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mirror of https://github.com/mpv-player/mpv synced 2025-01-31 04:02:06 +00:00
mpv/DOCS
wm4 b36484063f vo_direct3d: rip out texture video rendering path
This isn't useful anymore. We have a much better d3d11 renderer in
vo_gpu. D3D11 is available in all supported Windows versions. The
StretchRect path might still be useful for someone (???), and leaving it
at least evades conflict about users who want to keep using this VO for
inexplicable reasons. (Low power usage might be a justified reason, but
still, no.)

Also fuck the win32 platform, it's a heap of stinky shit. Microsoft is
some sort of psycho clown software company. Granted, maybe still better
than much of the rest of Silly Con Valley.
2020-05-13 22:19:00 +02:00
..
man vo_direct3d: rip out texture video rendering path 2020-05-13 22:19:00 +02:00
client-api-changes.rst client API: report IDs of inserted playlist entries on loading playlist 2020-03-27 00:57:11 +01:00
compatibility.rst
compile-windows.md DOCS: mention that mpv doesn't build with MSVC 2019-12-14 16:05:54 +01:00
contribute.md DOCS/contribute.md: add some blabla about fixup commits in pull requests 2020-05-01 01:13:20 +02:00
edl-mpv.rst ytdl_hook, edl: add fps, samplerate codec parameters 2020-02-21 14:48:23 +01:00
encoding.rst DOCS/encoding.rst: remove deprecated usage of multiple items with *-add 2020-01-07 18:13:12 +01:00
interface-changes.rst vo_direct3d: rip out texture video rendering path 2020-05-13 22:19:00 +02:00
mplayer-changes.rst mac: remove Apple Remote support 2019-12-15 20:07:31 +01:00
release-policy.md
tech-overview.txt options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
waf-buildsystem.rst