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mpv/libmpcodecs/ad_qtaudio.c
wm4 24be34f1e9 cleanup: Silence compilation warnings on MinGW-w64
Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.

Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.

Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.

Fixes some warnings in the win32 loader code on Linux too.
2012-03-01 00:22:30 +02:00

354 lines
13 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <inttypes.h>
#include "config.h"
#include "mp_msg.h"
#include "mpbswap.h"
#include "ad_internal.h"
#ifdef CONFIG_QUICKTIME
#include <QuickTime/QuickTimeComponents.h>
#else
#include "loader/ldt_keeper.h"
#include "loader/wine/winbase.h"
#include "loader/wine/windef.h"
#endif
static const ad_info_t info = {
"QuickTime Audio Decoder",
"qtaudio",
"A'rpi",
"Sascha Sommer",
"uses win32 quicktime DLLs"
};
LIBAD_EXTERN(qtaudio)
#ifndef CONFIG_QUICKTIME
typedef struct OpaqueSoundConverter* SoundConverter;
typedef unsigned long OSType;
typedef unsigned long UnsignedFixed;
typedef uint8_t Byte;
typedef struct SoundComponentData {
long flags;
OSType format;
short numChannels;
short sampleSize;
UnsignedFixed sampleRate;
long sampleCount;
Byte * buffer;
long reserved;
}SoundComponentData;
typedef int (__cdecl* LPFUNC1)(long flag);
typedef int (__cdecl* LPFUNC2)(const SoundComponentData *, const SoundComponentData *,SoundConverter *);
typedef int (__cdecl* LPFUNC3)(SoundConverter sc);
typedef int (__cdecl* LPFUNC4)(void);
typedef int (__cdecl* LPFUNC5)(SoundConverter sc, OSType selector,void * infoPtr);
typedef int (__cdecl* LPFUNC6)(SoundConverter sc,
unsigned long inputBytesTarget,
unsigned long *inputFrames,
unsigned long *inputBytes,
unsigned long *outputBytes );
typedef int (__cdecl* LPFUNC7)(SoundConverter sc,
const void *inputPtr,
unsigned long inputFrames,
void *outputPtr,
unsigned long *outputFrames,
unsigned long *outputBytes );
typedef int (__cdecl* LPFUNC8)(SoundConverter sc,
void *outputPtr,
unsigned long *outputFrames,
unsigned long *outputBytes);
typedef int (__cdecl* LPFUNC9)(SoundConverter sc) ;
static HINSTANCE qtime_qts; // handle to the preloaded quicktime.qts
static HINSTANCE qtml_dll;
static LPFUNC1 InitializeQTML;
static LPFUNC2 SoundConverterOpen;
static LPFUNC3 SoundConverterClose;
static LPFUNC4 TerminateQTML;
static LPFUNC5 SoundConverterSetInfo;
static LPFUNC6 SoundConverterGetBufferSizes;
static LPFUNC7 SoundConverterConvertBuffer;
static LPFUNC8 SoundConverterEndConversion;
static LPFUNC9 SoundConverterBeginConversion;
#define siDecompressionParams 2002876005 // siDecompressionParams = FOUR_CHAR_CODE('wave')
static int loader_init(void)
{
#ifdef WIN32_LOADER
Setup_LDT_Keeper();
#endif
//preload quicktime.qts to avoid the problems caused by the hardcoded path inside the dll
qtime_qts = LoadLibraryA("QuickTime.qts");
if( qtime_qts == (HMODULE)NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading QuickTime.qts\n" );
return 1;
}
qtml_dll = LoadLibraryA("qtmlClient.dll");
if( qtml_dll == (HMODULE)NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed loading qtmlClient.dll\n" );
return 1;
}
InitializeQTML = (LPFUNC1)GetProcAddress(qtml_dll,"InitializeQTML");
if ( InitializeQTML == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed geting proc address InitializeQTML\n");
return 1;
}
SoundConverterOpen = (LPFUNC2)GetProcAddress(qtml_dll,"SoundConverterOpen");
if ( SoundConverterOpen == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterOpen\n");
return 1;
}
SoundConverterClose = (LPFUNC3)GetProcAddress(qtml_dll,"SoundConverterClose");
if ( SoundConverterClose == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterClose\n");
return 1;
}
TerminateQTML = (LPFUNC4)GetProcAddress(qtml_dll,"TerminateQTML");
if ( TerminateQTML == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address TerminateQTML\n");
return 1;
}
SoundConverterSetInfo = (LPFUNC5)GetProcAddress(qtml_dll,"SoundConverterSetInfo");
if ( SoundConverterSetInfo == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterSetInfo\n");
return 1;
}
SoundConverterGetBufferSizes = (LPFUNC6)GetProcAddress(qtml_dll,"SoundConverterGetBufferSizes");
if ( SoundConverterGetBufferSizes == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterGetBufferSizes\n");
return 1;
}
SoundConverterConvertBuffer = (LPFUNC7)GetProcAddress(qtml_dll,"SoundConverterConvertBuffer");
if ( SoundConverterConvertBuffer == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterConvertBuffer1\n");
return 1;
}
SoundConverterEndConversion = (LPFUNC8)GetProcAddress(qtml_dll,"SoundConverterEndConversion");
if ( SoundConverterEndConversion == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterEndConversion\n");
return 1;
}
SoundConverterBeginConversion = (LPFUNC9)GetProcAddress(qtml_dll,"SoundConverterBeginConversion");
if ( SoundConverterBeginConversion == NULL )
{
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"failed getting proc address SoundConverterBeginConversion\n");
return 1;
}
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE???\n");
return 0;
}
#endif /* #ifndef CONFIG_QUICKTIME */
static SoundConverter myConverter = NULL;
static SoundComponentData InputFormatInfo,OutputFormatInfo;
static int InFrameSize;
static int OutFrameSize;
static int preinit(sh_audio_t *sh){
int error;
unsigned long FramesToGet=0; //how many frames the demuxer has to get
unsigned long InputBufferSize=0; //size of the input buffer
unsigned long OutputBufferSize=0; //size of the output buffer
unsigned long WantedBufferSize=0; //the size you want your buffers to be
void* codecdata = sh->codecdata;
if (!sh->codecdata_len && sh->wf && sh->wf->cbSize){
codecdata = sh->wf + 1;
}
#ifdef CONFIG_QUICKTIME
EnterMovies();
#else
if(loader_init()) return 0; // failed to load DLL
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"loader_init DONE!\n");
error = InitializeQTML(6+16);
if(error){
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"InitializeQTML:%i\n",error);
return 0;
}
#endif
OutputFormatInfo.flags = InputFormatInfo.flags = 0;
OutputFormatInfo.sampleCount = InputFormatInfo.sampleCount = 0;
OutputFormatInfo.buffer = InputFormatInfo.buffer = NULL;
OutputFormatInfo.reserved = InputFormatInfo.reserved = 0;
OutputFormatInfo.numChannels = InputFormatInfo.numChannels = sh->wf->nChannels;
InputFormatInfo.sampleSize = sh->wf->wBitsPerSample;
OutputFormatInfo.sampleSize = 16;
OutputFormatInfo.sampleRate = InputFormatInfo.sampleRate = sh->wf->nSamplesPerSec;
InputFormatInfo.format = bswap_32(sh->format); //1363430706;///*1768775988;//*/1902406962;//qdm2//1768775988;//FOUR_CHAR_CODE('ima4');
OutputFormatInfo.format = 1313820229;// FOUR_CHAR_CODE('NONE');
error = SoundConverterOpen(&InputFormatInfo, &OutputFormatInfo, &myConverter);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterOpen:%i\n",error);
if(error) return 0;
if(codecdata){
error = SoundConverterSetInfo(myConverter,siDecompressionParams,codecdata);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterSetInfo:%i\n",error);
// if(error) return 0;
}
WantedBufferSize=OutputFormatInfo.numChannels*OutputFormatInfo.sampleRate*2;
error = SoundConverterGetBufferSizes(myConverter,
WantedBufferSize,&FramesToGet,&InputBufferSize,&OutputBufferSize);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterGetBufferSizes:%i\n",error);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"WantedBufferSize = %li\n",WantedBufferSize);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"InputBufferSize = %li\n",InputBufferSize);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"OutputBufferSize = %li\n",OutputBufferSize);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FramesToGet = %li\n",FramesToGet);
InFrameSize=(InputBufferSize+FramesToGet-1)/FramesToGet;
OutFrameSize=OutputBufferSize/FramesToGet;
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"FrameSize: %i -> %i\n",InFrameSize,OutFrameSize);
error = SoundConverterBeginConversion(myConverter);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterBeginConversion:%i\n",error);
if(error) return 0;
sh->audio_out_minsize=OutputBufferSize;
sh->audio_in_minsize=InputBufferSize;
sh->channels=sh->wf->nChannels;
sh->samplerate=sh->wf->nSamplesPerSec;
sh->samplesize=2; //(sh->wf->wBitsPerSample+7)/8;
sh->i_bps=sh->wf->nAvgBytesPerSec;
//InputBufferSize*WantedBufferSize/OutputBufferSize;
if(sh->format==0x3343414D){
// MACE 3:1
sh->ds->ss_div = 2*3; // 1 samples/packet
sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet
} else
if(sh->format==0x3643414D){
// MACE 6:1
sh->ds->ss_div = 2*6; // 1 samples/packet
sh->ds->ss_mul = sh->channels*2*1; // 1 bytes/packet
}
return 1; // return values: 1=OK 0=ERROR
}
static int init(sh_audio_t *sh_audio){
return 1; // return values: 1=OK 0=ERROR
}
static void uninit(sh_audio_t *sh){
int error;
unsigned long ConvertedFrames=0;
unsigned long ConvertedBytes=0;
#if defined(WIN32_LOADER) && !defined(CONFIG_QUICKTIME)
Setup_FS_Segment();
#endif
error=SoundConverterEndConversion(myConverter,NULL,&ConvertedFrames,&ConvertedBytes);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterEndConversion:%i\n",error);
error = SoundConverterClose(myConverter);
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"SoundConverterClose:%i\n",error);
// error = TerminateQTML();
// printf("TerminateQTML:%i\n",error);
// FreeLibrary( qtml_dll );
// qtml_dll = NULL;
// FreeLibrary( qtime_qts );
// qtime_qts = NULL;
// printf("qt dll loader uninit done\n");
#ifdef CONFIG_QUICKTIME
ExitMovies();
#endif
}
static int decode_audio(sh_audio_t *sh,unsigned char *buf,int minlen,int maxlen){
unsigned long FramesToGet=0; //how many frames the demuxer has to get
unsigned long InputBufferSize=0; //size of the input buffer
unsigned long ConvertedFrames=0;
unsigned long ConvertedBytes=0;
#if defined(WIN32_LOADER) && !defined(CONFIG_QUICKTIME)
Setup_FS_Segment();
#endif
FramesToGet=minlen/OutFrameSize;
if(FramesToGet*OutFrameSize<minlen &&
(FramesToGet+1)*OutFrameSize<=maxlen) ++FramesToGet;
if(FramesToGet*InFrameSize>sh->a_in_buffer_size)
FramesToGet=sh->a_in_buffer_size/InFrameSize;
InputBufferSize=FramesToGet*InFrameSize;
// printf("FramesToGet = %li (%li -> %li bytes)\n",FramesToGet,
// InputBufferSize, FramesToGet*OutFrameSize);
if(InputBufferSize>sh->a_in_buffer_len){
int x=demux_read_data(sh->ds,&sh->a_in_buffer[sh->a_in_buffer_len],
InputBufferSize-sh->a_in_buffer_len);
if(x>0) sh->a_in_buffer_len+=x;
if(InputBufferSize>sh->a_in_buffer_len)
FramesToGet=sh->a_in_buffer_len/InFrameSize; // not enough data!
}
// printf("\nSoundConverterConvertBuffer(myConv=%p,inbuf=%p,frames=%d,outbuf=%p,&convframes=%p,&convbytes=%p)\n",
// myConverter,sh->a_in_buffer,FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
SoundConverterConvertBuffer(myConverter,sh->a_in_buffer,
FramesToGet,buf,&ConvertedFrames,&ConvertedBytes);
// printf("SoundConverterConvertBuffer:%i\n",error);
// printf("ConvertedFrames = %li\n",ConvertedFrames);
// printf("ConvertedBytes = %li\n",ConvertedBytes);
// InputBufferSize=(ConvertedBytes/OutFrameSize)*InFrameSize; // FIXME!!
InputBufferSize=FramesToGet*InFrameSize;
sh->a_in_buffer_len-=InputBufferSize;
if(sh->a_in_buffer_len<0) sh->a_in_buffer_len=0; // should not happen...
else if(sh->a_in_buffer_len>0){
memcpy(sh->a_in_buffer,&sh->a_in_buffer[InputBufferSize],sh->a_in_buffer_len);
}
return ConvertedBytes;
}
static int control(sh_audio_t *sh,int cmd,void* arg, ...){
// various optional functions you MAY implement:
return CONTROL_UNKNOWN;
}