struct mp_osd_res vo_res = osd_get_vo_res(mpctx->osd, OSDTYPE_EXTERNAL);
|
|
double aspect = 1.0 * vo_res.w / MPMAX(vo_res.h, 1) /
|
|
vo_res.display_par;
|
|
lua_pushnumber(L, vo_res.w);
|
|
lua_pushnumber(L, vo_res.h);
|
|
lua_pushnumber(L, aspect);
|
|
return 3;
|
|
}
|
|
|
|
static int script_get_mouse_pos(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
int px, py;
|
|
mp_input_get_mouse_pos(mpctx->input, &px, &py);
|
|
double sw, sh;
|
|
osd_object_get_scale_factor(mpctx->osd, OSDTYPE_EXTERNAL, &sw, &sh);
|
|
lua_pushnumber(L, px * sw);
|
|
lua_pushnumber(L, py * sh);
|
|
return 2;
|
|
}
|
|
|
|
static int script_get_time(lua_State *L)
|
|
{
|
|
struct script_ctx *ctx = get_ctx(L);
|
|
lua_pushnumber(L, mpv_get_time_us(ctx->client) / (double)(1000 * 1000));
|
|
return 1;
|
|
}
|
|
|
|
static int script_input_define_section(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
char *section = (char *)luaL_checkstring(L, 1);
|
|
char *contents = (char *)luaL_checkstring(L, 2);
|
|
char *flags = (char *)luaL_optstring(L, 3, "");
|
|
bool builtin = true;
|
|
if (strcmp(flags, "builtin") == 0) {
|
|
builtin = true;
|
|
} else if (strcmp(flags, "default") == 0) {
|
|
builtin = false;
|
|
} else if (strcmp(flags, "") == 0) {
|
|
//pass
|
|
} else {
|
|
luaL_error(L, "invalid flags: '%*'", flags);
|
|
}
|
|
mp_input_define_section(mpctx->input, section, "<script>", contents, builtin);
|
|
return 0;
|
|
}
|
|
|
|
static int script_input_enable_section(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
char *section = (char *)luaL_checkstring(L, 1);
|
|
char *sflags = (char *)luaL_optstring(L, 2, "");
|
|
bstr bflags = bstr0(sflags);
|
|
int flags = 0;
|
|
while (bflags.len) {
|
|
bstr val;
|
|
bstr_split_tok(bflags, "|", &val, &bflags);
|
|
if (bstr_equals0(val, "allow-hide-cursor")) {
|
|
flags |= MP_INPUT_ALLOW_HIDE_CURSOR;
|
|
} else if (bstr_equals0(val, "allow-vo-dragging")) {
|
|
flags |= MP_INPUT_ALLOW_VO_DRAGGING;
|
|
} else if (bstr_equals0(val, "exclusive")) {
|
|
flags |= MP_INPUT_EXCLUSIVE;
|
|
} else {
|
|
luaL_error(L, "invalid flag: '%.*s'", BSTR_P(val));
|
|
}
|
|
}
|
|
mp_input_enable_section(mpctx->input, section, flags);
|
|
return 0;
|
|
}
|
|
|
|
static int script_input_disable_section(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
char *section = (char *)luaL_checkstring(L, 1);
|
|
mp_input_disable_section(mpctx->input, section);
|
|
return 0;
|
|
}
|
|
|
|
static int script_input_set_section_mouse_area(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
|
|
double sw, sh;
|
|
osd_object_get_scale_factor(mpctx->osd, OSDTYPE_EXTERNAL, &sw, &sh);
|
|
|
|
char *section = (char *)luaL_checkstring(L, 1);
|
|
int x0 = luaL_checkinteger(L, 2) / sw;
|
|
int y0 = luaL_checkinteger(L, 3) / sh;
|
|
int x1 = luaL_checkinteger(L, 4) / sw;
|
|
int y1 = luaL_checkinteger(L, 5) / sh;
|
|
mp_input_set_section_mouse_area(mpctx->input, section, x0, y0, x1, y1);
|
|
return 0;
|
|
}
|
|
|
|
static int script_format_time(lua_State *L)
|
|
{
|
|
double t = luaL_checknumber(L, 1);
|
|
const char *fmt = luaL_optstring(L, 2, "%H:%M:%S");
|
|
char *r = mp_format_time_fmt(fmt, t);
|
|
if (!r)
|
|
luaL_error(L, "Invalid time format string '%s'", fmt);
|
|
lua_pushstring(L, r);
|
|
talloc_free(r);
|
|
return 1;
|
|
}
|
|
|
|
static int script_get_opt(lua_State *L)
|
|
{
|
|
struct MPContext *mpctx = get_mpctx(L);
|
|
|
|
mp_dispatch_lock(mpctx->dispatch);
|
|
|
|
char **opts = mpctx->opts->lua_opts;
|
|
const char *name = luaL_checkstring(L, 1);
|
|
int r = 0;
|
|
|
|
for (int n = 0; opts && opts[n] && opts[n + 1]; n++) {
|
|
if (strcmp(opts[n], name) == 0) {
|
|
lua_pushstring(L, opts[n + 1]);
|
|
r = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
mp_dispatch_unlock(mpctx->dispatch);
|
|
|
|
return r;
|
|
}
|
|
|
|
struct fn_entry {
|
|
const char *name;
|
|
int (*fn)(lua_State *L);
|
|
};
|
|
|
|
#define FN_ENTRY(name) {#name, script_ ## name}
|
|
|
|
static struct fn_entry fn_list[] = {
|
|
FN_ENTRY(log),
|
|
FN_ENTRY(suspend),
|
|
FN_ENTRY(resume),
|
|
FN_ENTRY(resume_all),
|
|
FN_ENTRY(wait_event),
|
|
FN_ENTRY(request_event),
|
|
FN_ENTRY(find_config_file),
|
|
FN_ENTRY(command),
|
|
FN_ENTRY(commandv),
|
|
FN_ENTRY(get_property_bool),
|
|
FN_ENTRY(get_property_number),
|
|
FN_ENTRY(get_property_native),
|
|
FN_ENTRY(set_property),
|
|
FN_ENTRY(set_property_bool),
|
|
FN_ENTRY(set_property_number),
|
|
FN_ENTRY(property_list),
|
|
FN_ENTRY(set_osd_ass),
|
|
FN_ENTRY(get_osd_resolution),
|
|
FN_ENTRY(get_screen_size),
|
|
FN_ENTRY(get_mouse_pos),
|
|
FN_ENTRY(get_time),
|
|
FN_ENTRY(input_define_section),
|
|
FN_ENTRY(input_enable_section),
|
|
FN_ENTRY(input_disable_section),
|
|
FN_ENTRY(input_set_section_mouse_area),
|
|
FN_ENTRY(format_time),
|
|
FN_ENTRY(enable_messages),
|
|
FN_ENTRY(get_opt),
|
|
};
|
|
|
|
// On stack: mp table
|
|
static void add_functions(struct script_ctx *ctx)
|
|
{
|
|
lua_State *L = ctx->state;
|
|
|
|
for (int n = 0; n < MP_ARRAY_SIZE(fn_list); n++) {
|
|
lua_pushcfunction(L, fn_list[n].fn);
|
|
lua_setfield(L, -2, fn_list[n].name);
|
|
}
|
|
|
|
lua_pushinteger(L, 0);
|
|
lua_pushcclosure(L, script_get_property, 1);
|
|
lua_setfield(L, -2, "get_property");
|
|
|
|
lua_pushinteger(L, 1);
|
|
lua_pushcclosure(L, script_get_property, 1);
|
|
lua_setfield(L, -2, "get_property_osd");
|
|
}
|
|
|
|
static int compare_filename(const void *pa, const void *pb)
|
|
{
|
|
char *a = (char *)pa;
|
|
char *b = (char *)pb;
|
|
return strcmp(a, b);
|
|
}
|
|
|
|
static char **list_lua_files(void *talloc_ctx, char *path)
|
|
{
|
|
char **files = NULL;
|
|
int count = 0;
|
|
DIR *dp = opendir(path);
|
|
if (!dp)
|
|
return NULL;
|
|
struct dirent *ep;
|
|
while ((ep = readdir(dp))) {
|
|
char *ext = mp_splitext(ep->d_name, NULL);
|
|
if (!ext || strcasecmp(ext, "lua") != 0)
|
|
continue;
|
|
char *fname = mp_path_join(talloc_ctx, bstr0(path), bstr0(ep->d_name));
|
|
MP_TARRAY_APPEND(talloc_ctx, files, count, fname);
|
|
}
|
|
closedir(dp);
|
|
qsort(files, count, sizeof(char *), compare_filename);
|
|
MP_TARRAY_APPEND(talloc_ctx, files, count, NULL);
|
|
return files;
|
|
}
|
|
|
|
void mp_lua_init(struct MPContext *mpctx)
|
|
{
|
|
// Load scripts from options
|
|
if (mpctx->opts->lua_load_osc)
|
|
mp_lua_load_script(mpctx, "@osc");
|
|
char **files = mpctx->opts->lua_files;
|
|
for (int n = 0; files && files[n]; n++) {
|
|
if (files[n][0])
|
|
mp_lua_load_script(mpctx, files[n]);
|
|
}
|
|
// Load ~/.mpv/lua/*
|
|
void *tmp = talloc_new(NULL);
|
|
char *lua_path = mp_find_user_config_file(tmp, mpctx->global, "lua");
|
|
if (lua_path) {
|
|
files = list_lua_files(tmp, lua_path);
|
|
for (int n = 0; files && files[n]; n++)
|
|
mp_lua_load_script(mpctx, files[n]);
|
|
}
|
|
talloc_free(tmp);
|
|
}
|