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mirror of https://github.com/mpv-player/mpv synced 2024-12-18 12:55:16 +00:00
mpv/video/csputils.h
Kacper Michajłow 475f76dc6d csputils: replace more primitives with pl_
We can go deeper, but need to stop somewhere to not reimplement vo_gpu
using libplacebo...
2024-01-22 14:54:55 +00:00

129 lines
4.7 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_CSPUTILS_H
#define MPLAYER_CSPUTILS_H
#include <stdbool.h>
#include <stdint.h>
#include <libplacebo/colorspace.h>
#include "options/m_option.h"
/* NOTE: the csp and levels AUTO values are converted to specific ones
* above vf/vo level. At least vf_scale relies on all valid settings being
* nonzero at vf/vo level.
*/
extern const struct m_opt_choice_alternatives pl_csp_names[];
extern const struct m_opt_choice_alternatives pl_csp_levels_names[];
extern const struct m_opt_choice_alternatives pl_csp_prim_names[];
extern const struct m_opt_choice_alternatives pl_csp_trc_names[];
enum mp_csp_light {
MP_CSP_LIGHT_AUTO,
MP_CSP_LIGHT_DISPLAY,
MP_CSP_LIGHT_SCENE_HLG,
MP_CSP_LIGHT_SCENE_709_1886,
MP_CSP_LIGHT_SCENE_1_2,
MP_CSP_LIGHT_COUNT
};
extern const struct m_opt_choice_alternatives mp_csp_light_names[];
// The numeric values (except -1) match the Matroska StereoMode element value.
enum mp_stereo3d_mode {
MP_STEREO3D_INVALID = -1,
/* only modes explicitly referenced in the code are listed */
MP_STEREO3D_MONO = 0,
MP_STEREO3D_SBS2L = 1,
MP_STEREO3D_AB2R = 2,
MP_STEREO3D_AB2L = 3,
MP_STEREO3D_SBS2R = 11,
/* no explicit enum entries for most valid values */
MP_STEREO3D_COUNT = 15, // 14 is last valid mode
};
extern const struct m_opt_choice_alternatives mp_stereo3d_names[];
#define MP_STEREO3D_NAME(x) m_opt_choice_str(mp_stereo3d_names, x)
#define MP_STEREO3D_NAME_DEF(x, def) \
(MP_STEREO3D_NAME(x) ? MP_STEREO3D_NAME(x) : (def))
// For many colorspace conversions, in particular those involving HDR, an
// implicit reference white level is needed. Since this magic constant shows up
// a lot, give it an explicit name. The value of 203 cd/m² comes from ITU-R
// Report BT.2408, and the value for HLG comes from the cited HLG 75% level
// (transferred to scene space).
#define MP_REF_WHITE 203.0
#define MP_REF_WHITE_HLG 3.17955
struct mp_csp_params {
struct pl_color_repr repr;
struct pl_color_space color;
enum pl_color_levels levels_out; // output device
float brightness;
float contrast;
float hue;
float saturation;
float gamma;
// discard U/V components
bool gray;
// input is already centered and range-expanded
bool is_float;
// texture_bits/input_bits is for rescaling fixed point input to range [0,1]
int texture_bits;
int input_bits;
};
#define MP_CSP_PARAMS_DEFAULTS { \
.repr = pl_color_repr_sdtv, \
.levels_out = PL_COLOR_LEVELS_FULL, \
.brightness = 0, .contrast = 1, .hue = 0, .saturation = 1, \
.gamma = 1, .texture_bits = 8, .input_bits = 8}
struct mp_image_params;
void mp_csp_set_image_params(struct mp_csp_params *params,
const struct mp_image_params *imgparams);
extern const struct m_opt_choice_alternatives pl_chroma_names[];
extern const struct m_opt_choice_alternatives pl_alpha_names[];
extern const struct m_sub_options mp_csp_equalizer_conf;
struct mpv_global;
struct mp_csp_equalizer_state *mp_csp_equalizer_create(void *ta_parent,
struct mpv_global *global);
bool mp_csp_equalizer_state_changed(struct mp_csp_equalizer_state *state);
void mp_csp_equalizer_state_get(struct mp_csp_equalizer_state *state,
struct mp_csp_params *params);
enum pl_color_system mp_csp_guess_colorspace(int width, int height);
enum pl_color_primaries mp_csp_guess_primaries(int width, int height);
double mp_get_csp_mul(enum pl_color_system csp, int input_bits, int texture_bits);
void mp_get_csp_uint_mul(enum pl_color_system csp, enum pl_color_levels levels,
int bits, int component, double *out_m, double *out_o);
void mp_get_csp_matrix(struct mp_csp_params *params, struct pl_transform3x3 *out);
void mp_map_fixp_color(struct pl_transform3x3 *matrix, int ibits, int in[3],
int obits, int out[3]);
#endif /* MPLAYER_CSPUTILS_H */