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mpv/video/out/cocoa-cb/video_layer.swift
der richter 71ad1e2f4c cocoa-cb: remove all force unwrappings of optionals
the force unwrapping of optionals caused many unpredictable segfaults
instead of gracefully exiting or falling back. besides that, it is bad
practice and the code is a lot more stable now.
2019-04-25 23:02:19 +03:00

300 lines
9.7 KiB
Swift

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
import Cocoa
import OpenGL.GL
import OpenGL.GL3
let glVersions: [CGLOpenGLProfile] = [
kCGLOGLPVersion_3_2_Core,
kCGLOGLPVersion_Legacy
]
let glFormatBase: [CGLPixelFormatAttribute] = [
kCGLPFAOpenGLProfile,
kCGLPFAAccelerated,
kCGLPFADoubleBuffer
]
let glFormatSoftwareBase: [CGLPixelFormatAttribute] = [
kCGLPFAOpenGLProfile,
kCGLPFARendererID,
CGLPixelFormatAttribute(UInt32(kCGLRendererGenericFloatID)),
kCGLPFADoubleBuffer
]
let glFormatOptional: [CGLPixelFormatAttribute] = [
kCGLPFABackingStore,
kCGLPFAAllowOfflineRenderers,
kCGLPFASupportsAutomaticGraphicsSwitching
]
let attributeLookUp: [UInt32:String] = [
kCGLOGLPVersion_3_2_Core.rawValue: "kCGLOGLPVersion_3_2_Core",
kCGLOGLPVersion_Legacy.rawValue: "kCGLOGLPVersion_Legacy",
kCGLPFAOpenGLProfile.rawValue: "kCGLPFAOpenGLProfile",
UInt32(kCGLRendererGenericFloatID): "kCGLRendererGenericFloatID",
kCGLPFARendererID.rawValue: "kCGLPFARendererID",
kCGLPFAAccelerated.rawValue: "kCGLPFAAccelerated",
kCGLPFADoubleBuffer.rawValue: "kCGLPFADoubleBuffer",
kCGLPFABackingStore.rawValue: "kCGLPFABackingStore",
kCGLPFAAllowOfflineRenderers.rawValue: "kCGLPFAAllowOfflineRenderers",
kCGLPFASupportsAutomaticGraphicsSwitching.rawValue: "kCGLPFASupportsAutomaticGraphicsSwitching",
]
class VideoLayer: CAOpenGLLayer {
weak var cocoaCB: CocoaCB!
var mpv: MPVHelper { get { return cocoaCB.mpv } }
let videoLock = NSLock()
let displayLock = NSLock()
let cglContext: CGLContextObj
let cglPixelFormat: CGLPixelFormatObj
var needsFlip: Bool = false
var forceDraw: Bool = false
var surfaceSize: NSSize = NSSize(width: 0, height: 0)
enum Draw: Int { case normal = 1, atomic, atomicEnd }
var draw: Draw = .normal
let queue: DispatchQueue = DispatchQueue(label: "io.mpv.queue.draw")
var needsICCUpdate: Bool = false {
didSet {
if needsICCUpdate == true {
update()
}
}
}
var inLiveResize: Bool = false {
didSet {
if inLiveResize {
isAsynchronous = true
}
update(force: true)
}
}
init(cocoaCB ccb: CocoaCB) {
cocoaCB = ccb
cglPixelFormat = VideoLayer.createPixelFormat(ccb.mpv)
cglContext = VideoLayer.createContext(ccb.mpv, cglPixelFormat)
super.init()
autoresizingMask = [.layerWidthSizable, .layerHeightSizable]
backgroundColor = NSColor.black.cgColor
var i: GLint = 1
CGLSetParameter(cglContext, kCGLCPSwapInterval, &i)
CGLSetCurrentContext(cglContext)
mpv.initRender()
mpv.setRenderUpdateCallback(updateCallback, context: self)
mpv.setRenderControlCallback(cocoaCB.controlCallback, context: cocoaCB)
}
//necessary for when the layer containing window changes the screen
override init(layer: Any) {
guard let oldLayer = layer as? VideoLayer else {
fatalError("init(layer: Any) passed an invalid layer")
}
cocoaCB = oldLayer.cocoaCB
surfaceSize = oldLayer.surfaceSize
cglPixelFormat = oldLayer.cglPixelFormat
cglContext = oldLayer.cglContext
super.init()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func canDraw(inCGLContext ctx: CGLContextObj,
pixelFormat pf: CGLPixelFormatObj,
forLayerTime t: CFTimeInterval,
displayTime ts: UnsafePointer<CVTimeStamp>?) -> Bool {
if inLiveResize == false {
isAsynchronous = false
}
return cocoaCB.backendState == .initialized &&
(forceDraw || mpv.isRenderUpdateFrame())
}
override func draw(inCGLContext ctx: CGLContextObj,
pixelFormat pf: CGLPixelFormatObj,
forLayerTime t: CFTimeInterval,
displayTime ts: UnsafePointer<CVTimeStamp>?) {
needsFlip = false
forceDraw = false
if draw.rawValue >= Draw.atomic.rawValue {
if draw == .atomic {
draw = .atomicEnd
} else {
atomicDrawingEnd()
}
}
updateSurfaceSize()
mpv.drawRender(surfaceSize, ctx)
if needsICCUpdate {
needsICCUpdate = false
cocoaCB.updateICCProfile()
}
}
func updateSurfaceSize() {
var dims: [GLint] = [0, 0, 0, 0]
glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
surfaceSize = NSSize(width: CGFloat(dims[2]), height: CGFloat(dims[3]))
if NSEqualSizes(surfaceSize, NSZeroSize) {
surfaceSize = bounds.size
surfaceSize.width *= contentsScale
surfaceSize.height *= contentsScale
}
}
func atomicDrawingStart() {
if draw == .normal {
NSDisableScreenUpdates()
draw = .atomic
}
}
func atomicDrawingEnd() {
if draw.rawValue >= Draw.atomic.rawValue {
NSEnableScreenUpdates()
draw = .normal
}
}
override func copyCGLPixelFormat(forDisplayMask mask: UInt32) -> CGLPixelFormatObj {
return cglPixelFormat
}
override func copyCGLContext(forPixelFormat pf: CGLPixelFormatObj) -> CGLContextObj {
contentsScale = cocoaCB.window?.backingScaleFactor ?? 1.0
return cglContext
}
let updateCallback: mpv_render_update_fn = { (ctx) in
let layer: VideoLayer = unsafeBitCast(ctx, to: VideoLayer.self)
layer.update()
}
override func display() {
displayLock.lock()
let isUpdate = needsFlip
super.display()
CATransaction.flush()
if isUpdate && needsFlip {
CGLSetCurrentContext(cglContext)
if mpv.isRenderUpdateFrame() {
mpv.drawRender(NSZeroSize, cglContext, skip: true)
}
}
displayLock.unlock()
}
func update(force: Bool = false) {
if force { forceDraw = true }
queue.async {
if self.forceDraw || !self.inLiveResize {
self.needsFlip = true
self.display()
}
}
}
class func createPixelFormat(_ mpv: MPVHelper) -> CGLPixelFormatObj {
var pix: CGLPixelFormatObj?
var err: CGLError = CGLError(rawValue: 0)
let swRender = mpv.macOpts?.cocoa_cb_sw_renderer ?? -1
if swRender != 1 {
(pix, err) = VideoLayer.findPixelFormat(mpv)
}
if (err != kCGLNoError || pix == nil) && swRender != 0 {
(pix, err) = VideoLayer.findPixelFormat(mpv, software: true)
}
guard let pixelFormat = pix, err == kCGLNoError else {
mpv.sendError("Couldn't create any CGL pixel format")
exit(1)
}
return pixelFormat
}
class func findPixelFormat(_ mpv: MPVHelper, software: Bool = false) -> (CGLPixelFormatObj?, CGLError) {
var pix: CGLPixelFormatObj?
var err: CGLError = CGLError(rawValue: 0)
var npix: GLint = 0
for ver in glVersions {
var glBase = software ? glFormatSoftwareBase : glFormatBase
glBase.insert(CGLPixelFormatAttribute(ver.rawValue), at: 1)
var glFormat = glBase + glFormatOptional
for index in stride(from: glFormat.count-1, through: glBase.count-1, by: -1) {
let format = glFormat + [_CGLPixelFormatAttribute(rawValue: 0)]
err = CGLChoosePixelFormat(format, &pix, &npix)
if err == kCGLBadAttribute || err == kCGLBadPixelFormat || pix == nil {
glFormat.remove(at: index)
} else {
let attArray = glFormat.map({ (value: _CGLPixelFormatAttribute) -> String in
return attributeLookUp[value.rawValue] ?? "unknown attribute"
})
mpv.sendVerbose("Created CGL pixel format with attributes: " +
"\(attArray.joined(separator: ", "))")
return (pix, err)
}
}
}
let errS = String(cString: CGLErrorString(err))
mpv.sendWarning("Couldn't create a " +
"\(software ? "software" : "hardware accelerated") " +
"CGL pixel format: \(errS) (\(err.rawValue))")
if software == false && (mpv.macOpts?.cocoa_cb_sw_renderer ?? -1) == -1 {
mpv.sendWarning("Falling back to software renderer")
}
return (pix, err)
}
class func createContext(_ mpv: MPVHelper, _ pixelFormat: CGLPixelFormatObj) -> CGLContextObj {
var context: CGLContextObj?
let error = CGLCreateContext(pixelFormat, nil, &context)
guard let cglContext = context, error == kCGLNoError else {
let errS = String(cString: CGLErrorString(error))
mpv.sendError("Couldn't create a CGLContext: " + errS)
exit(1)
}
return cglContext
}
}